Fix renderer compiling

This commit is contained in:
jacksonmj 2014-11-09 21:32:06 +00:00
parent a31f4df0a1
commit beff8e73ba
2 changed files with 2 additions and 2 deletions

View File

@ -2076,7 +2076,7 @@ void GameView::OnDraw()
{ {
int startX = 20; int startX = 20;
int startY = YRES-20; int startY = YRES-20;
deque<std::pair<std::string, int>>::iterator iter; deque<std::pair<std::string, int> >::iterator iter;
for(iter = logEntries.begin(); iter != logEntries.end(); iter++) for(iter = logEntries.begin(); iter != logEntries.end(); iter++)
{ {
string message = (*iter).first; string message = (*iter).first;

View File

@ -77,7 +77,7 @@ private:
vector<ui::Button*> menuButtons; vector<ui::Button*> menuButtons;
vector<ToolButton*> toolButtons; vector<ToolButton*> toolButtons;
vector<ui::Component*> notificationComponents; vector<ui::Component*> notificationComponents;
deque<std::pair<std::string, int>> logEntries; deque<std::pair<std::string, int> > logEntries;
ui::Button * scrollBar; ui::Button * scrollBar;
ui::Button * searchButton; ui::Button * searchButton;
ui::Button * reloadButton; ui::Button * reloadButton;