Remove more unused files

This commit is contained in:
Simon Robertshaw 2012-08-12 16:29:40 +01:00
parent 760a721e0d
commit f1fc3811aa
2 changed files with 0 additions and 68 deletions

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@ -1,54 +0,0 @@
#include "interface/Point.h"
#include "interface/ControlFactory.h"
#include "interface/Button.h"
#include "interface/Panel.h"
#include "interface/Engine.h"
ui::Panel * ControlFactory::MainMenu(int x, int y, int width, int height)
{
int currentX = 1;
width -= 2;
ui::Button * tempButton;
ui::Panel * mainMenu = new ui::Panel(ui::Point(x, y), ui::Point(width, height));
tempButton = new ui::Button(ui::Point(currentX, 1), ui::Point(16, height-2), "\x81");
mainMenu->AddChild(tempButton); //Open
currentX += 18;
tempButton = new ui::Button(ui::Point(currentX, 1), ui::Point(16, height-2), "\x91");
mainMenu->AddChild(tempButton); //Reload
currentX += 18;
tempButton = new ui::Button(ui::Point(currentX, 1), ui::Point(width/4, height-2), "\x82 [Save]"); //Save
mainMenu->AddChild(tempButton);
currentX += tempButton->Size.X+2;
tempButton = new ui::Button(ui::Point(currentX, 1), ui::Point(16, height-2), "\xCB");
mainMenu->AddChild(tempButton); //Vote Up
currentX += 16;
tempButton = new ui::Button(ui::Point(currentX, 1), ui::Point(16, height-2), "\xCA");
mainMenu->AddChild(tempButton); //Vote Down
currentX += 18;
tempButton = new ui::Button(ui::Point(currentX, 1), ui::Point(width - currentX - (4 * 18) - (width / 5), height-2), "[Tags]"); //Tags
currentX += tempButton->Size.X+2;
mainMenu->AddChild(tempButton);
tempButton = new ui::Button(ui::Point(currentX, 1), ui::Point(16, height-2), "\xCF");
mainMenu->AddChild(tempButton); //Settings
currentX += 18;
tempButton = new ui::Button(ui::Point(currentX, 1), ui::Point(16, height-2), "\x92");
mainMenu->AddChild(tempButton); //Clear
currentX += 18;
tempButton = new ui::Button(ui::Point(currentX, 1), ui::Point(width - currentX - (2 * 18), height-2), "\x84 [Login]"); //Login
currentX += tempButton->Size.X+2;
mainMenu->AddChild(tempButton);
tempButton = new ui::Button(ui::Point(currentX, 1), ui::Point(16, height-2), "\xD8");
mainMenu->AddChild(tempButton); //Render options
currentX += 18;
return mainMenu;
}

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#ifndef CONTROLFACTORY_H
#define CONTROLFACTORY_H
#include "Panel.h"
#include "Engine.h"
class ControlFactory
{
public:
static ui::Panel * MainMenu(int x, int y, int width, int height);
};
#endif // CONTROLFACTORY_H