make PROT more red, and VIRS burns less
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@ -172,8 +172,8 @@ int Element_PROT::graphics(GRAPHICS_FUNC_ARGS)
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{
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*firea = 20;
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*firer = 250;
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*fireg = 128;
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*fireb = 128;
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*fireg = 100;
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*fireb = 100;
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*pixel_mode |= FIRE_ADD;
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return 1;
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@ -104,7 +104,7 @@ int Element_VIRS::update(UPDATE_FUNC_ARGS)
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return 0;
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}
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//soap cures virus
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else if ((r&0xFF) == PT_SOAP)
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else if ((r&0xFF) == PT_SOAP || (r&0xFF) == PT_FIRE)
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{
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parts[i].pavg[0] += 10;
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if (!((rndstore&0x7)>>1))
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