First try to adapt jacksonmk's cmake script.

This commit is contained in:
Saveliy Skresanov 2013-03-25 21:10:14 +07:00
parent 9ef7a4c1a5
commit fa8b908458
9 changed files with 738 additions and 0 deletions

227
CMakeLists.txt Normal file
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project(powder)
cmake_minimum_required(VERSION 2.8)
# TODO: mingw windres?
set(CMAKE_MODULE_PATH ${CMAKE_MODULE_PATH} "${CMAKE_SOURCE_DIR}/cmake/modules/")
file(GLOB powder_SRC
"src/elements/*.cpp"
"src/*.cpp"
"src/*/*.cpp"
"src/simulation/*/*.cpp"
)
# TODO: remove this once everything is C++, this is needed because the C++ stuff interacts with stuff in .c files and not all the headers for .c files have extern "C"
# set_source_files_properties(${powder_SRC} PROPERTIES LANGUAGE CXX )
include_directories(includes)
include_directories(data)
include_directories(generated)
include_directories(src)
add_executable(powder ${powder_SRC})
if(${CMAKE_SYSTEM_NAME} MATCHES "Linux")
add_definitions(-DLIN32)
add_definitions(-DLINUX)
endif(${CMAKE_SYSTEM_NAME} MATCHES "Linux")
if(${CMAKE_SYSTEM_NAME} MATCHES "Windows")
add_definitions(-DWIN32)
add_definitions(-DWINDOWS)
endif(${CMAKE_SYSTEM_NAME} MATCHES "Windows")
if(${CMAKE_SYSTEM_NAME} MATCHES "Darwin")
add_definitions(-DMACOSX)
endif(${CMAKE_SYSTEM_NAME} MATCHES "Darwin")
option(PreferStatic "Prefer linking to static libraries in most cases" ON)
set(CMAKE_FIND_LIBRARY_SUFFIXES_ORIG ${CMAKE_FIND_LIBRARY_SUFFIXES})
set(CMAKE_FIND_LIBRARY_SUFFIXES_ONLY_STATIC .a;)
if(PreferStatic AND (${CMAKE_SYSTEM_NAME} MATCHES "Windows"))
if(CMAKE_COMPILER_IS_GNUCC)
set(CMAKE_CXX_LINK_EXECUTABLE "${CMAKE_CXX_LINK_EXECUTABLE} -static-libstdc++ -static-libgcc")
endif(CMAKE_COMPILER_IS_GNUCC)
if(CMAKE_COMPILER_IS_GNUCXX)
set(CMAKE_CXX_LINK_EXECUTABLE "${CMAKE_CXX_LINK_EXECUTABLE} -static-libstdc++ -static-libgcc")
endif(CMAKE_COMPILER_IS_GNUCXX)
endif(PreferStatic AND (${CMAKE_SYSTEM_NAME} MATCHES "Windows"))
if(PreferStatic)
set(CMAKE_FIND_LIBRARY_SUFFIXES ${CMAKE_FIND_LIBRARY_SUFFIXES_ONLY_STATIC})
find_package(GnuRegex)
set(CMAKE_FIND_LIBRARY_SUFFIXES ${CMAKE_FIND_LIBRARY_SUFFIXES_ORIG})
endif(PreferStatic)
if(NOT GNUREGEX_FOUND)
find_package(GnuRegex REQUIRED)
endif(NOT GNUREGEX_FOUND)
include_directories(${GNUREGEX_INCLUDE_DIR})
if(${CMAKE_SYSTEM_NAME} MATCHES "Windows")
target_link_libraries(powder ${GNUREGEX_LIBRARIES})
endif(${CMAKE_SYSTEM_NAME} MATCHES "Windows")
if(PreferStatic)
set(CMAKE_FIND_LIBRARY_SUFFIXES ${CMAKE_FIND_LIBRARY_SUFFIXES_ONLY_STATIC})
find_package(SDL)
if(SDL_FOUND)
find_package(SDL_static_extra)
if(NOT SDL_STATIC_EXTRA_LIBRARIES)
set(CMAKE_FIND_LIBRARY_SUFFIXES ${CMAKE_FIND_LIBRARY_SUFFIXES_ORIG})
find_package(SDL_static_extra REQUIRED)
endif(NOT SDL_STATIC_EXTRA_LIBRARIES)
if(SDL_STATIC_EXTRA_LIBRARIES)
include_directories(${SDL_INCLUDE_DIR})
target_link_libraries(powder ${SDL_LIBRARY})
if(${CMAKE_SYSTEM_NAME} MATCHES "Windows")
target_link_libraries(powder ${SDL_STATIC_EXTRA_LIBRARIES})
endif(${CMAKE_SYSTEM_NAME} MATCHES "Windows")
else()
set(SDL_FOUND false)
endif()
endif(SDL_FOUND)
set(CMAKE_FIND_LIBRARY_SUFFIXES ${CMAKE_FIND_LIBRARY_SUFFIXES_ORIG})
endif(PreferStatic)
if(NOT SDL_FOUND)
find_package(SDL REQUIRED)
include_directories(${SDL_INCLUDE_DIR})
target_link_libraries(powder ${SDL_LIBRARY})
endif(NOT SDL_FOUND)
find_package(Threads REQUIRED)
target_link_libraries(powder ${CMAKE_THREAD_LIBS_INIT})
option(GravityFFT "Enable FFTs for Newtonian gravity (makes it faster)" ON)
if (GravityFFT)
if(PreferStatic)
set(CMAKE_FIND_LIBRARY_SUFFIXES ${CMAKE_FIND_LIBRARY_SUFFIXES_ONLY_STATIC})
find_package(FFTW3F)
set(CMAKE_FIND_LIBRARY_SUFFIXES ${CMAKE_FIND_LIBRARY_SUFFIXES_ORIG})
endif(PreferStatic)
if(NOT FFTW3F_FOUND)
find_package(FFTW3F)
endif(NOT FFTW3F_FOUND)
if (FFTW3F_FOUND)
include_directories(${FFTW3F_INCLUDE_DIR})
target_link_libraries(powder ${FFTW3F_LIBRARIES})
add_definitions(-DGRAVFFT)
else (FFTW3F_FOUND)
message(STATUS "Package FFTW3F not found, compiling without FFTs for Newtonian gravity")
endif (FFTW3F_FOUND)
endif (GravityFFT)
# lm
if(PreferStatic)
set(CMAKE_FIND_LIBRARY_SUFFIXES ${CMAKE_FIND_LIBRARY_SUFFIXES_ONLY_STATIC})
find_package(BZip2)
set(CMAKE_FIND_LIBRARY_SUFFIXES ${CMAKE_FIND_LIBRARY_SUFFIXES_ORIG})
endif(PreferStatic)
if(NOT BZIP2_FOUND)
find_package(BZip2 REQUIRED)
endif(NOT BZIP2_FOUND)
include_directories(${BZIP2_INCLUDE_DIR})
target_link_libraries(powder ${BZIP2_LIBRARIES})
option(LuaConsole "Enable Lua console" ON)
if (LuaConsole)
if(PreferStatic)
IF(UNIX AND NOT APPLE)
# For Linux, find maths library first, because otherwise find_package(Lua51) will fail to find the static Lua library if there isn't a static libm
find_library(LUA_MATH_LIBRARY m)
ENDIF(UNIX AND NOT APPLE)
set(CMAKE_FIND_LIBRARY_SUFFIXES ${CMAKE_FIND_LIBRARY_SUFFIXES_ONLY_STATIC})
find_package(Lua51)
set(CMAKE_FIND_LIBRARY_SUFFIXES ${CMAKE_FIND_LIBRARY_SUFFIXES_ORIG})
if(${CMAKE_SYSTEM_NAME} MATCHES "Linux")
if(LUA51_FOUND)
FIND_LIBRARY(LUA_EXTRA_LIBS dl)
if(LUA_EXTRA_LIBS STREQUAL "LUA_EXTRA_LIBS-NOTFOUND")
message(STATUS "Could not find libdl, trying dynamic lua51")
unset(LUA51_FOUND)
unset(LUA_LIBRARY CACHE)
unset(LUA_LIBRARIES CACHE)
endif()
endif(LUA51_FOUND)
else(${CMAKE_SYSTEM_NAME} MATCHES "Linux")
set(LUA_EXTRA_LIBS "")
endif(${CMAKE_SYSTEM_NAME} MATCHES "Linux")
endif(PreferStatic)
if(NOT LUA51_FOUND)
find_package(Lua51)
set(LUA_EXTRA_LIBS "")
endif(NOT LUA51_FOUND)
if (LUA51_FOUND)
include_directories(${LUA_INCLUDE_DIR})
target_link_libraries(powder ${LUA_LIBRARIES};${LUA_EXTRA_LIBS})
add_definitions(-DLUACONSOLE)
else (LUA51_FOUND)
message(STATUS "Package lua51 not found, compiling without Lua console")
endif (LUA51_FOUND)
endif (LuaConsole)
if(${CMAKE_SYSTEM_NAME} MATCHES "Linux")
find_package(ClockGettime REQUIRED)
include_directories(${CLOCK_GETTIME_INCLUDE_DIR})
target_link_libraries(powder ${CLOCK_GETTIME_LIBRARIES})
endif(${CMAKE_SYSTEM_NAME} MATCHES "Linux")
if(${CMAKE_SYSTEM_NAME} MATCHES "Linux")
find_package(X11 REQUIRED)
include_directories(${X11_X11_INCLUDE_PATH})
target_link_libraries(powder ${X11_X11_LIB})
endif(${CMAKE_SYSTEM_NAME} MATCHES "Linux")
if(${CMAKE_SYSTEM_NAME} MATCHES "Windows")
find_package(Winsock REQUIRED)
include_directories(${WINSOCK_INCLUDE_DIR})
target_link_libraries(powder ${WINSOCK_LIBRARIES})
endif(${CMAKE_SYSTEM_NAME} MATCHES "Windows")
option(Optimisations "Enable optimisations" ON)
if (Optimisations)
if(CMAKE_COMPILER_IS_GNUCC)
set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -O3 -ffast-math -ftree-vectorize -funsafe-math-optimizations")
endif(CMAKE_COMPILER_IS_GNUCC)
if(CMAKE_COMPILER_IS_GNUCXX)
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -O3 -ffast-math -ftree-vectorize -funsafe-math-optimizations")
endif(CMAKE_COMPILER_IS_GNUCXX)
endif(Optimisations)
option(Debug "Enable debug symbols" ON)
if (Debug)
if(CMAKE_COMPILER_IS_GNUCC)
set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -g")
endif(CMAKE_COMPILER_IS_GNUCC)
if(CMAKE_COMPILER_IS_GNUCXX)
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -g")
endif(CMAKE_COMPILER_IS_GNUCXX)
endif(Debug)
option(NoWarnings "Disable compiler warnings" OFF)
if (NoWarnings)
if(CMAKE_COMPILER_IS_GNUCC)
set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -w")
endif(CMAKE_COMPILER_IS_GNUCC)
if(CMAKE_COMPILER_IS_GNUCXX)
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -w")
endif(CMAKE_COMPILER_IS_GNUCXX)
else(NoWarnings)
if(CMAKE_COMPILER_IS_GNUCC)
set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -Wall")
endif(CMAKE_COMPILER_IS_GNUCC)
if(CMAKE_COMPILER_IS_GNUCXX)
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -Wall")
endif(CMAKE_COMPILER_IS_GNUCXX)
endif(NoWarnings)

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include(CheckFunctionExists)
if(NOT CLOCK_GETTIME_FOUND)
check_function_exists(clock_gettime HAVE_CLOCK_GETTIME)
if(HAVE_CLOCK_GETTIME)
set(CLOCK_GETTIME_FOUND TRUE)
set(CLOCK_GETTIME_LIBRARIES "")
else()
message(STATUS "clock_gettime() not found, searching for library")
endif()
if(NOT CLOCK_GETTIME_FOUND)
find_path(CLOCK_GETTIME_INCLUDE_DIR
NAMES
time.h
PATHS
${LIBRT_PREFIX}/include/
)
find_library(
CLOCK_GETTIME_LIBRARIES rt
PATHS
${LIBRT_PREFIX}/lib/
/usr/local/lib64/
/usr/local/lib/
/usr/lib/i386-linux-gnu/
/usr/lib/x86_64-linux-gnu/
/usr/lib64/
/usr/lib/
)
find_package_handle_standard_args (clock_gettime DEFAULT_MSG CLOCK_GETTIME_LIBRARIES CLOCK_GETTIME_INCLUDE_DIR)
mark_as_advanced(CLOCK_GETTIME_LIBRARIES CLOCK_GETTIME_INCLUDE_DIR)
endif()
endif()

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# - Find FFTW3F
# Find the native FFTW includes and library (single precision version)
#
# FFTW3F_INCLUDE_DIR - where to find fftw3.h
# FFTW3F_LIBRARIES - List of libraries when using FFTW.
# FFTW3F_FOUND - True if FFTW found.
find_path (FFTW3F_INCLUDE_DIR fftw3.h)
find_library (FFTW3F_LIBRARIES NAMES fftw3f)
# handle the QUIETLY and REQUIRED arguments and set FFTW3F_FOUND to TRUE if
# all listed variables are TRUE
include (FindPackageHandleStandardArgs)
find_package_handle_standard_args (FFTW3F DEFAULT_MSG FFTW3F_LIBRARIES FFTW3F_INCLUDE_DIR)
mark_as_advanced (FFTW3F_LIBRARIES FFTW3F_INCLUDE_DIR)

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# - Find GnuRegex
# Find the native GnuRegex includes and library
#
# GNUREGEX_INCLUDE_DIR - where to find regex.h
# GNUREGEX_LIBRARIES - List of libraries when using GnuRegex.
# GNUREGEX_FOUND - True if GnuRegex found.
find_path (GNUREGEX_INCLUDE_DIR regex.h)
if(${CMAKE_SYSTEM_NAME} MATCHES "Windows")
# Windows, library needed
find_library(GNUREGEX_LIBRARIES NAMES regex gnurx)
else(${CMAKE_SYSTEM_NAME} MATCHES "Windows")
# library not needed
set(GNUREGEX_LIBRARIES TRUE)
endif(${CMAKE_SYSTEM_NAME} MATCHES "Windows")
# handle the QUIETLY and REQUIRED arguments and set GNUREGEX_FOUND to TRUE if
# all listed variables are TRUE
include (FindPackageHandleStandardArgs)
find_package_handle_standard_args (GnuRegex DEFAULT_MSG GNUREGEX_LIBRARIES GNUREGEX_INCLUDE_DIR)
mark_as_advanced (GNUREGEX_LIBRARIES GNUREGEX_INCLUDE_DIR)

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cmake/modules/FindSDL.cmake Normal file
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# Locate SDL library
# This module defines
# SDL_LIBRARY, the name of the library to link against
# SDL_FOUND, if false, do not try to link to SDL
# SDL_INCLUDE_DIR, where to find SDL.h
#
# This is nearly identical to the FindSDL included with cmake
# This is in Powder Toy to avoid warnings when FindThreads is overridden
#
# This module responds to the the flag:
# SDL_BUILDING_LIBRARY
# If this is defined, then no SDL_main will be linked in because
# only applications need main().
# Otherwise, it is assumed you are building an application and this
# module will attempt to locate and set the the proper link flags
# as part of the returned SDL_LIBRARY variable.
#
# Don't forget to include SDLmain.h and SDLmain.m your project for the
# OS X framework based version. (Other versions link to -lSDLmain which
# this module will try to find on your behalf.) Also for OS X, this
# module will automatically add the -framework Cocoa on your behalf.
#
#
# Additional Note: If you see an empty SDL_LIBRARY_TEMP in your configuration
# and no SDL_LIBRARY, it means CMake did not find your SDL library
# (SDL.dll, libsdl.so, SDL.framework, etc).
# Set SDL_LIBRARY_TEMP to point to your SDL library, and configure again.
# Similarly, if you see an empty SDLMAIN_LIBRARY, you should set this value
# as appropriate. These values are used to generate the final SDL_LIBRARY
# variable, but when these values are unset, SDL_LIBRARY does not get created.
#
#
# $SDLDIR is an environment variable that would
# correspond to the ./configure --prefix=$SDLDIR
# used in building SDL.
# l.e.galup 9-20-02
#
# Modified by Eric Wing.
# Added code to assist with automated building by using environmental variables
# and providing a more controlled/consistent search behavior.
# Added new modifications to recognize OS X frameworks and
# additional Unix paths (FreeBSD, etc).
# Also corrected the header search path to follow "proper" SDL guidelines.
# Added a search for SDLmain which is needed by some platforms.
# Added a search for threads which is needed by some platforms.
# Added needed compile switches for MinGW.
#
# On OSX, this will prefer the Framework version (if found) over others.
# People will have to manually change the cache values of
# SDL_LIBRARY to override this selection or set the CMake environment
# CMAKE_INCLUDE_PATH to modify the search paths.
#
# Note that the header path has changed from SDL/SDL.h to just SDL.h
# This needed to change because "proper" SDL convention
# is #include "SDL.h", not <SDL/SDL.h>. This is done for portability
# reasons because not all systems place things in SDL/ (see FreeBSD).
#=============================================================================
# Copyright 2003-2009 Kitware, Inc.
#
# Distributed under the OSI-approved BSD License (the "License");
# see accompanying file Copyright.txt for details.
#
# This software is distributed WITHOUT ANY WARRANTY; without even the
# implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
# See the License for more information.
#=============================================================================
# (To distribute this file outside of CMake, substitute the full
# License text for the above reference.)
FIND_PATH(SDL_INCLUDE_DIR SDL.h
HINTS
$ENV{SDLDIR}
PATH_SUFFIXES include/SDL include
PATHS
~/Library/Frameworks
/Library/Frameworks
/usr/local/include/SDL12
/usr/local/include/SDL11 # FreeBSD ports
/usr/include/SDL12
/usr/include/SDL11
/sw # Fink
/opt/local # DarwinPorts
/opt/csw # Blastwave
/opt
)
# SDL-1.1 is the name used by FreeBSD ports...
# don't confuse it for the version number.
FIND_LIBRARY(SDL_LIBRARY_TEMP
NAMES SDL SDL-1.1
HINTS
$ENV{SDLDIR}
PATH_SUFFIXES lib64 lib
PATHS
/sw
/opt/local
/opt/csw
/opt
)
IF(NOT SDL_BUILDING_LIBRARY)
IF(NOT ${SDL_INCLUDE_DIR} MATCHES ".framework")
# Non-OS X framework versions expect you to also dynamically link to
# SDLmain. This is mainly for Windows and OS X. Other (Unix) platforms
# seem to provide SDLmain for compatibility even though they don't
# necessarily need it.
FIND_LIBRARY(SDLMAIN_LIBRARY
NAMES SDLmain SDLmain-1.1
HINTS
$ENV{SDLDIR}
PATH_SUFFIXES lib64 lib
PATHS
/sw
/opt/local
/opt/csw
/opt
)
ENDIF(NOT ${SDL_INCLUDE_DIR} MATCHES ".framework")
ENDIF(NOT SDL_BUILDING_LIBRARY)
# SDL may require threads on your system.
# The Apple build may not need an explicit flag because one of the
# frameworks may already provide it.
# But for non-OSX systems, I will use the CMake Threads package.
IF(NOT APPLE)
FIND_PACKAGE(Threads)
ENDIF(NOT APPLE)
# MinGW needs an additional library, mwindows
# It's total link flags should look like -lmingw32 -lSDLmain -lSDL -lmwindows
# (Actually on second look, I think it only needs one of the m* libraries.)
IF(MINGW)
SET(MINGW32_LIBRARY mingw32 CACHE STRING "mwindows for MinGW")
ENDIF(MINGW)
IF(SDL_LIBRARY_TEMP)
# For SDLmain
IF(NOT SDL_BUILDING_LIBRARY)
IF(SDLMAIN_LIBRARY)
SET(SDL_LIBRARY_TEMP ${SDLMAIN_LIBRARY} ${SDL_LIBRARY_TEMP})
ENDIF(SDLMAIN_LIBRARY)
ENDIF(NOT SDL_BUILDING_LIBRARY)
# For OS X, SDL uses Cocoa as a backend so it must link to Cocoa.
# CMake doesn't display the -framework Cocoa string in the UI even
# though it actually is there if I modify a pre-used variable.
# I think it has something to do with the CACHE STRING.
# So I use a temporary variable until the end so I can set the
# "real" variable in one-shot.
IF(APPLE)
SET(SDL_LIBRARY_TEMP ${SDL_LIBRARY_TEMP} "-framework Cocoa")
ENDIF(APPLE)
# For threads, as mentioned Apple doesn't need this.
# In fact, there seems to be a problem if I used the Threads package
# and try using this line, so I'm just skipping it entirely for OS X.
IF(NOT APPLE)
SET(SDL_LIBRARY_TEMP ${SDL_LIBRARY_TEMP} ${CMAKE_THREAD_LIBS_INIT})
ENDIF(NOT APPLE)
# For MinGW library
IF(MINGW)
SET(SDL_LIBRARY_TEMP ${MINGW32_LIBRARY} ${SDL_LIBRARY_TEMP})
ENDIF(MINGW)
# Set the final string here so the GUI reflects the final state.
SET(SDL_LIBRARY ${SDL_LIBRARY_TEMP} CACHE STRING "Where the SDL Library can be found")
# Set the temp variable to INTERNAL so it is not seen in the CMake GUI
SET(SDL_LIBRARY_TEMP "${SDL_LIBRARY_TEMP}" CACHE INTERNAL "")
ENDIF(SDL_LIBRARY_TEMP)
INCLUDE(FindPackageHandleStandardArgs)
FIND_PACKAGE_HANDLE_STANDARD_ARGS(SDL
REQUIRED_VARS SDL_LIBRARY SDL_INCLUDE_DIR)

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# Find some extra libraries needed when linking SDL statically on Windows
#
# SDL_STATIC_EXTRA_LIBRARIES - List of libraries to link
# SDL_STATIC_EXTRA_FOUND - True if all the necessary libraries were found
if(${CMAKE_SYSTEM_NAME} MATCHES "Windows")
find_library(SDL_STATIC_EXTRA_LIBRARY_DXGUID NAMES dxguid
HINTS
C:/MinGW/lib/)
find_library(SDL_STATIC_EXTRA_LIBRARY_WINMM NAMES winmm
HINTS
C:/MinGW/lib/)
if(SDL_STATIC_EXTRA_LIBRARY_DXGUID AND SDL_STATIC_EXTRA_LIBRARY_WINMM)
set(SDL_STATIC_EXTRA_LIBRARIES "${SDL_STATIC_EXTRA_LIBRARY_DXGUID};${SDL_STATIC_EXTRA_LIBRARY_WINMM}")
endif()
else(${CMAKE_SYSTEM_NAME} MATCHES "Windows")
# Do nothing if not on Windows
set(SDL_STATIC_EXTRA_LIBRARY_DXGUID TRUE)
set(SDL_STATIC_EXTRA_LIBRARY_WINMM TRUE)
set(SDL_STATIC_EXTRA_LIBRARIES TRUE)
endif(${CMAKE_SYSTEM_NAME} MATCHES "Windows")
include(FindPackageHandleStandardArgs)
find_package_handle_standard_args (SDL_static_extra DEFAULT_MSG SDL_STATIC_EXTRA_LIBRARY_DXGUID SDL_STATIC_EXTRA_LIBRARY_WINMM SDL_STATIC_EXTRA_LIBRARIES)
mark_as_advanced(SDL_STATIC_EXTRA_LIBRARY_DXGUID SDL_STATIC_EXTRA_LIBRARY_WINMM SDL_STATIC_EXTRA_LIBRARIES)

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# - This module determines the thread library of the system.
# The following variables are set
# CMAKE_THREAD_LIBS_INIT - the thread library
# CMAKE_USE_SPROC_INIT - are we using sproc?
# CMAKE_USE_WIN32_THREADS_INIT - using WIN32 threads?
# CMAKE_USE_PTHREADS_INIT - are we using pthreads
# CMAKE_HP_PTHREADS_INIT - are we using hp pthreads
# custom FindThreads to allow static linking of PTW32
# (prefers static PTW32 library)
INCLUDE (CheckIncludeFiles)
INCLUDE (CheckLibraryExists)
SET(Threads_FOUND FALSE)
if(${CMAKE_SYSTEM_NAME} MATCHES "Windows")
find_package(Winsock)
set(CMAKE_REQUIRED_LIBRARIES ${WINSOCK_LIBRARIES})
endif(${CMAKE_SYSTEM_NAME} MATCHES "Windows")
# Do we have sproc?
IF(CMAKE_SYSTEM MATCHES IRIX)
CHECK_INCLUDE_FILES("sys/types.h;sys/prctl.h" CMAKE_HAVE_SPROC_H)
ENDIF(CMAKE_SYSTEM MATCHES IRIX)
IF(CMAKE_HAVE_SPROC_H)
# We have sproc
SET(CMAKE_USE_SPROC_INIT 1)
ELSE(CMAKE_HAVE_SPROC_H)
# Do we have pthreads?
CHECK_INCLUDE_FILES("pthread.h" CMAKE_HAVE_PTHREAD_H)
IF(CMAKE_HAVE_PTHREAD_H)
# We have pthread.h
# Let's check for the library now.
SET(CMAKE_HAVE_THREADS_LIBRARY)
IF(NOT THREADS_HAVE_PTHREAD_ARG)
set(CMAKE_THREAD_LIB)
set(CMAKE_HAVE_PTHREADS_CREATE)
find_library(CMAKE_THREAD_LIB NAMES pthreads pthread pthreadGC2 thread)
if (CMAKE_THREAD_LIB)
CHECK_LIBRARY_EXISTS(${CMAKE_THREAD_LIB} pthread_create "" CMAKE_HAVE_PTHREADS_CREATE)
if(CMAKE_HAVE_PTHREADS_CREATE)
message(STATUS "Checking whether pthreads is static pthreads-win32")
set(CMAKE_REQUIRED_DEFINITIONS -DPTW32_STATIC_LIB)
set(CMAKE_PTHREADS_W32_STATIC)
CHECK_LIBRARY_EXISTS(${CMAKE_THREAD_LIB} pthread_win32_process_detach_np "" CMAKE_PTHREADS_W32_STATIC)
SET(CMAKE_REQUIRED_DEFINITIONS "")
if(CMAKE_PTHREADS_W32_STATIC)
message(STATUS "Static pthreads-win32 found")
ADD_DEFINITIONS("-DPTW32_STATIC_LIB")
endif()
SET(CMAKE_THREAD_LIBS_INIT ${CMAKE_THREAD_LIB})
SET(CMAKE_HAVE_THREADS_LIBRARY 1)
SET(Threads_FOUND TRUE)
endif(CMAKE_HAVE_PTHREADS_CREATE)
endif(CMAKE_THREAD_LIB)
if(NOT CMAKE_HAVE_PTHREADS_CREATE)
# Original behaviour
# Do we have -lpthreads
CHECK_LIBRARY_EXISTS(pthreads pthread_create "" CMAKE_HAVE_PTHREADS_CREATE)
IF(CMAKE_HAVE_PTHREADS_CREATE)
SET(CMAKE_THREAD_LIBS_INIT "-lpthreads")
SET(CMAKE_HAVE_THREADS_LIBRARY 1)
SET(Threads_FOUND TRUE)
ENDIF(CMAKE_HAVE_PTHREADS_CREATE)
# Ok, how about -lpthread
CHECK_LIBRARY_EXISTS(pthread pthread_create "" CMAKE_HAVE_PTHREAD_CREATE)
IF(CMAKE_HAVE_PTHREAD_CREATE)
SET(CMAKE_THREAD_LIBS_INIT "-lpthread")
SET(Threads_FOUND TRUE)
SET(CMAKE_HAVE_THREADS_LIBRARY 1)
ENDIF(CMAKE_HAVE_PTHREAD_CREATE)
IF(CMAKE_SYSTEM MATCHES "SunOS.*")
# On sun also check for -lthread
CHECK_LIBRARY_EXISTS(thread thr_create "" CMAKE_HAVE_THR_CREATE)
IF(CMAKE_HAVE_THR_CREATE)
SET(CMAKE_THREAD_LIBS_INIT "-lthread")
SET(CMAKE_HAVE_THREADS_LIBRARY 1)
SET(Threads_FOUND TRUE)
ENDIF(CMAKE_HAVE_THR_CREATE)
ENDIF(CMAKE_SYSTEM MATCHES "SunOS.*")
endif(NOT CMAKE_HAVE_PTHREADS_CREATE)
ENDIF(NOT THREADS_HAVE_PTHREAD_ARG)
IF(NOT CMAKE_HAVE_THREADS_LIBRARY)
# If we did not found -lpthread, -lpthread, or -lthread, look for -pthread
IF("THREADS_HAVE_PTHREAD_ARG" MATCHES "^THREADS_HAVE_PTHREAD_ARG")
MESSAGE(STATUS "Check if compiler accepts -pthread")
TRY_RUN(THREADS_PTHREAD_ARG THREADS_HAVE_PTHREAD_ARG
${CMAKE_BINARY_DIR}
${CMAKE_ROOT}/Modules/CheckForPthreads.c
CMAKE_FLAGS -DLINK_LIBRARIES:STRING=-pthread
COMPILE_OUTPUT_VARIABLE OUTPUT)
IF(THREADS_HAVE_PTHREAD_ARG)
IF(THREADS_PTHREAD_ARG MATCHES "^2$")
SET(Threads_FOUND TRUE)
MESSAGE(STATUS "Check if compiler accepts -pthread - yes")
ELSE(THREADS_PTHREAD_ARG MATCHES "^2$")
MESSAGE(STATUS "Check if compiler accepts -pthread - no")
FILE(APPEND
${CMAKE_BINARY_DIR}${CMAKE_FILES_DIRECTORY}/CMakeError.log
"Determining if compiler accepts -pthread returned ${THREADS_PTHREAD_ARG} instead of 2. The compiler had the following output:\n${OUTPUT}\n\n")
ENDIF(THREADS_PTHREAD_ARG MATCHES "^2$")
ELSE(THREADS_HAVE_PTHREAD_ARG)
MESSAGE(STATUS "Check if compiler accepts -pthread - no")
FILE(APPEND
${CMAKE_BINARY_DIR}${CMAKE_FILES_DIRECTORY}/CMakeError.log
"Determining if compiler accepts -pthread failed with the following output:\n${OUTPUT}\n\n")
ENDIF(THREADS_HAVE_PTHREAD_ARG)
ENDIF("THREADS_HAVE_PTHREAD_ARG" MATCHES "^THREADS_HAVE_PTHREAD_ARG")
IF(THREADS_HAVE_PTHREAD_ARG)
SET(Threads_FOUND TRUE)
SET(CMAKE_THREAD_LIBS_INIT "-pthread")
ENDIF(THREADS_HAVE_PTHREAD_ARG)
ENDIF(NOT CMAKE_HAVE_THREADS_LIBRARY)
ENDIF(CMAKE_HAVE_PTHREAD_H)
ENDIF(CMAKE_HAVE_SPROC_H)
IF(CMAKE_THREAD_LIBS_INIT)
SET(CMAKE_USE_PTHREADS_INIT 1)
SET(Threads_FOUND TRUE)
ENDIF(CMAKE_THREAD_LIBS_INIT)
IF(CMAKE_SYSTEM MATCHES "Windows")
SET(CMAKE_USE_WIN32_THREADS_INIT 1)
SET(Threads_FOUND TRUE)
ENDIF(CMAKE_SYSTEM MATCHES "Windows")
IF(CMAKE_USE_PTHREADS_INIT)
IF(CMAKE_SYSTEM MATCHES "HP-UX-*")
# Use libcma if it exists and can be used. It provides more
# symbols than the plain pthread library. CMA threads
# have actually been deprecated:
# http://docs.hp.com/en/B3920-90091/ch12s03.html#d0e11395
# http://docs.hp.com/en/947/d8.html
# but we need to maintain compatibility here.
# The CMAKE_HP_PTHREADS setting actually indicates whether CMA threads
# are available.
CHECK_LIBRARY_EXISTS(cma pthread_attr_create "" CMAKE_HAVE_HP_CMA)
IF(CMAKE_HAVE_HP_CMA)
SET(CMAKE_THREAD_LIBS_INIT "-lcma")
SET(CMAKE_HP_PTHREADS_INIT 1)
SET(Threads_FOUND TRUE)
ENDIF(CMAKE_HAVE_HP_CMA)
SET(CMAKE_USE_PTHREADS_INIT 1)
ENDIF(CMAKE_SYSTEM MATCHES "HP-UX-*")
IF(CMAKE_SYSTEM MATCHES "OSF1-V*")
SET(CMAKE_USE_PTHREADS_INIT 0)
SET(CMAKE_THREAD_LIBS_INIT )
ENDIF(CMAKE_SYSTEM MATCHES "OSF1-V*")
IF(CMAKE_SYSTEM MATCHES "CYGWIN_NT*")
SET(CMAKE_USE_PTHREADS_INIT 1)
SET(Threads_FOUND TRUE)
SET(CMAKE_THREAD_LIBS_INIT )
SET(CMAKE_USE_WIN32_THREADS_INIT 0)
ENDIF(CMAKE_SYSTEM MATCHES "CYGWIN_NT*")
ENDIF(CMAKE_USE_PTHREADS_INIT)
INCLUDE(FindPackageHandleStandardArgs)
FIND_PACKAGE_HANDLE_STANDARD_ARGS(Threads DEFAULT_MSG Threads_FOUND)

View File

@ -0,0 +1,24 @@
# - Find Winsock
# Find the Windows socket includes and library
#
# WINSOCK_INCLUDE_DIR - where to find regex.h
# WINSOCK_LIBRARIES - List of libraries when using Winsock.
# WINSOCK_FOUND - True if Winsock found.
if(${CMAKE_SYSTEM_NAME} MATCHES "Windows")
find_path(WINSOCK_INCLUDE_DIR winsock2.h
HINTS
C:/MinGW/include/)
find_library(WINSOCK_LIBRARIES NAMES ws2_32
HINTS
C:/MinGW/lib/)
else(${CMAKE_SYSTEM_NAME} MATCHES "Windows")
# Do nothing if not on Windows
set(WINSOCK_INCLUDE_DIR TRUE)
set(WINSOCK_LIBRARIES TRUE)
endif(${CMAKE_SYSTEM_NAME} MATCHES "Windows")
include(FindPackageHandleStandardArgs)
find_package_handle_standard_args (Winsock DEFAULT_MSG WINSOCK_LIBRARIES WINSOCK_INCLUDE_DIR)
mark_as_advanced(WINSOCK_LIBRARIES WINSOCK_INCLUDE_DIR)

View File

@ -0,0 +1,46 @@
# adapted from http://www.cmake.org/Wiki/File:Toolchain-cross-mingw32-linux.cmake
# the name of the target operating system
SET(CMAKE_SYSTEM_NAME Windows)
IF(NOT ("${GNU_HOST}" STREQUAL ""))
find_program(CC_GNUHOST NAMES ${GNU_HOST}-gcc)
ENDIF()
if(CC_GNUHOST)
set(COMPILER_PREFIX "${GNU_HOST}")
else()
find_program(CC_W64 NAMES i686-w64-mingw32-gcc)
if(CC_W64)
# for 32 or 64 bits mingw-w64
# see http://mingw-w64.sourceforge.net/
set(COMPILER_PREFIX "i686-w64-mingw32")
else()
# for classical mingw32
# see http://www.mingw.org/
set(COMPILER_PREFIX "i586-mingw32msvc")
endif()
endif()
#set(COMPILER_PREFIX "x86_64-w64-mingw32"
# which compilers to use for C and C++
find_program(CMAKE_RC_COMPILER NAMES ${COMPILER_PREFIX}-windres)
#SET(CMAKE_RC_COMPILER ${COMPILER_PREFIX}-windres)
find_program(CMAKE_C_COMPILER NAMES ${COMPILER_PREFIX}-gcc)
#SET(CMAKE_C_COMPILER ${COMPILER_PREFIX}-gcc)
find_program(CMAKE_CXX_COMPILER NAMES ${COMPILER_PREFIX}-g++)
#SET(CMAKE_CXX_COMPILER ${COMPILER_PREFIX}-g++)
# here is the target environment located
SET(CMAKE_FIND_ROOT_PATH /usr/${COMPILER_PREFIX} /usr/${COMPILER_PREFIX}/sys-root/${COMPILER_PREFIX} /usr/${COMPILER_PREFIX}/sys-root/mingw)
SET(CMAKE_SYSTEM_PREFIX_PATH ${CMAKE_FIND_ROOT_PATH}) # needed to make FindSDL find includes
# adjust the default behaviour of the FIND_XXX() commands:
# search headers and libraries in the target environment, search
# programs in the host environment
set(CMAKE_FIND_ROOT_PATH_MODE_PROGRAM NEVER)
set(CMAKE_FIND_ROOT_PATH_MODE_LIBRARY ONLY)
set(CMAKE_FIND_ROOT_PATH_MODE_INCLUDE ONLY)