Rocket boots for fighters.

This commit is contained in:
Saveliy Skresanov 2013-05-08 23:36:04 +07:00
parent c6930ddc5f
commit f35f221554
2 changed files with 15 additions and 5 deletions

View File

@ -90,26 +90,36 @@ int Element_FIGH::update(UPDATE_FUNC_ARGS)
}
else if (tarx<x)
{
if(!(sim->eval_move(PT_FIGH, figh->legs[4]-10, figh->legs[5]+6, NULL)
if(figh->rocketBoots || !(sim->eval_move(PT_FIGH, figh->legs[4]-10, figh->legs[5]+6, NULL)
&& sim->eval_move(PT_FIGH, figh->legs[4]-10, figh->legs[5]+3, NULL)))
figh->comm = 0x01;
else
figh->comm = 0x02;
if (!sim->eval_move(PT_FIGH, figh->legs[4]-4, figh->legs[5]-1, NULL)
if (figh->rocketBoots)
{
if (tary<y)
figh->comm = (int)figh->comm | 0x04;
}
else if (!sim->eval_move(PT_FIGH, figh->legs[4]-4, figh->legs[5]-1, NULL)
|| !sim->eval_move(PT_FIGH, figh->legs[12]-4, figh->legs[13]-1, NULL)
|| sim->eval_move(PT_FIGH, 2*figh->legs[4]-figh->legs[6], figh->legs[5]+5, NULL))
figh->comm = (int)figh->comm | 0x04;
}
else
{
if (!(sim->eval_move(PT_FIGH, figh->legs[12]+10, figh->legs[13]+6, NULL)
if (figh->rocketBoots || !(sim->eval_move(PT_FIGH, figh->legs[12]+10, figh->legs[13]+6, NULL)
&& sim->eval_move(PT_FIGH, figh->legs[12]+10, figh->legs[13]+3, NULL)))
figh->comm = 0x02;
else
figh->comm = 0x01;
if (!sim->eval_move(PT_FIGH, figh->legs[4]+4, figh->legs[5]-1, NULL)
if (figh->rocketBoots)
{
if (tary<y)
figh->comm = (int)figh->comm | 0x04;
}
else if (!sim->eval_move(PT_FIGH, figh->legs[4]+4, figh->legs[5]-1, NULL)
|| !sim->eval_move(PT_FIGH, figh->legs[4]+4, figh->legs[5]-1, NULL)
|| sim->eval_move(PT_FIGH, 2*figh->legs[12]-figh->legs[14], figh->legs[13]+5, NULL))
figh->comm = (int)figh->comm | 0x04;

View File

@ -395,7 +395,7 @@ int Element_STKM::run_stickman(playerst* playerp, UPDATE_FUNC_ARGS) {
playerp->elem = SPC_AIR;
else if (sim->bmap[(ry+y)/CELL][(rx+x)/CELL]==WL_EHOLE)
playerp->rocketBoots = false;
else if (sim->bmap[(ry+y)/CELL][(rx+x)/CELL]==WL_GRAV && parts[i].type!=PT_FIGH)
else if (sim->bmap[(ry+y)/CELL][(rx+x)/CELL]==WL_GRAV /* && parts[i].type!=PT_FIGH */)
playerp->rocketBoots = true;
if ((r&0xFF)==PT_PRTI)
Element_STKM::STKM_interact(sim, playerp, i, rx, ry);