#include "element.h" /*these are the count values of where the particle gets stored, depending on where it came from 0 1 2 7 . 3 6 5 4 PRTO does (count+4)%8, so that it will come out at the opposite place to where it came in PRTO does +/-1 to the count, so it doesn't jam as easily */ int portal_rx[8] = {-1, 0, 1, 1, 1, 0,-1,-1}; int portal_ry[8] = {-1,-1,-1, 0, 1, 1, 1, 0}; int update_PRTI(UPDATE_FUNC_ARGS) { int r, nnx, rx, ry, fe = 0; int count =0; parts[i].tmp = (int)((parts[i].temp-73.15f)/100+1); if (parts[i].tmp>=CHANNELS) parts[i].tmp = CHANNELS-1; else if (parts[i].tmp<0) parts[i].tmp = 0; for (count=0; count<8; count++) { rx = portal_rx[count]; ry = portal_ry[count]; if (x+rx>=0 && y+ry>0 && x+rxptypes[r&0xFF].falldown== 0 && sim->ptypes[r&0xFF].state != ST_GAS && (r&0xFF)!=PT_SPRK)) { r = sim->photons[y+ry][x+rx]; if (!r || (r&0xFF)==PT_PRTI || (r&0xFF)==PT_PRTO || (sim->ptypes[r&0xFF].falldown== 0 && sim->ptypes[r&0xFF].state != ST_GAS && (r&0xFF)!=PT_SPRK)) continue; } if ((r&0xFF) == PT_SOAP) sim->detach(r>>8); for ( nnx=0; nnx<80; nnx++) if (!sim->portalp[parts[i].tmp][count][nnx].type) { sim->portalp[parts[i].tmp][count][nnx] = parts[r>>8]; if ((r&0xFF)==PT_SPRK) sim->part_change_type(r>>8,x+rx,y+ry,parts[r>>8].ctype); else sim->kill_part(r>>8); fe = 1; break; } } } if (fe) { int orbd[4] = {0, 0, 0, 0}; //Orbital distances int orbl[4] = {0, 0, 0, 0}; //Orbital locations if (!parts[i].life) parts[i].life = rand(); if (!parts[i].ctype) parts[i].ctype = rand(); sim->orbitalparts_get(parts[i].life, parts[i].ctype, orbd, orbl); for (r = 0; r < 4; r++) { if (orbd[r]>1) { orbd[r] -= 12; if (orbd[r]<1) { orbd[r] = (rand()%128)+128; orbl[r] = rand()%255; } else { orbl[r] += 2; orbl[r] = orbl[r]%255; } } else { orbd[r] = (rand()%128)+128; orbl[r] = rand()%255; } } sim->orbitalparts_set(&parts[i].life, &parts[i].ctype, orbd, orbl); } else { parts[i].life = 0; parts[i].ctype = 0; } return 0; }