From c5eecff13133bc20987ddc0a52bf133f4dd83d06 Mon Sep 17 00:00:00 2001 From: jacob1 Date: Wed, 23 Jan 2013 16:48:21 -0500 Subject: [PATCH] fix "i" argument to graphics functions. Also, they don't overwrite the default one, you can pass in nil to tpt.element/graphics_func for the function to restore the original. --- src/cat/LegacyLuaAPI.cpp | 32 +++++++++++++++++++++++++++++--- src/cat/LuaScriptHelper.h | 2 +- src/cat/LuaScriptInterface.cpp | 3 +-- src/graphics/Renderer.cpp | 8 +++++++- 4 files changed, 38 insertions(+), 7 deletions(-) diff --git a/src/cat/LegacyLuaAPI.cpp b/src/cat/LegacyLuaAPI.cpp index 5492e2e80..506c91082 100644 --- a/src/cat/LegacyLuaAPI.cpp +++ b/src/cat/LegacyLuaAPI.cpp @@ -671,16 +671,29 @@ int luatpt_element_func(lua_State *l) return luaL_error(l, "Invalid element"); } } + else if(lua_isnil(l, 1)) + { + int element = luaL_optint(l, 2, 0); + if(element > 0 && element < PT_NUM) + { + lua_el_func[element] = 0; + lua_el_mode[element] = 0; + } + else + { + return luaL_error(l, "Invalid element"); + } + } else return luaL_error(l, "Not a function"); return 0; } -int luacon_graphicsReplacement(GRAPHICS_FUNC_ARGS) +int luacon_graphicsReplacement(GRAPHICS_FUNC_ARGS, int i) { int cache = 0, callret; lua_rawgeti(luacon_ci->l, LUA_REGISTRYINDEX, lua_gr_func[cpart->type]); - lua_pushinteger(luacon_ci->l, 0); + lua_pushinteger(luacon_ci->l, i); lua_pushinteger(luacon_ci->l, *colr); lua_pushinteger(luacon_ci->l, *colg); lua_pushinteger(luacon_ci->l, *colb); @@ -715,7 +728,20 @@ int luatpt_graphics_func(lua_State *l) { lua_gr_func[element] = function; luacon_ren->graphicscache[element].isready = 0; - luacon_sim->elements[element].Graphics = &luacon_graphicsReplacement; + return 0; + } + else + { + return luaL_error(l, "Invalid element"); + } + } + else if (lua_isnil(l, 1)) + { + int element = luaL_optint(l, 2, 0); + if(element > 0 && element < PT_NUM) + { + lua_gr_func[element] = 0; + luacon_ren->graphicscache[element].isready = 0; return 0; } else diff --git a/src/cat/LuaScriptHelper.h b/src/cat/LuaScriptHelper.h index b55329f87..39be80619 100644 --- a/src/cat/LuaScriptHelper.h +++ b/src/cat/LuaScriptHelper.h @@ -55,7 +55,7 @@ int luacon_element_getproperty(char * key, int * format, unsigned int * modified int luatpt_test(lua_State* l); int luatpt_getelement(lua_State *l); -int luacon_graphicsReplacement(GRAPHICS_FUNC_ARGS); +int luacon_graphicsReplacement(GRAPHICS_FUNC_ARGS, int i); int luatpt_graphics_func(lua_State *l); int luacon_elementReplacement(UPDATE_FUNC_ARGS); diff --git a/src/cat/LuaScriptInterface.cpp b/src/cat/LuaScriptInterface.cpp index d24dc8551..e4bf3c244 100644 --- a/src/cat/LuaScriptInterface.cpp +++ b/src/cat/LuaScriptInterface.cpp @@ -315,6 +315,7 @@ tpt.partsdata = nil"); for(i = 0; i < PT_NUM; i++) { lua_el_mode[i] = 0; + lua_gr_func[i] = 0; } } @@ -1163,7 +1164,6 @@ int LuaScriptInterface::elements_element(lua_State * l) if(lua_type(l, -1) == LUA_TFUNCTION) { lua_gr_func[id] = luaL_ref(l, LUA_REGISTRYINDEX); - luacon_sim->elements[id].Graphics = &luacon_graphicsReplacement; } else if(lua_type(l, -1) == LUA_TBOOLEAN && !lua_toboolean(l, -1)) { @@ -1332,7 +1332,6 @@ int LuaScriptInterface::elements_property(lua_State * l) { lua_pushvalue(l, 3); lua_gr_func[id] = luaL_ref(l, LUA_REGISTRYINDEX); - luacon_sim->elements[id].Graphics = &luacon_graphicsReplacement; } else if(lua_type(l, 3) == LUA_TBOOLEAN && !lua_toboolean(l, -1)) { diff --git a/src/graphics/Renderer.cpp b/src/graphics/Renderer.cpp index 98b94b15c..14a64be26 100644 --- a/src/graphics/Renderer.cpp +++ b/src/graphics/Renderer.cpp @@ -15,6 +15,8 @@ #include "simulation/Elements.h" #include "simulation/ElementGraphics.h" #include "simulation/Air.h" +#include "cat/LuaScriptInterface.h" +#include "cat/LuaScriptHelper.h" extern "C" { #include "hmap.h" @@ -1158,7 +1160,11 @@ void Renderer::render_parts() { if (elements[t].Graphics) { - if ((*(elements[t].Graphics))(this, &(sim->parts[i]), nx, ny, &pixel_mode, &cola, &colr, &colg, &colb, &firea, &firer, &fireg, &fireb)) //That's a lot of args, a struct might be better + if (lua_gr_func[t]) + { + luacon_graphicsReplacement(this, &(sim->parts[i]), nx, ny, &pixel_mode, &cola, &colr, &colg, &colb, &firea, &firer, &fireg, &fireb, i); + } + else if ((*(elements[t].Graphics))(this, &(sim->parts[i]), nx, ny, &pixel_mode, &cola, &colr, &colg, &colb, &firea, &firer, &fireg, &fireb)) //That's a lot of args, a struct might be better { graphicscache[t].isready = 1; graphicscache[t].pixel_mode = pixel_mode;