fix lua related compiling errors on windows
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SConscript
33
SConscript
@ -177,19 +177,22 @@ if not GetOption("macosx"):
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# if lua is enabled try to parse the lua pgk-config, or the lua-dir option if given
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if(GetOption("lua-dir")):
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if not conf.CheckCHeader(GetOption("lua-dir") + '/lua.h'):
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print "lua5.1 headers not found or not installed"
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raise SystemExit(1)
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if not GetOption("nolua"):
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if(GetOption("lua-dir")):
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if not conf.CheckCHeader(GetOption("lua-dir") + '/lua.h'):
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print "lua5.1 headers not found or not installed"
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raise SystemExit(1)
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else:
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env.Append(CPPPATH=[GetOption("lua-dir")])
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else:
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env.Append(CPPPATH=[GetOption("lua-dir")])
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else:
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try:
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env.ParseConfig('pkg-config --cflags lua5.1')
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except:
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print "lua5.1 headers not found or not installed"
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raise SystemExit(1)
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try:
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env.ParseConfig('pkg-config --cflags lua5.1')
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except:
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#Check for Lua lib
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if not conf.CheckLib('lua5.1') and not conf.CheckLib('lua-5.1') and not conf.CheckLib('lua51') and not conf.CheckLib('lua'):
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print "liblua5.1 not found or not installed"
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raise SystemExit(1)
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# if fft is enabled try to parse its config, fail otherwise.
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@ -215,12 +218,6 @@ if not GetOption("macosx"):
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print "bzip2 headers not found"
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raise SystemExit(1)
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#Check for Lua lib
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if not GetOption("nolua"):
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if not conf.CheckLib('lua5.1') and not conf.CheckLib('lua-5.1') and not conf.CheckLib('lua51') and not conf.CheckLib('lua'):
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print "liblua not found or not installed"
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raise SystemExit(1)
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# finish the configuration
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env = conf.Finish();
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