/** * Powder Toy - Newtonian gravity (header) * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ #ifndef GRAVITY_H #define GRAVITY_H #include "defines.h" extern int ngrav_enable; //Newtonian gravity extern int gravwl_timeout; extern int gravityMode; float *gravmap;//Maps to be used by the main thread float *gravp; float *gravy; float *gravx; unsigned *gravmask; float *th_ogravmap;// Maps to be processed by the gravity thread float *th_gravmap; float *th_gravx; float *th_gravy; float *th_gravp; void gravity_init(); void gravity_cleanup(); void gravity_update_async(); void start_grav_async(); void stop_grav_async(); void update_grav(); void gravity_mask(); void bilinear_interpolation(float *src, float *dst, int sw, int sh, int rw, int rh); #ifdef GRAVFFT void grav_fft_init(); void grav_fft_cleanup(); #endif #endif