#pragma once #include #include "Particle.h" class Snapshot { public: std::vector AirPressure; std::vector AirVelocityX; std::vector AirVelocityY; std::vector Particles; std::vector PortalParticles; std::vector WirelessData; std::vector GravVelocityX; std::vector GravVelocityY; std::vector GravValue; std::vector GravMap; std::vector BlockMap; std::vector ElecMap; std::vector FanVelocityX; std::vector FanVelocityY; Snapshot() : AirPressure(), AirVelocityX(), AirVelocityY(), Particles(), PortalParticles(), WirelessData(), GravVelocityX(), GravVelocityY(), GravValue(), GravMap(), BlockMap(), ElecMap(), FanVelocityX(), FanVelocityY() { } virtual ~Snapshot() { } };