fix link signs preventing you from using quickoption buttons, fix being unable to place zoom window on link signs. Fixes #222

This commit is contained in:
jacob1 2014-08-05 19:25:11 -04:00
parent c83945e281
commit e4b08c88cf
4 changed files with 23 additions and 11 deletions

View File

@ -126,6 +126,7 @@ GameController::GameController():
options(NULL),
activePreview(NULL),
localBrowser(NULL),
foundSign(NULL),
HasDone(false),
firstTick(true)
{
@ -554,34 +555,36 @@ bool GameController::BrushChanged(int brushType, int rx, int ry)
bool GameController::MouseDown(int x, int y, unsigned button)
{
bool ret = commandInterface->OnMouseDown(x, y, button);
ui::Point point = PointTranslate(ui::Point(x, y));
x = point.X;
y = point.Y;
if (ret && y<YRES && x<XRES && !gameView->GetPlacingSave())
if (ret && y<YRES && x<XRES && !gameView->GetPlacingSave() && !gameView->GetPlacingZoom())
{
ui::Point point = gameModel->AdjustZoomCoords(ui::Point(x, y));
x = point.X;
y = point.Y;
if (gameModel->GetActiveTool(0) && gameModel->GetActiveTool(0)->GetIdentifier() != "DEFAULT_UI_SIGN" || button != BUTTON_LEFT) //If it's not a sign tool or you are right/middle clicking
{
sign * foundSign = GetSignAt(x, y);
foundSign = GetSignAt(x, y);
if(foundSign && splitsign(foundSign->text.c_str()))
return false;
}
}
return ret;
}
bool GameController::MouseUp(int x, int y, unsigned button)
{
bool ret = commandInterface->OnMouseUp(x, y, button);
ui::Point point = PointTranslate(ui::Point(x, y));
x = point.X;
y = point.Y;
if (ret && y<YRES && x<XRES && !gameView->GetPlacingSave())
if (ret && foundSign && y<YRES && x<XRES && !gameView->GetPlacingSave())
{
ui::Point point = gameModel->AdjustZoomCoords(ui::Point(x, y));
x = point.X;
y = point.Y;
if (gameModel->GetActiveTool(0) && gameModel->GetActiveTool(0)->GetIdentifier() != "DEFAULT_UI_SIGN" || button != BUTTON_LEFT) //If it's not a sign tool or you are right/middle clicking
{
sign * foundSign = GetSignAt(x, y);
if(foundSign) {
const char* str=foundSign->text.c_str();
const char* str = foundSign->text.c_str();
char type;
int pos=splitsign(str, &type);
int pos = splitsign(str, &type);
if (pos)
{
ret = false;
@ -609,6 +612,7 @@ bool GameController::MouseUp(int x, int y, unsigned button)
}
}
}
foundSign = NULL;
return ret;
}

View File

@ -32,6 +32,8 @@ private:
//Simulation * sim;
bool firstTick;
int screenshotIndex;
sign * foundSign;
PreviewController * activePreview;
GameView * gameView;
GameModel * gameModel;

View File

@ -623,6 +623,11 @@ bool GameView::GetPlacingSave()
return selectMode != SelectNone;
}
bool GameView::GetPlacingZoom()
{
return !zoomCursorFixed;
}
void GameView::NotifyActiveToolsChanged(GameModel * sender)
{
for(int i = 0; i < toolButtons.size(); i++)

View File

@ -137,6 +137,7 @@ public:
void SetDebugHUD(bool mode);
bool GetDebugHUD();
bool GetPlacingSave();
bool GetPlacingZoom();
bool CtrlBehaviour(){ return ctrlBehaviour; }
bool ShiftBehaviour(){ return shiftBehaviour; }
bool AltBehaviour(){ return altBehaviour; }