fix openGL compiling (most likely), fixes #146

This commit is contained in:
jacob1 2013-07-17 18:20:50 -04:00
parent a98fb2092d
commit cc887995c0
2 changed files with 7 additions and 0 deletions

View File

@ -422,6 +422,7 @@ void EngineProcess()
break;
#ifdef OGLI
case SDL_VIDEORESIZE:
{
float ratio = float(XRES+BARSIZE) / float(YRES+MENUSIZE);
float width = event.resize.w;
float height = width/ratio;
@ -442,6 +443,7 @@ void EngineProcess()
std::cerr << "Oh bugger" << std::endl;
}
break;
}
#endif
#if defined (USE_SDL) && defined(LIN) && defined(SDL_VIDEO_DRIVER_X11)
case SDL_SYSWMEVENT:

View File

@ -414,3 +414,8 @@ void PIXELMETHODS_CLASS::draw_image(pixel *img, int x, int y, int w, int h, int
glBindTexture(GL_TEXTURE_2D, 0);
glDisable(GL_TEXTURE_2D);
}
void PIXELMETHODS_CLASS::draw_image(VideoBuffer * vidBuf, int x, int y, int a)
{
draw_image(vidBuf->Buffer, x, y, vidBuf->Width, vidBuf->Height, a);
}