Basic realistic heat and latent heat support.
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@ -3483,14 +3483,9 @@ void Simulation::update_particles_i(int start, int inc)
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if (elements[t].Diffusion)//the random diffusion that gasses have
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if (elements[t].Diffusion)//the random diffusion that gasses have
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{
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{
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#ifdef REALISTIC
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//The magic number controlls diffusion speed
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//The magic number controlls diffusion speed
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parts[i].vx += 0.05*sqrtf(parts[i].temp)*elements[t].Diffusion*(rand()/(0.5f*RAND_MAX)-1.0f);
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parts[i].vx += 0.05*sqrtf(parts[i].temp)*elements[t].Diffusion*(rand()/(0.5f*RAND_MAX)-1.0f);
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parts[i].vy += 0.05*sqrtf(parts[i].temp)*elements[t].Diffusion*(rand()/(0.5f*RAND_MAX)-1.0f);
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parts[i].vy += 0.05*sqrtf(parts[i].temp)*elements[t].Diffusion*(rand()/(0.5f*RAND_MAX)-1.0f);
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#else
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parts[i].vx += elements[t].Diffusion*(rand()/(0.5f*RAND_MAX)-1.0f);
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parts[i].vy += elements[t].Diffusion*(rand()/(0.5f*RAND_MAX)-1.0f);
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#endif
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}
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}
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j = surround_space = nt = 0;//if nt is 1 after this, then there is a particle around the current particle, that is NOT the current particle's type, for water movement.
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j = surround_space = nt = 0;//if nt is 1 after this, then there is a particle around the current particle, that is NOT the current particle's type, for water movement.
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@ -3525,18 +3520,11 @@ void Simulation::update_particles_i(int start, int inc)
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//heat transfer code
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//heat transfer code
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h_count = 0;
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h_count = 0;
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#ifdef REALISTIC
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if (t&&(t!=PT_HSWC||parts[i].life==10)&&(elements[t].HeatConduct*gel_scale))
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if (t&&(t!=PT_HSWC||parts[i].life==10)&&(elements[t].HeatConduct*gel_scale))
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{
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{
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float c_Cm = 0.0f;
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float c_Cm = 0.0f;
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#else
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if (t&&(t!=PT_HSWC||parts[i].life==10)&&(elements[t].HeatConduct*gel_scale)>(rand()%250))
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{
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float c_Cm = 0.0f;
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#endif
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if (aheat_enable && !(elements[t].Properties&PROP_NOAMBHEAT))
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if (aheat_enable && !(elements[t].Properties&PROP_NOAMBHEAT))
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{
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{
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#ifdef REALISTIC
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c_heat = parts[i].temp*96.645/elements[t].HeatConduct*gel_scale*fabs(elements[t].Weight) + hv[y/CELL][x/CELL]*100*(pv[y/CELL][x/CELL]+273.15f)/256;
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c_heat = parts[i].temp*96.645/elements[t].HeatConduct*gel_scale*fabs(elements[t].Weight) + hv[y/CELL][x/CELL]*100*(pv[y/CELL][x/CELL]+273.15f)/256;
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c_Cm = 96.645/elements[t].HeatConduct*gel_scale*fabs(elements[t].Weight) + 100*(pv[y/CELL][x/CELL]+273.15f)/256;
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c_Cm = 96.645/elements[t].HeatConduct*gel_scale*fabs(elements[t].Weight) + 100*(pv[y/CELL][x/CELL]+273.15f)/256;
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pt = c_heat/c_Cm;
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pt = c_heat/c_Cm;
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@ -3545,12 +3533,6 @@ void Simulation::update_particles_i(int start, int inc)
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//Pressure increase from heat (temporary)
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//Pressure increase from heat (temporary)
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pv[y/CELL][x/CELL] += (pt-hv[y/CELL][x/CELL])*0.004;
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pv[y/CELL][x/CELL] += (pt-hv[y/CELL][x/CELL])*0.004;
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hv[y/CELL][x/CELL] = pt;
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hv[y/CELL][x/CELL] = pt;
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#else
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c_heat = (hv[y/CELL][x/CELL]-parts[i].temp)*0.04;
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c_heat = restrict_flt(c_heat, -MAX_TEMP+MIN_TEMP, MAX_TEMP-MIN_TEMP);
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parts[i].temp += c_heat;
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hv[y/CELL][x/CELL] -= c_heat;
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#endif
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}
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}
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c_heat = 0.0f;
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c_heat = 0.0f;
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c_Cm = 0.0f;
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c_Cm = 0.0f;
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@ -3566,20 +3548,15 @@ void Simulation::update_particles_i(int start, int inc)
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&&(rt!=PT_FILT||(t!=PT_BRAY&&t!=PT_PHOT&&t!=PT_BIZR&&t!=PT_BIZRG)))
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&&(rt!=PT_FILT||(t!=PT_BRAY&&t!=PT_PHOT&&t!=PT_BIZR&&t!=PT_BIZRG)))
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{
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{
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surround_hconduct[j] = r>>8;
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surround_hconduct[j] = r>>8;
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#ifdef REALISTIC
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if (rt==PT_GEL)
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if (rt==PT_GEL)
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gel_scale = parts[r>>8].tmp*2.55f;
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gel_scale = parts[r>>8].tmp*2.55f;
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else gel_scale = 1.0f;
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else gel_scale = 1.0f;
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c_heat += parts[r>>8].temp*96.645/elements[rt].HeatConduct*gel_scale*fabs(elements[rt].Weight);
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c_heat += parts[r>>8].temp*96.645/elements[rt].HeatConduct*gel_scale*fabs(elements[rt].Weight);
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c_Cm += 96.645/elements[rt].HeatConduct*gel_scale*fabs(elements[rt].Weight);
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c_Cm += 96.645/elements[rt].HeatConduct*gel_scale*fabs(elements[rt].Weight);
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#else
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c_heat += parts[r>>8].temp;
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#endif
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h_count++;
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h_count++;
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}
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}
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}
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}
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#ifdef REALISTIC
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if (t==PT_GEL)
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if (t==PT_GEL)
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gel_scale = parts[i].tmp*2.55f;
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gel_scale = parts[i].tmp*2.55f;
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else gel_scale = 1.0f;
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else gel_scale = 1.0f;
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@ -3592,14 +3569,6 @@ void Simulation::update_particles_i(int start, int inc)
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c_heat += parts[i].temp*96.645/elements[t].HeatConduct*gel_scale*fabs(elements[t].Weight);
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c_heat += parts[i].temp*96.645/elements[t].HeatConduct*gel_scale*fabs(elements[t].Weight);
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c_Cm += 96.645/elements[t].HeatConduct*gel_scale*fabs(elements[t].Weight);
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c_Cm += 96.645/elements[t].HeatConduct*gel_scale*fabs(elements[t].Weight);
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parts[i].temp = restrict_flt(pt, MIN_TEMP, MAX_TEMP);
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parts[i].temp = restrict_flt(pt, MIN_TEMP, MAX_TEMP);
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#else
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pt = (c_heat+parts[i].temp)/(h_count+1);
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pt = parts[i].temp = restrict_flt(pt, MIN_TEMP, MAX_TEMP);
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for (j=0; j<8; j++)
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{
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parts[surround_hconduct[j]].temp = pt;
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}
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#endif
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ctemph = ctempl = pt;
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ctemph = ctempl = pt;
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// change boiling point with pressure
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// change boiling point with pressure
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@ -3617,13 +3586,12 @@ void Simulation::update_particles_i(int start, int inc)
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if (ctemph>elements[t].HighTemperature&&elements[t].HighTemperatureTransition>-1) {
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if (ctemph>elements[t].HighTemperature&&elements[t].HighTemperatureTransition>-1) {
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// particle type change due to high temperature
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// particle type change due to high temperature
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#ifdef REALISTIC
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float dbt = ctempl - pt;
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float dbt = ctempl - pt;
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if (elements[t].HighTemperatureTransition!=PT_NUM)
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if (elements[t].HighTemperatureTransition!=PT_NUM)
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{
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{
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if (platent[t] <= (c_heat - (elements[t].HighTemperature - dbt)*c_Cm))
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if (elements[t].Enthalpy <= (c_heat - (elements[t].HighTemperature - dbt)*c_Cm))
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{
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{
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pt = (c_heat - platent[t])/c_Cm;
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pt = (c_heat - elements[t].Enthalpy)/c_Cm;
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t = elements[t].HighTemperatureTransition;
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t = elements[t].HighTemperatureTransition;
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}
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}
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else
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else
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@ -3632,19 +3600,14 @@ void Simulation::update_particles_i(int start, int inc)
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s = 0;
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s = 0;
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}
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}
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}
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}
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#else
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if (elements[t].HighTemperatureTransition!=PT_NUM)
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t = elements[t].HighTemperatureTransition;
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#endif
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else if (t==PT_ICEI || t==PT_SNOW) {
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else if (t==PT_ICEI || t==PT_SNOW) {
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if (parts[i].ctype<PT_NUM&&parts[i].ctype!=t) {
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if (parts[i].ctype<PT_NUM&&parts[i].ctype!=t) {
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if (elements[parts[i].ctype].LowTemperatureTransition==t&&pt<=elements[parts[i].ctype].LowTemperature) s = 0;
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if (elements[parts[i].ctype].LowTemperatureTransition==t&&pt<=elements[parts[i].ctype].LowTemperature) s = 0;
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else {
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else {
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#ifdef REALISTIC
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//One ice table value for all it's kinds
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//One ice table value for all it's kinds
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if (platent[t] <= (c_heat - (elements[parts[i].ctype].LowTemperature - dbt)*c_Cm))
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if (elements[t].Enthalpy <= (c_heat - (elements[parts[i].ctype].LowTemperature - dbt)*c_Cm))
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{
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{
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pt = (c_heat - platent[t])/c_Cm;
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pt = (c_heat - elements[t].Enthalpy)/c_Cm;
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t = parts[i].ctype;
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t = parts[i].ctype;
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parts[i].ctype = PT_NONE;
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parts[i].ctype = PT_NONE;
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parts[i].life = 0;
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parts[i].life = 0;
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@ -3654,20 +3617,14 @@ void Simulation::update_particles_i(int start, int inc)
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parts[i].temp = restrict_flt(elements[parts[i].ctype].LowTemperature - dbt, MIN_TEMP, MAX_TEMP);
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parts[i].temp = restrict_flt(elements[parts[i].ctype].LowTemperature - dbt, MIN_TEMP, MAX_TEMP);
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s = 0;
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s = 0;
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}
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}
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#else
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t = parts[i].ctype;
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parts[i].ctype = PT_NONE;
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parts[i].life = 0;
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#endif
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}
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}
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}
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}
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else s = 0;
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else s = 0;
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}
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}
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else if (t==PT_SLTW) {
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else if (t==PT_SLTW) {
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#ifdef REALISTIC
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if (elements[t].Enthalpy <= (c_heat - (elements[t].HighTemperature - dbt)*c_Cm))
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if (platent[t] <= (c_heat - (elements[t].HighTemperature - dbt)*c_Cm))
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{
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{
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pt = (c_heat - platent[t])/c_Cm;
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pt = (c_heat - elements[t].Enthalpy)/c_Cm;
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if (1>rand()%6) t = PT_SALT;
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if (1>rand()%6) t = PT_SALT;
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else t = PT_WTRV;
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else t = PT_WTRV;
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@ -3677,21 +3634,16 @@ void Simulation::update_particles_i(int start, int inc)
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parts[i].temp = restrict_flt(elements[t].HighTemperature - dbt, MIN_TEMP, MAX_TEMP);
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parts[i].temp = restrict_flt(elements[t].HighTemperature - dbt, MIN_TEMP, MAX_TEMP);
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s = 0;
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s = 0;
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}
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}
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#else
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if (1>rand()%6) t = PT_SALT;
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else t = PT_WTRV;
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#endif
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}
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}
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else s = 0;
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else s = 0;
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} else if (ctempl<elements[t].LowTemperature&&elements[t].LowTemperatureTransition>-1) {
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} else if (ctempl<elements[t].LowTemperature&&elements[t].LowTemperatureTransition>-1) {
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// particle type change due to low temperature
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// particle type change due to low temperature
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#ifdef REALISTIC
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float dbt = ctempl - pt;
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float dbt = ctempl - pt;
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if (elements[t].LowTemperatureTransition!=PT_NUM)
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if (elements[t].LowTemperatureTransition!=PT_NUM)
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{
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{
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if (platent[elements[t].LowTemperatureTransition] >= (c_heat - (elements[t].LowTemperature - dbt)*c_Cm))
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if (elements[elements[t].LowTemperatureTransition].Enthalpy >= (c_heat - (elements[t].LowTemperature - dbt)*c_Cm))
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{
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{
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pt = (c_heat + platent[elements[t].LowTemperatureTransition])/c_Cm;
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pt = (c_heat + elements[elements[t].LowTemperatureTransition].Enthalpy)/c_Cm;
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t = elements[t].LowTemperatureTransition;
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t = elements[t].LowTemperatureTransition;
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}
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}
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else
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else
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@ -3700,10 +3652,6 @@ void Simulation::update_particles_i(int start, int inc)
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s = 0;
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s = 0;
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}
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}
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}
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}
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#else
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if (elements[t].LowTemperatureTransition!=PT_NUM)
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t = elements[t].LowTemperatureTransition;
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#endif
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else if (t==PT_WTRV) {
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else if (t==PT_WTRV) {
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if (pt<273.0f) t = PT_RIME;
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if (pt<273.0f) t = PT_RIME;
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else t = PT_DSTW;
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else t = PT_DSTW;
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@ -3735,13 +3683,11 @@ void Simulation::update_particles_i(int start, int inc)
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else s = 0;
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else s = 0;
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}
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}
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else s = 0;
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else s = 0;
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#ifdef REALISTIC
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pt = restrict_flt(pt, MIN_TEMP, MAX_TEMP);
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pt = restrict_flt(pt, MIN_TEMP, MAX_TEMP);
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for (j=0; j<8; j++)
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for (j=0; j<8; j++)
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{
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{
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parts[surround_hconduct[j]].temp = pt;
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parts[surround_hconduct[j]].temp = pt;
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}
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}
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#endif
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if (s) { // particle type change occurred
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if (s) { // particle type change occurred
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if (t==PT_ICEI||t==PT_LAVA||t==PT_SNOW)
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if (t==PT_ICEI||t==PT_LAVA||t==PT_SNOW)
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parts[i].ctype = parts[i].type;
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parts[i].ctype = parts[i].type;
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@ -4528,7 +4474,6 @@ void Simulation::update_particles()//doesn't update the particles themselves, bu
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Simulation::~Simulation()
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Simulation::~Simulation()
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{
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{
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delete[] platent;
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delete grav;
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delete grav;
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delete air;
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delete air;
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for(int i = 0; i < tools.size(); i++)
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for(int i = 0; i < tools.size(); i++)
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@ -4581,12 +4526,6 @@ Simulation::Simulation():
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memcpy(wtypes, wtypesT, wallCount * sizeof(wall_type));
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memcpy(wtypes, wtypesT, wallCount * sizeof(wall_type));
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free(wtypesT);
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free(wtypesT);
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platent = new unsigned[PT_NUM];
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int latentCount;
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unsigned int * platentT = LoadLatent(latentCount);
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memcpy(platent, platentT, latentCount * sizeof(unsigned int));
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free(platentT);
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//elements = new Element[PT_NUM];
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//elements = new Element[PT_NUM];
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std::vector<Element> elementList = GetElements();
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std::vector<Element> elementList = GetElements();
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for(int i = 0; i < PT_NUM; i++)
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for(int i = 0; i < PT_NUM; i++)
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Element elements[PT_NUM];
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Element elements[PT_NUM];
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//Element * elements;
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//Element * elements;
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std::vector<SimTool*> tools;
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std::vector<SimTool*> tools;
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unsigned int * platent;
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wall_type wtypes[UI_WALLCOUNT];
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wall_type wtypes[UI_WALLCOUNT];
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gol_menu gmenu[NGOL];
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gol_menu gmenu[NGOL];
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int goltype[NGOL];
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int goltype[NGOL];
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memcpy(msectionsT, msections, SC_TOTAL*sizeof(menu_section));
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memcpy(msectionsT, msections, SC_TOTAL*sizeof(menu_section));
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return msectionsT;
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return msectionsT;
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}
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}
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unsigned int * LoadLatent(int & elementCount)
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{
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unsigned int platent[PT_NUM] =
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{
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/* NONE */ 0,
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/* DUST */ 0,
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/* WATR */ 7500,
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/* OIL */ 0,
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/* FIRE */ 0,
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/* STNE */ 0,
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/* LAVA */ 0,
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/* GUN */ 0,
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/* NITR */ 0,
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/* CLNE */ 0,
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/* GAS */ 0,
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/* C-4 */ 0,
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/* GOO */ 0,
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/* ICE */ 1095,
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/* METL */ 919,
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/* SPRK */ 0,
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/* SNOW */ 1095,
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/* WOOD */ 0,
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/* NEUT */ 0,
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/* PLUT */ 0,
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/* PLNT */ 0,
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/* ACID */ 0,
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/* VOID */ 0,
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/* WTRV */ 0,
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/* CNCT */ 0,
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/* DSTW */ 7500,
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/* SALT */ 0,
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/* SLTW */ 7500,
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/* DMND */ 0,
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/* BMTL */ 0,
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/* BRMT */ 0,
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/* PHOT */ 0,
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/* URAN */ 0,
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/* WAX */ 0,
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/* MWAX */ 0,
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/* PSCN */ 0,
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|
||||||
/* NSCN */ 0,
|
|
||||||
/* LN2 */ 0,
|
|
||||||
/* INSL */ 0,
|
|
||||||
/* VACU */ 0,
|
|
||||||
/* VENT */ 0,
|
|
||||||
/* RBDM */ 0,
|
|
||||||
/* LRBD */ 0,
|
|
||||||
/* NTCT */ 0,
|
|
||||||
/* SAND */ 0,
|
|
||||||
/* GLAS */ 0,
|
|
||||||
/* PTCT */ 0,
|
|
||||||
/* BGLA */ 0,
|
|
||||||
/* THDR */ 0,
|
|
||||||
/* PLSM */ 0,
|
|
||||||
/* ETRD */ 0,
|
|
||||||
/* NICE */ 0,
|
|
||||||
/* NBLE */ 0,
|
|
||||||
/* BTRY */ 0,
|
|
||||||
/* LCRY */ 0,
|
|
||||||
/* STKM */ 0,
|
|
||||||
/* SWCH */ 0,
|
|
||||||
/* SMKE */ 0,
|
|
||||||
/* DESL */ 0,
|
|
||||||
/* COAL */ 0,
|
|
||||||
/* LO2 */ 0,
|
|
||||||
/* O2 */ 0,
|
|
||||||
/* INWR */ 0,
|
|
||||||
/* YEST */ 0,
|
|
||||||
/* DYST */ 0,
|
|
||||||
/* THRM */ 0,
|
|
||||||
/* GLOW */ 0,
|
|
||||||
/* BRCK */ 0,
|
|
||||||
/* CFLM */ 0,
|
|
||||||
/* FIRW */ 0,
|
|
||||||
/* FUSE */ 0,
|
|
||||||
/* FSEP */ 0,
|
|
||||||
/* AMTR */ 0,
|
|
||||||
/* BCOL */ 0,
|
|
||||||
/* PCLN */ 0,
|
|
||||||
/* HSWC */ 0,
|
|
||||||
/* IRON */ 0,
|
|
||||||
/* MORT */ 0,
|
|
||||||
/* LIFE */ 0,
|
|
||||||
/* DLAY */ 0,
|
|
||||||
/* CO2 */ 0,
|
|
||||||
/* DRIC */ 0,
|
|
||||||
/* CBNW */ 7500,
|
|
||||||
/* STOR */ 0,
|
|
||||||
/* STOR */ 0,
|
|
||||||
/* FREE */ 0,
|
|
||||||
/* FREE */ 0,
|
|
||||||
/* FREE */ 0,
|
|
||||||
/* FREE */ 0,
|
|
||||||
/* FREE */ 0,
|
|
||||||
/* SPNG */ 0,
|
|
||||||
/* RIME */ 0,
|
|
||||||
/* FOG */ 0,
|
|
||||||
/* BCLN */ 0,
|
|
||||||
/* LOVE */ 0,
|
|
||||||
/* DEUT */ 0,
|
|
||||||
/* WARP */ 0,
|
|
||||||
/* PUMP */ 0,
|
|
||||||
/* FWRK */ 0,
|
|
||||||
/* PIPE */ 0,
|
|
||||||
/* FRZZ */ 0,
|
|
||||||
/* FRZW */ 0,
|
|
||||||
/* GRAV */ 0,
|
|
||||||
/* BIZR */ 0,
|
|
||||||
/* BIZRG*/ 0,
|
|
||||||
/* BIZRS*/ 0,
|
|
||||||
/* INST */ 0,
|
|
||||||
/* ISOZ */ 0,
|
|
||||||
/* ISZS */ 0,
|
|
||||||
/* PRTI */ 0,
|
|
||||||
/* PRTO */ 0,
|
|
||||||
/* PSTE */ 0,
|
|
||||||
/* PSTS */ 0,
|
|
||||||
/* ANAR */ 0,
|
|
||||||
/* VINE */ 0,
|
|
||||||
/* INVS */ 0,
|
|
||||||
/* EQVE */ 0,
|
|
||||||
/* SPWN2*/ 0,
|
|
||||||
/* SPAWN*/ 0,
|
|
||||||
/* SHLD1*/ 0,
|
|
||||||
/* SHLD2*/ 0,
|
|
||||||
/* SHLD3*/ 0,
|
|
||||||
/* SHLD4*/ 0,
|
|
||||||
/* LOlZ */ 0,
|
|
||||||
/* WIFI */ 0,
|
|
||||||
/* FILT */ 0,
|
|
||||||
/* ARAY */ 0,
|
|
||||||
/* BRAY */ 0,
|
|
||||||
/* STKM2*/ 0,
|
|
||||||
/* BOMB */ 0,
|
|
||||||
/* C-5 */ 0,
|
|
||||||
/* SING */ 0,
|
|
||||||
/* QRTZ */ 0,
|
|
||||||
/* PQRT */ 0,
|
|
||||||
/* EMP */ 0,
|
|
||||||
/* BREL */ 0,
|
|
||||||
/* ELEC */ 0,
|
|
||||||
/* ACEL */ 0,
|
|
||||||
/* DCEL */ 0,
|
|
||||||
/* TNT */ 0,
|
|
||||||
/* IGNP */ 0,
|
|
||||||
/* BOYL */ 0,
|
|
||||||
/* GEL */ 0,
|
|
||||||
/* FREE */ 0,
|
|
||||||
/* FREE */ 0,
|
|
||||||
/* FREE */ 0,
|
|
||||||
/* FREE */ 0,
|
|
||||||
/* WIND */ 0,
|
|
||||||
/* H2 */ 0,
|
|
||||||
/* SOAP */ 0,
|
|
||||||
/* NBHL */ 0,
|
|
||||||
/* NWHL */ 0,
|
|
||||||
/* MERC */ 0,
|
|
||||||
/* PBCN */ 0,
|
|
||||||
/* GPMP */ 0,
|
|
||||||
/* CLST */ 0,
|
|
||||||
/* WIRE */ 0,
|
|
||||||
/* GBMB */ 0,
|
|
||||||
/* FIGH */ 0,
|
|
||||||
/* FRAY */ 0,
|
|
||||||
/* REPL */ 0,
|
|
||||||
};
|
|
||||||
elementCount = PT_NUM;
|
|
||||||
unsigned int * platentT = (unsigned int*)malloc(PT_NUM*sizeof(unsigned int));
|
|
||||||
memcpy(platentT, platent, PT_NUM*sizeof(unsigned int));
|
|
||||||
return platentT;
|
|
||||||
}
|
|
||||||
|
@ -172,6 +172,4 @@ wall_type * LoadWalls(int & wallCount);
|
|||||||
|
|
||||||
menu_section * LoadMenus(int & menuCount);
|
menu_section * LoadMenus(int & menuCount);
|
||||||
|
|
||||||
unsigned int * LoadLatent(int & elementCount);
|
|
||||||
|
|
||||||
#endif /* SIMULATIONDATA_H_ */
|
#endif /* SIMULATIONDATA_H_ */
|
||||||
|
@ -26,6 +26,7 @@ Element::Element():
|
|||||||
Weight(50),
|
Weight(50),
|
||||||
|
|
||||||
Temperature(273.15f),
|
Temperature(273.15f),
|
||||||
|
Enthalpy(0.0f),
|
||||||
HeatConduct(128),
|
HeatConduct(128),
|
||||||
Description("No description"),
|
Description("No description"),
|
||||||
|
|
||||||
|
@ -32,6 +32,7 @@ public:
|
|||||||
int Weight;
|
int Weight;
|
||||||
int MenuSection;
|
int MenuSection;
|
||||||
float Temperature;
|
float Temperature;
|
||||||
|
float Enthalpy;
|
||||||
unsigned char HeatConduct;
|
unsigned char HeatConduct;
|
||||||
char *Description;
|
char *Description;
|
||||||
char State;
|
char State;
|
||||||
|
@ -27,7 +27,7 @@ Element_FIRE::Element_FIRE()
|
|||||||
Weight = 2;
|
Weight = 2;
|
||||||
|
|
||||||
Temperature = R_TEMP+400.0f+273.15f;
|
Temperature = R_TEMP+400.0f+273.15f;
|
||||||
HeatConduct = 88;
|
HeatConduct = 1;
|
||||||
Description = "Ignites flammable materials. Heats air.";
|
Description = "Ignites flammable materials. Heats air.";
|
||||||
|
|
||||||
State = ST_GAS;
|
State = ST_GAS;
|
||||||
|
@ -27,6 +27,7 @@ Element_WATR::Element_WATR()
|
|||||||
Weight = 30;
|
Weight = 30;
|
||||||
|
|
||||||
Temperature = R_TEMP-2.0f +273.15f;
|
Temperature = R_TEMP-2.0f +273.15f;
|
||||||
|
Enthalpy = 7500;
|
||||||
HeatConduct = 29;
|
HeatConduct = 29;
|
||||||
Description = "Liquid. Conducts electricity. Freezes. Extinguishes fires.";
|
Description = "Liquid. Conducts electricity. Freezes. Extinguishes fires.";
|
||||||
|
|
||||||
|
Reference in New Issue
Block a user