#ifndef COMMANDINTERFACE_H_ #define COMMANDINTERFACE_H_ #include "common/String.h" #include "lua/LuaEvents.h" class Event; class GameModel; class GameController; class Tool; class CommandInterface { protected: String lastError; GameModel * m; GameController * c; public: enum LogType { LogError, LogWarning, LogNotice }; enum FormatType { FormatInt, FormatString, FormatChar, FormatFloat, FormatElement }; CommandInterface(GameController * c, GameModel * m); int GetPropertyOffset(ByteString key, FormatType & format); void Log(LogType type, String message); //void AttachGameModel(GameModel * m); virtual void OnTick() { } virtual bool HandleEvent(LuaEvents::EventTypes eventType, Event * event) { return true; } virtual int Command(String command); virtual String FormatCommand(String command); String GetLastError(); virtual ~CommandInterface(); }; #endif /* COMMANDINTERFACE_H_ */