Basic realistic heat and latent heat support.
This commit is contained in:
parent
7d8c6c7f86
commit
d6fe7fa2c8
@ -3152,89 +3152,89 @@ void Simulation::update_particles_i(int start, int inc)
|
|||||||
currentTick++;
|
currentTick++;
|
||||||
|
|
||||||
if (lighting_recreate>0)
|
if (lighting_recreate>0)
|
||||||
{
|
{
|
||||||
for (i=0; i<=parts_lastActiveIndex; i++)
|
for (i=0; i<=parts_lastActiveIndex; i++)
|
||||||
{
|
{
|
||||||
if (parts[i].type==PT_LIGH && parts[i].tmp2>0)
|
if (parts[i].type==PT_LIGH && parts[i].tmp2>0)
|
||||||
{
|
{
|
||||||
lighting_ok=0;
|
lighting_ok=0;
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
if (lighting_ok)
|
if (lighting_ok)
|
||||||
lighting_recreate--;
|
lighting_recreate--;
|
||||||
|
|
||||||
if (lighting_recreate<0)
|
if (lighting_recreate<0)
|
||||||
lighting_recreate=1;
|
lighting_recreate=1;
|
||||||
|
|
||||||
if (lighting_recreate>21)
|
if (lighting_recreate>21)
|
||||||
lighting_recreate=21;
|
lighting_recreate=21;
|
||||||
|
|
||||||
//if (sys_pause&&!framerender)//do nothing if paused
|
//if (sys_pause&&!framerender)//do nothing if paused
|
||||||
// return;
|
// return;
|
||||||
|
|
||||||
if (force_stacking_check || (rand()%10)==0)
|
if (force_stacking_check || (rand()%10)==0)
|
||||||
{
|
{
|
||||||
force_stacking_check = 0;
|
force_stacking_check = 0;
|
||||||
excessive_stacking_found = 0;
|
excessive_stacking_found = 0;
|
||||||
for (y=0; y<YRES; y++)
|
for (y=0; y<YRES; y++)
|
||||||
{
|
{
|
||||||
for (x=0; x<XRES; x++)
|
for (x=0; x<XRES; x++)
|
||||||
{
|
{
|
||||||
// Use a threshold, since some particle stacking can be normal (e.g. BIZR + FILT)
|
// Use a threshold, since some particle stacking can be normal (e.g. BIZR + FILT)
|
||||||
// Setting pmap_count[y][x] > NPART means BHOL will form in that spot
|
// Setting pmap_count[y][x] > NPART means BHOL will form in that spot
|
||||||
if (pmap_count[y][x]>5)
|
if (pmap_count[y][x]>5)
|
||||||
{
|
{
|
||||||
if (bmap[y/CELL][x/CELL]==WL_EHOLE)
|
if (bmap[y/CELL][x/CELL]==WL_EHOLE)
|
||||||
{
|
{
|
||||||
// Allow more stacking in E-hole
|
// Allow more stacking in E-hole
|
||||||
if (pmap_count[y][x]>1500)
|
if (pmap_count[y][x]>1500)
|
||||||
{
|
{
|
||||||
pmap_count[y][x] = pmap_count[y][x] + NPART;
|
pmap_count[y][x] = pmap_count[y][x] + NPART;
|
||||||
excessive_stacking_found = 1;
|
excessive_stacking_found = 1;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
else if (pmap_count[y][x]>1500 || (rand()%1600)<=(pmap_count[y][x]+100))
|
else if (pmap_count[y][x]>1500 || (rand()%1600)<=(pmap_count[y][x]+100))
|
||||||
{
|
{
|
||||||
pmap_count[y][x] = pmap_count[y][x] + NPART;
|
pmap_count[y][x] = pmap_count[y][x] + NPART;
|
||||||
excessive_stacking_found = 1;
|
excessive_stacking_found = 1;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
if (excessive_stacking_found)
|
if (excessive_stacking_found)
|
||||||
{
|
{
|
||||||
for (i=0; i<=parts_lastActiveIndex; i++)
|
for (i=0; i<=parts_lastActiveIndex; i++)
|
||||||
{
|
{
|
||||||
if (parts[i].type)
|
if (parts[i].type)
|
||||||
{
|
{
|
||||||
t = parts[i].type;
|
t = parts[i].type;
|
||||||
x = (int)(parts[i].x+0.5f);
|
x = (int)(parts[i].x+0.5f);
|
||||||
y = (int)(parts[i].y+0.5f);
|
y = (int)(parts[i].y+0.5f);
|
||||||
if (x>=0 && y>=0 && x<XRES && y<YRES && !(elements[t].Properties&TYPE_ENERGY))
|
if (x>=0 && y>=0 && x<XRES && y<YRES && !(elements[t].Properties&TYPE_ENERGY))
|
||||||
{
|
{
|
||||||
if (pmap_count[y][x]>=NPART)
|
if (pmap_count[y][x]>=NPART)
|
||||||
{
|
{
|
||||||
if (pmap_count[y][x]>NPART)
|
if (pmap_count[y][x]>NPART)
|
||||||
{
|
{
|
||||||
create_part(i, x, y, PT_NBHL);
|
create_part(i, x, y, PT_NBHL);
|
||||||
parts[i].temp = MAX_TEMP;
|
parts[i].temp = MAX_TEMP;
|
||||||
parts[i].tmp = pmap_count[y][x]-NPART;//strength of grav field
|
parts[i].tmp = pmap_count[y][x]-NPART;//strength of grav field
|
||||||
if (parts[i].tmp>51200) parts[i].tmp = 51200;
|
if (parts[i].tmp>51200) parts[i].tmp = 51200;
|
||||||
pmap_count[y][x] = NPART;
|
pmap_count[y][x] = NPART;
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
kill_part(i);
|
kill_part(i);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
//wire!
|
//wire!
|
||||||
if(elementCount[PT_WIRE] > 0)
|
if(elementCount[PT_WIRE] > 0)
|
||||||
@ -3242,13 +3242,13 @@ void Simulation::update_particles_i(int start, int inc)
|
|||||||
for (nx=0; nx<XRES; nx++)
|
for (nx=0; nx<XRES; nx++)
|
||||||
{
|
{
|
||||||
for (ny=0; ny<YRES; ny++)
|
for (ny=0; ny<YRES; ny++)
|
||||||
{
|
{
|
||||||
r = pmap[ny][nx];
|
r = pmap[ny][nx];
|
||||||
if (!r)
|
if (!r)
|
||||||
continue;
|
continue;
|
||||||
if(parts[r>>8].type==PT_WIRE)
|
if(parts[r>>8].type==PT_WIRE)
|
||||||
parts[r>>8].tmp=parts[r>>8].ctype;
|
parts[r>>8].tmp=parts[r>>8].ctype;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
//game of life!
|
//game of life!
|
||||||
@ -3271,33 +3271,33 @@ void Simulation::update_particles_i(int start, int inc)
|
|||||||
{
|
{
|
||||||
//for ( golnum=1; golnum<=NGOL; golnum++) //This shouldn't be necessary any more.
|
//for ( golnum=1; golnum<=NGOL; golnum++) //This shouldn't be necessary any more.
|
||||||
//{
|
//{
|
||||||
if (parts[r>>8].type==PT_LIFE/* && parts[r>>8].ctype==golnum-1*/)
|
if (parts[r>>8].type==PT_LIFE/* && parts[r>>8].ctype==golnum-1*/)
|
||||||
{
|
{
|
||||||
golnum = parts[r>>8].ctype+1;
|
golnum = parts[r>>8].ctype+1;
|
||||||
if (golnum<=0 || golnum>NGOLALT) {
|
if (golnum<=0 || golnum>NGOLALT) {
|
||||||
parts[r>>8].type = PT_NONE;
|
parts[r>>8].type = PT_NONE;
|
||||||
continue;
|
continue;
|
||||||
}
|
}
|
||||||
if (parts[r>>8].tmp == grule[golnum][9]-1) {
|
if (parts[r>>8].tmp == grule[golnum][9]-1) {
|
||||||
gol[ny][nx] = golnum;
|
gol[ny][nx] = golnum;
|
||||||
for ( nnx=-1; nnx<2; nnx++)
|
for ( nnx=-1; nnx<2; nnx++)
|
||||||
|
{
|
||||||
|
for ( nny=-1; nny<2; nny++)//it will count itself as its own neighbor, which is needed, but will have 1 extra for delete check
|
||||||
{
|
{
|
||||||
for ( nny=-1; nny<2; nny++)//it will count itself as its own neighbor, which is needed, but will have 1 extra for delete check
|
rt = pmap[((ny+nny+YRES-3*CELL)%(YRES-2*CELL))+CELL][((nx+nnx+XRES-3*CELL)%(XRES-2*CELL))+CELL];
|
||||||
|
if (!rt || (rt&0xFF)==PT_LIFE)
|
||||||
{
|
{
|
||||||
rt = pmap[((ny+nny+YRES-3*CELL)%(YRES-2*CELL))+CELL][((nx+nnx+XRES-3*CELL)%(XRES-2*CELL))+CELL];
|
gol2[((ny+nny+YRES-3*CELL)%(YRES-2*CELL))+CELL][((nx+nnx+XRES-3*CELL)%(XRES-2*CELL))+CELL][golnum] ++;
|
||||||
if (!rt || (rt&0xFF)==PT_LIFE)
|
gol2[((ny+nny+YRES-3*CELL)%(YRES-2*CELL))+CELL][((nx+nnx+XRES-3*CELL)%(XRES-2*CELL))+CELL][0] ++;
|
||||||
{
|
|
||||||
gol2[((ny+nny+YRES-3*CELL)%(YRES-2*CELL))+CELL][((nx+nnx+XRES-3*CELL)%(XRES-2*CELL))+CELL][golnum] ++;
|
|
||||||
gol2[((ny+nny+YRES-3*CELL)%(YRES-2*CELL))+CELL][((nx+nnx+XRES-3*CELL)%(XRES-2*CELL))+CELL][0] ++;
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
} else {
|
|
||||||
parts[r>>8].tmp --;
|
|
||||||
if (parts[r>>8].tmp<=0)
|
|
||||||
parts[r>>8].type = PT_NONE;//using kill_part makes it not work
|
|
||||||
}
|
}
|
||||||
|
} else {
|
||||||
|
parts[r>>8].tmp --;
|
||||||
|
if (parts[r>>8].tmp<=0)
|
||||||
|
parts[r>>8].type = PT_NONE;//using kill_part makes it not work
|
||||||
}
|
}
|
||||||
|
}
|
||||||
//}
|
//}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@ -3380,33 +3380,33 @@ void Simulation::update_particles_i(int start, int inc)
|
|||||||
continue;
|
continue;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
//the main particle loop function, goes over all particles.
|
//the main particle loop function, goes over all particles.
|
||||||
|
|
||||||
for (i=0; i<=parts_lastActiveIndex; i++)
|
for (i=0; i<=parts_lastActiveIndex; i++)
|
||||||
if (parts[i].type)
|
if (parts[i].type)
|
||||||
{
|
{
|
||||||
t = parts[i].type;
|
t = parts[i].type;
|
||||||
|
|
||||||
x = (int)(parts[i].x+0.5f);
|
x = (int)(parts[i].x+0.5f);
|
||||||
y = (int)(parts[i].y+0.5f);
|
y = (int)(parts[i].y+0.5f);
|
||||||
|
|
||||||
//this kills any particle out of the screen, or in a wall where it isn't supposed to go
|
//this kills any particle out of the screen, or in a wall where it isn't supposed to go
|
||||||
if (x<CELL || y<CELL || x>=XRES-CELL || y>=YRES-CELL ||
|
if (x<CELL || y<CELL || x>=XRES-CELL || y>=YRES-CELL ||
|
||||||
(bmap[y/CELL][x/CELL] &&
|
(bmap[y/CELL][x/CELL] &&
|
||||||
(bmap[y/CELL][x/CELL]==WL_WALL ||
|
(bmap[y/CELL][x/CELL]==WL_WALL ||
|
||||||
bmap[y/CELL][x/CELL]==WL_WALLELEC ||
|
bmap[y/CELL][x/CELL]==WL_WALLELEC ||
|
||||||
bmap[y/CELL][x/CELL]==WL_ALLOWAIR ||
|
bmap[y/CELL][x/CELL]==WL_ALLOWAIR ||
|
||||||
(bmap[y/CELL][x/CELL]==WL_DESTROYALL) ||
|
(bmap[y/CELL][x/CELL]==WL_DESTROYALL) ||
|
||||||
(bmap[y/CELL][x/CELL]==WL_ALLOWLIQUID && elements[t].Falldown!=2) ||
|
(bmap[y/CELL][x/CELL]==WL_ALLOWLIQUID && elements[t].Falldown!=2) ||
|
||||||
(bmap[y/CELL][x/CELL]==WL_ALLOWSOLID && elements[t].Falldown!=1) ||
|
(bmap[y/CELL][x/CELL]==WL_ALLOWSOLID && elements[t].Falldown!=1) ||
|
||||||
(bmap[y/CELL][x/CELL]==WL_ALLOWGAS && !(elements[t].Properties&TYPE_GAS)) || //&& elements[t].Falldown!=0 && parts[i].type!=PT_FIRE && parts[i].type!=PT_SMKE && parts[i].type!=PT_HFLM) ||
|
(bmap[y/CELL][x/CELL]==WL_ALLOWGAS && !(elements[t].Properties&TYPE_GAS)) || //&& elements[t].Falldown!=0 && parts[i].type!=PT_FIRE && parts[i].type!=PT_SMKE && parts[i].type!=PT_HFLM) ||
|
||||||
(bmap[y/CELL][x/CELL]==WL_ALLOWENERGY && !(elements[t].Properties&TYPE_ENERGY)) ||
|
(bmap[y/CELL][x/CELL]==WL_ALLOWENERGY && !(elements[t].Properties&TYPE_ENERGY)) ||
|
||||||
(bmap[y/CELL][x/CELL]==WL_DETECT && (t==PT_METL || t==PT_SPRK)) ||
|
(bmap[y/CELL][x/CELL]==WL_DETECT && (t==PT_METL || t==PT_SPRK)) ||
|
||||||
(bmap[y/CELL][x/CELL]==WL_EWALL && !emap[y/CELL][x/CELL])) && (t!=PT_STKM) && (t!=PT_STKM2) && (t!=PT_FIGH)))
|
(bmap[y/CELL][x/CELL]==WL_EWALL && !emap[y/CELL][x/CELL])) && (t!=PT_STKM) && (t!=PT_STKM2) && (t!=PT_FIGH)))
|
||||||
{
|
{
|
||||||
kill_part(i);
|
kill_part(i);
|
||||||
continue;
|
continue;
|
||||||
}
|
}
|
||||||
if (bmap[y/CELL][x/CELL]==WL_DETECT && emap[y/CELL][x/CELL]<8)
|
if (bmap[y/CELL][x/CELL]==WL_DETECT && emap[y/CELL][x/CELL]<8)
|
||||||
set_emap(x/CELL, y/CELL);
|
set_emap(x/CELL, y/CELL);
|
||||||
|
|
||||||
@ -3444,19 +3444,19 @@ void Simulation::update_particles_i(int start, int inc)
|
|||||||
//Gravity mode by Moach
|
//Gravity mode by Moach
|
||||||
switch (gravityMode)
|
switch (gravityMode)
|
||||||
{
|
{
|
||||||
default:
|
default:
|
||||||
case 0:
|
case 0:
|
||||||
pGravX = 0.0f;
|
pGravX = 0.0f;
|
||||||
pGravY = elements[t].Gravity;
|
pGravY = elements[t].Gravity;
|
||||||
break;
|
break;
|
||||||
case 1:
|
case 1:
|
||||||
pGravX = pGravY = 0.0f;
|
pGravX = pGravY = 0.0f;
|
||||||
break;
|
break;
|
||||||
case 2:
|
case 2:
|
||||||
pGravD = 0.01f - hypotf((x - XCNTR), (y - YCNTR));
|
pGravD = 0.01f - hypotf((x - XCNTR), (y - YCNTR));
|
||||||
pGravX = elements[t].Gravity * ((float)(x - XCNTR) / pGravD);
|
pGravX = elements[t].Gravity * ((float)(x - XCNTR) / pGravD);
|
||||||
pGravY = elements[t].Gravity * ((float)(y - YCNTR) / pGravD);
|
pGravY = elements[t].Gravity * ((float)(y - YCNTR) / pGravD);
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
//Get some gravity from the gravity map
|
//Get some gravity from the gravity map
|
||||||
if (t==PT_ANAR)
|
if (t==PT_ANAR)
|
||||||
@ -3483,14 +3483,9 @@ void Simulation::update_particles_i(int start, int inc)
|
|||||||
|
|
||||||
if (elements[t].Diffusion)//the random diffusion that gasses have
|
if (elements[t].Diffusion)//the random diffusion that gasses have
|
||||||
{
|
{
|
||||||
#ifdef REALISTIC
|
|
||||||
//The magic number controlls diffusion speed
|
//The magic number controlls diffusion speed
|
||||||
parts[i].vx += 0.05*sqrtf(parts[i].temp)*elements[t].Diffusion*(rand()/(0.5f*RAND_MAX)-1.0f);
|
parts[i].vx += 0.05*sqrtf(parts[i].temp)*elements[t].Diffusion*(rand()/(0.5f*RAND_MAX)-1.0f);
|
||||||
parts[i].vy += 0.05*sqrtf(parts[i].temp)*elements[t].Diffusion*(rand()/(0.5f*RAND_MAX)-1.0f);
|
parts[i].vy += 0.05*sqrtf(parts[i].temp)*elements[t].Diffusion*(rand()/(0.5f*RAND_MAX)-1.0f);
|
||||||
#else
|
|
||||||
parts[i].vx += elements[t].Diffusion*(rand()/(0.5f*RAND_MAX)-1.0f);
|
|
||||||
parts[i].vy += elements[t].Diffusion*(rand()/(0.5f*RAND_MAX)-1.0f);
|
|
||||||
#endif
|
|
||||||
}
|
}
|
||||||
|
|
||||||
j = surround_space = nt = 0;//if nt is 1 after this, then there is a particle around the current particle, that is NOT the current particle's type, for water movement.
|
j = surround_space = nt = 0;//if nt is 1 after this, then there is a particle around the current particle, that is NOT the current particle's type, for water movement.
|
||||||
@ -3512,7 +3507,7 @@ void Simulation::update_particles_i(int start, int inc)
|
|||||||
|
|
||||||
if (!legacy_enable)
|
if (!legacy_enable)
|
||||||
{
|
{
|
||||||
if (y-2 >= 0 && y-2 < YRES && (elements[t].Properties&TYPE_LIQUID) && (t!=PT_GEL || gel_scale>(1+rand()%255))) {//some heat convection for liquids
|
if (y-2 >= 0 && y-2 < YRES && (elements[t].Properties&TYPE_LIQUID) && (t!=PT_GEL || gel_scale>(1+rand()%255))) {//some heat convection for liquids
|
||||||
r = pmap[y-2][x];
|
r = pmap[y-2][x];
|
||||||
if (!(!r || parts[i].type != (r&0xFF))) {
|
if (!(!r || parts[i].type != (r&0xFF))) {
|
||||||
if (parts[i].temp>parts[r>>8].temp) {
|
if (parts[i].temp>parts[r>>8].temp) {
|
||||||
@ -3525,18 +3520,11 @@ void Simulation::update_particles_i(int start, int inc)
|
|||||||
|
|
||||||
//heat transfer code
|
//heat transfer code
|
||||||
h_count = 0;
|
h_count = 0;
|
||||||
#ifdef REALISTIC
|
|
||||||
if (t&&(t!=PT_HSWC||parts[i].life==10)&&(elements[t].HeatConduct*gel_scale))
|
if (t&&(t!=PT_HSWC||parts[i].life==10)&&(elements[t].HeatConduct*gel_scale))
|
||||||
{
|
{
|
||||||
float c_Cm = 0.0f;
|
float c_Cm = 0.0f;
|
||||||
#else
|
|
||||||
if (t&&(t!=PT_HSWC||parts[i].life==10)&&(elements[t].HeatConduct*gel_scale)>(rand()%250))
|
|
||||||
{
|
|
||||||
float c_Cm = 0.0f;
|
|
||||||
#endif
|
|
||||||
if (aheat_enable && !(elements[t].Properties&PROP_NOAMBHEAT))
|
if (aheat_enable && !(elements[t].Properties&PROP_NOAMBHEAT))
|
||||||
{
|
{
|
||||||
#ifdef REALISTIC
|
|
||||||
c_heat = parts[i].temp*96.645/elements[t].HeatConduct*gel_scale*fabs(elements[t].Weight) + hv[y/CELL][x/CELL]*100*(pv[y/CELL][x/CELL]+273.15f)/256;
|
c_heat = parts[i].temp*96.645/elements[t].HeatConduct*gel_scale*fabs(elements[t].Weight) + hv[y/CELL][x/CELL]*100*(pv[y/CELL][x/CELL]+273.15f)/256;
|
||||||
c_Cm = 96.645/elements[t].HeatConduct*gel_scale*fabs(elements[t].Weight) + 100*(pv[y/CELL][x/CELL]+273.15f)/256;
|
c_Cm = 96.645/elements[t].HeatConduct*gel_scale*fabs(elements[t].Weight) + 100*(pv[y/CELL][x/CELL]+273.15f)/256;
|
||||||
pt = c_heat/c_Cm;
|
pt = c_heat/c_Cm;
|
||||||
@ -3545,12 +3533,6 @@ void Simulation::update_particles_i(int start, int inc)
|
|||||||
//Pressure increase from heat (temporary)
|
//Pressure increase from heat (temporary)
|
||||||
pv[y/CELL][x/CELL] += (pt-hv[y/CELL][x/CELL])*0.004;
|
pv[y/CELL][x/CELL] += (pt-hv[y/CELL][x/CELL])*0.004;
|
||||||
hv[y/CELL][x/CELL] = pt;
|
hv[y/CELL][x/CELL] = pt;
|
||||||
#else
|
|
||||||
c_heat = (hv[y/CELL][x/CELL]-parts[i].temp)*0.04;
|
|
||||||
c_heat = restrict_flt(c_heat, -MAX_TEMP+MIN_TEMP, MAX_TEMP-MIN_TEMP);
|
|
||||||
parts[i].temp += c_heat;
|
|
||||||
hv[y/CELL][x/CELL] -= c_heat;
|
|
||||||
#endif
|
|
||||||
}
|
}
|
||||||
c_heat = 0.0f;
|
c_heat = 0.0f;
|
||||||
c_Cm = 0.0f;
|
c_Cm = 0.0f;
|
||||||
@ -3562,24 +3544,19 @@ void Simulation::update_particles_i(int start, int inc)
|
|||||||
continue;
|
continue;
|
||||||
rt = r&0xFF;
|
rt = r&0xFF;
|
||||||
if (rt&&elements[rt].HeatConduct&&(rt!=PT_HSWC||parts[r>>8].life==10)
|
if (rt&&elements[rt].HeatConduct&&(rt!=PT_HSWC||parts[r>>8].life==10)
|
||||||
&&(t!=PT_FILT||(rt!=PT_BRAY&&rt!=PT_BIZR&&rt!=PT_BIZRG))
|
&&(t!=PT_FILT||(rt!=PT_BRAY&&rt!=PT_BIZR&&rt!=PT_BIZRG))
|
||||||
&&(rt!=PT_FILT||(t!=PT_BRAY&&t!=PT_PHOT&&t!=PT_BIZR&&t!=PT_BIZRG)))
|
&&(rt!=PT_FILT||(t!=PT_BRAY&&t!=PT_PHOT&&t!=PT_BIZR&&t!=PT_BIZRG)))
|
||||||
{
|
{
|
||||||
surround_hconduct[j] = r>>8;
|
surround_hconduct[j] = r>>8;
|
||||||
#ifdef REALISTIC
|
|
||||||
if (rt==PT_GEL)
|
if (rt==PT_GEL)
|
||||||
gel_scale = parts[r>>8].tmp*2.55f;
|
gel_scale = parts[r>>8].tmp*2.55f;
|
||||||
else gel_scale = 1.0f;
|
else gel_scale = 1.0f;
|
||||||
|
|
||||||
c_heat += parts[r>>8].temp*96.645/elements[rt].HeatConduct*gel_scale*fabs(elements[rt].Weight);
|
c_heat += parts[r>>8].temp*96.645/elements[rt].HeatConduct*gel_scale*fabs(elements[rt].Weight);
|
||||||
c_Cm += 96.645/elements[rt].HeatConduct*gel_scale*fabs(elements[rt].Weight);
|
c_Cm += 96.645/elements[rt].HeatConduct*gel_scale*fabs(elements[rt].Weight);
|
||||||
#else
|
|
||||||
c_heat += parts[r>>8].temp;
|
|
||||||
#endif
|
|
||||||
h_count++;
|
h_count++;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
#ifdef REALISTIC
|
|
||||||
if (t==PT_GEL)
|
if (t==PT_GEL)
|
||||||
gel_scale = parts[i].tmp*2.55f;
|
gel_scale = parts[i].tmp*2.55f;
|
||||||
else gel_scale = 1.0f;
|
else gel_scale = 1.0f;
|
||||||
@ -3592,22 +3569,14 @@ void Simulation::update_particles_i(int start, int inc)
|
|||||||
c_heat += parts[i].temp*96.645/elements[t].HeatConduct*gel_scale*fabs(elements[t].Weight);
|
c_heat += parts[i].temp*96.645/elements[t].HeatConduct*gel_scale*fabs(elements[t].Weight);
|
||||||
c_Cm += 96.645/elements[t].HeatConduct*gel_scale*fabs(elements[t].Weight);
|
c_Cm += 96.645/elements[t].HeatConduct*gel_scale*fabs(elements[t].Weight);
|
||||||
parts[i].temp = restrict_flt(pt, MIN_TEMP, MAX_TEMP);
|
parts[i].temp = restrict_flt(pt, MIN_TEMP, MAX_TEMP);
|
||||||
#else
|
|
||||||
pt = (c_heat+parts[i].temp)/(h_count+1);
|
|
||||||
pt = parts[i].temp = restrict_flt(pt, MIN_TEMP, MAX_TEMP);
|
|
||||||
for (j=0; j<8; j++)
|
|
||||||
{
|
|
||||||
parts[surround_hconduct[j]].temp = pt;
|
|
||||||
}
|
|
||||||
#endif
|
|
||||||
|
|
||||||
ctemph = ctempl = pt;
|
ctemph = ctempl = pt;
|
||||||
// change boiling point with pressure
|
// change boiling point with pressure
|
||||||
if ((elements[t].State==ST_LIQUID && elements[t].HighTemperatureTransition>-1 && elements[t].HighTemperatureTransition<PT_NUM && elements[elements[t].HighTemperatureTransition].State==ST_GAS)
|
if ((elements[t].State==ST_LIQUID && elements[t].HighTemperatureTransition>-1 && elements[t].HighTemperatureTransition<PT_NUM && elements[elements[t].HighTemperatureTransition].State==ST_GAS)
|
||||||
|| t==PT_LNTG || t==PT_SLTW)
|
|| t==PT_LNTG || t==PT_SLTW)
|
||||||
ctemph -= 2.0f*pv[y/CELL][x/CELL];
|
ctemph -= 2.0f*pv[y/CELL][x/CELL];
|
||||||
else if ((elements[t].State==ST_GAS && elements[t].LowTemperatureTransition>-1 && elements[t].LowTemperatureTransition<PT_NUM && elements[elements[t].LowTemperatureTransition].State==ST_LIQUID)
|
else if ((elements[t].State==ST_GAS && elements[t].LowTemperatureTransition>-1 && elements[t].LowTemperatureTransition<PT_NUM && elements[elements[t].LowTemperatureTransition].State==ST_LIQUID)
|
||||||
|| t==PT_WTRV)
|
|| t==PT_WTRV)
|
||||||
ctempl -= 2.0f*pv[y/CELL][x/CELL];
|
ctempl -= 2.0f*pv[y/CELL][x/CELL];
|
||||||
s = 1;
|
s = 1;
|
||||||
|
|
||||||
@ -3617,13 +3586,12 @@ void Simulation::update_particles_i(int start, int inc)
|
|||||||
|
|
||||||
if (ctemph>elements[t].HighTemperature&&elements[t].HighTemperatureTransition>-1) {
|
if (ctemph>elements[t].HighTemperature&&elements[t].HighTemperatureTransition>-1) {
|
||||||
// particle type change due to high temperature
|
// particle type change due to high temperature
|
||||||
#ifdef REALISTIC
|
|
||||||
float dbt = ctempl - pt;
|
float dbt = ctempl - pt;
|
||||||
if (elements[t].HighTemperatureTransition!=PT_NUM)
|
if (elements[t].HighTemperatureTransition!=PT_NUM)
|
||||||
{
|
{
|
||||||
if (platent[t] <= (c_heat - (elements[t].HighTemperature - dbt)*c_Cm))
|
if (elements[t].Enthalpy <= (c_heat - (elements[t].HighTemperature - dbt)*c_Cm))
|
||||||
{
|
{
|
||||||
pt = (c_heat - platent[t])/c_Cm;
|
pt = (c_heat - elements[t].Enthalpy)/c_Cm;
|
||||||
t = elements[t].HighTemperatureTransition;
|
t = elements[t].HighTemperatureTransition;
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
@ -3632,42 +3600,31 @@ void Simulation::update_particles_i(int start, int inc)
|
|||||||
s = 0;
|
s = 0;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
#else
|
|
||||||
if (elements[t].HighTemperatureTransition!=PT_NUM)
|
|
||||||
t = elements[t].HighTemperatureTransition;
|
|
||||||
#endif
|
|
||||||
else if (t==PT_ICEI || t==PT_SNOW) {
|
else if (t==PT_ICEI || t==PT_SNOW) {
|
||||||
if (parts[i].ctype<PT_NUM&&parts[i].ctype!=t) {
|
if (parts[i].ctype<PT_NUM&&parts[i].ctype!=t) {
|
||||||
if (elements[parts[i].ctype].LowTemperatureTransition==t&&pt<=elements[parts[i].ctype].LowTemperature) s = 0;
|
if (elements[parts[i].ctype].LowTemperatureTransition==t&&pt<=elements[parts[i].ctype].LowTemperature) s = 0;
|
||||||
else {
|
else {
|
||||||
#ifdef REALISTIC
|
|
||||||
//One ice table value for all it's kinds
|
//One ice table value for all it's kinds
|
||||||
if (platent[t] <= (c_heat - (elements[parts[i].ctype].LowTemperature - dbt)*c_Cm))
|
if (elements[t].Enthalpy <= (c_heat - (elements[parts[i].ctype].LowTemperature - dbt)*c_Cm))
|
||||||
{
|
{
|
||||||
pt = (c_heat - platent[t])/c_Cm;
|
pt = (c_heat - elements[t].Enthalpy)/c_Cm;
|
||||||
t = parts[i].ctype;
|
t = parts[i].ctype;
|
||||||
parts[i].ctype = PT_NONE;
|
parts[i].ctype = PT_NONE;
|
||||||
parts[i].life = 0;
|
parts[i].life = 0;
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
parts[i].temp = restrict_flt(elements[parts[i].ctype].LowTemperature - dbt, MIN_TEMP, MAX_TEMP);
|
parts[i].temp = restrict_flt(elements[parts[i].ctype].LowTemperature - dbt, MIN_TEMP, MAX_TEMP);
|
||||||
s = 0;
|
s = 0;
|
||||||
}
|
}
|
||||||
#else
|
|
||||||
t = parts[i].ctype;
|
|
||||||
parts[i].ctype = PT_NONE;
|
|
||||||
parts[i].life = 0;
|
|
||||||
#endif
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
else s = 0;
|
else s = 0;
|
||||||
}
|
}
|
||||||
else if (t==PT_SLTW) {
|
else if (t==PT_SLTW) {
|
||||||
#ifdef REALISTIC
|
if (elements[t].Enthalpy <= (c_heat - (elements[t].HighTemperature - dbt)*c_Cm))
|
||||||
if (platent[t] <= (c_heat - (elements[t].HighTemperature - dbt)*c_Cm))
|
|
||||||
{
|
{
|
||||||
pt = (c_heat - platent[t])/c_Cm;
|
pt = (c_heat - elements[t].Enthalpy)/c_Cm;
|
||||||
|
|
||||||
if (1>rand()%6) t = PT_SALT;
|
if (1>rand()%6) t = PT_SALT;
|
||||||
else t = PT_WTRV;
|
else t = PT_WTRV;
|
||||||
@ -3677,21 +3634,16 @@ void Simulation::update_particles_i(int start, int inc)
|
|||||||
parts[i].temp = restrict_flt(elements[t].HighTemperature - dbt, MIN_TEMP, MAX_TEMP);
|
parts[i].temp = restrict_flt(elements[t].HighTemperature - dbt, MIN_TEMP, MAX_TEMP);
|
||||||
s = 0;
|
s = 0;
|
||||||
}
|
}
|
||||||
#else
|
|
||||||
if (1>rand()%6) t = PT_SALT;
|
|
||||||
else t = PT_WTRV;
|
|
||||||
#endif
|
|
||||||
}
|
}
|
||||||
else s = 0;
|
else s = 0;
|
||||||
} else if (ctempl<elements[t].LowTemperature&&elements[t].LowTemperatureTransition>-1) {
|
} else if (ctempl<elements[t].LowTemperature&&elements[t].LowTemperatureTransition>-1) {
|
||||||
// particle type change due to low temperature
|
// particle type change due to low temperature
|
||||||
#ifdef REALISTIC
|
|
||||||
float dbt = ctempl - pt;
|
float dbt = ctempl - pt;
|
||||||
if (elements[t].LowTemperatureTransition!=PT_NUM)
|
if (elements[t].LowTemperatureTransition!=PT_NUM)
|
||||||
{
|
{
|
||||||
if (platent[elements[t].LowTemperatureTransition] >= (c_heat - (elements[t].LowTemperature - dbt)*c_Cm))
|
if (elements[elements[t].LowTemperatureTransition].Enthalpy >= (c_heat - (elements[t].LowTemperature - dbt)*c_Cm))
|
||||||
{
|
{
|
||||||
pt = (c_heat + platent[elements[t].LowTemperatureTransition])/c_Cm;
|
pt = (c_heat + elements[elements[t].LowTemperatureTransition].Enthalpy)/c_Cm;
|
||||||
t = elements[t].LowTemperatureTransition;
|
t = elements[t].LowTemperatureTransition;
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
@ -3700,10 +3652,6 @@ void Simulation::update_particles_i(int start, int inc)
|
|||||||
s = 0;
|
s = 0;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
#else
|
|
||||||
if (elements[t].LowTemperatureTransition!=PT_NUM)
|
|
||||||
t = elements[t].LowTemperatureTransition;
|
|
||||||
#endif
|
|
||||||
else if (t==PT_WTRV) {
|
else if (t==PT_WTRV) {
|
||||||
if (pt<273.0f) t = PT_RIME;
|
if (pt<273.0f) t = PT_RIME;
|
||||||
else t = PT_DSTW;
|
else t = PT_DSTW;
|
||||||
@ -3735,13 +3683,11 @@ void Simulation::update_particles_i(int start, int inc)
|
|||||||
else s = 0;
|
else s = 0;
|
||||||
}
|
}
|
||||||
else s = 0;
|
else s = 0;
|
||||||
#ifdef REALISTIC
|
|
||||||
pt = restrict_flt(pt, MIN_TEMP, MAX_TEMP);
|
pt = restrict_flt(pt, MIN_TEMP, MAX_TEMP);
|
||||||
for (j=0; j<8; j++)
|
for (j=0; j<8; j++)
|
||||||
{
|
{
|
||||||
parts[surround_hconduct[j]].temp = pt;
|
parts[surround_hconduct[j]].temp = pt;
|
||||||
}
|
}
|
||||||
#endif
|
|
||||||
if (s) { // particle type change occurred
|
if (s) { // particle type change occurred
|
||||||
if (t==PT_ICEI||t==PT_LAVA||t==PT_SNOW)
|
if (t==PT_ICEI||t==PT_LAVA||t==PT_SNOW)
|
||||||
parts[i].ctype = parts[i].type;
|
parts[i].ctype = parts[i].type;
|
||||||
@ -3906,7 +3852,7 @@ void Simulation::update_particles_i(int start, int inc)
|
|||||||
}
|
}
|
||||||
#endif
|
#endif
|
||||||
//if (legacy_enable)//if heat sim is off
|
//if (legacy_enable)//if heat sim is off
|
||||||
//update_legacy_all(this, i,x,y,surround_space,nt, parts, pmap); //TODO:pop
|
//update_legacy_all(this, i,x,y,surround_space,nt, parts, pmap); //TODO:pop
|
||||||
|
|
||||||
killed:
|
killed:
|
||||||
if (parts[i].type == PT_NONE)//if its dead, skip to next particle
|
if (parts[i].type == PT_NONE)//if its dead, skip to next particle
|
||||||
@ -3996,10 +3942,10 @@ killed:
|
|||||||
photons[ny][nx] = t|(i<<8);
|
photons[ny][nx] = t|(i<<8);
|
||||||
else if (t)
|
else if (t)
|
||||||
pmap[ny][nx] = t|(i<<8);
|
pmap[ny][nx] = t|(i<<8);
|
||||||
}
|
|
||||||
}
|
}
|
||||||
else if (elements[t].Properties & TYPE_ENERGY)
|
}
|
||||||
{
|
else if (elements[t].Properties & TYPE_ENERGY)
|
||||||
|
{
|
||||||
if (t == PT_PHOT) {
|
if (t == PT_PHOT) {
|
||||||
if (parts[i].flags&FLAG_SKIPMOVE)
|
if (parts[i].flags&FLAG_SKIPMOVE)
|
||||||
{
|
{
|
||||||
@ -4169,7 +4115,7 @@ killed:
|
|||||||
s = 1;
|
s = 1;
|
||||||
r = (rand()%2)*2-1;
|
r = (rand()%2)*2-1;
|
||||||
if ((clear_x!=x || clear_y!=y || nt || surround_space) &&
|
if ((clear_x!=x || clear_y!=y || nt || surround_space) &&
|
||||||
(fabsf(parts[i].vx)>0.01f || fabsf(parts[i].vy)>0.01f))
|
(fabsf(parts[i].vx)>0.01f || fabsf(parts[i].vy)>0.01f))
|
||||||
{
|
{
|
||||||
// allow diagonal movement if target position is blocked
|
// allow diagonal movement if target position is blocked
|
||||||
// but no point trying this if particle is stuck in a block of identical particles
|
// but no point trying this if particle is stuck in a block of identical particles
|
||||||
@ -4212,14 +4158,14 @@ killed:
|
|||||||
for (j=clear_x+r; j>=0 && j>=clear_x-rt && j<clear_x+rt && j<XRES; j+=r)
|
for (j=clear_x+r; j>=0 && j>=clear_x-rt && j<clear_x+rt && j<XRES; j+=r)
|
||||||
{
|
{
|
||||||
if (((pmap[fin_y][j]&0xFF)!=t || bmap[fin_y/CELL][j/CELL])
|
if (((pmap[fin_y][j]&0xFF)!=t || bmap[fin_y/CELL][j/CELL])
|
||||||
&& (s=do_move(i, x, y, (float)j, fin_yf)))
|
&& (s=do_move(i, x, y, (float)j, fin_yf)))
|
||||||
{
|
{
|
||||||
nx = (int)(parts[i].x+0.5f);
|
nx = (int)(parts[i].x+0.5f);
|
||||||
ny = (int)(parts[i].y+0.5f);
|
ny = (int)(parts[i].y+0.5f);
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
if (fin_y!=clear_y && ((pmap[clear_y][j]&0xFF)!=t || bmap[clear_y/CELL][j/CELL])
|
if (fin_y!=clear_y && ((pmap[clear_y][j]&0xFF)!=t || bmap[clear_y/CELL][j/CELL])
|
||||||
&& (s=do_move(i, x, y, (float)j, clear_yf)))
|
&& (s=do_move(i, x, y, (float)j, clear_yf)))
|
||||||
{
|
{
|
||||||
nx = (int)(parts[i].x+0.5f);
|
nx = (int)(parts[i].x+0.5f);
|
||||||
ny = (int)(parts[i].y+0.5f);
|
ny = (int)(parts[i].y+0.5f);
|
||||||
@ -4528,7 +4474,6 @@ void Simulation::update_particles()//doesn't update the particles themselves, bu
|
|||||||
|
|
||||||
Simulation::~Simulation()
|
Simulation::~Simulation()
|
||||||
{
|
{
|
||||||
delete[] platent;
|
|
||||||
delete grav;
|
delete grav;
|
||||||
delete air;
|
delete air;
|
||||||
for(int i = 0; i < tools.size(); i++)
|
for(int i = 0; i < tools.size(); i++)
|
||||||
@ -4581,12 +4526,6 @@ Simulation::Simulation():
|
|||||||
memcpy(wtypes, wtypesT, wallCount * sizeof(wall_type));
|
memcpy(wtypes, wtypesT, wallCount * sizeof(wall_type));
|
||||||
free(wtypesT);
|
free(wtypesT);
|
||||||
|
|
||||||
platent = new unsigned[PT_NUM];
|
|
||||||
int latentCount;
|
|
||||||
unsigned int * platentT = LoadLatent(latentCount);
|
|
||||||
memcpy(platent, platentT, latentCount * sizeof(unsigned int));
|
|
||||||
free(platentT);
|
|
||||||
|
|
||||||
//elements = new Element[PT_NUM];
|
//elements = new Element[PT_NUM];
|
||||||
std::vector<Element> elementList = GetElements();
|
std::vector<Element> elementList = GetElements();
|
||||||
for(int i = 0; i < PT_NUM; i++)
|
for(int i = 0; i < PT_NUM; i++)
|
||||||
@ -4618,4 +4557,4 @@ Simulation::Simulation():
|
|||||||
clear_sim();
|
clear_sim();
|
||||||
|
|
||||||
grav->gravity_mask();
|
grav->gravity_mask();
|
||||||
}
|
}
|
||||||
|
@ -50,7 +50,6 @@ public:
|
|||||||
Element elements[PT_NUM];
|
Element elements[PT_NUM];
|
||||||
//Element * elements;
|
//Element * elements;
|
||||||
std::vector<SimTool*> tools;
|
std::vector<SimTool*> tools;
|
||||||
unsigned int * platent;
|
|
||||||
wall_type wtypes[UI_WALLCOUNT];
|
wall_type wtypes[UI_WALLCOUNT];
|
||||||
gol_menu gmenu[NGOL];
|
gol_menu gmenu[NGOL];
|
||||||
int goltype[NGOL];
|
int goltype[NGOL];
|
||||||
|
@ -170,175 +170,3 @@ menu_section * LoadMenus(int & menuCount)
|
|||||||
memcpy(msectionsT, msections, SC_TOTAL*sizeof(menu_section));
|
memcpy(msectionsT, msections, SC_TOTAL*sizeof(menu_section));
|
||||||
return msectionsT;
|
return msectionsT;
|
||||||
}
|
}
|
||||||
|
|
||||||
unsigned int * LoadLatent(int & elementCount)
|
|
||||||
{
|
|
||||||
unsigned int platent[PT_NUM] =
|
|
||||||
{
|
|
||||||
/* NONE */ 0,
|
|
||||||
/* DUST */ 0,
|
|
||||||
/* WATR */ 7500,
|
|
||||||
/* OIL */ 0,
|
|
||||||
/* FIRE */ 0,
|
|
||||||
/* STNE */ 0,
|
|
||||||
/* LAVA */ 0,
|
|
||||||
/* GUN */ 0,
|
|
||||||
/* NITR */ 0,
|
|
||||||
/* CLNE */ 0,
|
|
||||||
/* GAS */ 0,
|
|
||||||
/* C-4 */ 0,
|
|
||||||
/* GOO */ 0,
|
|
||||||
/* ICE */ 1095,
|
|
||||||
/* METL */ 919,
|
|
||||||
/* SPRK */ 0,
|
|
||||||
/* SNOW */ 1095,
|
|
||||||
/* WOOD */ 0,
|
|
||||||
/* NEUT */ 0,
|
|
||||||
/* PLUT */ 0,
|
|
||||||
/* PLNT */ 0,
|
|
||||||
/* ACID */ 0,
|
|
||||||
/* VOID */ 0,
|
|
||||||
/* WTRV */ 0,
|
|
||||||
/* CNCT */ 0,
|
|
||||||
/* DSTW */ 7500,
|
|
||||||
/* SALT */ 0,
|
|
||||||
/* SLTW */ 7500,
|
|
||||||
/* DMND */ 0,
|
|
||||||
/* BMTL */ 0,
|
|
||||||
/* BRMT */ 0,
|
|
||||||
/* PHOT */ 0,
|
|
||||||
/* URAN */ 0,
|
|
||||||
/* WAX */ 0,
|
|
||||||
/* MWAX */ 0,
|
|
||||||
/* PSCN */ 0,
|
|
||||||
/* NSCN */ 0,
|
|
||||||
/* LN2 */ 0,
|
|
||||||
/* INSL */ 0,
|
|
||||||
/* VACU */ 0,
|
|
||||||
/* VENT */ 0,
|
|
||||||
/* RBDM */ 0,
|
|
||||||
/* LRBD */ 0,
|
|
||||||
/* NTCT */ 0,
|
|
||||||
/* SAND */ 0,
|
|
||||||
/* GLAS */ 0,
|
|
||||||
/* PTCT */ 0,
|
|
||||||
/* BGLA */ 0,
|
|
||||||
/* THDR */ 0,
|
|
||||||
/* PLSM */ 0,
|
|
||||||
/* ETRD */ 0,
|
|
||||||
/* NICE */ 0,
|
|
||||||
/* NBLE */ 0,
|
|
||||||
/* BTRY */ 0,
|
|
||||||
/* LCRY */ 0,
|
|
||||||
/* STKM */ 0,
|
|
||||||
/* SWCH */ 0,
|
|
||||||
/* SMKE */ 0,
|
|
||||||
/* DESL */ 0,
|
|
||||||
/* COAL */ 0,
|
|
||||||
/* LO2 */ 0,
|
|
||||||
/* O2 */ 0,
|
|
||||||
/* INWR */ 0,
|
|
||||||
/* YEST */ 0,
|
|
||||||
/* DYST */ 0,
|
|
||||||
/* THRM */ 0,
|
|
||||||
/* GLOW */ 0,
|
|
||||||
/* BRCK */ 0,
|
|
||||||
/* CFLM */ 0,
|
|
||||||
/* FIRW */ 0,
|
|
||||||
/* FUSE */ 0,
|
|
||||||
/* FSEP */ 0,
|
|
||||||
/* AMTR */ 0,
|
|
||||||
/* BCOL */ 0,
|
|
||||||
/* PCLN */ 0,
|
|
||||||
/* HSWC */ 0,
|
|
||||||
/* IRON */ 0,
|
|
||||||
/* MORT */ 0,
|
|
||||||
/* LIFE */ 0,
|
|
||||||
/* DLAY */ 0,
|
|
||||||
/* CO2 */ 0,
|
|
||||||
/* DRIC */ 0,
|
|
||||||
/* CBNW */ 7500,
|
|
||||||
/* STOR */ 0,
|
|
||||||
/* STOR */ 0,
|
|
||||||
/* FREE */ 0,
|
|
||||||
/* FREE */ 0,
|
|
||||||
/* FREE */ 0,
|
|
||||||
/* FREE */ 0,
|
|
||||||
/* FREE */ 0,
|
|
||||||
/* SPNG */ 0,
|
|
||||||
/* RIME */ 0,
|
|
||||||
/* FOG */ 0,
|
|
||||||
/* BCLN */ 0,
|
|
||||||
/* LOVE */ 0,
|
|
||||||
/* DEUT */ 0,
|
|
||||||
/* WARP */ 0,
|
|
||||||
/* PUMP */ 0,
|
|
||||||
/* FWRK */ 0,
|
|
||||||
/* PIPE */ 0,
|
|
||||||
/* FRZZ */ 0,
|
|
||||||
/* FRZW */ 0,
|
|
||||||
/* GRAV */ 0,
|
|
||||||
/* BIZR */ 0,
|
|
||||||
/* BIZRG*/ 0,
|
|
||||||
/* BIZRS*/ 0,
|
|
||||||
/* INST */ 0,
|
|
||||||
/* ISOZ */ 0,
|
|
||||||
/* ISZS */ 0,
|
|
||||||
/* PRTI */ 0,
|
|
||||||
/* PRTO */ 0,
|
|
||||||
/* PSTE */ 0,
|
|
||||||
/* PSTS */ 0,
|
|
||||||
/* ANAR */ 0,
|
|
||||||
/* VINE */ 0,
|
|
||||||
/* INVS */ 0,
|
|
||||||
/* EQVE */ 0,
|
|
||||||
/* SPWN2*/ 0,
|
|
||||||
/* SPAWN*/ 0,
|
|
||||||
/* SHLD1*/ 0,
|
|
||||||
/* SHLD2*/ 0,
|
|
||||||
/* SHLD3*/ 0,
|
|
||||||
/* SHLD4*/ 0,
|
|
||||||
/* LOlZ */ 0,
|
|
||||||
/* WIFI */ 0,
|
|
||||||
/* FILT */ 0,
|
|
||||||
/* ARAY */ 0,
|
|
||||||
/* BRAY */ 0,
|
|
||||||
/* STKM2*/ 0,
|
|
||||||
/* BOMB */ 0,
|
|
||||||
/* C-5 */ 0,
|
|
||||||
/* SING */ 0,
|
|
||||||
/* QRTZ */ 0,
|
|
||||||
/* PQRT */ 0,
|
|
||||||
/* EMP */ 0,
|
|
||||||
/* BREL */ 0,
|
|
||||||
/* ELEC */ 0,
|
|
||||||
/* ACEL */ 0,
|
|
||||||
/* DCEL */ 0,
|
|
||||||
/* TNT */ 0,
|
|
||||||
/* IGNP */ 0,
|
|
||||||
/* BOYL */ 0,
|
|
||||||
/* GEL */ 0,
|
|
||||||
/* FREE */ 0,
|
|
||||||
/* FREE */ 0,
|
|
||||||
/* FREE */ 0,
|
|
||||||
/* FREE */ 0,
|
|
||||||
/* WIND */ 0,
|
|
||||||
/* H2 */ 0,
|
|
||||||
/* SOAP */ 0,
|
|
||||||
/* NBHL */ 0,
|
|
||||||
/* NWHL */ 0,
|
|
||||||
/* MERC */ 0,
|
|
||||||
/* PBCN */ 0,
|
|
||||||
/* GPMP */ 0,
|
|
||||||
/* CLST */ 0,
|
|
||||||
/* WIRE */ 0,
|
|
||||||
/* GBMB */ 0,
|
|
||||||
/* FIGH */ 0,
|
|
||||||
/* FRAY */ 0,
|
|
||||||
/* REPL */ 0,
|
|
||||||
};
|
|
||||||
elementCount = PT_NUM;
|
|
||||||
unsigned int * platentT = (unsigned int*)malloc(PT_NUM*sizeof(unsigned int));
|
|
||||||
memcpy(platentT, platent, PT_NUM*sizeof(unsigned int));
|
|
||||||
return platentT;
|
|
||||||
}
|
|
||||||
|
@ -172,6 +172,4 @@ wall_type * LoadWalls(int & wallCount);
|
|||||||
|
|
||||||
menu_section * LoadMenus(int & menuCount);
|
menu_section * LoadMenus(int & menuCount);
|
||||||
|
|
||||||
unsigned int * LoadLatent(int & elementCount);
|
|
||||||
|
|
||||||
#endif /* SIMULATIONDATA_H_ */
|
#endif /* SIMULATIONDATA_H_ */
|
||||||
|
@ -26,6 +26,7 @@ Element::Element():
|
|||||||
Weight(50),
|
Weight(50),
|
||||||
|
|
||||||
Temperature(273.15f),
|
Temperature(273.15f),
|
||||||
|
Enthalpy(0.0f),
|
||||||
HeatConduct(128),
|
HeatConduct(128),
|
||||||
Description("No description"),
|
Description("No description"),
|
||||||
|
|
||||||
@ -67,4 +68,4 @@ int Element::defaultGraphics(GRAPHICS_FUNC_ARGS)
|
|||||||
*pixel_mode |= DECO_FIRE;
|
*pixel_mode |= DECO_FIRE;
|
||||||
}
|
}
|
||||||
return 1;
|
return 1;
|
||||||
}
|
}
|
||||||
|
@ -32,6 +32,7 @@ public:
|
|||||||
int Weight;
|
int Weight;
|
||||||
int MenuSection;
|
int MenuSection;
|
||||||
float Temperature;
|
float Temperature;
|
||||||
|
float Enthalpy;
|
||||||
unsigned char HeatConduct;
|
unsigned char HeatConduct;
|
||||||
char *Description;
|
char *Description;
|
||||||
char State;
|
char State;
|
||||||
@ -54,4 +55,4 @@ public:
|
|||||||
static int defaultGraphics(GRAPHICS_FUNC_ARGS);
|
static int defaultGraphics(GRAPHICS_FUNC_ARGS);
|
||||||
};
|
};
|
||||||
|
|
||||||
#endif
|
#endif
|
||||||
|
@ -27,7 +27,7 @@ Element_FIRE::Element_FIRE()
|
|||||||
Weight = 2;
|
Weight = 2;
|
||||||
|
|
||||||
Temperature = R_TEMP+400.0f+273.15f;
|
Temperature = R_TEMP+400.0f+273.15f;
|
||||||
HeatConduct = 88;
|
HeatConduct = 1;
|
||||||
Description = "Ignites flammable materials. Heats air.";
|
Description = "Ignites flammable materials. Heats air.";
|
||||||
|
|
||||||
State = ST_GAS;
|
State = ST_GAS;
|
||||||
@ -199,4 +199,4 @@ int Element_FIRE::graphics(GRAPHICS_FUNC_ARGS)
|
|||||||
return 0;
|
return 0;
|
||||||
}
|
}
|
||||||
|
|
||||||
Element_FIRE::~Element_FIRE() {}
|
Element_FIRE::~Element_FIRE() {}
|
||||||
|
@ -27,6 +27,7 @@ Element_WATR::Element_WATR()
|
|||||||
Weight = 30;
|
Weight = 30;
|
||||||
|
|
||||||
Temperature = R_TEMP-2.0f +273.15f;
|
Temperature = R_TEMP-2.0f +273.15f;
|
||||||
|
Enthalpy = 7500;
|
||||||
HeatConduct = 29;
|
HeatConduct = 29;
|
||||||
Description = "Liquid. Conducts electricity. Freezes. Extinguishes fires.";
|
Description = "Liquid. Conducts electricity. Freezes. Extinguishes fires.";
|
||||||
|
|
||||||
@ -84,4 +85,4 @@ int Element_WATR::update(UPDATE_FUNC_ARGS)
|
|||||||
return 0;
|
return 0;
|
||||||
}
|
}
|
||||||
|
|
||||||
Element_WATR::~Element_WATR() {}
|
Element_WATR::~Element_WATR() {}
|
||||||
|
Reference in New Issue
Block a user