fixed dropper debug printing

This commit is contained in:
mniip 2013-04-25 22:56:41 +04:00
parent ada7c7bb11
commit f9017bc7bb

View File

@ -513,7 +513,9 @@ Menu * GameModel::GetActiveMenu()
Tool * GameModel::GetElementTool(int elementID)
{
#ifdef DEBUG
std::cout << elementID << std::endl;
#endif
for(std::vector<Tool*>::iterator iter = elementTools.begin(), end = elementTools.end(); iter != end; ++iter)
{
if((*iter)->GetToolID() == elementID)