new element: PROT (protons) TODO: proton colliders to produce heavier elements

This commit is contained in:
jacob1 2013-09-01 21:52:38 -04:00
parent b2957dc1c9
commit f1145f31f5
6 changed files with 181 additions and 42 deletions

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@ -2019,13 +2019,15 @@ void Simulation::init_can_move()
} }
//a list of lots of things PHOT can move through //a list of lots of things PHOT can move through
// TODO: replace with property // TODO: replace with property
for (movingType = 0; movingType < PT_NUM; movingType++) for (destinationType = 0; destinationType < PT_NUM; destinationType++)
{ {
if (movingType == PT_GLAS || movingType == PT_PHOT || movingType == PT_FILT || movingType == PT_INVIS if (destinationType == PT_GLAS || destinationType == PT_PHOT || destinationType == PT_FILT || destinationType == PT_INVIS
|| movingType == PT_CLNE || movingType == PT_PCLN || movingType == PT_BCLN || movingType == PT_PBCN || destinationType == PT_CLNE || destinationType == PT_PCLN || destinationType == PT_BCLN || destinationType == PT_PBCN
|| movingType == PT_WATR || movingType == PT_DSTW || movingType == PT_SLTW || movingType == PT_GLOW || destinationType == PT_WATR || destinationType == PT_DSTW || destinationType == PT_SLTW || destinationType == PT_GLOW
|| movingType == PT_ISOZ || movingType == PT_ISZS || movingType == PT_QRTZ || movingType == PT_PQRT) || destinationType == PT_ISOZ || destinationType == PT_ISZS || destinationType == PT_QRTZ || destinationType == PT_PQRT)
can_move[PT_PHOT][movingType] = 2; can_move[PT_PHOT][destinationType] = 2;
if (destinationType != PT_DMND && destinationType != PT_INSL && destinationType != PT_VOID && destinationType != PT_PVOD)
can_move[PT_PROT][destinationType] = 2;
} }
//other special cases that weren't covered above //other special cases that weren't covered above
@ -2932,7 +2934,8 @@ int Simulation::create_part(int p, int x, int y, int tv)
case PT_TSNS: case PT_TSNS:
parts[i].tmp2 = 2; parts[i].tmp2 = 2;
break; break;
case PT_FIGH:{ case PT_FIGH:
{
unsigned char fcount = 0; unsigned char fcount = 0;
while (fcount < 100 && fcount < (fighcount+1) && fighters[fcount].spwn==1) fcount++; while (fcount < 100 && fcount < (fighcount+1) && fighters[fcount].spwn==1) fcount++;
if (fcount < 100 && fighters[fcount].spwn==0) if (fcount < 100 && fighters[fcount].spwn==0)
@ -2947,35 +2950,53 @@ int Simulation::create_part(int p, int x, int y, int tv)
return i; return i;
} }
parts[i].type=0; parts[i].type=0;
return -1;} return -1;
case PT_PHOT:{ }
case PT_PHOT:
{
float a = (rand()%8) * 0.78540f; float a = (rand()%8) * 0.78540f;
parts[i].life = 680; parts[i].life = 680;
parts[i].ctype = 0x3FFFFFFF; parts[i].ctype = 0x3FFFFFFF;
parts[i].vx = 3.0f*cosf(a); parts[i].vx = 3.0f*cosf(a);
parts[i].vy = 3.0f*sinf(a); parts[i].vy = 3.0f*sinf(a);
break;} break;
case PT_ELEC:{ }
case PT_ELEC:
{
float a = (rand()%360)*3.14159f/180.0f; float a = (rand()%360)*3.14159f/180.0f;
parts[i].life = 680; parts[i].life = 680;
parts[i].vx = 2.0f*cosf(a); parts[i].vx = 2.0f*cosf(a);
parts[i].vy = 2.0f*sinf(a); parts[i].vy = 2.0f*sinf(a);
break;} break;
case PT_NEUT:{ }
case PT_NEUT:
{
float r = (rand()%128+128)/127.0f; float r = (rand()%128+128)/127.0f;
float a = (rand()%360)*3.14159f/180.0f; float a = (rand()%360)*3.14159f/180.0f;
parts[i].life = rand()%480+480; parts[i].life = rand()%480+480;
parts[i].vx = r*cosf(a); parts[i].vx = r*cosf(a);
parts[i].vy = r*sinf(a); parts[i].vy = r*sinf(a);
break;} break;
case PT_TRON:{ }
case PT_PROT:
{
float a = (rand()%72)* 0.08727f;
parts[i].life = 680;
parts[i].vx = 2.0f*cosf(a);
parts[i].vy = 2.0f*sinf(a);
break;
}
case PT_TRON:
{
int randhue = rand()%360; int randhue = rand()%360;
int randomdir = rand()%4; int randomdir = rand()%4;
parts[i].tmp = 1|(randomdir<<5)|(randhue<<7);//set as a head and a direction parts[i].tmp = 1|(randomdir<<5)|(randhue<<7);//set as a head and a direction
parts[i].tmp2 = 4;//tail parts[i].tmp2 = 4;//tail
parts[i].life = 5; parts[i].life = 5;
break;} break;
case PT_LIGH:{ }
case PT_LIGH:
{
float gx, gy, gsize; float gx, gy, gsize;
if (p!=-2) if (p!=-2)
{ {
@ -2994,7 +3015,8 @@ int Simulation::create_part(int p, int x, int y, int tv)
} }
parts[i].tmp = (((int)(atan2f(-gy, gx)*(180.0f/M_PI)))+rand()%40-20+360)%360; parts[i].tmp = (((int)(atan2f(-gy, gx)*(180.0f/M_PI)))+rand()%40-20+360)%360;
parts[i].tmp2 = 4; parts[i].tmp2 = 4;
break;} break;
}
default: default:
break; break;
} }

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@ -70,7 +70,6 @@ public:
bool gravWallChanged; bool gravWallChanged;
//Portals and Wifi //Portals and Wifi
Particle portalp[CHANNELS][8][80]; Particle portalp[CHANNELS][8][80];
Particle emptyparticle;
int portal_rx[8]; int portal_rx[8];
int portal_ry[8]; int portal_ry[8];
int wireless[CHANNELS][2]; int wireless[CHANNELS][2];

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@ -91,6 +91,7 @@ int Element_ELEC::update(UPDATE_FUNC_ARGS)
sim->create_part(r>>8, x+rx, y+ry, PT_H2); sim->create_part(r>>8, x+rx, y+ry, PT_H2);
return 1; return 1;
case PT_NEUT: case PT_NEUT:
case PT_PROT: // this is the correct reaction, not NEUT, but leaving NEUT in anyway
sim->part_change_type(r>>8, x+rx, y+ry, PT_H2); sim->part_change_type(r>>8, x+rx, y+ry, PT_H2);
parts[r>>8].life = 0; parts[r>>8].life = 0;
parts[r>>8].ctype = 0; parts[r>>8].ctype = 0;
@ -124,8 +125,6 @@ int Element_ELEC::update(UPDATE_FUNC_ARGS)
return 0; return 0;
} }
//#TPT-Directive ElementHeader Element_ELEC static int graphics(GRAPHICS_FUNC_ARGS) //#TPT-Directive ElementHeader Element_ELEC static int graphics(GRAPHICS_FUNC_ARGS)
int Element_ELEC::graphics(GRAPHICS_FUNC_ARGS) int Element_ELEC::graphics(GRAPHICS_FUNC_ARGS)

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@ -47,11 +47,13 @@ Element_EXOT::Element_EXOT()
} }
//#TPT-Directive ElementHeader Element_EXOT static int update(UPDATE_FUNC_ARGS) //#TPT-Directive ElementHeader Element_EXOT static int update(UPDATE_FUNC_ARGS)
int Element_EXOT::update(UPDATE_FUNC_ARGS) { int Element_EXOT::update(UPDATE_FUNC_ARGS)
{
int r, rt, rx, ry, nb, rrx, rry, trade, tym; int r, rt, rx, ry, nb, rrx, rry, trade, tym;
for (rx=-2; rx<=2; rx++) for (rx=-2; rx<=2; rx++)
for (ry=-2; ry<=2; ry++) for (ry=-2; ry<=2; ry++)
if (BOUNDS_CHECK && (rx || ry)) { if (BOUNDS_CHECK && (rx || ry))
{
r = pmap[y+ry][x+rx]; r = pmap[y+ry][x+rx];
if (!r) if (!r)
continue; continue;
@ -65,11 +67,14 @@ int Element_EXOT::update(UPDATE_FUNC_ARGS) {
} }
else if (rt == PT_EXOT) else if (rt == PT_EXOT)
{ {
if (parts[r>>8].ctype == PT_PROT)
parts[i].ctype = PT_PROT;
if (parts[r>>8].life == 1500 && !(rand()%1000)) if (parts[r>>8].life == 1500 && !(rand()%1000))
parts[i].life = 1500; parts[i].life = 1500;
} }
else if (rt == PT_LAVA) else if (rt == PT_LAVA)
{ {
//turn molten TTAN or molten GOLD to molten VIBR
if (parts[r>>8].ctype == PT_TTAN || parts[r>>8].ctype == PT_GOLD) if (parts[r>>8].ctype == PT_TTAN || parts[r>>8].ctype == PT_GOLD)
{ {
if (!(rand()%10)) if (!(rand()%10))
@ -79,66 +84,71 @@ int Element_EXOT::update(UPDATE_FUNC_ARGS) {
return 1; return 1;
} }
} }
//molten VIBR will kill the leftover EXOT though, so the VIBR isn't killed later
else if (parts[r>>8].ctype == PT_VIBR) else if (parts[r>>8].ctype == PT_VIBR)
{ {
if (1>rand()%1000) if (!(rand()%1000))
{ {
sim->kill_part(i); sim->kill_part(i);
return 1; return 1;
} }
} }
} }
if ((parts[i].tmp>245) && (parts[i].life>1000)) if (parts[i].tmp > 245 && parts[i].life > 1000)
if (rt!=PT_EXOT && rt!=PT_BREC && rt!=PT_DMND && rt!=PT_CLNE && rt!=PT_PRTI && rt!=PT_PRTO && rt!=PT_PCLN && rt!=PT_VOID && rt!=PT_NBHL && rt!=PT_WARP) if (rt!=PT_EXOT && rt!=PT_BREC && rt!=PT_DMND && rt!=PT_CLNE && rt!=PT_PRTI && rt!=PT_PRTO && rt!=PT_PCLN && rt!=PT_VOID && rt!=PT_NBHL && rt!=PT_WARP)
{ {
sim->create_part(i, x, y, rt); sim->create_part(i, x, y, rt);
return 0; return 1;
} }
} }
parts[i].tmp--; parts[i].tmp--;
parts[i].tmp2--; parts[i].tmp2--;
if (parts[i].tmp<1 || parts[i].tmp>250) //reset tmp every 250 frames, gives EXOT it's slow flashing effect
if (parts[i].tmp < 1 || parts[i].tmp > 250)
parts[i].tmp = 250; parts[i].tmp = 250;
if (parts[i].tmp2<1)
if (parts[i].tmp2 < 1)
parts[i].tmp2 = 1; parts[i].tmp2 = 1;
else if (parts[i].tmp2>6000) else if (parts[i].tmp2 > 6000)
{ {
parts[i].tmp2 = 10000; parts[i].tmp2 = 10000;
if (parts[i].life<1001) if (parts[i].life < 1001)
{ {
sim->part_change_type(i, x, y, PT_WARP); sim->part_change_type(i, x, y, PT_WARP);
return 0; return 0;
} }
} }
else if(parts[i].life<1001) else if(parts[i].life < 1001)
sim->pv[y/CELL][x/CELL] += (parts[i].tmp2*CFDS)/160000; sim->pv[y/CELL][x/CELL] += (parts[i].tmp2*CFDS)/160000;
if (sim->pv[y/CELL][x/CELL]>200 && parts[i].temp>9000 && parts[i].tmp2>200) if (sim->pv[y/CELL][x/CELL]>200 && parts[i].temp>9000 && parts[i].tmp2>200)
{ {
parts[i].tmp2 = 6000; parts[i].tmp2 = 6000;
sim->part_change_type(i, x, y, PT_WARP); sim->part_change_type(i, x, y, PT_WARP);
return 0; return 0;
} }
if (parts[i].tmp2>100) if (parts[i].tmp2 > 100)
{ {
for ( trade = 0; trade<9; trade ++) for (trade = 0; trade < 9; trade++)
{ {
rx = rand()%5-2; rx = rand()%5-2;
ry = rand()%5-2; ry = rand()%5-2;
if (x+rx>=0 && y+ry>0 && x+rx<XRES && y+ry<YRES && (rx || ry)) if (BOUNDS_CHECK && (rx || ry))
{ {
r = pmap[y+ry][x+rx]; r = pmap[y+ry][x+rx];
if (!r) if (!r)
continue; continue;
if ((r&0xFF)==PT_EXOT && (parts[i].tmp2>parts[r>>8].tmp2) && parts[r>>8].tmp2>=0 )//diffusion if ((r&0xFF)==PT_EXOT && (parts[i].tmp2 > parts[r>>8].tmp2) && parts[r>>8].tmp2 >= 0) //diffusion
{ {
tym = parts[i].tmp2 - parts[r>>8].tmp2; tym = parts[i].tmp2 - parts[r>>8].tmp2;
if (tym ==1) if (tym == 1)
{ {
parts[r>>8].tmp2 ++; parts[r>>8].tmp2++;
parts[i].tmp2 --; parts[i].tmp2--;
break; break;
} }
if (tym>0) if (tym > 0)
{ {
parts[r>>8].tmp2 += tym/2; parts[r>>8].tmp2 += tym/2;
parts[i].tmp2 -= tym/2; parts[i].tmp2 -= tym/2;
@ -148,7 +158,17 @@ int Element_EXOT::update(UPDATE_FUNC_ARGS) {
} }
} }
} }
if (parts[i].temp<273.15f) if (parts[i].ctype == PT_PROT)
{
if (parts[i].temp < 50.0f)
{
sim->create_part(i, x, y, PT_CFLM);
return 1;
}
else
parts[i].temp -= 1.0f;
}
else if (parts[i].temp < 273.15f)
{ {
parts[i].vx = 0; parts[i].vx = 0;
parts[i].vy = 0; parts[i].vy = 0;

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@ -0,0 +1,99 @@
#include "simulation/Elements.h"
//#TPT-Directive ElementClass Element_PROT PT_PROT 173
Element_PROT::Element_PROT()
{
Identifier = "DEFAULT_PT_PROT";
Name = "PROT";
Colour = PIXPACK(0x990000);
MenuVisible = 1;
MenuSection = SC_NUCLEAR;
Enabled = 1;
Advection = 0.0f;
AirDrag = 0.00f * CFDS;
AirLoss = 1.00f;
Loss = 1.00f;
Collision = -.99f;
Gravity = 0.0f;
Diffusion = 0.00f;
HotAir = 0.000f * CFDS;
Falldown = 0;
Flammable = 0;
Explosive = 0;
Meltable = 0;
Hardness = 0;
Weight = -1;
Temperature = R_TEMP+273.15f;
HeatConduct = 61;
Description = "Protons. Transfer heat to materials, and removes sparks.";
State = ST_GAS;
Properties = TYPE_ENERGY|PROP_LIFE_KILL;
LowPressure = IPL;
LowPressureTransition = NT;
HighPressure = IPH;
HighPressureTransition = NT;
LowTemperature = ITL;
LowTemperatureTransition = NT;
HighTemperature = ITH;
HighTemperatureTransition = NT;
Update = &Element_PROT::update;
Graphics = &Element_PROT::graphics;
}
//#TPT-Directive ElementHeader Element_PROT static int update(UPDATE_FUNC_ARGS)
int Element_PROT::update(UPDATE_FUNC_ARGS)
{
sim->pv[y/CELL][x/CELL] -= .005f;
int under = pmap[y][x];
//set off explosives (only when hot because it wasn't as fun when it made an entire save explode)
if (parts[i].temp > 273.15f+500.0f && (sim->elements[under&0xFF].Flammable || sim->elements[under&0xFF].Explosive || (under&0xFF) == PT_BANG))
{
sim->create_part(under>>8, x, y, PT_FIRE);
parts[under>>8].temp += restrict_flt(sim->elements[under&0xFF].Flammable*5, MIN_TEMP, MAX_TEMP);
sim->pv[y/CELL][x/CELL] += 1.00f;
}
//remove active sparks
else if ((under&0xFF) == PT_SPRK)
{
sim->part_change_type(under>>8, x, y, parts[under>>8].ctype);
parts[under>>8].life = 44+parts[under>>8].life;
parts[under>>8].ctype = 0;
}
//prevent inactive sparkable elements from being sparked
else if ((sim->elements[under&0xFF].Properties&PROP_CONDUCTS) && parts[under>>8].life <= 4)
{
parts[under>>8].life = 40+parts[under>>8].life;
}
else if ((under&0xFF) == PT_EXOT)
parts[under>>8].ctype = PT_PROT;
//make temp of other things closer to it's own temperature. This will change temp of things that don't conduct, and won't change the PROT's temperature
if (under)
{
parts[under>>8].temp -= restrict_flt((parts[under>>8].temp-parts[i].temp)/4.0f, MIN_TEMP, MAX_TEMP);
}
//else, slowly kill it if it's not inside an element
else
parts[i].life--;
return 0;
}
//#TPT-Directive ElementHeader Element_PROT static int graphics(GRAPHICS_FUNC_ARGS)
int Element_PROT::graphics(GRAPHICS_FUNC_ARGS)
{
*firea = 20;
*firer = 250;
*fireg = 128;
*fireb = 128;
*pixel_mode |= FIRE_ADD;
return 1;
}
Element_PROT::~Element_PROT() {}

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@ -85,7 +85,7 @@ int Element_PRTO::update(UPDATE_FUNC_ARGS)
sim->create_part(-1,x-1,y+1,PT_SPRK); sim->create_part(-1,x-1,y+1,PT_SPRK);
sim->create_part(-1,x-1,y,PT_SPRK); sim->create_part(-1,x-1,y,PT_SPRK);
sim->create_part(-1,x-1,y-1,PT_SPRK); sim->create_part(-1,x-1,y-1,PT_SPRK);
sim->portalp[parts[i].tmp][randomness][nnx] = sim->emptyparticle; memset(&sim->portalp[parts[i].tmp][randomness][nnx], 0, sizeof(Particle));
break; break;
} }
else if (sim->portalp[parts[i].tmp][randomness][nnx].type) else if (sim->portalp[parts[i].tmp][randomness][nnx].type)
@ -132,7 +132,7 @@ int Element_PRTO::update(UPDATE_FUNC_ARGS)
parts[np] = sim->portalp[parts[i].tmp][randomness][nnx]; parts[np] = sim->portalp[parts[i].tmp][randomness][nnx];
parts[np].x = x+rx; parts[np].x = x+rx;
parts[np].y = y+ry; parts[np].y = y+ry;
sim->portalp[parts[i].tmp][randomness][nnx] = sim->emptyparticle; memset(&sim->portalp[parts[i].tmp][randomness][nnx], 0, sizeof(Particle));
break; break;
} }
} }