Fix --opengl-render option. Please NEVER use this option though

This commit is contained in:
jacob1 2016-05-14 09:44:49 -04:00
parent 63ac47a270
commit ce55c8e58b
3 changed files with 3 additions and 3 deletions

View File

@ -187,13 +187,13 @@ std::string ClipboardPull()
return clipboardText; return clipboardText;
} }
int mousex = 0, mousey = 0;
#ifdef OGLI #ifdef OGLI
void blit() void blit()
{ {
SDL_GL_SwapBuffers(); SDL_GL_SwapBuffers();
} }
#else #else
int mousex = 0, mousey = 0;
void DrawPixel(pixel * vid, pixel color, int x, int y) void DrawPixel(pixel * vid, pixel color, int x, int y)
{ {
if (x >= 0 && x < WINDOWW && y >= 0 && y < WINDOWH) if (x >= 0 && x < WINDOWW && y >= 0 && y < WINDOWH)

View File

@ -1012,8 +1012,8 @@ void Renderer::DrawSigns()
x += dx; x += dx;
y += dy; y += dy;
} }
}
#endif #endif
}
} }
#ifdef OGLR #ifdef OGLR
glTranslated(0, -MENUSIZE, 0); glTranslated(0, -MENUSIZE, 0);

View File

@ -214,8 +214,8 @@ void SignWindow::DoDraw()
x+=dx; x+=dx;
y+=dy; y+=dy;
} }
}
#endif #endif
}
} }
if(!signMoving) if(!signMoving)
{ {