fix visual studio compiling errors (but not the dirent.h one)
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@ -63,7 +63,7 @@ private:
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ListenerHandle CompletedListener;
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ListenerHandle CompletedListener;
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ThumbRenderRequest(GameSave * save, bool decorations, int width, int height, ListenerHandle completedListener) :
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ThumbRenderRequest(GameSave * save, bool decorations, int width, int height, ListenerHandle completedListener) :
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Save(save), Width(width), Height(height), CompletedListener(completedListener), Decorations(decorations) {}
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Save(save), Width(width), Height(height), CompletedListener(completedListener), Decorations(decorations) {}
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ThumbRenderRequest() : Save(0), Decorations(true), Width(0), Height(0), CompletedListener(ListenerHandle(0, NULL)) {}
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ThumbRenderRequest() : Save(0), Decorations(true), Width(0), Height(0), CompletedListener(ListenerHandle(0, (ThumbnailListener*)NULL)) {}
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};
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};
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//Thumbnail retreival
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//Thumbnail retreival
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@ -1,5 +1,6 @@
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//Lexical analyser
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//Lexical analyser
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#include <algorithm>
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#include <algorithm>
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#include <cctype>
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#include "Scanner.h"
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#include "Scanner.h"
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namespace pim
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namespace pim
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