FIRE.cpp: minor improvements on readibility (#872)
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@ -87,10 +87,10 @@ int Element_FIRE_update(UPDATE_FUNC_ARGS)
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}
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}
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break;
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case PT_LAVA:
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case PT_LAVA: {
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float pres = sim->pv[y / CELL][x / CELL];
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if (parts[i].ctype == PT_ROCK)
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{
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float pres = sim->pv[y / CELL][x / CELL];
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{
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if (pres <= -9)
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{
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parts[i].ctype = PT_STNE;
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@ -131,12 +131,13 @@ int Element_FIRE_update(UPDATE_FUNC_ARGS)
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}
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}
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}
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else if ((parts[i].ctype == PT_STNE || !parts[i].ctype) && sim->pv[y / CELL][x / CELL] >= 30.0f && (parts[i].temp > 1943.15f || sim->pv[y / CELL][x / CELL] < 120.0f)) // Form ROCK with pressure, if it will stay molten or not immediately break
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else if ((parts[i].ctype == PT_STNE || !parts[i].ctype) && pres >= 30.0f && (parts[i].temp > sim->elements[PT_ROCK].HighTemperature || pres < sim->elements[PT_ROCK].HighPressure)) // Form ROCK with pressure, if it will stay molten or not immediately break
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{
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parts[i].tmp2 = RNG::Ref().between(0, 10); // Provide tmp2 for color noise
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parts[i].ctype = PT_ROCK;
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}
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break;
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}
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default:
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break;
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}
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