#include "simulation/ElementCommon.h" void Element::Element_NITR() { Identifier = "DEFAULT_PT_NITR"; Name = "NITR"; Colour = PIXPACK(0x20E010); MenuVisible = 1; MenuSection = SC_EXPLOSIVE; Enabled = 1; Advection = 0.5f; AirDrag = 0.02f * CFDS; AirLoss = 0.92f; Loss = 0.97f; Collision = 0.0f; Gravity = 0.2f; Diffusion = 0.00f; HotAir = 0.000f * CFDS; Falldown = 2; Flammable = 1000; Explosive = 2; Meltable = 0; Hardness = 3; PhotonReflectWavelengths = 0x0007C000; Weight = 23; HeatConduct = 50; Description = "Nitroglycerin. Pressure sensitive explosive. Mix with CLST to make TNT."; Properties = TYPE_LIQUID; LowPressure = IPL; LowPressureTransition = NT; HighPressure = IPH; HighPressureTransition = NT; LowTemperature = ITL; LowTemperatureTransition = NT; HighTemperature = 673.0f; HighTemperatureTransition = PT_FIRE; }