#include "common/tpt-minmax.h" #include "simulation/ElementCommon.h" struct StackData; static int update(UPDATE_FUNC_ARGS); static int graphics(GRAPHICS_FUNC_ARGS); static bool ctypeDraw(CTYPEDRAW_FUNC_ARGS); static StackData CanMoveStack(Simulation * sim, int stackX, int stackY, int directionX, int directionY, int maxSize, int amount, bool retract, int block); static int MoveStack(Simulation * sim, int stackX, int stackY, int directionX, int directionY, int maxSize, int amount, bool retract, int block, bool sticky, int callDepth = 0); void Element::Element_PSTN() { Identifier = "DEFAULT_PT_PSTN"; Name = "PSTN"; Colour = PIXPACK(0xAA9999); MenuVisible = 1; MenuSection = SC_FORCE; Enabled = 1; Advection = 0.0f; AirDrag = 0.00f * CFDS; AirLoss = 0.90f; Loss = 0.00f; Collision = 0.0f; Gravity = 0.0f; Diffusion = 0.00f; HotAir = 0.000f * CFDS; Falldown = 0; Flammable = 0; Explosive = 0; Meltable = 0; Hardness = 0; Weight = 100; DefaultProperties.temp = 10.0f + 273.15f; HeatConduct = 0; Description = "Piston, extends and pushes particles."; Properties = TYPE_SOLID; LowPressure = IPL; LowPressureTransition = NT; HighPressure = IPH; HighPressureTransition = NT; LowTemperature = ITL; LowTemperatureTransition = NT; HighTemperature = ITH; HighTemperatureTransition = NT; Update = &update; Graphics = &graphics; CtypeDraw = &ctypeDraw; } struct StackData { int pushed; int spaces; StackData(int pushed, int spaces): pushed(pushed), spaces(spaces) { } }; int tempParts[XRES]; constexpr int PISTON_INACTIVE = 0x00; constexpr int PISTON_RETRACT = 0x01; constexpr int PISTON_EXTEND = 0x02; constexpr int MAX_FRAME = 0x0F; constexpr int DEFAULT_LIMIT = 0x1F; constexpr int DEFAULT_ARM_LIMIT = 0xFF; static int update(UPDATE_FUNC_ARGS) { if(parts[i].life) return 0; int maxSize = parts[i].tmp ? parts[i].tmp : DEFAULT_LIMIT; int armLimit = parts[i].tmp2 ? parts[i].tmp2 : DEFAULT_ARM_LIMIT; int state = 0; int r, nxx, nyy, nxi, nyi, rx, ry; int directionX = 0, directionY = 0; if (state == PISTON_INACTIVE) { for (rx=-2; rx<3; rx++) for (ry=-2; ry<3; ry++) if (BOUNDS_CHECK && (rx || ry) && (!rx || !ry)) { r = pmap[y+ry][x+rx]; if (!r) continue; if (TYP(r)==PT_SPRK && parts[ID(r)].life==3) { if(parts[ID(r)].ctype == PT_PSCN) state = PISTON_EXTEND; else state = PISTON_RETRACT; } } } if(state == PISTON_EXTEND || state == PISTON_RETRACT) { for (rx=-1; rx<2; rx++) for (ry=-1; ry<2; ry++) if (BOUNDS_CHECK && (rx || ry) && (!rx || !ry)) { r = pmap[y+ry][x+rx]; if (!r) continue; if (TYP(r) == PT_PSTN && !parts[ID(r)].life) { bool movedPiston = false; bool foundEnd = false; int pistonEndX, pistonEndY; int pistonCount = -1;// number of PSTN particles minus 1 int newSpace = 0; int armCount = 0; directionX = rx; directionY = ry; for (nxx = 0, nyy = 0, nxi = directionX, nyi = directionY; ; nyy += nyi, nxx += nxi) { if (!(x+nxx= 0 && y+nyy >= 0)) { break; } r = pmap[y+nyy][x+nxx]; if(TYP(r)==PT_PSTN) { if(parts[ID(r)].life) armCount++; else if (armCount) { pistonEndX = x+nxx; pistonEndY = y+nyy; foundEnd = true; break; } else { pistonCount += floor((parts[ID(r)].temp-268.15)/10);// How many tens of degrees above 0 C, rounded to nearest ten degrees. Can be negative. } } else if (nxx==0 && nyy==0) { // compatibility with BAD THINGS: starting PSTN layered underneath other particles // (in v90, it started scanning from the neighbouring particle, so could not break out of loop at offset=(0,0)) pistonCount += floor((parts[i].temp-268.15)/10); continue; } else { pistonEndX = x+nxx; pistonEndY = y+nyy; foundEnd = true; break; } } if(foundEnd) { if(state == PISTON_EXTEND) { if(armCount+pistonCount > armLimit) pistonCount = armLimit-armCount; if(pistonCount > 0) { newSpace = MoveStack(sim, pistonEndX, pistonEndY, directionX, directionY, maxSize, pistonCount, false, parts[i].ctype, true); if(newSpace) { //Create new piston section for(int j = 0; j < newSpace; j++) { int nr = sim->create_part(-3, pistonEndX+(nxi*j), pistonEndY+(nyi*j), PT_PSTN); if (nr > -1) { parts[nr].life = 1; if (parts[i].dcolour) { int colour=parts[i].dcolour; parts[nr].dcolour=(colour&0xFF000000)|std::max((colour&0xFF0000)-0x3C0000,0)|std::max((colour&0xFF00)-0x3C00,0)|std::max((colour&0xFF)-0x3C,0); } } } movedPiston = true; } } } else if(state == PISTON_RETRACT) { if(pistonCount > armCount) pistonCount = armCount; if(armCount && pistonCount > 0) { MoveStack(sim, pistonEndX, pistonEndY, directionX, directionY, maxSize, pistonCount, true, parts[i].ctype, true); movedPiston = true; } } } if (movedPiston) return 0; } } } return 0; } static StackData CanMoveStack(Simulation * sim, int stackX, int stackY, int directionX, int directionY, int maxSize, int amount, bool retract, int block) { int posX, posY, r, spaces = 0, currentPos = 0; if (amount <= 0) return StackData(0, 0); for (posX = stackX, posY = stackY; currentPos < maxSize + amount && currentPos < XRES-1; posX += directionX, posY += directionY) { if (!(posX < XRES && posY < YRES && posX >= 0 && posY >= 0)) break; r = sim->pmap[posY][posX]; if (sim->IsWallBlocking(posX, posY, 0) || (block && TYP(r) == block)) return StackData(currentPos - spaces, spaces); if (!r) { spaces++; tempParts[currentPos++] = -1; if (spaces >= amount) break; } else { if (currentPos - spaces < maxSize && (!retract || (TYP(r) == PT_FRME && posX == stackX && posY == stackY))) tempParts[currentPos++] = ID(r); else return StackData(currentPos - spaces, spaces); } } return StackData(currentPos - spaces, spaces); } static int MoveStack(Simulation * sim, int stackX, int stackY, int directionX, int directionY, int maxSize, int amount, bool retract, int block, bool sticky, int callDepth) { int posX, posY, r; r = sim->pmap[stackY][stackX]; if(!callDepth && TYP(r) == PT_FRME) { int newY = !!directionX, newX = !!directionY; int realDirectionX = retract?-directionX:directionX; int realDirectionY = retract?-directionY:directionY; int maxRight = MAX_FRAME, maxLeft = MAX_FRAME; //check if we can push all the FRME for(int c = retract; c < MAX_FRAME; c++) { posY = stackY + (c*newY); posX = stackX + (c*newX); if (posX < XRES && posY < YRES && posX >= 0 && posY >= 0 && TYP(sim->pmap[posY][posX]) == PT_FRME) { int spaces = CanMoveStack(sim, posX, posY, realDirectionX, realDirectionY, maxSize, amount, retract, block).spaces; if(spaces < amount) amount = spaces; } else { maxRight = c; break; } } for(int c = 1; c < MAX_FRAME; c++) { posY = stackY - (c*newY); posX = stackX - (c*newX); if (posX < XRES && posY < YRES && posX >= 0 && posY >= 0 && TYP(sim->pmap[posY][posX]) == PT_FRME) { int spaces = CanMoveStack(sim, posX, posY, realDirectionX, realDirectionY, maxSize, amount, retract, block).spaces; if(spaces < amount) amount = spaces; } else { maxLeft = c; break; } } //If the piston is pushing frame, iterate out from the centre to the edge and push everything resting on frame for(int c = 1; c < maxRight; c++) { posY = stackY + (c*newY); posX = stackX + (c*newX); MoveStack(sim, posX, posY, directionX, directionY, maxSize, amount, retract, block, !sim->parts[ID(sim->pmap[posY][posX])].tmp, 1); } for(int c = 1; c < maxLeft; c++) { posY = stackY - (c*newY); posX = stackX - (c*newX); MoveStack(sim, posX, posY, directionX, directionY, maxSize, amount, retract, block, !sim->parts[ID(sim->pmap[posY][posX])].tmp, 1); } //Remove arm section if retracting with FRME if (retract) for(int j = 1; j <= amount; j++) sim->kill_part(ID(sim->pmap[stackY+(directionY*-j)][stackX+(directionX*-j)])); return MoveStack(sim, stackX, stackY, directionX, directionY, maxSize, amount, retract, block, !sim->parts[ID(sim->pmap[stackY][stackX])].tmp, 1); } if(retract){ bool foundParts = false; //Remove arm section if retracting without FRME if (!callDepth) for(int j = 1; j <= amount; j++) sim->kill_part(ID(sim->pmap[stackY+(directionY*-j)][stackX+(directionX*-j)])); int currentPos = 0; for(posX = stackX, posY = stackY; currentPos < maxSize && currentPos < XRES-1; posX += directionX, posY += directionY) { if (!(posX < XRES && posY < YRES && posX >= 0 && posY >= 0)) { break; } r = sim->pmap[posY][posX]; if(!r || TYP(r) == block || (!sticky && TYP(r) != PT_FRME)) { break; } else { foundParts = true; tempParts[currentPos++] = ID(r); } } if(foundParts) { //Move particles for(int j = 0; j < currentPos; j++) { int jP = tempParts[j]; int srcX = (int)(sim->parts[jP].x + 0.5f), srcY = (int)(sim->parts[jP].y + 0.5f); int destX = srcX-directionX*amount, destY = srcY-directionY*amount; sim->pmap[srcY][srcX] = 0; sim->parts[jP].x = destX; sim->parts[jP].y = destY; sim->pmap[destY][destX] = PMAP(jP, sim->parts[jP].type); } return amount; } } else { StackData stackData = CanMoveStack(sim, stackX, stackY, directionX, directionY, maxSize, amount, retract, block); int currentPos = stackData.pushed + stackData.spaces; if(currentPos){ //Move particles int possibleMovement = 0; for(int j = currentPos-1; j >= 0; j--) { int jP = tempParts[j]; if(jP < 0) { possibleMovement++; continue; } if(!possibleMovement) continue; int srcX = (int)(sim->parts[jP].x + 0.5f), srcY = (int)(sim->parts[jP].y + 0.5f); int destX = srcX+directionX*possibleMovement, destY = srcY+directionY*possibleMovement; sim->pmap[srcY][srcX] = 0; sim->parts[jP].x = destX; sim->parts[jP].y = destY; sim->pmap[destY][destX] = PMAP(jP, sim->parts[jP].type); } return possibleMovement; } } return 0; } static int graphics(GRAPHICS_FUNC_ARGS) { if(cpart->life) { *colr -= 60; *colg -= 60; } return 0; } static bool ctypeDraw(CTYPEDRAW_FUNC_ARGS) { if (t == PT_FRME) { return false; } return Element::basicCtypeDraw(CTYPEDRAW_FUNC_SUBCALL_ARGS); }