fix obscure division by 0 issue that only QuanTech would ever be affected by
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@ -48,7 +48,11 @@ Element_MERC::Element_MERC()
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int Element_MERC::update(UPDATE_FUNC_ARGS)
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{
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int r, rx, ry, trade, np;
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const int absorbScale = 10000;// max number of particles that can be condensed into one
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// Max number of particles that can be condensed into one
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const int absorbScale = 10000;
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// Obscure division by 0 fix
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if (parts[i].temp + 1 == 0)
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parts[i].temp = 0;
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int maxtmp = ((absorbScale/(parts[i].temp + 1))-1);
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if ((absorbScale%((int)parts[i].temp+1))>rand()%((int)parts[i].temp+1))
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maxtmp ++;
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