#pragma once #include "Component.h" namespace ui { class ProgressBar: public Component { int progress; float intermediatePos; String progressStatus; public: ProgressBar(Point position, Point size, int startProgress = 0, String startStatus = String()); virtual void SetProgress(int progress); virtual int GetProgress(); virtual void SetStatus(String status); virtual String GetStatus(); virtual void Draw(const Point & screenPos); virtual void Tick(float dt); }; }