#include "simulation/ElementCommon.h" void Element::Element_DYST() { Identifier = "DEFAULT_PT_DYST"; Name = "DYST"; Colour = PIXPACK(0xBBB0A0); MenuVisible = 0; MenuSection = SC_POWDERS; Enabled = 1; Advection = 0.7f; AirDrag = 0.02f * CFDS; AirLoss = 0.96f; Loss = 0.80f; Collision = 0.0f; Gravity = 0.1f; Diffusion = 0.00f; HotAir = 0.000f * CFDS; Falldown = 1; Flammable = 20; Explosive = 0; Meltable = 0; Hardness = 30; Weight = 80; HeatConduct = 70; Description = "Dead Yeast."; Properties = TYPE_PART; LowPressure = IPL; LowPressureTransition = NT; HighPressure = IPH; HighPressureTransition = NT; LowTemperature = ITL; LowTemperatureTransition = NT; HighTemperature = 473.0f; HighTemperatureTransition = PT_DUST; }