#include "element.h" int update_FIRW(UPDATE_FUNC_ARGS) { int r, rx, ry, rt, np; if (parts[i].tmp==0) { for (rx=-1; rx<2; rx++) for (ry=-1; ry<2; ry++) if (x+rx>=0 && y+ry>0 && x+rx>8].type; if (rt==PT_FIRE||rt==PT_PLSM||rt==PT_THDR) { parts[i].tmp = 1; parts[i].life = rand()%50+60; } } } else if (parts[i].tmp==1) { if (parts[i].life==0) { parts[i].tmp=2; } else { float newVel = parts[i].life/25; parts[i].flags = parts[i].flags&0xFFFFFFFE; /* TODO: if ((pmap[(int)(ly-newVel)][(int)lx]&0xFF)==PT_NONE && ly-newVel>0) { parts[i].vy = -newVel; ly-=newVel; iy-=newVel; }*/ parts[i].vy = -newVel; } } else if (parts[i].tmp==2) { int col = rand()%200+4; int tmul; for (rx=-2; rx<3; rx++) for (ry=-2; ry<3; ry++) if (x+rx>=0 && y+ry>0 && x+rxcreate_part(-1, x+rx, y+ry, PT_FIRW); if (np>-1) { parts[np].vx = (rand()%3-1)*tmul; parts[np].vy = (rand()%3-1)*tmul; parts[np].tmp = col; parts[np].life = rand()%100+100; parts[np].temp = 6000.0f; parts[np].dcolour = parts[i].dcolour; } } sim->pv[y/CELL][x/CELL] += 20; sim->kill_part(i); return 1; } else if (parts[i].tmp>=3) { if (parts[i].life<=0) { sim->kill_part(i); return 1; } } return 0; }