#include "interface/Point.h" #include "interface/ControlFactory.h" #include "interface/Button.h" #include "interface/Panel.h" #include "interface/Engine.h" ui::Panel * ControlFactory::MainMenu(GameSession * session, int x, int y, int width, int height) { ui::Panel * mainMenu = new ui::Panel(ui::Point(x, y), ui::Point(width, height)); //mainMenu->Add(new ui::Button(0, 0, 20, 20, "Turd")); return mainMenu; }