diff --git a/src/simulation/Simulation.cpp b/src/simulation/Simulation.cpp index 8396b9397..6341f86b1 100644 --- a/src/simulation/Simulation.cpp +++ b/src/simulation/Simulation.cpp @@ -2539,8 +2539,14 @@ void Simulation::update_particles_i(int start, int inc) if (ptypes[t].diffusion)//the random diffusion that gasses have { +#ifdef REALISTIC + //The magic number controlls diffusion speed + parts[i].vx += 0.05*sqrtf(parts[i].temp)*ptypes[t].diffusion*(rand()/(0.5f*RAND_MAX)-1.0f); + parts[i].vy += 0.05*sqrtf(parts[i].temp)*ptypes[t].diffusion*(rand()/(0.5f*RAND_MAX)-1.0f); +#else parts[i].vx += ptypes[t].diffusion*(rand()/(0.5f*RAND_MAX)-1.0f); parts[i].vy += ptypes[t].diffusion*(rand()/(0.5f*RAND_MAX)-1.0f); +#endif } j = surround_space = nt = 0;//if nt is 1 after this, then there is a particle around the current particle, that is NOT the current particle's type, for water movement. @@ -2571,8 +2577,8 @@ void Simulation::update_particles_i(int start, int inc) //heat transfer code h_count = 0; -#ifdef REALHEAT - if (t&&(t!=PT_HSWC||parts[i].life==10)) +#ifdef REALISTIC + if (t&&(t!=PT_HSWC||parts[i].life==10)&&ptypes[t].hconduct) { float c_Cm = 0.0f; #else @@ -2600,7 +2606,7 @@ void Simulation::update_particles_i(int start, int inc) &&(rt!=PT_FILT||(t!=PT_BRAY&&t!=PT_PHOT&&t!=PT_BIZR&&t!=PT_BIZRG))) { surround_hconduct[j] = r>>8; -#ifdef REALHEAT +#ifdef REALISTIC c_heat += parts[r>>8].temp*96.645/ptypes[rt].hconduct*fabs(ptypes[rt].weight); c_Cm += 96.645/ptypes[rt].hconduct*fabs(ptypes[rt].weight); #else @@ -2609,7 +2615,7 @@ void Simulation::update_particles_i(int start, int inc) h_count++; } } -#ifdef REALHEAT +#ifdef REALISTIC if (t == PT_PHOT) pt = (c_heat+parts[i].temp*96.645)/(c_Cm+96.645); else