Inverted icon state
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bc2e4ab23f
commit
da77cb809b
@ -714,61 +714,125 @@ void Graphics::textsize(const char * s, int & width, int & height)
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height = cHeight;
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}
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void Graphics::draw_icon(int x, int y, Icon icon, unsigned char alpha)
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void Graphics::draw_icon(int x, int y, Icon icon, unsigned char alpha, bool invert)
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{
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y--;
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switch(icon)
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{
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case IconOpen:
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if(invert)
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drawchar(x, y, 0x81, 0, 0, 0, alpha);
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else
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drawchar(x, y, 0x81, 255, 255, 255, alpha);
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break;
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case IconReload:
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if(invert)
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drawchar(x, y, 0x91, 0, 0, 0, alpha);
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else
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drawchar(x, y, 0x91, 255, 255, 255, alpha);
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break;
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case IconSave:
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if(invert)
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drawchar(x, y, 0x82, 0, 0, 0, alpha);
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else
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drawchar(x, y, 0x82, 255, 255, 255, alpha);
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break;
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case IconVoteUp:
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if(invert)
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drawchar(x, y, 0xCB, 0, 100, 0, alpha);
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else
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drawchar(x, y, 0xCB, 0, 187, 18, alpha);
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break;
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case IconVoteDown:
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if(invert)
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drawchar(x, y, 0xCA, 100, 10, 0, alpha);
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else
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drawchar(x, y, 0xCA, 187, 40, 0, alpha);
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break;
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case IconTag:
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if(invert)
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drawchar(x, y, 0x83, 0, 0, 0, alpha);
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else
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drawchar(x, y, 0x83, 255, 255, 255, alpha);
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break;
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case IconNew:
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if(invert)
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drawchar(x, y, 0x92, 0, 0, 0, alpha);
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else
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drawchar(x, y, 0x92, 255, 255, 255, alpha);
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break;
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case IconLogin:
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if(invert)
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drawchar(x, y, 0x84, 0, 0, 0, alpha);
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else
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drawchar(x, y, 0x84, 255, 255, 255, alpha);
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break;
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case IconSimulationSettings:
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if(invert)
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drawchar(x, y+1, 0xCF, 0, 0, 0, alpha);
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else
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drawchar(x, y+1, 0xCF, 255, 255, 255, alpha);
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break;
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case IconRenderSettings:
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if(invert)
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{
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drawchar(x, y+1, 0xD8, 255, 0, 0, alpha);
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drawchar(x, y+1, 0xD9, 0, 255, 0, alpha);
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drawchar(x, y+1, 0xDA, 0, 0, 255, alpha);
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}
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else
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{
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addchar(x, y+1, 0xD8, 255, 0, 0, alpha);
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addchar(x, y+1, 0xD9, 0, 255, 0, alpha);
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addchar(x, y+1, 0xDA, 0, 0, 255, alpha);
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}
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break;
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case IconPause:
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if(invert)
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drawchar(x, y, 0x90, 0, 0, 0, alpha);
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else
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drawchar(x, y, 0x90, 255, 255, 255, alpha);
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break;
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case IconFavourite:
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if(invert)
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drawchar(x, y, 0xCC, 100, 80, 32, alpha);
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else
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drawchar(x, y, 0xCC, 192, 160, 64, alpha);
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break;
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case IconReport:
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if(invert)
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drawchar(x, y, 0xE3, 140, 140, 0, alpha);
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else
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drawchar(x, y, 0xE3, 255, 255, 0, alpha);
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break;
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case IconUsername:
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if(invert)
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{
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drawchar(x, y, 0x8B, 32, 64, 128, alpha);
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drawchar(x, y, 0x8A, 0, 0, 0, alpha);
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}
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else
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{
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drawchar(x, y, 0x8B, 32, 64, 128, alpha);
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drawchar(x, y, 0x8A, 255, 255, 255, alpha);
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}
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break;
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case IconPassword:
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if(invert)
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{
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drawchar(x, y, 0x8C, 160, 144, 32, alpha);
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drawchar(x, y, 0x84, 0, 0, 0, alpha);
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}
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else
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{
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drawchar(x, y, 0x8C, 160, 144, 32, alpha);
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drawchar(x, y, 0x84, 255, 255, 255, alpha);
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}
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break;
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case IconClose:
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if(invert)
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drawchar(x, y, 0xAA, 20, 20, 20, alpha);
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else
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drawchar(x, y, 0xAA, 230, 230, 230, alpha);
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break;
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case IconVoteSort:
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@ -776,10 +840,21 @@ void Graphics::draw_icon(int x, int y, Icon icon, unsigned char alpha)
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case IconFolder:
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case IconSearch:
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case IconDelete:
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if(invert)
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{
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drawchar(x, y, 0x86, 255, 55, 55, alpha);
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drawchar(x, y, 0x85, 0, 0, 0, alpha);
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}
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else
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{
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drawchar(x, y, 0x86, 255, 55, 55, alpha);
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drawchar(x, y, 0x85, 255, 255, 255, alpha);
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}
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break;
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default:
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if(invert)
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drawchar(x, y, 't', 0, 0 ,0 ,alpha);
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else
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drawchar(x, y, 't', 255, 255, 255, alpha);
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break;
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}
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@ -138,7 +138,7 @@ public:
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void blendpixel(int x, int y, int r, int g, int b, int a);
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void addpixel(int x, int y, int r, int g, int b, int a);
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void draw_icon(int x, int y, Icon icon, unsigned char alpha = 255);
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void draw_icon(int x, int y, Icon icon, unsigned char alpha = 255, bool invert = false);
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void Clear();
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void Finalise();
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@ -107,7 +107,19 @@ void Button::Draw(const Point& screenPos)
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g->drawtext(Position.X+textPosition.X, Position.Y+textPosition.Y, buttonDisplayText, 180, 180, 180, 255);
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}
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if(Appearance.icon)
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g->draw_icon(Position.X+iconPosition.X, Position.Y+iconPosition.Y, Appearance.icon);
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{
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if(Enabled)
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if(isButtonDown || (isTogglable && toggle))
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{
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g->draw_icon(Position.X+iconPosition.X, Position.Y+iconPosition.Y, Appearance.icon, 255, true);
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}
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else
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{
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g->draw_icon(Position.X+iconPosition.X, Position.Y+iconPosition.Y, Appearance.icon, 255);
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}
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else
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g->draw_icon(Position.X+iconPosition.X, Position.Y+iconPosition.Y, Appearance.icon, 180);
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}
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}
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void Button::OnMouseUp(int x, int y, unsigned int button)
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