Opengl fix
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others/mniip
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others/mniip
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Subproject commit b97cbb01e590b4e16c014e07c5e5dec6b680666a
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@ -293,7 +293,7 @@ int elapsedTime = 0, currentTime = 0, lastTime = 0, currentFrame = 0;
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unsigned int lastTick = 0;
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float fps = 0, delta = 1.0f, inputScale = 1.0f;
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ui::Engine * engine = NULL;
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float currentWidth, currentHeight;
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void EngineProcess()
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{
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int frameStart;
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@ -416,7 +416,9 @@ void EngineProcess()
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int main(int argc, char * argv[])
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{
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float currentWidth = XRES+BARSIZE, currentHeight = YRES+MENUSIZE;
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currentWidth = XRES+BARSIZE;
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currentHeight = YRES+MENUSIZE;
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std::map<std::string, std::string> arguments = readArguments(argc, argv);
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