#ifndef POWDER_H #define POWDER_H #include "air.h" #include "graphics.h" #include "defines.h" #include "interface.h" #include "misc.h" #define CM_COUNT 11 #define CM_CRACK 10 #define CM_LIFE 9 #define CM_GRAD 8 #define CM_NOTHING 7 #define CM_FANCY 6 #define CM_HEAT 5 #define CM_BLOB 4 #define CM_FIRE 3 #define CM_PERS 2 #define CM_PRESS 1 #define CM_VEL 0 #define UI_WALLSTART 222 #define UI_ACTUALSTART 122 #define UI_WALLCOUNT 21 #define WL_WALLELEC 122 #define WL_EWALL 123 #define WL_DETECT 124 #define WL_STREAM 125 #define WL_SIGN 126 #define WL_FAN 127 #define WL_FANHELPER 255 #define WL_ALLOWLIQUID 128 #define WL_DESTROYALL 129 #define WL_ERASE 130 #define WL_WALL 131 #define WL_ALLOWAIR 132 #define WL_ALLOWSOLID 133 #define WL_ALLOWALLELEC 134 #define WL_EHOLE 135 #define WL_GRAV 142 #define SPC_AIR 236 #define SPC_HEAT 237 #define SPC_COOL 238 #define SPC_VACUUM 239 #define SPC_WIND 241 #define WL_ALLOWGAS 140 #define PT_NONE 0 #define PT_DUST 1 #define PT_WATR 2 #define PT_OIL 3 #define PT_FIRE 4 #define PT_STNE 5 #define PT_LAVA 6 #define PT_GUNP 7 #define PT_NITR 8 #define PT_CLNE 9 #define PT_GAS 10 #define PT_PLEX 11 #define PT_GOO 12 #define PT_ICEI 13 #define PT_METL 14 #define PT_SPRK 15 #define PT_SNOW 16 #define PT_WOOD 17 #define PT_NEUT 18 #define PT_PLUT 19 #define PT_PLNT 20 #define PT_ACID 21 #define PT_VOID 22 #define PT_WTRV 23 #define PT_CNCT 24 #define PT_DSTW 25 #define PT_SALT 26 #define PT_SLTW 27 #define PT_DMND 28 #define PT_BMTL 29 #define PT_BRMT 30 #define PT_PHOT 31 #define PT_URAN 32 #define PT_WAX 33 #define PT_MWAX 34 #define PT_PSCN 35 #define PT_NSCN 36 #define PT_LNTG 37 #define PT_INSL 38 #define PT_BHOL 39 #define PT_WHOL 40 #define PT_RBDM 41 #define PT_LRBD 42 #define PT_NTCT 43 #define PT_SAND 44 #define PT_GLAS 45 #define PT_PTCT 46 #define PT_BGLA 47 #define PT_THDR 48 #define PT_PLSM 49 #define PT_ETRD 50 #define PT_NICE 51 #define PT_NBLE 52 #define PT_BTRY 53 #define PT_LCRY 54 #define PT_STKM 55 #define PT_SWCH 56 #define PT_SMKE 57 #define PT_DESL 58 #define PT_COAL 59 #define PT_LO2 60 #define PT_O2 61 #define PT_INWR 62 #define PT_YEST 63 #define PT_DYST 64 #define PT_THRM 65 #define PT_GLOW 66 #define PT_BRCK 67 #define PT_HFLM 68 #define PT_FIRW 69 #define PT_FUSE 70 #define PT_FSEP 71 #define PT_AMTR 72 #define PT_BCOL 73 #define PT_PCLN 74 #define PT_HSWC 75 #define PT_IRON 76 #define PT_MORT 77 #define PT_LIFE 78 #define PT_DLAY 79 #define PT_SPNG 90 #define PT_RIME 91 #define PT_FOG 92 #define PT_BCLN 93 #define PT_LOVE 94 #define PT_DEUT 95 #define PT_WARP 96 #define PT_PUMP 97 #define PT_FWRK 98 #define PT_PIPE 99 #define PT_FRZZ 100 #define PT_FRZW 101 #define PT_GRAV 102 #define PT_BIZR 103 #define PT_BIZRG 104 #define PT_BIZRS 105 #define PT_INST 106 #define PT_ISOZ 107 #define PT_ISZS 108 #define PT_PRTI 109 #define PT_PRTO 110 #define PT_PSTE 111 #define PT_PSTS 112 #define PT_ANAR 113 #define PT_VINE 114 #define PT_INVIS 115 #define PT_EQUALVEL 116 //all particles equal their velocities #define PT_SPAWN2 117 #define PT_SPAWN 118 #define PT_SHLD1 119 #define PT_SHLD2 120 #define PT_SHLD3 121 #define PT_SHLD4 122 #define PT_LOLZ 123 #define PT_WIFI 124 #define PT_FILT 125 #define PT_ARAY 126 #define PT_BRAY 127 #define PT_STKM2 128 #define PT_BOMB 129 #define PT_C5 130 #define PT_SING 131 #define PT_QRTZ 132 #define PT_PQRT 133 #define PT_SEED 134 #define PT_MAZE 135 #define PT_COAG 136 #define PT_WALL 137 #define PT_GNAR 138 #define PT_REPL 139 #define PT_MYST 140 #define PT_BOYL 141 #define OLD_PT_WIND 147 #define PT_H2 148 #define PT_SOAP 149 #define PT_NBHL 150 #define PT_NWHL 151 #define PT_MERC 152 #define PT_PBCN 153 #define PT_GPMP 154 #define PT_CLST 155 #define PT_NUM 156 #define R_TEMP 22 #define MAX_TEMP 9999 #define MIN_TEMP 0 #define O_MAX_TEMP 3500 #define O_MIN_TEMP -273 #define ST_NONE 0 #define ST_SOLID 1 #define ST_LIQUID 2 #define ST_GAS 3 /* TODO: We should start to implement these. */ #define TYPE_PART 0x0001 //1 Powders #define TYPE_LIQUID 0x0002 //2 Liquids #define TYPE_SOLID 0x0004 //4 Solids #define TYPE_GAS 0x0008 //8 Gasses (Includes plasma) #define TYPE_ENERGY 0x0010 //16 Energy (Thunder, Light, Neutrons etc.) #define PROP_CONDUCTS 0x0020 //32 Conducts electricity #define PROP_BLACK 0x0040 //64 Absorbs Photons (not currently implemented or used, a photwl attribute might be better) #define PROP_NEUTPENETRATE 0x0080 //128 Penetrated by neutrons #define PROP_NEUTABSORB 0x0100 //256 Absorbs neutrons, reflect is default (not currently implemented or used) #define PROP_NEUTPASS 0x0200 //512 Neutrons pass through, such as with glass #define PROP_DEADLY 0x0400 //1024 Is deadly for stickman (not currently implemented or used) #define PROP_HOT_GLOW 0x0800 //2048 Hot Metal Glow #define PROP_LIFE 0x1000 //4096 Is a GoL type #define PROP_RADIOACTIVE 0x2000 //8192 Radioactive #define PROP_LIFE_DEC 0x4000 //2^14 Life decreases by one every frame if > zero #define PROP_LIFE_KILL 0x8000 //2^15 Kill when life value is <= zero #define PROP_LIFE_KILL_DEC 0x10000 //2^16 Kill when life value is decremented to <= zero #define FLAG_STAGNANT 1 #define UPDATE_FUNC_ARGS int i, int x, int y, int surround_space, int nt // to call another update function with same arguments: #define UPDATE_FUNC_SUBCALL_ARGS i, x, y, surround_space, nt int update_ACID(UPDATE_FUNC_ARGS); int update_ANAR(UPDATE_FUNC_ARGS); int update_AMTR(UPDATE_FUNC_ARGS); int update_ARAY(UPDATE_FUNC_ARGS); int update_BCLN(UPDATE_FUNC_ARGS); int update_BCOL(UPDATE_FUNC_ARGS); int update_BMTL(UPDATE_FUNC_ARGS); int update_BOMB(UPDATE_FUNC_ARGS); int update_BOYL(UPDATE_FUNC_ARGS); int update_BTRY(UPDATE_FUNC_ARGS); int update_C5(UPDATE_FUNC_ARGS); int update_CLNE(UPDATE_FUNC_ARGS); int update_COAL(UPDATE_FUNC_ARGS); int update_DEUT(UPDATE_FUNC_ARGS); int update_DSTW(UPDATE_FUNC_ARGS); int update_FOG(UPDATE_FUNC_ARGS); int update_FRZW(UPDATE_FUNC_ARGS); int update_FRZZ(UPDATE_FUNC_ARGS); int update_FSEP(UPDATE_FUNC_ARGS); int update_FUSE(UPDATE_FUNC_ARGS); int update_FIRW(UPDATE_FUNC_ARGS); int update_FWRK(UPDATE_FUNC_ARGS); int update_GLAS(UPDATE_FUNC_ARGS); int update_GLOW(UPDATE_FUNC_ARGS); int update_GOO(UPDATE_FUNC_ARGS); int update_HSWC(UPDATE_FUNC_ARGS); int update_IRON(UPDATE_FUNC_ARGS); int update_ICEI(UPDATE_FUNC_ARGS); int update_ISZ(UPDATE_FUNC_ARGS); int update_LCRY(UPDATE_FUNC_ARGS); int update_MORT(UPDATE_FUNC_ARGS); int update_NEUT(UPDATE_FUNC_ARGS); int update_NPTCT(UPDATE_FUNC_ARGS); int update_PCLN(UPDATE_FUNC_ARGS); int update_PHOT(UPDATE_FUNC_ARGS); int update_PIPE(UPDATE_FUNC_ARGS); int update_PLNT(UPDATE_FUNC_ARGS); int update_PLUT(UPDATE_FUNC_ARGS); int update_PRTI(UPDATE_FUNC_ARGS); int update_PRTO(UPDATE_FUNC_ARGS); int update_PYRO(UPDATE_FUNC_ARGS); int update_PUMP(UPDATE_FUNC_ARGS); int update_QRTZ(UPDATE_FUNC_ARGS); int update_RIME(UPDATE_FUNC_ARGS); int update_SHLD1(UPDATE_FUNC_ARGS); int update_SHLD2(UPDATE_FUNC_ARGS); int update_SHLD3(UPDATE_FUNC_ARGS); int update_SHLD4(UPDATE_FUNC_ARGS); int update_SING(UPDATE_FUNC_ARGS); int update_SLTW(UPDATE_FUNC_ARGS); int update_SPAWN(UPDATE_FUNC_ARGS); int update_SPAWN2(UPDATE_FUNC_ARGS); int update_SPNG(UPDATE_FUNC_ARGS); int update_SPRK(UPDATE_FUNC_ARGS); int update_STKM(UPDATE_FUNC_ARGS); int update_STKM2(UPDATE_FUNC_ARGS); int update_SWCH(UPDATE_FUNC_ARGS); int update_THDR(UPDATE_FUNC_ARGS); int update_THRM(UPDATE_FUNC_ARGS); int update_URAN(UPDATE_FUNC_ARGS); int update_VINE(UPDATE_FUNC_ARGS); int update_WARP(UPDATE_FUNC_ARGS); int update_WATR(UPDATE_FUNC_ARGS); int update_WIFI(UPDATE_FUNC_ARGS); int update_WTRV(UPDATE_FUNC_ARGS); int update_YEST(UPDATE_FUNC_ARGS); int update_SOAP(UPDATE_FUNC_ARGS); int update_O2(UPDATE_FUNC_ARGS); int update_H2(UPDATE_FUNC_ARGS); int update_NBHL(UPDATE_FUNC_ARGS); int update_NWHL(UPDATE_FUNC_ARGS); int update_MERC(UPDATE_FUNC_ARGS); int update_PBCN(UPDATE_FUNC_ARGS); int update_GPMP(UPDATE_FUNC_ARGS); int update_CLST(UPDATE_FUNC_ARGS); int update_DLAY(UPDATE_FUNC_ARGS); int update_MISC(UPDATE_FUNC_ARGS); int update_legacy_PYRO(UPDATE_FUNC_ARGS); int update_legacy_all(UPDATE_FUNC_ARGS); int run_stickman(float* playerp, UPDATE_FUNC_ARGS); struct particle { int type; int life, ctype; float x, y, vx, vy; float temp; float pavg[2]; int flags; int tmp; int tmp2; unsigned int dcolour; }; typedef struct particle particle; struct part_type { const char *name; pixel pcolors; float advection; float airdrag; float airloss; float loss; float collision; float gravity; float diffusion; float hotair; int falldown; int flammable; int explosive; int meltable; int hardness; int menu; int enabled; int weight; int menusection; float heat; unsigned char hconduct; const char *descs; char state; const unsigned int properties; int (*update_func) (UPDATE_FUNC_ARGS); }; typedef struct part_type part_type; struct part_transition { float plv; // transition occurs if pv is lower than this int plt; float phv; // transition occurs if pv is higher than this int pht; float tlv; // transition occurs if t is lower than this int tlt; float thv; // transition occurs if t is higher than this int tht; }; typedef struct part_transition part_transition; //Should probably be const. /* Weight Help * 1 = Gas || * 2 = Light || Liquids 0-49 * 98 = Heavy || Powder 50-99 * 100 = Solid || * -1 is Neutrons and Photons */ // TODO: falldown, properties, state - should at least one of these be removed? static const part_type ptypes[PT_NUM] = { //Name Colour Advec Airdrag Airloss Loss Collid Grav Diffus Hotair Fal Burn Exp Mel Hrd M Use Weight Section H Ins Description {"", PIXPACK(0x000000), 0.0f, 0.00f * CFDS, 1.00f, 0.00f, 0.0f, 0.0f, 0.00f, 0.000f * CFDS, 0, 0, 0, 0, 1, 1, 1, 100, SC_SPECIAL, R_TEMP+0.0f +273.15f, 251, "Erases particles.", ST_NONE, 0, NULL}, {"DUST", PIXPACK(0xFFE0A0), 0.7f, 0.02f * CFDS, 0.96f, 0.80f, 0.0f, 0.1f, 0.00f, 0.000f * CFDS, 1, 10, 0, 0, 30, 1, 1, 85, SC_POWDERS, R_TEMP+0.0f +273.15f, 70, "Very light dust. Flammable.", ST_SOLID, TYPE_PART|PROP_LIFE_DEC|PROP_LIFE_KILL_DEC, NULL}, {"WATR", PIXPACK(0x2030D0), 0.6f, 0.01f * CFDS, 0.98f, 0.95f, 0.0f, 0.1f, 0.00f, 0.000f * CFDS, 2, 0, 0, 0, 20, 1, 1, 30, SC_LIQUID, R_TEMP-2.0f +273.15f, 29, "Liquid. Conducts electricity. Freezes. Extinguishes fires.", ST_LIQUID, TYPE_LIQUID|PROP_CONDUCTS|PROP_LIFE_DEC|PROP_NEUTPENETRATE, &update_WATR}, {"OIL", PIXPACK(0x404010), 0.6f, 0.01f * CFDS, 0.98f, 0.95f, 0.0f, 0.1f, 0.00f, 0.000f * CFDS, 2, 20, 0, 0, 5, 1, 1, 20, SC_LIQUID, R_TEMP+0.0f +273.15f, 42, "Liquid. Flammable.", ST_LIQUID, TYPE_LIQUID, NULL}, {"FIRE", PIXPACK(0xFF1000), 0.9f, 0.04f * CFDS, 0.97f, 0.20f, 0.0f, -0.1f, 0.00f, 0.001f * CFDS, 1, 0, 0, 0, 1, 1, 1, 2, SC_EXPLOSIVE, R_TEMP+400.0f+273.15f, 88, "Ignites flammable materials. Heats air.", ST_GAS, TYPE_GAS|PROP_LIFE_DEC|PROP_LIFE_KILL, &update_PYRO}, {"STNE", PIXPACK(0xA0A0A0), 0.4f, 0.04f * CFDS, 0.94f, 0.95f, -0.1f, 0.3f, 0.00f, 0.000f * CFDS, 1, 0, 0, 5, 1, 1, 1, 90, SC_POWDERS, R_TEMP+0.0f +273.15f, 150, "Heavy particles. Meltable.", ST_SOLID, TYPE_PART, NULL}, {"LAVA", PIXPACK(0xE05010), 0.3f, 0.02f * CFDS, 0.95f, 0.80f, 0.0f, 0.15f, 0.00f, 0.0003f * CFDS, 2, 0, 0, 0, 2, 1, 1, 45, SC_LIQUID, R_TEMP+1500.0f+273.15f, 60, "Heavy liquid. Ignites flammable materials. Solidifies when cold.", ST_LIQUID, TYPE_LIQUID|PROP_LIFE_DEC, &update_PYRO}, {"GUN", PIXPACK(0xC0C0D0), 0.7f, 0.02f * CFDS, 0.94f, 0.80f, -0.1f, 0.1f, 0.00f, 0.000f * CFDS, 1, 600, 1, 0, 10, 1, 1, 85, SC_EXPLOSIVE, R_TEMP+0.0f +273.15f, 97, "Light dust. Explosive.", ST_SOLID, TYPE_PART, NULL}, {"NITR", PIXPACK(0x20E010), 0.5f, 0.02f * CFDS, 0.92f, 0.97f, 0.0f, 0.2f, 0.00f, 0.000f * CFDS, 2, 1000, 2, 0, 3, 1, 1, 23, SC_EXPLOSIVE, R_TEMP+0.0f +273.15f, 50, "Liquid. Pressure sensitive explosive.", ST_LIQUID, TYPE_LIQUID, NULL}, {"CLNE", PIXPACK(0xFFD010), 0.0f, 0.00f * CFDS, 0.90f, 0.00f, 0.0f, 0.0f, 0.00f, 0.000f * CFDS, 0, 0, 0, 0, 1, 1, 1, 100, SC_SPECIAL, R_TEMP+0.0f +273.15f, 251, "Solid. Duplicates any particles it touches.", ST_SOLID, TYPE_SOLID, &update_CLNE}, {"GAS", PIXPACK(0xE0FF20), 1.0f, 0.01f * CFDS, 0.99f, 0.30f, -0.1f, 0.0f, 0.75f, 0.001f * CFDS, 0, 600, 0, 0, 1, 1, 1, 1, SC_GAS, R_TEMP+2.0f +273.15f, 42, "Gas. Diffuses. Flammable. Liquefies under pressure.", ST_GAS, TYPE_GAS, NULL}, {"C-4", PIXPACK(0xD080E0), 0.0f, 0.00f * CFDS, 0.90f, 0.00f, 0.0f, 0.0f, 0.00f, 0.000f * CFDS, 0, 1000, 2, 50, 1, 1, 1, 100, SC_EXPLOSIVE, R_TEMP+0.0f +273.15f, 88, "Solid. Pressure sensitive explosive.", ST_SOLID, TYPE_SOLID | PROP_NEUTPENETRATE, NULL}, {"GOO", PIXPACK(0x804000), 0.0f, 0.00f * CFDS, 0.97f, 0.50f, 0.0f, 0.0f, 0.00f, 0.000f * CFDS, 0, 0, 0, 0, 12, 1, 1, 100, SC_SOLIDS, R_TEMP+0.0f +273.15f, 75, "Solid. Deforms and disappears under pressure.", ST_SOLID, TYPE_SOLID | PROP_NEUTPENETRATE|PROP_LIFE_DEC|PROP_LIFE_KILL_DEC, &update_GOO}, {"ICE", PIXPACK(0xA0C0FF), 0.0f, 0.00f * CFDS, 0.90f, 0.00f, 0.0f, 0.0f, 0.00f, -0.0003f* CFDS, 0, 0, 0, 0, 20, 1, 1, 100, SC_SOLIDS, R_TEMP-50.0f+273.15f, 46, "Solid. Freezes water. Crushes under pressure. Cools down air.", ST_SOLID, TYPE_SOLID|PROP_LIFE_DEC, &update_ICEI}, {"METL", PIXPACK(0x404060), 0.0f, 0.00f * CFDS, 0.90f, 0.00f, 0.0f, 0.0f, 0.00f, 0.000f * CFDS, 0, 0, 0, 1, 1, 1, 1, 100, SC_ELEC, R_TEMP+0.0f +273.15f, 251, "Solid. Conducts electricity. Meltable.", ST_SOLID, TYPE_SOLID|PROP_CONDUCTS|PROP_LIFE_DEC|PROP_HOT_GLOW, NULL}, {"SPRK", PIXPACK(0xFFFF80), 0.0f, 0.00f * CFDS, 0.90f, 0.00f, 0.0f, 0.0f, 0.00f, 0.001f * CFDS, 0, 0, 0, 0, 1, 1, 1, 100, SC_ELEC, R_TEMP+0.0f +273.15f, 251, "Electricity. Conducted by metal and water.", ST_SOLID, TYPE_SOLID|PROP_LIFE_DEC, &update_SPRK}, {"SNOW", PIXPACK(0xC0E0FF), 0.7f, 0.01f * CFDS, 0.96f, 0.90f, -0.1f, 0.05f, 0.01f, -0.00005f* CFDS,1, 0, 0, 0, 20, 1, 1, 50, SC_POWDERS, R_TEMP-30.0f+273.15f, 46, "Light particles.", ST_SOLID, TYPE_PART|PROP_LIFE_DEC, &update_ICEI}, {"WOOD", PIXPACK(0xC0A040), 0.0f, 0.00f * CFDS, 0.90f, 0.00f, 0.0f, 0.0f, 0.00f, 0.000f * CFDS, 0, 20, 0, 0, 15, 1, 1, 100, SC_SOLIDS, R_TEMP+0.0f +273.15f, 164, "Solid. Flammable.", ST_SOLID, TYPE_SOLID | PROP_NEUTPENETRATE, NULL}, {"NEUT", PIXPACK(0x20E0FF), 0.0f, 0.00f * CFDS, 1.00f, 1.00f, -0.99f, 0.0f, 0.01f, 0.002f * CFDS, 0, 0, 0, 0, 0, 1, 1, -1, SC_NUCLEAR, R_TEMP+4.0f +273.15f, 60, "Neutrons. Interact with matter in odd ways.", ST_GAS, TYPE_ENERGY|PROP_LIFE_DEC|PROP_LIFE_KILL_DEC, &update_NEUT}, {"PLUT", PIXPACK(0x407020), 0.4f, 0.01f * CFDS, 0.99f, 0.95f, 0.0f, 0.4f, 0.00f, 0.000f * CFDS, 1, 0, 0, 0, 0, 1, 1, 90, SC_NUCLEAR, R_TEMP+4.0f +273.15f, 251, "Heavy particles. Fissile. Generates neutrons under pressure.", ST_SOLID, TYPE_PART|PROP_NEUTPENETRATE|PROP_RADIOACTIVE, &update_PLUT}, {"PLNT", PIXPACK(0x0CAC00), 0.0f, 0.00f * CFDS, 0.95f, 0.00f, 0.0f, 0.0f, 0.00f, 0.000f * CFDS, 0, 20, 0, 0, 10, 1, 1, 100, SC_SOLIDS, R_TEMP+0.0f +273.15f, 65, "Plant, drinks water and grows.", ST_SOLID, TYPE_SOLID|PROP_NEUTPENETRATE|PROP_LIFE_DEC, &update_PLNT}, {"ACID", PIXPACK(0xED55FF), 0.6f, 0.01f * CFDS, 0.98f, 0.95f, 0.0f, 0.1f, 0.00f, 0.000f * CFDS, 2, 40, 0, 0, 1, 1, 1, 10, SC_LIQUID, R_TEMP+0.0f +273.15f, 34, "Dissolves almost everything.", ST_LIQUID, TYPE_LIQUID, &update_ACID}, {"VOID", PIXPACK(0x790B0B), 0.0f, 0.00f * CFDS, 1.00f, 0.00f, 0.0f, 0.0f, 0.00f, -0.0003f* CFDS, 0, 0, 0, 0, 0, 1, 1, 100, SC_SPECIAL, R_TEMP+0.0f +273.15f, 251, "Hole, will drain away any particles.", ST_SOLID, TYPE_SOLID, NULL}, {"WTRV", PIXPACK(0xA0A0FF), 1.0f, 0.01f * CFDS, 0.99f, 0.30f, -0.1f, -0.1f, 0.75f, 0.0003f * CFDS, 0, 0, 0, 0, 4, 1, 1, 1, SC_GAS, R_TEMP+100.0f+273.15f, 48, "Steam, heats up air, produced from hot water.", ST_GAS, TYPE_GAS, &update_WTRV}, {"CNCT", PIXPACK(0xC0C0C0), 0.4f, 0.04f * CFDS, 0.94f, 0.95f, -0.1f, 0.3f, 0.00f, 0.000f * CFDS, 1, 0, 0, 2, 2, 1, 1, 55, SC_POWDERS, R_TEMP+0.0f +273.15f, 100, "Concrete, stronger than stone.", ST_SOLID, TYPE_PART|PROP_HOT_GLOW, NULL}, {"DSTW", PIXPACK(0x1020C0), 0.6f, 0.01f * CFDS, 0.98f, 0.95f, 0.0f, 0.1f, 0.00f, 0.000f * CFDS, 2, 0, 0, 0, 20, 1, 1, 30, SC_LIQUID, R_TEMP-2.0f +273.15f, 23, "Distilled water, does not conduct electricity.", ST_LIQUID, TYPE_LIQUID|PROP_NEUTPENETRATE, &update_DSTW}, {"SALT", PIXPACK(0xFFFFFF), 0.4f, 0.04f * CFDS, 0.94f, 0.95f, -0.1f, 0.3f, 0.00f, 0.000f * CFDS, 1, 0, 0, 5, 1, 1, 1, 75, SC_POWDERS, R_TEMP+0.0f +273.15f, 110, "Salt, dissolves in water.", ST_SOLID, TYPE_PART, NULL}, {"SLTW", PIXPACK(0x4050F0), 0.6f, 0.01f * CFDS, 0.98f, 0.95f, 0.0f, 0.1f, 0.00f, 0.000f * CFDS, 2, 0, 0, 0, 20, 1, 1, 35, SC_LIQUID, R_TEMP+0.0f +273.15f, 75, "Saltwater, conducts electricity, difficult to freeze.", ST_LIQUID, TYPE_LIQUID|PROP_CONDUCTS|PROP_LIFE_DEC|PROP_NEUTPENETRATE, &update_SLTW}, {"DMND", PIXPACK(0xCCFFFF), 0.0f, 0.00f * CFDS, 0.90f, 0.00f, 0.0f, 0.0f, 0.00f, 0.000f * CFDS, 0, 0, 0, 0, 0, 1, 1, 100, SC_SOLIDS, R_TEMP+0.0f +273.15f, 186, "Diamond. Indestructible.", ST_SOLID, TYPE_SOLID, NULL}, {"BMTL", PIXPACK(0x505070), 0.0f, 0.00f * CFDS, 0.90f, 0.00f, 0.0f, 0.0f, 0.00f, 0.000f * CFDS, 0, 0, 0, 1, 1, 1, 1, 100, SC_SOLIDS, R_TEMP+0.0f +273.15f, 251, "Breakable metal.", ST_SOLID, TYPE_SOLID|PROP_CONDUCTS|PROP_LIFE_DEC|PROP_HOT_GLOW, &update_BMTL}, {"BRMT", PIXPACK(0x705060), 0.4f, 0.04f * CFDS, 0.94f, 0.95f, -0.1f, 0.3f, 0.00f, 0.000f * CFDS, 1, 0, 0, 2, 2, 1, 1, 90, SC_POWDERS, R_TEMP+0.0f +273.15f, 211, "Broken metal.", ST_SOLID, TYPE_PART|PROP_CONDUCTS|PROP_LIFE_DEC|PROP_HOT_GLOW, NULL}, {"PHOT", PIXPACK(0xFFFFFF), 0.0f, 0.00f * CFDS, 1.00f, 1.00f, -0.99f, 0.0f, 0.00f, 0.000f * CFDS, 0, 0, 0, 0, 0, 1, 1, -1, SC_NUCLEAR, R_TEMP+900.0f+273.15f, 251, "Photons. Travel in straight lines.", ST_GAS, TYPE_ENERGY|PROP_LIFE_DEC|PROP_LIFE_KILL_DEC, &update_PHOT}, {"URAN", PIXPACK(0x707020), 0.4f, 0.01f * CFDS, 0.99f, 0.95f, 0.0f, 0.4f, 0.00f, 0.000f * CFDS, 1, 0, 0, 0, 0, 1, 1, 90, SC_NUCLEAR, R_TEMP+30.0f+273.15f, 251, "Heavy particles. Generates heat under pressure.", ST_SOLID, TYPE_PART | PROP_RADIOACTIVE, &update_URAN}, {"WAX", PIXPACK(0xF0F0BB), 0.0f, 0.00f * CFDS, 0.90f, 0.00f, 0.0f, 0.0f, 0.00f, 0.000f * CFDS, 0, 0, 0, 0, 10, 1, 1, 100, SC_SOLIDS, R_TEMP+0.0f +273.15f, 44, "Wax. Melts at moderately high temperatures.", ST_SOLID, TYPE_SOLID, NULL}, {"MWAX", PIXPACK(0xE0E0AA), 0.3f, 0.02f * CFDS, 0.95f, 0.80f, 0.0f, 0.15f, 0.00f, 0.000001f* CFDS,2, 5, 0, 0, 2, 1, 1, 25, SC_LIQUID, R_TEMP+28.0f+273.15f, 44, "Liquid Wax.", ST_LIQUID, TYPE_LIQUID, NULL}, {"PSCN", PIXPACK(0x805050), 0.0f, 0.00f * CFDS, 0.90f, 0.00f, 0.0f, 0.0f, 0.00f, 0.000f * CFDS, 0, 0, 0, 1, 1, 1, 1, 100, SC_ELEC, R_TEMP+0.0f +273.15f, 251, "P-Type Silicon, Will transfer current to any conductor.", ST_SOLID, TYPE_SOLID|PROP_CONDUCTS|PROP_LIFE_DEC, NULL}, {"NSCN", PIXPACK(0x505080), 0.0f, 0.00f * CFDS, 0.90f, 0.00f, 0.0f, 0.0f, 0.00f, 0.000f * CFDS, 0, 0, 0, 1, 1, 1, 1, 100, SC_ELEC, R_TEMP+0.0f +273.15f, 251, "N-Type Silicon, Will not transfer current to P-Type Silicon.", ST_SOLID, TYPE_SOLID|PROP_CONDUCTS|PROP_LIFE_DEC, NULL}, {"LN2", PIXPACK(0x80A0DF), 0.6f, 0.01f * CFDS, 0.98f, 0.95f, 0.0f, 0.1f, 0.00f, 0.000f * CFDS, 2, 0, 0, 0, 0, 1, 1, 30, SC_LIQUID, 70.15f, 70, "Liquid Nitrogen. Very cold.", ST_SOLID, TYPE_LIQUID, NULL}, {"INSL", PIXPACK(0x9EA3B6), 0.0f, 0.00f * CFDS, 0.95f, 0.00f, 0.0f, 0.0f, 0.00f, 0.000f * CFDS, 0, 7, 0, 0, 10, 1, 1, 100, SC_SPECIAL, R_TEMP+0.0f +273.15f, 0, "Insulator, does not conduct heat or electricity.", ST_SOLID, TYPE_SOLID, NULL}, {"VACU", PIXPACK(0x303030), 0.0f, 0.00f * CFDS, 0.95f, 0.00f, 0.0f, 0.0f, 0.00f, -0.01f * CFDS, 0, 0, 0, 0, 0, 1, 1, 100, SC_SPECIAL, R_TEMP+70.0f+273.15f, 255, "Vacuum, sucks in other particles and heats up.", ST_NONE, TYPE_SOLID, NULL}, {"VENT", PIXPACK(0xEFEFEF), 0.0f, 0.00f * CFDS, 0.95f, 0.00f, 0.0f, 0.0f, 0.00f, 0.010f * CFDS, 0, 0, 0, 0, 0, 1, 1, 100, SC_SPECIAL, R_TEMP-16.0f+273.15f, 255, "Air vent, creates pressure and pushes other particles away.", ST_NONE, TYPE_SOLID, NULL}, {"RBDM", PIXPACK(0xCCCCCC), 0.0f, 0.00f * CFDS, 0.90f, 0.00f, 0.0f, 0.0f, 0.00f, 0.000f * CFDS, 0, 1000, 1, 50, 1, 1, 1, 100, SC_EXPLOSIVE, R_TEMP+0.0f +273.15f, 240, "Rubidium, explosive, especially on contact with water, low melting point", ST_SOLID, TYPE_SOLID|PROP_CONDUCTS|PROP_LIFE_DEC, NULL}, {"LRBD", PIXPACK(0xAAAAAA), 0.3f, 0.02f * CFDS, 0.95f, 0.80f, 0.0f, 0.15f, 0.00f, 0.000001f* CFDS,2, 1000, 1, 0, 2, 1, 1, 45, SC_EXPLOSIVE, R_TEMP+45.0f+273.15f, 170, "Liquid Rubidium.", ST_LIQUID, TYPE_LIQUID|PROP_CONDUCTS|PROP_LIFE_DEC, NULL}, {"NTCT", PIXPACK(0x505040), 0.0f, 0.00f * CFDS, 0.90f, 0.00f, 0.0f, 0.0f, 0.00f, 0.000f * CFDS, 0, 0, 0, 1, 1, 1, 1, 100, SC_ELEC, R_TEMP+0.0f +273.15f, 251, "Semi-conductor. Only conducts electricity when hot (More than 100C)", ST_SOLID, TYPE_SOLID|PROP_CONDUCTS|PROP_LIFE_DEC, &update_NPTCT}, {"SAND", PIXPACK(0xFFD090), 0.4f, 0.04f * CFDS, 0.94f, 0.95f, -0.1f, 0.3f, 0.00f, 0.000f * CFDS, 1, 0, 0, 5, 1, 1, 1, 90, SC_POWDERS, R_TEMP+0.0f +273.15f, 150, "Sand, Heavy particles. Meltable.", ST_SOLID, TYPE_PART, NULL}, {"GLAS", PIXPACK(0x404040), 0.0f, 0.00f * CFDS, 0.90f, 0.00f, 0.0f, 0.0f, 0.00f, 0.000f * CFDS, 0, 0, 0, 0, 0, 1, 1, 100, SC_SOLIDS, R_TEMP+0.0f +273.15f, 150, "Solid. Meltable. Shatters under pressure", ST_SOLID, TYPE_SOLID | PROP_NEUTPASS | PROP_HOT_GLOW, &update_GLAS}, {"PTCT", PIXPACK(0x405050), 0.0f, 0.00f * CFDS, 0.90f, 0.00f, 0.0f, 0.0f, 0.00f, 0.000f * CFDS, 0, 0, 0, 1, 1, 1, 1, 100, SC_ELEC, R_TEMP+0.0f +273.15f, 251, "Semi-conductor. Only conducts electricity when cold (Less than 100C)", ST_SOLID, TYPE_SOLID|PROP_CONDUCTS|PROP_LIFE_DEC, &update_NPTCT}, {"BGLA", PIXPACK(0x606060), 0.4f, 0.04f * CFDS, 0.94f, 0.95f, -0.1f, 0.3f, 0.00f, 0.000f * CFDS, 1, 0, 0, 5, 2, 1, 1, 90, SC_POWDERS, R_TEMP+0.0f +273.15f, 150, "Broken Glass, Heavy particles. Meltable. Bagels.", ST_SOLID, TYPE_PART | PROP_HOT_GLOW, NULL}, {"THDR", PIXPACK(0xFFFFA0), 0.0f, 0.00f * CFDS, 1.0f, 0.30f, -0.99f, 0.6f, 0.62f, 0.000f * CFDS, 0, 0, 0, 0, 0, 1, 1, 1, SC_EXPLOSIVE, 9000.0f +273.15f, 1, "Lightning! Very hot, inflicts damage upon most materials, transfers current to metals.", ST_NONE, TYPE_ENERGY, &update_THDR}, {"PLSM", PIXPACK(0xBB99FF), 0.9f, 0.04f * CFDS, 0.97f, 0.20f, 0.0f, -0.1f, 0.30f, 0.001f * CFDS, 0, 0, 0, 0, 0, 1, 1, 1, SC_GAS, 10000.0f +273.15f, 5, "Plasma, extremely hot.", ST_NONE, TYPE_GAS|PROP_LIFE_DEC|PROP_LIFE_KILL, &update_PYRO}, {"ETRD", PIXPACK(0x404040), 0.0f, 0.00f * CFDS, 0.90f, 0.00f, 0.0f, 0.0f, 0.00f, 0.000f * CFDS, 0, 0, 0, 1, 1, 1, 1, 100, SC_ELEC, R_TEMP+0.0f +273.15f, 251, "Electrode. Creates a surface that allows Plasma arcs. (Use sparingly)", ST_NONE, TYPE_SOLID|PROP_CONDUCTS|PROP_LIFE_DEC, NULL}, {"NICE", PIXPACK(0xC0E0FF), 0.0f, 0.00f * CFDS, 0.90f, 0.00f, 0.0f, 0.0f, 0.00f, -0.0005f* CFDS, 0, 0, 0, 0, 20, 1, 1, 100, SC_SOLIDS, 35.0f, 46, "Nitrogen Ice.", ST_SOLID, TYPE_SOLID, NULL}, {"NBLE", PIXPACK(0xEB4917), 1.0f, 0.01f * CFDS, 0.99f, 0.30f, -0.1f, 0.0f, 0.75f, 0.001f * CFDS, 0, 0, 0, 0, 1, 1, 1, 1, SC_GAS, R_TEMP+2.0f +273.15f, 106, "Noble Gas. Diffuses. Conductive. Ionizes into plasma when introduced to electricity", ST_GAS, TYPE_GAS|PROP_CONDUCTS|PROP_LIFE_DEC, NULL}, {"BTRY", PIXPACK(0x858505), 0.0f, 0.00f * CFDS, 0.90f, 0.00f, 0.0f, 0.0f, 0.00f, 0.000f * CFDS, 0, 0, 0, 1, 1, 1, 1, 100, SC_ELEC, R_TEMP+0.0f +273.15f, 251, "Solid. Generates Electricity.", ST_SOLID, TYPE_SOLID, &update_BTRY}, {"LCRY", PIXPACK(0x505050), 0.0f, 0.00f * CFDS, 0.90f, 0.00f, 0.0f, 0.0f, 0.00f, 0.000f * CFDS, 0, 0, 0, 1, 1, 1, 1, 100, SC_POWERED, R_TEMP+0.0f +273.15f, 251, "Liquid Crystal. Changes colour when charged. (PSCN Charges, NSCN Discharges)", ST_SOLID, TYPE_SOLID, &update_LCRY}, {"STKM", PIXPACK(0x000000), 0.5f, 0.00f * CFDS, 0.2f, 1.0f, 0.0f, 0.0f, 0.0f, 0.00f * CFDS, 0, 0, 0, 0, 0, 1, 1, 50, SC_SPECIAL, R_TEMP+14.6f+273.15f, 0, "Stickman. Don't kill him!", ST_NONE, 0, &update_STKM}, {"SWCH", PIXPACK(0x103B11), 0.0f, 0.00f * CFDS, 0.90f, 0.00f, 0.0f, 0.0f, 0.00f, 0.000f * CFDS, 0, 0, 0, 0, 1, 1, 1, 100, SC_ELEC, R_TEMP+0.0f +273.15f, 251, "Solid. Only conducts when switched on. (PSCN switches on, NSCN switches off)", ST_SOLID, TYPE_SOLID, &update_SWCH}, {"SMKE", PIXPACK(0x222222), 0.9f, 0.04f * CFDS, 0.97f, 0.20f, 0.0f, -0.1f, 0.00f, 0.001f * CFDS, 1, 0, 0, 0, 1, 1, 1, 1, SC_GAS, R_TEMP+320.0f+273.15f, 88, "Smoke", ST_SOLID, TYPE_GAS|PROP_LIFE_DEC|PROP_LIFE_KILL_DEC, NULL}, {"DESL", PIXPACK(0x440000), 1.0f, 0.01f * CFDS, 0.98f, 0.95f, 0.0f, 0.1f, 0.0f, 0.0f * CFDS, 2, 2, 0, 0, 5, 1, 1, 15, SC_LIQUID, R_TEMP+0.0f +273.15f, 42, "Liquid. Explodes under high pressure and temperatures", ST_LIQUID, TYPE_LIQUID, NULL}, {"COAL", PIXPACK(0x222222), 0.0f, 0.00f * CFDS, 0.90f, 0.00f, 0.0f, 0.0f, 0.0f, 0.0f * CFDS, 0, 0, 0, 0, 20, 1, 1, 100, SC_SOLIDS, R_TEMP+0.0f +273.15f, 200, "Solid. Burns slowly.", ST_SOLID, TYPE_SOLID, &update_COAL}, {"LO2", PIXPACK(0x80A0EF), 0.6f, 0.01f * CFDS, 0.98f, 0.95f, 0.0f, 0.1f, 0.00f, 0.000f * CFDS, 2, 5000, 0, 0, 0, 1, 1, 30, SC_LIQUID, 80.0f, 70, "Liquid Oxygen. Very cold. Reacts with fire", ST_LIQUID, TYPE_LIQUID, NULL}, {"O2", PIXPACK(0x80A0FF), 2.0f, 0.00f * CFDS, 0.99f, 0.30f, -0.1f, 0.0f, 3.0f, 0.000f * CFDS, 0, 0, 0, 0, 0, 1, 1, 1, SC_GAS, R_TEMP+0.0f +273.15f, 70, "Gas. Ignites easily.", ST_GAS, TYPE_GAS, &update_O2}, {"INWR", PIXPACK(0x544141), 0.0f, 0.00f * CFDS, 0.90f, 0.00f, 0.0f, 0.0f, 0.00f, 0.000f * CFDS, 0, 0, 0, 1, 1, 1, 1, 100, SC_ELEC, R_TEMP+0.0f +273.15f, 251, "Insulated Wire. Doesn't conduct to metal or semiconductors.", ST_SOLID, TYPE_SOLID|PROP_CONDUCTS|PROP_LIFE_DEC, NULL}, {"YEST", PIXPACK(0xEEE0C0), 0.7f, 0.02f * CFDS, 0.96f, 0.80f, 0.0f, 0.1f, 0.00f, 0.000f * CFDS, 1, 15, 0, 0, 30, 1, 1, 80, SC_POWDERS, R_TEMP+0.0f +273.15f, 70, "Yeast, grows when warm (~37C).", ST_SOLID, TYPE_PART, &update_YEST}, {"DYST", PIXPACK(0xBBB0A0), 0.7f, 0.02f * CFDS, 0.96f, 0.80f, 0.0f, 0.1f, 0.00f, 0.000f * CFDS, 1, 20, 0, 0, 30, 0, 1, 80, SC_POWDERS, R_TEMP+0.0f +273.15f, 70, "Dead Yeast.", ST_SOLID, TYPE_PART, NULL}, {"THRM", PIXPACK(0xA08090), 0.4f, 0.04f * CFDS, 0.94f, 0.95f, -0.1f, 0.3f, 0.00f, 0.000f * CFDS, 1, 0, 0, 2, 2, 1, 1, 90, SC_EXPLOSIVE, R_TEMP+0.0f +273.15f, 211, "Thermite. Burns at extremely high temperature.", ST_SOLID, TYPE_PART, &update_THRM}, {"GLOW", PIXPACK(0x445464), 0.3f, 0.02f * CFDS, 0.98f, 0.80f, 0.0f, 0.15f, 0.00f, 0.000f * CFDS, 2, 0, 0, 0, 2, 1, 1, 40, SC_LIQUID, R_TEMP+20.0f+273.15f, 44, "Glow, Glows under pressure", ST_LIQUID, TYPE_LIQUID|PROP_LIFE_DEC, &update_GLOW}, {"BRCK", PIXPACK(0x808080), 0.0f, 0.00f * CFDS, 0.90f, 0.00f, 0.0f, 0.0f, 0.00f, 0.000f * CFDS, 0, 0, 0, 0, 1, 1, 1, 100, SC_SOLIDS, R_TEMP+0.0f +273.15f, 251, "Brick, breakable building material.", ST_SOLID, TYPE_SOLID|PROP_HOT_GLOW, NULL}, {"CFLM", PIXPACK(0x8080FF), 0.9f, 0.04f * CFDS, 0.97f, 0.20f, 0.0f, -0.1f, 0.00f, 0.0005f * CFDS, 1, 0, 0, 0, 1, 1, 1, 2, SC_EXPLOSIVE, 0.0f, 88, "Sub-zero flame.", ST_LIQUID, TYPE_GAS|PROP_LIFE_DEC|PROP_LIFE_KILL, NULL}, {"FIRW", PIXPACK(0xFFA040), 0.7f, 0.02f * CFDS, 0.96f, 0.80f, -0.99f, 0.1f, 0.00f, 0.000f * CFDS, 1, 0, 0, 0, 30, 1, 1, 55, SC_EXPLOSIVE, R_TEMP+0.0f +273.15f, 70, "Fireworks!", ST_SOLID, TYPE_PART|PROP_LIFE_DEC, &update_FIRW}, {"FUSE", PIXPACK(0x0A5706), 0.0f, 0.00f * CFDS, 0.90f, 0.00f, 0.0f, 0.0f, 0.0f, 0.0f * CFDS, 0, 0, 0, 0, 20, 1, 1, 100, SC_SOLIDS, R_TEMP+0.0f +273.15f, 200, "Solid. Burns slowly. Ignites at somewhat high temperatures and electricity.", ST_SOLID, TYPE_SOLID, &update_FUSE}, {"FSEP", PIXPACK(0x63AD5F), 0.7f, 0.02f * CFDS, 0.96f, 0.80f, 0.0f, 0.1f, 0.00f, 0.000f * CFDS, 1, 0, 0, 0, 30, 1, 1, 70, SC_POWDERS, R_TEMP+0.0f +273.15f, 70, "Fuse Powder. See FUSE.", ST_SOLID, TYPE_PART, &update_FSEP}, {"AMTR", PIXPACK(0x808080), 0.7f, 0.02f * CFDS, 0.96f, 0.80f, 0.00f, 0.10f, 1.00f, 0.0000f * CFDS, 0, 0, 0, 0, 0, 1, 1, 100, SC_NUCLEAR, R_TEMP+0.0f +273.15f, 70, "Anti-Matter, Destroys a majority of particles", ST_NONE, TYPE_PART, &update_AMTR}, //Maybe TYPE_ENERGY? {"BCOL", PIXPACK(0x333333), 0.4f, 0.04f * CFDS, 0.94f, 0.95f, -0.1f, 0.3f, 0.00f, 0.000f * CFDS, 1, 0, 0, 5, 2, 1, 1, 90, SC_POWDERS, R_TEMP+0.0f +273.15f, 150, "Broken Coal. Heavy particles. See COAL", ST_SOLID, TYPE_PART, &update_BCOL}, {"PCLN", PIXPACK(0x3B3B0A), 0.0f, 0.00f * CFDS, 0.90f, 0.00f, 0.0f, 0.0f, 0.00f, 0.000f * CFDS, 0, 0, 0, 0, 1, 1, 1, 100, SC_POWERED, R_TEMP+0.0f +273.15f, 251, "Solid. When activated, duplicates any particles it touches.", ST_NONE, TYPE_SOLID, &update_PCLN}, {"HSWC", PIXPACK(0x3B0A0A), 0.0f, 0.00f * CFDS, 0.90f, 0.00f, 0.0f, 0.0f, 0.00f, 0.000f * CFDS, 0, 0, 0, 1, 1, 1, 1, 100, SC_POWERED, R_TEMP+0.0f +273.15f, 251, "Heat switch. Conducts Heat only when activated", ST_NONE, TYPE_SOLID, &update_HSWC}, {"IRON", PIXPACK(0x707070), 0.0f, 0.00f * CFDS, 0.90f, 0.00f, 0.0f, 0.0f, 0.00f, 0.000f * CFDS, 0, 0, 0, 1, 50, 1, 1, 100, SC_SOLIDS, R_TEMP+0.0f +273.15f, 251, "Rusts with salt, can be used for electrolysis of WATR", ST_SOLID, TYPE_SOLID|PROP_CONDUCTS|PROP_LIFE_DEC|PROP_HOT_GLOW, &update_IRON}, {"MORT", PIXPACK(0xE0E0E0), 0.0f, 0.00f * CFDS, 1.00f, 1.00f, -0.99f, 0.0f, 0.01f, 0.002f * CFDS, 0, 0, 0, 0, 0, 1, 1, -1, SC_CRACKER2, R_TEMP+4.0f +273.15f, 60, "Steam Train.", ST_NONE, TYPE_PART, &update_MORT}, {"LIFE", PIXPACK(0x0CAC00), 0.0f, 0.00f * CFDS, 0.90f, 0.00f, 0.0f, 0.0f, 0.00f, 0.000f * CFDS, 0, 0, 0, 0, 0, 0, 1, 100, SC_LIFE, 9000.0f, 40, "Game Of Life! B3/S23", ST_NONE, TYPE_SOLID|PROP_LIFE, NULL}, {"DLAY", PIXPACK(0x753590), 0.0f, 0.00f * CFDS, 0.90f, 0.00f, 0.0f, 0.0f, 0.00f, 0.000f * CFDS, 0, 0, 0, 1, 1, 1, 1, 100, SC_POWERED, 4.0f+273.15f, 0, "Conducts with temperature-dependent delay. (use HEAT/COOL).", ST_SOLID, TYPE_SOLID, &update_DLAY}, /*FREE*/{"ASIM", PIXPACK(0x0000FF), 0.0f, 0.00f * CFDS, 0.90f, 0.00f, 0.0f, 0.0f, 0.00f, 0.000f * CFDS, 0, 0, 0, 0, 0, 0, 0, 100, SC_LIFE, 9000.0f, 40, "Assimilation! B345/S4567", ST_NONE, TYPE_SOLID|PROP_LIFE, NULL}, /*FREE*/{"2x2", PIXPACK(0xFFFF00), 0.0f, 0.00f * CFDS, 0.90f, 0.00f, 0.0f, 0.0f, 0.00f, 0.000f * CFDS, 0, 0, 0, 0, 0, 0, 0, 100, SC_LIFE, 9000.0f, 40, "2x2! B36/S125", ST_NONE, TYPE_SOLID|PROP_LIFE, NULL}, /*FREE*/{"DANI", PIXPACK(0x00FFFF), 0.0f, 0.00f * CFDS, 0.90f, 0.00f, 0.0f, 0.0f, 0.00f, 0.000f * CFDS, 0, 0, 0, 0, 0, 0, 0, 100, SC_LIFE, 9000.0f, 40, "Day and Night! B3678/S34678", ST_NONE, TYPE_SOLID|PROP_LIFE, NULL}, /*FREE*/{"AMOE", PIXPACK(0xFF00FF), 0.0f, 0.00f * CFDS, 0.90f, 0.00f, 0.0f, 0.0f, 0.00f, 0.000f * CFDS, 0, 0, 0, 0, 0, 0, 0, 100, SC_LIFE, 9000.0f, 40, "Amoeba! B357/S1358", ST_NONE, TYPE_SOLID|PROP_LIFE, NULL}, /*FREE*/{"MOVE", PIXPACK(0xFFFFFF), 0.0f, 0.00f * CFDS, 0.90f, 0.00f, 0.0f, 0.0f, 0.00f, 0.000f * CFDS, 0, 0, 0, 0, 0, 0, 0, 100, SC_LIFE, 9000.0f, 40, "'Move' particles! Does not move things.. it is a life type B368/S245", ST_NONE, TYPE_SOLID|PROP_LIFE, NULL}, /*FREE*/{"PGOL", PIXPACK(0xE05010), 0.0f, 0.00f * CFDS, 0.90f, 0.00f, 0.0f, 0.0f, 0.00f, 0.000f * CFDS, 0, 0, 0, 0, 0, 0, 0, 100, SC_LIFE, 9000.0f, 40, "Pseudo Life! B357/S238", ST_NONE, TYPE_SOLID|PROP_LIFE, NULL}, /*FREE*/{"DMOE", PIXPACK(0x500000), 0.0f, 0.00f * CFDS, 0.90f, 0.00f, 0.0f, 0.0f, 0.00f, 0.000f * CFDS, 0, 0, 0, 0, 0, 0, 0, 100, SC_LIFE, 9000.0f, 40, "Diamoeba! B35678/S5678", ST_NONE, TYPE_SOLID|PROP_LIFE, NULL}, /*FREE*/{"34", PIXPACK(0x500050), 0.0f, 0.00f * CFDS, 0.90f, 0.00f, 0.0f, 0.0f, 0.00f, 0.000f * CFDS, 0, 0, 0, 0, 0, 0, 0, 100, SC_LIFE, 9000.0f, 40, "34! B34/S34)", ST_NONE, TYPE_SOLID|PROP_LIFE, NULL}, /*FREE*/{"LLIF", PIXPACK(0x505050), 0.0f, 0.00f * CFDS, 0.90f, 0.00f, 0.0f, 0.0f, 0.00f, 0.000f * CFDS, 0, 0, 0, 0, 0, 0, 0, 100, SC_LIFE, 9000.0f, 40, "Long Life! B345/S5", ST_NONE, TYPE_SOLID|PROP_LIFE, NULL}, /*FREE*/{"STAN", PIXPACK(0x5000FF), 0.0f, 0.00f * CFDS, 0.90f, 0.00f, 0.0f, 0.0f, 0.00f, 0.000f * CFDS, 0, 0, 0, 0, 0, 0, 0, 100, SC_LIFE, 9000.0f, 40, "Stains! B3678/S235678", ST_NONE, TYPE_SOLID|PROP_LIFE, NULL}, {"SPNG", PIXPACK(0xFFBE30), 0.00f, 0.00f * CFDS, 0.00f, 1.00f, 0.00f, 0.0f, 0.00f, 0.000f * CFDS, 0, 20, 0, 1, 30, 1, 1, 100, SC_SOLIDS, R_TEMP+0.0f +273.15f, 251, "A sponge, absorbs water.", ST_SOLID, TYPE_SOLID, &update_SPNG}, {"RIME", PIXPACK(0xCCCCCC), 0.00f, 0.00f * CFDS, 0.00f, 1.00f, 0.00f, 0.0f, 0.00f, 0.000f * CFDS, 0, 0, 0, 0, 30, 1, 1, 100, SC_CRACKER2, 243.15f, 100, "Not quite Ice", ST_SOLID, TYPE_SOLID, &update_RIME}, {"FOG", PIXPACK(0xAAAAAA), 0.8f, 0.00f * CFDS, 0.4f, 0.70f, -0.1f, 0.0f, 0.99f, 0.000f * CFDS, 0, 0, 0, 0, 30, 1, 1, 1, SC_CRACKER2, 243.15f, 100, "Not quite Steam", ST_GAS, TYPE_GAS|PROP_LIFE_DEC, &update_FOG}, {"BCLN", PIXPACK(0xFFD040), 0.0f, 0.00f * CFDS, 0.97f, 0.50f, 0.0f, 0.0f, 0.00f, 0.000f * CFDS, 0, 0, 0, 0, 12, 1, 1, 100, SC_SPECIAL, R_TEMP+0.0f +273.15f, 251, "Breakable Clone.", ST_NONE, TYPE_SOLID|PROP_LIFE_DEC|PROP_LIFE_KILL_DEC, &update_BCLN}, {"LOVE", PIXPACK(0xFF30FF), 0.0f, 0.00f * CFDS, 0.00f, 0.00f, 0.0f, 0.0f, 0.0f, 0.000f * CFDS, 0, 0, 0, 0, 0, 1, 1, 100, SC_CRACKER2, 373.0f, 40, "Love...", ST_GAS, TYPE_SOLID, &update_MISC}, {"DEUT", PIXPACK(0x00153F), 0.6f, 0.01f * CFDS, 0.98f, 0.95f, 0.0f, 0.1f, 0.00f, 0.000f * CFDS, 2, 0, 0, 0, 20, 1, 1, 31, SC_NUCLEAR, R_TEMP-2.0f +273.15f, 251, "Deuterium oxide. Volume changes with temp, radioactive with neutrons.", ST_LIQUID, TYPE_LIQUID|PROP_NEUTPENETRATE, &update_DEUT}, {"WARP", PIXPACK(0x000000), 0.8f, 0.00f * CFDS, 0.9f, 0.70f, -0.1f, 0.0f, 3.00f, 0.000f * CFDS, 0, 0, 0, 0, 30, 1, 1, 1, SC_NUCLEAR, R_TEMP +273.15f, 100, "Displaces other elements.", ST_GAS, TYPE_GAS|PROP_LIFE_DEC|PROP_LIFE_KILL, &update_WARP}, {"PUMP", PIXPACK(0x0A0A3B), 0.0f, 0.00f * CFDS, 0.95f, 0.00f, 0.0f, 0.0f, 0.00f, 0.000f * CFDS, 0, 0, 0, 0, 10, 1, 1, 100, SC_POWERED, 273.15f, 0, "Changes pressure to its temp when activated. (use HEAT/COOL).", ST_SOLID, TYPE_SOLID, &update_PUMP}, {"FWRK", PIXPACK(0x666666), 0.4f, 0.01f * CFDS, 0.99f, 0.95f, 0.0f, 0.4f, 0.00f, 0.000f * CFDS, 1, 0, 0, 0, 1, 1, 1, 97, SC_EXPLOSIVE, R_TEMP+0.0f +273.15f, 100, "First fireworks made, activated by heat/neutrons.", ST_SOLID, TYPE_PART|PROP_LIFE_DEC, &update_FWRK}, {"PIPE", PIXPACK(0x444444), 0.0f, 0.00f * CFDS, 0.95f, 0.00f, 0.0f, 0.0f, 0.00f, 0.000f * CFDS, 0, 0, 0, 0, 0, 1, 1, 100, SC_SOLIDS, 273.15f, 0, "Moves elements around, read FAQ on website for help.", ST_SOLID, TYPE_SOLID|PROP_LIFE_DEC, &update_PIPE}, {"FRZZ", PIXPACK(0xC0E0FF), 0.7f, 0.01f * CFDS, 0.96f, 0.90f, -0.1f, 0.05f, 0.01f, -0.00005f* CFDS,1, 0, 0, 0, 20, 1, 1, 50, SC_CRACKER2, 90.0f, 46, "FREEZE", ST_SOLID, TYPE_PART, &update_FRZZ}, {"FRZW", PIXPACK(0x1020C0), 0.6f, 0.01f * CFDS, 0.98f, 0.95f, 0.0f, 0.1f, 0.00f, 0.000f * CFDS, 2, 0, 0, 0, 20, 1, 1, 30, SC_CRACKER2, 120.0f, 29, "FREEZE WATER", ST_LIQUID, TYPE_LIQUID||PROP_LIFE_DEC, &update_FRZW}, {"GRAV", PIXPACK(0xFFE0A0), 0.7f, 0.00f * CFDS, 1.00f, 1.00f, 0.0f, 0.0f, 0.00f, 0.000f * CFDS, 1, 10, 0, 0, 30, 1, 1, 85, SC_POWDERS, R_TEMP+0.0f +273.15f, 70, "Very light dust. Changes colour based on velocity.", ST_SOLID, TYPE_PART, &update_MISC}, {"BIZR", PIXPACK(0x00FF77), 0.6f, 0.01f * CFDS, 0.98f, 0.95f, 0.0f, 0.1f, 0.00f, 0.000f * CFDS, 2, 0, 0, 0, 20, 1, 1, 30, SC_LIQUID, R_TEMP+0.0f +273.15f, 29, "Bizarre... contradicts the normal state changes.", ST_LIQUID, TYPE_LIQUID, NULL}, {"BIZG", PIXPACK(0x00FFBB), 1.0f, 0.01f * CFDS, 0.99f, 0.30f, -0.1f, 0.0f, 2.75f, 0.000f * CFDS, 0, 0, 0, 0, 1, 1, 1, 1, SC_CRACKER2, R_TEMP-200.0f+273.15f, 42, "Bizarre gas", ST_GAS, TYPE_GAS, NULL}, {"BIZS", PIXPACK(0x00E455), 0.0f, 0.00f * CFDS, 0.90f, 0.00f, 0.0f, 0.0f, 0.00f, 0.000f * CFDS, 0, 0, 0, 1, 1, 1, 1, 100, SC_CRACKER2, R_TEMP+300.0f+273.15f, 251, "Bizarre solid", ST_SOLID, TYPE_SOLID, NULL}, {"INST", PIXPACK(0x404039), 0.0f, 0.00f * CFDS, 0.90f, 0.00f, 0.0f, 0.0f, 0.00f, 0.000f * CFDS, 0, 0, 0, 1, 1, 1, 1, 100, SC_ELEC, R_TEMP+0.0f +273.15f, 251, "Instantly conducts, PSCN to charge, NSCN to take.", ST_SOLID, TYPE_SOLID|PROP_LIFE_DEC, NULL}, {"ISOZ", PIXPACK(0xAA30D0), 0.6f, 0.01f * CFDS, 0.98f, 0.95f, 0.0f, 0.1f, 0.00f, 0.000f * CFDS, 2, 0, 0, 0, 0, 1, 1, 24, SC_NUCLEAR, R_TEMP-2.0f +273.15f, 29, "Radioactive liquid", ST_LIQUID, TYPE_LIQUID|PROP_NEUTPENETRATE, &update_ISZ}, {"ISZS", PIXPACK(0x662089), 0.0f, 0.00f * CFDS, 0.90f, 0.00f, 0.0f, 0.0f, 0.00f, -0.0007f* CFDS, 0, 0, 0, 1, 1, 1, 1, 100, SC_NUCLEAR, 140.00f, 251, "Solid form of ISOZ, slowly decays.", ST_SOLID, TYPE_SOLID, &update_ISZ}, {"PRTI", PIXPACK(0xEB5917), 0.0f, 0.00f * CFDS, 0.90f, 0.00f, 0.0f, 0.0f, 0.00f, -0.005f * CFDS, 0, 0, 0, 0, 0, 1, 1, 100, SC_SPECIAL, R_TEMP+0.0f +273.15f, 0, "Portal IN. Things go in here, now with channels (same as WIFI)", ST_SOLID, TYPE_SOLID, &update_PRTI}, {"PRTO", PIXPACK(0x0020EB), 0.0f, 0.00f * CFDS, 0.90f, 0.00f, 0.0f, 0.0f, 0.00f, 0.005f * CFDS, 0, 0, 0, 0, 0, 1, 1, 100, SC_SPECIAL, R_TEMP+0.0f +273.15f, 0, "Portal OUT. Things come out here, now with channels (same as WIFI)", ST_SOLID, TYPE_SOLID, &update_PRTO}, {"PSTE", PIXPACK(0xAA99AA), 0.6f, 0.01f * CFDS, 0.98f, 0.95f, 0.0f, 0.1f, 0.00f, 0.000f * CFDS, 2, 0, 0, 0, 20, 1, 1, 31, SC_LIQUID, R_TEMP-2.0f +273.15f, 29, "Colloid, Hardens under pressure", ST_LIQUID, TYPE_LIQUID, NULL}, {"PSTS", PIXPACK(0x776677), 0.0f, 0.00f * CFDS, 0.00f, 0.00f, 0.0f, 0.0f, 0.00f, 0.000f * CFDS, 0, 0, 0, 0, 20, 0, 1, 100, SC_CRACKER, R_TEMP-2.0f +273.15f, 29, "Solid form of PSTE, temporary", ST_SOLID, TYPE_SOLID, NULL}, {"ANAR", PIXPACK(0xFFFFEE), -0.7f, -0.02f * CFDS, 0.96f, 0.80f, 0.1f, -0.1f, 0.00f, 0.000f * CFDS, 1, 0, 0, 0, 30, 1, 1, 85, SC_POWDERS, R_TEMP+0.0f +273.15f, 70, "Very light dust. Behaves opposite gravity", ST_SOLID, TYPE_PART, &update_ANAR}, {"VINE", PIXPACK(0x079A00), 0.0f, 0.00f * CFDS, 0.95f, 0.00f, 0.0f, 0.0f, 0.00f, 0.000f * CFDS, 0, 20, 0, 0, 10, 1, 1, 100, SC_SOLIDS, R_TEMP+0.0f +273.15f, 65, "Vine, grows", ST_SOLID, TYPE_SOLID, &update_VINE}, {"INVS", PIXPACK(0x00CCCC), 0.0f, 0.00f * CFDS, 0.90f, 0.00f, 0.0f, 0.0f, 0.00f, 0.000f * CFDS, 0, 0, 0, 0, 15, 1, 1, 100, SC_SOLIDS, R_TEMP+0.0f +273.15f, 164, "Invisible to everything while under pressure.", ST_SOLID, TYPE_SOLID | PROP_NEUTPASS, NULL}, {"EQVE", PIXPACK(0xFFE0A0), 0.7f, 0.02f * CFDS, 0.96f, 0.80f, 0.0f, 0.1f, 0.00f, 0.000f * CFDS, 1, 0, 0, 0, 30, 0, 1, 85, SC_CRACKER2, R_TEMP+0.0f +273.15f, 70, "Shared velocity test", ST_SOLID, TYPE_PART, NULL}, {"SPWN2", PIXPACK(0xAAAAAA), 0.0f, 0.00f * CFDS, 1.00f, 0.00f, 0.0f, 0.0f, 0.00f, 0.000f * CFDS, 0, 0, 0, 0, 1, 0, 1, 100, SC_SOLIDS, R_TEMP+0.0f +273.15f, 0, "STK2 spawn point", ST_SOLID, TYPE_SOLID, &update_SPAWN2}, {"SPWN", PIXPACK(0xAAAAAA), 0.0f, 0.00f * CFDS, 1.00f, 0.00f, 0.0f, 0.0f, 0.00f, 0.000f * CFDS, 0, 0, 0, 0, 1, 0, 1, 100, SC_SOLIDS, R_TEMP+0.0f +273.15f, 0, "STKM spawn point", ST_SOLID, TYPE_SOLID, &update_SPAWN}, {"SHLD", PIXPACK(0xAAAAAA), 0.0f, 0.00f * CFDS, 1.00f, 0.00f, 0.0f, 0.0f, 0.00f, 0.000f * CFDS, 0, 0, 0, 0, 1, 1, 1, 100, SC_SOLIDS, R_TEMP+0.0f +273.15f, 0, "Shield, spark it to grow", ST_SOLID, TYPE_SOLID|PROP_LIFE_DEC, &update_SHLD1}, {"SHD2", PIXPACK(0x777777), 0.0f, 0.00f * CFDS, 1.00f, 0.00f, 0.0f, 0.0f, 0.00f, 0.000f * CFDS, 0, 0, 0, 0, 1, 0, 1, 100, SC_CRACKER2, R_TEMP+0.0f +273.15f, 0, "Shield lvl 2", ST_SOLID, TYPE_SOLID|PROP_LIFE_DEC, &update_SHLD2}, {"SHD3", PIXPACK(0x444444), 0.0f, 0.00f * CFDS, 1.00f, 0.00f, 0.0f, 0.0f, 0.00f, 0.000f * CFDS, 0, 0, 0, 0, 1, 0, 1, 100, SC_CRACKER2, R_TEMP+0.0f +273.15f, 0, "Shield lvl 3", ST_SOLID, TYPE_SOLID|PROP_LIFE_DEC, &update_SHLD3}, {"SHD4", PIXPACK(0x212121), 0.0f, 0.00f * CFDS, 1.00f, 0.00f, 0.0f, 0.0f, 0.00f, 0.000f * CFDS, 0, 0, 0, 0, 1, 0, 1, 100, SC_CRACKER2, R_TEMP+0.0f +273.15f, 0, "Shield lvl 4", ST_SOLID, TYPE_SOLID|PROP_LIFE_DEC, &update_SHLD4}, {"LOLZ", PIXPACK(0x569212), 0.0f, 0.00f * CFDS, 0.00f, 0.00f, 0.0f, 0.0f, 0.0f, 0.000f * CFDS, 0, 0, 0, 0, 0, 1, 1, 100, SC_CRACKER2, 373.0f, 40, "Lolz", ST_GAS, TYPE_SOLID, &update_MISC}, {"WIFI", PIXPACK(0x40A060), 0.0f, 0.00f * CFDS, 0.90f, 0.00f, 0.0f, 0.0f, 0.00f, 0.000f * CFDS, 0, 0, 0, 1, 2, 1, 1, 100, SC_ELEC, R_TEMP+0.0f +273.15f, 0, "Wireless transmitter, color coded.", ST_SOLID, TYPE_SOLID, &update_WIFI}, {"FILT", PIXPACK(0x000056), 0.0f, 0.00f * CFDS, 0.90f, 0.00f, 0.0f, 0.0f, 0.00f, 0.000f * CFDS, 0, 0, 0, 1, 1, 1, 1, 100, SC_SOLIDS, R_TEMP+0.0f +273.15f, 251, "Filter for photons, changes the color.", ST_SOLID, TYPE_SOLID, NULL}, {"ARAY", PIXPACK(0xFFBB00), 0.0f, 0.00f * CFDS, 0.90f, 0.00f, 0.0f, 0.0f, 0.00f, 0.000f * CFDS, 0, 0, 0, 1, 1, 1, 1, 100, SC_ELEC, R_TEMP+0.0f +273.15f, 251, "Ray Emitter. Rays create points when they collide", ST_SOLID, TYPE_SOLID|PROP_LIFE_DEC, &update_ARAY}, {"BRAY", PIXPACK(0xFFFFFF), 0.0f, 0.00f * CFDS, 0.90f, 0.00f, 0.0f, 0.0f, 0.00f, 0.000f * CFDS, 0, 0, 0, 1, 1, 0, 1, 100, SC_ELEC, R_TEMP+0.0f +273.15f, 251, "Ray Point. Rays create points when they collide", ST_SOLID, TYPE_SOLID|PROP_LIFE_DEC|PROP_LIFE_KILL, NULL}, {"STK2", PIXPACK(0x000000), 0.5f, 0.00f * CFDS, 0.2f, 1.0f, 0.0f, 0.0f, 0.0f, 0.00f * CFDS, 0, 0, 0, 0, 0, 1, 1, 50, SC_SPECIAL, R_TEMP+14.6f+273.15f, 0, "Stickman. Don't kill him!", ST_NONE, 0, &update_STKM2}, {"BOMB", PIXPACK(0xFFF288), 0.6f, 0.01f * CFDS, 0.98f, 0.95f, 0.0f, 0.1f, 0.00f, 0.000f * CFDS, 1, 0, 0, 0, 20, 1, 1, 30, SC_EXPLOSIVE, R_TEMP-2.0f +273.15f, 29, "Bomb.", ST_NONE, TYPE_PART|PROP_LIFE_DEC|PROP_LIFE_KILL_DEC, &update_BOMB}, {"C-5", PIXPACK(0x2050E0), 0.0f, 0.00f * CFDS, 0.90f, 0.00f, 0.0f, 0.0f, 0.00f, 0.000f * CFDS, 0, 0, 0, 0, 1, 1, 1, 100, SC_EXPLOSIVE, R_TEMP+0.0f +273.15f, 88, "Cold explosive", ST_SOLID, TYPE_SOLID | PROP_NEUTPENETRATE, &update_C5}, {"SING", PIXPACK(0x242424), 0.7f, 0.36f * CFDS, 0.96f, 0.80f, 0.1f, 0.12f, 0.00f, -0.001f * CFDS, 1, 0, 0, 0, 0, 1, 1, 86, SC_NUCLEAR, R_TEMP+0.0f +273.15f, 70, "Singularity", ST_SOLID, TYPE_PART|PROP_LIFE_DEC, &update_SING}, {"QRTZ", PIXPACK(0xAADDDD), 0.0f, 0.00f * CFDS, 0.90f, 0.00f, 0.0f, 0.0f, 0.00f, 0.000f * CFDS, 0, 0, 0, 0, 0, 1, 1, 100, SC_SOLIDS, R_TEMP+0.0f +273.15f, 3, "Quartz, breakable mineral. Conducts but becomes brittle at lower temperatures.", ST_SOLID, TYPE_SOLID|PROP_HOT_GLOW|PROP_LIFE_DEC, &update_QRTZ}, {"PQRT", PIXPACK(0x88BBBB), 0.4f, 0.04f * CFDS, 0.94f, 0.95f, -0.1f, 0.27f, 0.00f, 0.000f * CFDS, 1, 0, 0, 0, 0, 1, 1, 90, SC_POWDERS, R_TEMP+0.0f +273.15f, 3, "Broken quartz.", ST_SOLID, TYPE_PART| PROP_HOT_GLOW, &update_QRTZ}, /*FREE*/{"SEED", PIXPACK(0xFBEC7D), 0.0f, 0.00f * CFDS, 0.90f, 0.00f, 0.0f, 0.0f, 0.00f, 0.000f * CFDS, 0, 0, 0, 0, 0, 0, 0, 100, SC_LIFE, 9000.0f, 40, "B2/S", ST_NONE, TYPE_SOLID|PROP_LIFE, NULL}, /*FREE*/{"MAZE", PIXPACK(0xA8E4A0), 0.0f, 0.00f * CFDS, 0.90f, 0.00f, 0.0f, 0.0f, 0.00f, 0.000f * CFDS, 0, 0, 0, 0, 0, 0, 0, 100, SC_LIFE, 9000.0f, 40, "B3/S12345", ST_NONE, TYPE_SOLID|PROP_LIFE, NULL}, /*FREE*/{"COAG", PIXPACK(0x9ACD32), 0.0f, 0.00f * CFDS, 0.90f, 0.00f, 0.0f, 0.0f, 0.00f, 0.000f * CFDS, 0, 0, 0, 0, 0, 0, 0, 100, SC_LIFE, 9000.0f, 40, "B378/S235678", ST_NONE, TYPE_SOLID|PROP_LIFE, NULL}, /*FREE*/{"WALL", PIXPACK(0x0047AB), 0.0f, 0.00f * CFDS, 0.90f, 0.00f, 0.0f, 0.0f, 0.00f, 0.000f * CFDS, 0, 0, 0, 0, 0, 0, 0, 100, SC_LIFE, 9000.0f, 40, "B45678/S2345", ST_NONE, TYPE_SOLID|PROP_LIFE, NULL}, /*FREE*/{"GNAR", PIXPACK(0xE5B73B), 0.0f, 0.00f * CFDS, 0.90f, 0.00f, 0.0f, 0.0f, 0.00f, 0.000f * CFDS, 0, 0, 0, 0, 0, 0, 0, 100, SC_LIFE, 9000.0f, 40, "B1/S1", ST_NONE, TYPE_SOLID|PROP_LIFE, NULL}, /*FREE*/{"REPL", PIXPACK(0x259588), 0.0f, 0.00f * CFDS, 0.90f, 0.00f, 0.0f, 0.0f, 0.00f, 0.000f * CFDS, 0, 0, 0, 0, 0, 0, 0, 100, SC_LIFE, 9000.0f, 40, "B1357/S1357", ST_NONE, TYPE_SOLID|PROP_LIFE, NULL}, /*FREE*/{"MYST", PIXPACK(0x0C3C00), 0.0f, 0.00f * CFDS, 0.90f, 0.00f, 0.0f, 0.0f, 0.00f, 0.000f * CFDS, 0, 0, 0, 0, 0, 0, 0, 100, SC_LIFE, 9000.0f, 40, "B3458/S05678", ST_NONE, TYPE_SOLID|PROP_LIFE, NULL}, {"BOYL", PIXPACK(0x0A3200), 1.0f, 0.01f * CFDS, 0.99f, 0.30f, -0.1f, 0.0f, 0.18f, 0.000f * CFDS, 0, 0, 0, 0, 1, 1, 1, 1, SC_GAS, R_TEMP+2.0f +273.15f, 42, "Boyle, variable pressure gas. Expands when heated.", ST_GAS, TYPE_GAS, &update_BOYL}, /*FREE*/{"LOTE", PIXPACK(0xFF0000), 0.0f, 0.00f * CFDS, 0.90f, 0.00f, 0.0f, 0.0f, 0.00f, 0.000f * CFDS, 0, 0, 0, 0, 0, 0, 0, 100, SC_LIFE, 9000.0f, 40, "Behaves kinda like Living on the Edge S3458/B37/4", ST_NONE, TYPE_SOLID|PROP_LIFE, NULL}, /*FREE*/{"FRG2", PIXPACK(0x00FF00), 0.0f, 0.00f * CFDS, 0.90f, 0.00f, 0.0f, 0.0f, 0.00f, 0.000f * CFDS, 0, 0, 0, 0, 0, 0, 0, 100, SC_LIFE, 9000.0f, 40, "Like Frogs rule S124/B3/3", ST_NONE, TYPE_SOLID|PROP_LIFE, NULL}, /*FREE*/{"STAR", PIXPACK(0x0000FF), 0.0f, 0.00f * CFDS, 0.90f, 0.00f, 0.0f, 0.0f, 0.00f, 0.000f * CFDS, 0, 0, 0, 0, 0, 0, 0, 100, SC_LIFE, 9000.0f, 40, "Like Star Wars rule S3456/B278/6", ST_NONE, TYPE_SOLID|PROP_LIFE, NULL}, /*FREE*/{"FROG", PIXPACK(0x00AA00), 0.0f, 0.00f * CFDS, 0.90f, 0.00f, 0.0f, 0.0f, 0.00f, 0.000f * CFDS, 0, 0, 0, 0, 0, 0, 0, 100, SC_LIFE, 9000.0f, 40, "Frogs S12/B34/3", ST_NONE, TYPE_SOLID|PROP_LIFE, NULL}, /*FREE*/{"BRAN", PIXPACK(0xCCCC00), 0.0f, 0.00f * CFDS, 0.90f, 0.00f, 0.0f, 0.0f, 0.00f, 0.000f * CFDS, 0, 0, 0, 0, 0, 0, 0, 100, SC_LIFE, 9000.0f, 40, "Brian 6 S6/B246/3", ST_NONE, TYPE_SOLID|PROP_LIFE, NULL}, /*FREE*/{"WIND", PIXPACK(0x101010), 0.0f, 0.00f * CFDS, 0.90f, 0.00f, 0.0f, 0.0f, 0.00f, 0.000f * CFDS, 0, 0, 0, 0, 0, 0, 0, 100, SC_SPECIAL, 0.0f, 40, "", ST_NONE, ST_NONE, NULL}, {"H2", PIXPACK(0x5070FF), 2.0f, 0.00f * CFDS, 0.99f, 0.30f, -0.10f, 0.00f, 3.00f, 0.000f * CFDS, 0, 0, 0, 0, 0, 1, 1, 1, SC_GAS, R_TEMP+0.0f +273.15f, 251, "Combines with O2 to make WATR", ST_GAS, TYPE_GAS, &update_H2}, {"SOAP", PIXPACK(0xF5F5DC), 0.6f, 0.01f * CFDS, 0.98f, 0.95f, 0.0f, 0.1f, 0.00f, 0.000f * CFDS, 2, 0, 0, 0, 20, 1, 1, 35, SC_LIQUID, R_TEMP-2.0f +273.15f, 29, "Soap. Creates bubbles.", ST_LIQUID, TYPE_LIQUID|PROP_NEUTPENETRATE|PROP_LIFE_DEC, &update_SOAP}, {"BHOL", PIXPACK(0x202020), 0.0f, 0.00f * CFDS, 0.90f, 0.00f, 0.0f, 0.0f, 0.00f, 0.000f * CFDS, 0, 0, 0, 0, 0, 1, 1, 100, SC_SPECIAL, R_TEMP+0.0f +273.15f, 186, "Black hole (Requires newtonian gravity)", ST_SOLID, TYPE_SOLID, &update_NBHL}, {"WHOL", PIXPACK(0xFFFFFF), 0.0f, 0.00f * CFDS, 0.90f, 0.00f, 0.0f, 0.0f, 0.00f, 0.000f * CFDS, 0, 0, 0, 0, 0, 1, 1, 100, SC_SPECIAL, R_TEMP+0.0f +273.15f, 186, "White hole (Requires newtonian gravity)", ST_SOLID, TYPE_SOLID, &update_NWHL}, {"MERC", PIXPACK(0x736B6D), 0.4f, 0.04f * CFDS, 0.94f, 0.80f, 0.0f, 0.3f, 0.00f, 0.000f * CFDS, 2, 0, 0, 0, 20, 1, 1, 91, SC_ELEC, R_TEMP+0.0f +273.15f, 251, "Mercury. Volume changes with temperature, Conductive.", ST_LIQUID, TYPE_LIQUID|PROP_CONDUCTS|PROP_NEUTABSORB|PROP_LIFE_DEC, &update_MERC}, {"PBCN", PIXPACK(0x3B1D0A), 0.0f, 0.00f * CFDS, 0.97f, 0.50f, 0.0f, 0.0f, 0.00f, 0.000f * CFDS, 0, 0, 0, 0, 12, 1, 1, 100, SC_POWERED, R_TEMP+0.0f +273.15f, 251, "Powered breakable clone", ST_NONE, TYPE_SOLID, &update_PBCN}, {"GPMP", PIXPACK(0x0A3B3B), 0.0f, 0.00f * CFDS, 0.90f, 0.00f, 0.0f, 0.0f, 0.00f, 0.000f * CFDS, 0, 0, 0, 1, 1, 1, 1, 100, SC_POWERED, 0.0f +273.15f, 0, "Changes gravity to its temp when activated. (use HEAT/COOL).", ST_NONE, TYPE_SOLID, &update_GPMP}, {"CLST", PIXPACK(0xE4A4A4), 0.7f, 0.02f * CFDS, 0.94f, 0.95f, 0.0f, 0.2f, 0.00f, 0.000f * CFDS, 1, 0, 0, 2, 2, 1, 1, 55, SC_POWDERS, R_TEMP+0.0f +273.15f, 70, "Clay dust. Produces paste when mixed with water.", ST_SOLID, TYPE_PART, &update_CLST}, //Name Colour Advec Airdrag Airloss Loss Collid Grav Diffus Hotair Fal Burn Exp Mel Hrd M Use Weight Section H Ins Description }; // temporarily define abbreviations for impossible p/t values #define IPL -257.0f #define IPH 257.0f #define ITL MIN_TEMP-1 #define ITH MAX_TEMP+1 // no transition (PT_NONE means kill part) #define NT -1 // special transition - lava ctypes etc need extra code, which is only found and run if ST is given #define ST PT_NUM static part_transition ptransitions[PT_NUM] = { // if low pressure if high pressure if low temperature if high temperature // Name plv plt phv pht tlv tlt thv tht /* NONE */ {IPL, NT, IPH, NT, ITL, NT, ITH, NT}, /* DUST */ {IPL, NT, IPH, NT, ITL, NT, ITH, NT}, /* WATR */ {IPL, NT, IPH, NT, 273.15f,PT_ICEI, 373.0f, PT_WTRV}, /* OIL */ {IPL, NT, IPH, NT, ITL, NT, 333.0f, PT_GAS}, /* FIRE */ {IPL, NT, IPH, NT, ITL, NT, 2773.0f,PT_PLSM}, /* STNE */ {IPL, NT, IPH, NT, ITL, NT, 983.0f, PT_LAVA}, /* LAVA */ {IPL, NT, IPH, NT, 2573.15f,ST, ITH, NT}, // 2573.15f is highest melt pt of possible ctypes /* GUN */ {IPL, NT, IPH, NT, ITL, NT, 673.0f, PT_FIRE}, /* NITR */ {IPL, NT, IPH, NT, ITL, NT, 673.0f, PT_FIRE}, /* CLNE */ {IPL, NT, IPH, NT, ITL, NT, ITH, NT}, /* GAS */ {IPL, NT, 6.0f, PT_OIL, ITL, NT, 573.0f, PT_FIRE}, /* C-4 */ {IPL, NT, IPH, NT, ITL, NT, 673.0f, PT_FIRE}, /* GOO */ {IPL, NT, IPH, NT, ITL, NT, ITH, NT}, /* ICE */ {IPL, NT, 0.8f, PT_SNOW, ITL, NT, 233.0f, ST}, /* METL */ {IPL, NT, IPH, NT, ITL, NT, 1273.0f,PT_LAVA}, /* SPRK */ {IPL, NT, IPH, NT, ITL, NT, ITH, NT}, /* SNOW */ {IPL, NT, IPH, NT, ITL, NT, 273.0f, PT_WATR}, /* WOOD */ {IPL, NT, IPH, NT, ITL, NT, 873.0f, PT_FIRE}, /* NEUT */ {IPL, NT, IPH, NT, ITL, NT, ITH, NT}, /* PLUT */ {IPL, NT, IPH, NT, ITL, NT, ITH, NT}, /* PLNT */ {IPL, NT, IPH, NT, ITL, NT, 573.0f, PT_FIRE}, /* ACID */ {IPL, NT, IPH, NT, ITL, NT, ITH, NT}, /* VOID */ {IPL, NT, IPH, NT, ITL, NT, ITH, NT}, /* WTRV */ {IPL, NT, IPH, NT, 371.0f, ST, ITH, NT}, /* CNCT */ {IPL, NT, IPH, NT, ITL, NT, 1123.0f,PT_LAVA}, /* DSTW */ {IPL, NT, IPH, NT, 273.15f,PT_ICEI, 373.0f, PT_WTRV}, /* SALT */ {IPL, NT, IPH, NT, ITL, NT, 1173.0f,PT_LAVA}, /* SLTW */ {IPL, NT, IPH, NT, 233.0f, PT_ICEI, 483.0f, ST}, /* DMND */ {IPL, NT, IPH, NT, ITL, NT, ITH, NT}, /* BMTL */ {IPL, NT, 1.0f, ST, ITL, NT, 1273.0f,PT_LAVA}, /* BRMT */ {IPL, NT, IPH, NT, ITL, NT, 1273.0f,PT_LAVA}, /* PHOT */ {IPL, NT, IPH, NT, ITL, NT, ITH, NT}, /* URAN */ {IPL, NT, IPH, NT, ITL, NT, ITH, NT}, /* WAX */ {IPL, NT, IPH, NT, ITL, NT, 319.0f, PT_MWAX}, /* MWAX */ {IPL, NT, IPH, NT, 318.0f, PT_WAX, 673.0f, PT_FIRE}, /* PSCN */ {IPL, NT, IPH, NT, ITL, NT, 1687.0f,PT_LAVA}, /* NSCN */ {IPL, NT, IPH, NT, ITL, NT, 1687.0f,PT_LAVA}, /* LN2 */ {IPL, NT, IPH, NT, 63.0f, PT_NICE, 77.0f, PT_NONE}, /* INSL */ {IPL, NT, IPH, NT, ITL, NT, ITH, NT}, /* VACU */ {IPL, NT, IPH, NT, ITL, NT, ITH, NT}, /* VENT */ {IPL, NT, IPH, NT, ITL, NT, ITH, NT}, /* RBDM */ {IPL, NT, IPH, NT, ITL, NT, 312.0f, PT_LRBD}, /* LRBD */ {IPL, NT, IPH, NT, 311.0f, PT_RBDM, 961.0f, PT_FIRE}, /* NTCT */ {IPL, NT, IPH, NT, ITL, NT, 1687.0f,PT_LAVA}, /* SAND */ {IPL, NT, IPH, NT, ITL, NT, 1973.0f,PT_LAVA}, /* GLAS */ {IPL, NT, IPH, NT, ITL, NT, 1973.0f,PT_LAVA}, /* PTCT */ {IPL, NT, IPH, NT, ITL, NT, 1414.0f,PT_LAVA}, /* BGLA */ {IPL, NT, IPH, NT, ITL, NT, 1973.0f,PT_LAVA}, /* THDR */ {IPL, NT, IPH, NT, ITL, NT, ITH, NT}, /* PLSM */ {IPL, NT, IPH, NT, ITL, NT, ITH, NT}, /* ETRD */ {IPL, NT, IPH, NT, ITL, NT, ITH, NT}, /* NICE */ {IPL, NT, IPH, NT, ITL, NT, 63.1f, PT_LNTG}, /* NBLE */ {IPL, NT, IPH, NT, ITL, NT, ITH, NT}, /* BTRY */ {IPL, NT, IPH, NT, ITL, NT, 2273.0f,PT_PLSM}, /* LCRY */ {IPL, NT, IPH, NT, ITL, NT, 1273.0f,PT_BGLA}, /* STKM */ {IPL, NT, IPH, NT, ITL, NT, 620.0f, PT_FIRE}, /* SWCH */ {IPL, NT, IPH, NT, ITL, NT, ITH, NT}, /* SMKE */ {IPL, NT, IPH, NT, ITL, NT, 625.0f, PT_FIRE}, /* DESL */ {IPL, NT, 5.0f, PT_FIRE, ITL, NT, 335.0f, PT_FIRE}, /* COAL */ {IPL, NT, IPH, NT, ITL, NT, ITH, NT}, /* LO2 */ {IPL, NT, IPH, NT, ITL, NT, 90.1f, PT_O2}, /* O2 */ {IPL, NT, IPH, NT, 90.0f, PT_LO2, ITH, NT}, /* INWR */ {IPL, NT, IPH, NT, ITL, NT, 1687.0f,PT_LAVA}, /* YEST */ {IPL, NT, IPH, NT, ITL, NT, 373.0f, PT_DYST}, /* DYST */ {IPL, NT, IPH, NT, ITL, NT, 473.0f, PT_DUST}, /* THRM */ {IPL, NT, IPH, NT, ITL, NT, ITH, NT}, /* GLOW */ {IPL, NT, IPH, NT, ITL, NT, ITH, NT}, /* BRCK */ {IPL, NT, 8.8f, PT_STNE, ITL, NT, 1223.0f,PT_LAVA}, /* CFLM */ {IPL, NT, IPH, NT, ITL, NT, ITH, NT}, /* FIRW */ {IPL, NT, IPH, NT, ITL, NT, ITH, NT}, /* FUSE */ {IPL, NT, IPH, NT, ITL, NT, ITH, NT}, /* FSEP */ {IPL, NT, IPH, NT, ITL, NT, ITH, NT}, /* AMTR */ {IPL, NT, IPH, NT, ITL, NT, ITH, NT}, /* BCOL */ {IPL, NT, IPH, NT, ITL, NT, ITH, NT}, /* PCLN */ {IPL, NT, IPH, NT, ITL, NT, ITH, NT}, /* HSWC */ {IPL, NT, IPH, NT, ITL, NT, ITH, NT}, /* IRON */ {IPL, NT, IPH, NT, ITL, NT, 1687.0f,PT_LAVA}, /* MORT */ {IPL, NT, IPH, NT, ITL, NT, ITH, NT}, /* LIFE */ {IPL, NT, IPH, NT, ITL, NT, ITH, NT}, /* DLAY */ {IPL, NT, IPH, NT, ITL, NT, ITH, NT}, /*FREE*//* GOL */ {IPL, NT, IPH, NT, ITL, NT, ITH, NT}, /*FREE*//* GOL */ {IPL, NT, IPH, NT, ITL, NT, ITH, NT}, /*FREE*//* GOL */ {IPL, NT, IPH, NT, ITL, NT, ITH, NT}, /*FREE*//* GOL */ {IPL, NT, IPH, NT, ITL, NT, ITH, NT}, /*FREE*//* GOL */ {IPL, NT, IPH, NT, ITL, NT, ITH, NT}, /*FREE*//* GOL */ {IPL, NT, IPH, NT, ITL, NT, ITH, NT}, /*FREE*//* GOL */ {IPL, NT, IPH, NT, ITL, NT, ITH, NT}, /*FREE*//* GOL */ {IPL, NT, IPH, NT, ITL, NT, ITH, NT}, /*FREE*//* GOL */ {IPL, NT, IPH, NT, ITL, NT, ITH, NT}, /*FREE*//* GOL */ {IPL, NT, IPH, NT, ITL, NT, ITH, NT}, /* SPNG */ {IPL, NT, IPH, NT, ITL, NT, 2730.0f,PT_FIRE}, /* RIME */ {IPL, NT, IPH, NT, ITL, NT, 273.15f,PT_WATR}, /* FOG */ {IPL, NT, IPH, NT, ITL, NT, 373.15f,PT_WTRV}, /* BCLN */ {IPL, NT, IPH, NT, ITL, NT, ITH, NT}, /* LOVE */ {IPL, NT, IPH, NT, ITL, NT, ITH, NT}, /* DEUT */ {IPL, NT, IPH, NT, ITL, NT, ITH, NT}, /* WARP */ {IPL, NT, IPH, NT, ITL, NT, ITH, NT}, /* PUMP */ {IPL, NT, IPH, NT, ITL, NT, ITH, NT}, /* FWRK */ {IPL, NT, IPH, NT, ITL, NT, ITH, NT}, /* PIPE */ {IPL, NT, 10.0f, PT_BRMT, ITL, NT, ITH, NT}, /* FRZZ */ {IPL, NT, IPH, NT, ITL, NT, ITH, NT}, /* FRZW */ {IPL, NT, IPH, NT, ITL, NT, 53.0f, PT_ICEI}, /* GRAV */ {IPL, NT, IPH, NT, ITL, NT, ITH, NT}, /* BIZR */ {IPL, NT, IPH, NT, 100.0f, PT_BIZRG, 400.0f, PT_BIZRS}, /* BIZRG*/ {IPL, NT, IPH, NT, ITL, NT, 100.0f, PT_BIZR},//, 400.0f, PT_BIZRS}, /* BIZRS*/ {IPL, NT, IPH, NT, 400.0f, PT_BIZR, ITH, NT},// 100.0f, PT_BIZRG}, /* INST */ {IPL, NT, IPH, NT, ITL, NT, ITH, NT}, /* ISOZ */ {IPL, NT, IPH, NT, 160.0f, PT_ISZS, ITH, NT}, /* ISZS */ {IPL, NT, IPH, NT, ITL, NT, 300.0f, PT_ISOZ}, /* PRTI */ {IPL, NT, IPH, NT, ITL, NT, ITH, NT}, /* PRTO */ {IPL, NT, IPH, NT, ITL, NT, ITH, NT}, /* PSTE */ {IPL, NT, 0.5f, PT_PSTS, ITL, NT, 747.0f, PT_BRCK}, /* PSTS */ {0.5f, PT_PSTE, IPH, NT, ITL, NT, ITH, NT}, /* ANAR */ {IPL, NT, IPH, NT, ITL, NT, ITH, NT}, /* VINE */ {IPL, NT, IPH, NT, ITL, NT, 573.0f, PT_FIRE}, /* INVS */ {IPL, NT, IPH, NT, ITL, NT, ITH, NT}, /* EQVE */ {IPL, NT, IPH, NT, ITL, NT, ITH, NT}, /* SPWN2*/ {IPL, NT, IPH, NT, ITL, NT, ITH, NT}, /* SPAWN*/ {IPL, NT, IPH, NT, ITL, NT, ITH, NT}, /* SHLD1*/ {IPL, NT, 7.0f, PT_NONE, ITL, NT, ITH, NT}, /* SHLD2*/ {IPL, NT, 15.0f, PT_NONE, ITL, NT, ITH, NT}, /* SHLD3*/ {IPL, NT, 25.0f, PT_NONE, ITL, NT, ITH, NT}, /* SHLD4*/ {IPL, NT, 40.0f, PT_NONE, ITL, NT, ITH, NT}, /* LOlZ */ {IPL, NT, IPH, NT, ITL, NT, ITH, NT}, /* WIFI */ {IPL, NT, 15.0f, PT_BRMT, ITL, NT, ITH, NT}, /* FILT */ {IPL, NT, IPH, NT, ITL, NT, ITH, NT}, /* ARAY */ {IPL, NT, IPH, NT, ITL, NT, ITH, NT}, /* BRAY */ {IPL, NT, IPH, NT, ITL, NT, ITH, NT}, /* STKM2*/ {IPL, NT, IPH, NT, ITL, NT, 620.0f, PT_FIRE}, /* BOMB */ {IPL, NT, IPH, NT, ITL, NT, ITH, NT}, /* C-5 */ {IPL, NT, IPH, NT, ITL, NT, ITH, NT}, /* SING */ {IPL, NT, IPH, NT, ITL, NT, ITH, NT}, /* QRTZ */ {IPL, NT, IPH, NT, ITL, NT, 2573.15f,PT_LAVA}, /* PQRT */ {IPL, NT, IPH, NT, ITL, NT, 2573.15f,PT_LAVA}, /*FREE*//* GOL */ {IPL, NT, IPH, NT, ITL, NT, ITH, NT}, /*FREE*//* GOL */ {IPL, NT, IPH, NT, ITL, NT, ITH, NT}, /*FREE*//* GOL */ {IPL, NT, IPH, NT, ITL, NT, ITH, NT}, /*FREE*//* GOL */ {IPL, NT, IPH, NT, ITL, NT, ITH, NT}, /*FREE*//* GOL */ {IPL, NT, IPH, NT, ITL, NT, ITH, NT}, /*FREE*//* GOL */ {IPL, NT, IPH, NT, ITL, NT, ITH, NT}, /*FREE*//* GOL */ {IPL, NT, IPH, NT, ITL, NT, ITH, NT}, /* BOYL */ {IPL, NT, IPH, NT, ITL, NT, ITH, NT}, /*FREE*//* GOL */ {IPL, NT, IPH, NT, ITL, NT, ITH, NT}, /*FREE*//* GOL */ {IPL, NT, IPH, NT, ITL, NT, ITH, NT}, /*FREE*//* GOL */ {IPL, NT, IPH, NT, ITL, NT, ITH, NT}, /*FREE*//* GOL */ {IPL, NT, IPH, NT, ITL, NT, ITH, NT}, /*FREE*//* GOL */ {IPL, NT, IPH, NT, ITL, NT, ITH, NT}, /* WIND */ {IPL, NT, IPH, NT, ITL, NT, ITH, NT}, /* H2 */ {IPL, NT, IPH, NT, ITL, NT, ITH, NT}, /* SOAP */ {IPL, NT, IPH, NT, ITL, NT, ITL, NT}, /* NBHL */ {IPL, NT, IPH, NT, ITL, NT, ITH, NT}, /* NWHL */ {IPL, NT, IPH, NT, ITL, NT, ITH, NT}, /* MERC */ {IPL, NT, IPH, NT, ITL, NT, ITH, NT}, /* PBCN */ {IPL, NT, IPH, NT, ITL, NT, ITH, NT}, /* GPMP */ {IPL, NT, IPH, NT, ITL, NT, ITH, NT}, /* CLST */ {IPL, NT, IPH, NT, ITL, NT, 1256.0f, PT_LAVA}, }; #undef IPL #undef IPH #undef ITL #undef ITH #undef NT #undef ST //Old IDs for GOL types #define GT_GOL 78 #define GT_HLIF 79 #define GT_ASIM 80 #define GT_2x2 81 #define GT_DANI 82 #define GT_AMOE 83 #define GT_MOVE 84 #define GT_PGOL 85 #define GT_DMOE 86 #define GT_34 87 #define GT_LLIF 88 #define GT_STAN 89 #define GT_SEED 134 #define GT_MAZE 135 #define GT_COAG 136 #define GT_WALL 137 #define GT_GNAR 138 #define GT_REPL 139 #define GT_MYST 140 #define GT_LOTE 142 #define GT_FRG2 143 #define GT_STAR 144 #define GT_FROG 145 #define GT_BRAN 146 //New IDs for GOL types #define NGT_GOL 0 #define NGT_HLIF 1 #define NGT_ASIM 2 #define NGT_2x2 3 #define NGT_DANI 4 #define NGT_AMOE 5 #define NGT_MOVE 6 #define NGT_PGOL 7 #define NGT_DMOE 8 #define NGT_34 9 #define NGT_LLIF 10 #define NGT_STAN 11 #define NGT_SEED 12 #define NGT_MAZE 13 #define NGT_COAG 14 #define NGT_WALL 15 #define NGT_GNAR 16 #define NGT_REPL 17 #define NGT_MYST 18 #define NGT_LOTE 19 #define NGT_FRG2 20 #define NGT_STAR 21 #define NGT_FROG 22 #define NGT_BRAN 23 struct gol_menu { const char *name; pixel colour; int goltype; const char *description; }; typedef struct gol_menu gol_menu; static gol_menu gmenu[NGOL] = { {"GOL", PIXPACK(0x0CAC00), 0, "GOL"}, {"HLIF", PIXPACK(0xFF0000), 1, "GOL"}, {"ASIM", PIXPACK(0x0000FF), 2, "GOL"}, {"2x2", PIXPACK(0xFFFF00), 3, "GOL"}, {"DANI", PIXPACK(0x00FFFF), 4, "GOL"}, {"AMOE", PIXPACK(0xFF00FF), 5, "GOL"}, {"MOVE", PIXPACK(0xFFFFFF), 6, "GOL"}, {"PGOL", PIXPACK(0xE05010), 7, "GOL"}, {"DMOE", PIXPACK(0x500000), 8, "GOL"}, {"34", PIXPACK(0x500050), 9, "GOL"}, {"LLIF", PIXPACK(0x505050), 10, "GOL"}, {"STAN", PIXPACK(0x5000FF), 11, "GOL"}, {"SEED", PIXPACK(0xFBEC7D), 12, "GOL"}, {"MAZE", PIXPACK(0xA8E4A0), 13, "GOL"}, {"COAG", PIXPACK(0x9ACD32), 14, "GOL"}, {"WALL", PIXPACK(0x0047AB), 15, "GOL"}, {"GNAR", PIXPACK(0xE5B73B), 16, "GOL"}, {"REPL", PIXPACK(0x259588), 17, "GOL"}, {"MYST", PIXPACK(0x0C3C00), 18, "GOL"}, {"LOTE", PIXPACK(0xFF0000), 19, "GOL"}, {"FRG2", PIXPACK(0x00FF00), 20, "GOL"}, {"STAR", PIXPACK(0x0000FF), 21, "GOL"}, {"FROG", PIXPACK(0x00AA00), 22, "GOL"}, {"BRAN", PIXPACK(0xCCCC00), 23, "GOL"} }; static int grule[NGOL+1][10] = { // 0,1,2,3,4,5,6,7,8,STATES live=1 spawn=2 spawn&live=3 States are kind of how long until it dies, normal ones use two states(living,dead) for others the intermediate states live but do nothing {0,0,0,0,0,0,0,0,0,2},//blank {0,0,1,3,0,0,0,0,0,2},//GOL {0,0,1,3,0,0,2,0,0,2},//HLIF {0,0,0,2,3,3,1,1,0,2},//ASIM {0,1,1,2,0,1,2,0,0,2},//2x2 {0,0,0,3,1,0,3,3,3,2},//DANI {0,1,0,3,0,3,0,2,1,2},//AMOE {0,0,1,2,1,1,2,0,2,2},//MOVE {0,0,1,3,0,2,0,2,1,2},//PGOL {0,0,0,2,0,3,3,3,3,2},//DMOE {0,0,0,3,3,0,0,0,0,2},//34 {0,0,0,2,2,3,0,0,0,2},//LLIF {0,0,1,3,0,1,3,3,3,2},//STAN {0,0,2,0,0,0,0,0,0,2},//SEED {0,1,1,3,1,1,0,0,0,2},//MAZE {0,0,1,3,0,1,1,3,3,2},//COAG {0,0,1,1,3,3,2,2,2,2},//WALL {0,3,0,0,0,0,0,0,0,2},//GNAR {0,3,0,3,0,3,0,3,0,2},//REPL {1,0,0,2,2,3,1,1,3,2},//MYST {0,0,0,3,1,1,0,2,1,4},//LOTE {0,1,1,2,1,0,0,0,0,3},//FRG2 {0,0,2,1,1,1,1,2,2,6},//STAR {0,1,1,2,2,0,0,0,0,3},//FROG {0,0,2,0,2,0,3,0,0,3},//BRAN }; static int goltype[NGOL] = { GT_GOL, GT_HLIF, GT_ASIM, GT_2x2, GT_DANI, GT_AMOE, GT_MOVE, GT_PGOL, GT_DMOE, GT_34, GT_LLIF, GT_STAN, GT_SEED, GT_MAZE, GT_COAG, GT_WALL, GT_GNAR, GT_REPL, GT_MYST, GT_LOTE, GT_FRG2, GT_STAR, GT_FROG, GT_BRAN, }; static int loverule[9][9] = { {0,0,1,1,0,0,0,0,0}, {0,1,0,0,1,1,0,0,0}, {1,0,0,0,0,0,1,0,0}, {1,0,0,0,0,0,0,1,0}, {0,1,0,0,0,0,0,0,1}, {1,0,0,0,0,0,0,1,0}, {1,0,0,0,0,0,1,0,0}, {0,1,0,0,1,1,0,0,0}, {0,0,1,1,0,0,0,0,0}, }; static int lolzrule[9][9] = { {0,0,0,0,0,0,0,0,0}, {1,0,0,0,0,0,1,0,0}, {1,0,0,0,0,0,1,0,0}, {1,0,0,1,1,0,0,1,0}, {1,0,1,0,0,1,0,1,0}, {1,0,1,0,0,1,0,1,0}, {0,1,0,1,1,0,0,1,0}, {0,1,0,0,0,0,0,1,0}, {0,1,0,0,0,0,0,1,0}, }; struct wall_type { pixel colour; pixel eglow; // if emap set, add this to fire glow int drawstyle; const char *descs; }; typedef struct wall_type wall_type; static wall_type wtypes[] = { {PIXPACK(0xC0C0C0), PIXPACK(0x101010), 0, "Wall. Indestructible. Blocks everything. Conductive."}, {PIXPACK(0x808080), PIXPACK(0x808080), 0, "E-Wall. Becomes transparent when electricity is connected."}, {PIXPACK(0xFF8080), PIXPACK(0xFF2008), 1, "Detector. Generates electricity when a particle is inside."}, {PIXPACK(0x808080), PIXPACK(0x000000), 0, "Streamline. Set start point of a streamline."}, {PIXPACK(0x808080), PIXPACK(0x000000), 0, "Sign. Click on a sign to edit it or anywhere else to place a new one."}, {PIXPACK(0x8080FF), PIXPACK(0x000000), 1, "Fan. Accelerates air. Use line tool to set direction and strength."}, {PIXPACK(0xC0C0C0), PIXPACK(0x101010), 2, "Wall. Blocks most particles but lets liquids through. Conductive."}, {PIXPACK(0x808080), PIXPACK(0x000000), 1, "Wall. Absorbs particles but lets air currents through."}, {PIXPACK(0x808080), PIXPACK(0x000000), 0, "Erases walls."}, {PIXPACK(0x808080), PIXPACK(0x000000), 3, "Wall. Indestructible. Blocks everything."}, {PIXPACK(0x3C3C3C), PIXPACK(0x000000), 1, "Wall. Indestructible. Blocks particles, allows air"}, {PIXPACK(0x575757), PIXPACK(0x000000), 1, "Wall. Indestructible. Blocks liquids and gasses, allows solids"}, {PIXPACK(0xFFFF22), PIXPACK(0x101010), 2, "Conductor, allows particles, conducts electricity"}, {PIXPACK(0x242424), PIXPACK(0x101010), 0, "E-Hole, absorbs particles, release them when powered"}, {PIXPACK(0xFFFFFF), PIXPACK(0x000000), -1, "Air, creates airflow and pressure"}, {PIXPACK(0xFFBB00), PIXPACK(0x000000), -1, "Heats the targetted element."}, {PIXPACK(0x00BBFF), PIXPACK(0x000000), -1, "Cools the targetted element."}, {PIXPACK(0x303030), PIXPACK(0x000000), -1, "Vacuum, reduces air pressure."}, {PIXPACK(0x579777), PIXPACK(0x000000), 1, "Wall. Indestructible. Blocks liquids and solids, allows gasses"}, {PIXPACK(0x000000), PIXPACK(0x000000), -1, "Drag tool"}, {PIXPACK(0xFFEE00), PIXPACK(0xAA9900), 4, "Gravity wall"}, }; #define CHANNELS ((int)(MAX_TEMP-73)/100+2) particle portalp[CHANNELS][8][80]; const particle emptyparticle; int wireless[CHANNELS][2]; extern int gravwl_timeout; extern float player[28]; extern float player2[28]; extern int gravityMode; extern int airMode; extern particle *parts; extern particle *cb_parts; extern unsigned char bmap[YRES/CELL][XRES/CELL]; extern unsigned char emap[YRES/CELL][XRES/CELL]; extern unsigned char cb_bmap[YRES/CELL][XRES/CELL]; extern unsigned char cb_emap[YRES/CELL][XRES/CELL]; extern int pfree; extern unsigned pmap[YRES][XRES]; unsigned cb_pmap[YRES][XRES]; unsigned photons[YRES][XRES]; int do_move(int i, int x, int y, float nxf, float nyf); int try_move(int i, int x, int y, int nx, int ny); int eval_move(int pt, int nx, int ny, unsigned *rr); void init_can_move(); static void create_cherenkov_photon(int pp); static void create_gain_photon(int pp); void kill_part(int i); void detach(int i); void part_change_type(int i, int x, int y, int t); int InCurrentBrush(int i, int j, int rx, int ry); int create_part(int p, int x, int y, int t); void delete_part(int x, int y); int is_wire(int x, int y); int is_wire_off(int x, int y); void set_emap(int x, int y); int parts_avg(int ci, int ni, int t); void create_arc(int sx, int sy, int dx, int dy, int midpoints, int variance, int type); int nearest_part(int ci, int t); void update_particles_i(pixel *vid, int start, int inc); void update_particles(pixel *vid); void rotate_area(int area_x, int area_y, int area_w, int area_h, int invert); void clear_area(int area_x, int area_y, int area_w, int area_h); void create_box(int x1, int y1, int x2, int y2, int c); int flood_parts(int x, int y, int c, int cm, int bm); int create_parts(int x, int y, int rx, int ry, int c); void create_line(int x1, int y1, int x2, int y2, int rx, int ry, int c); void *transform_save(void *odata, int *size, matrix2d transform, vector2d translate); void orbitalparts_get(int block1, int block2, int resblock1[], int resblock2[]); void orbitalparts_set(int *block1, int *block2, int resblock1[], int resblock2[]); void gravity_mask(); #endif