add comma before Newtonian Gravity in HUD
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@ -153,7 +153,7 @@ public:
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void SwitchGravity();
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void SwitchGravity();
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void SwitchAir();
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void SwitchAir();
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void ToggleAHeat();
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void ToggleAHeat();
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bool GetAHeatEnable();
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bool GetAHeatEnable();
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void ToggleNewtonianGravity();
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void ToggleNewtonianGravity();
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bool LoadClipboard();
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bool LoadClipboard();
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@ -2330,7 +2330,7 @@ void GameView::OnDraw()
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sampleInfo << "X:" << sample.PositionX << " Y:" << sample.PositionY;
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sampleInfo << "X:" << sample.PositionX << " Y:" << sample.PositionY;
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if (sample.Gravity)
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if (sample.Gravity)
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sampleInfo << " GX: " << sample.GravityVelocityX << " GY: " << sample.GravityVelocityY;
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sampleInfo << ", GX: " << sample.GravityVelocityX << " GY: " << sample.GravityVelocityY;
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if (c->GetAHeatEnable())
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if (c->GetAHeatEnable())
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sampleInfo << ", AHeat: " << std::fixed << sample.AirTemperature -273.15f << " C";
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sampleInfo << ", AHeat: " << std::fixed << sample.AirTemperature -273.15f << " C";
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