Impose limit on cursor radius (Limit is radius 128, somewhat smaller than TPT, but I don't think a larger size is necessary), fixes #88

This commit is contained in:
Simon Robertshaw 2012-08-10 13:17:19 +01:00
parent 0e67fe028b
commit fd40ed234a

View File

@ -187,6 +187,10 @@ void GameController::AdjustBrushSize(int direction, bool logarithmic, bool xAxis
newSize.X = 0;
if(newSize.Y<0)
newSize.Y = 0;
if(newSize.X>128)
newSize.X = 128;
if(newSize.Y>128)
newSize.Y = 128;
if(xAxis)
gameModel->GetBrush()->SetRadius(ui::Point(newSize.X, oldSize.Y));