Merge pull request #136 from mniip/scons

mingw compiling fixes
This commit is contained in:
jacob1 2013-05-20 08:30:08 -07:00
commit bd262d8c92
3 changed files with 17 additions and 18 deletions

View File

@ -74,7 +74,13 @@ if GetOption("toolprefix"):
#Check for headers and libraries
if not GetOption("macosx"):
conf = Configure(env)
if(GetOption("sdl-dir")):
if not conf.CheckCHeader(GetOption("sdl-dir") + '/SDL.h'):
print "sdl headers not found or not installed"
raise SystemExit(1)
else:
env.Append(CPPPATH=[GetOption("sdl-dir")])
else:
try:
env.ParseConfig('sdl-config --cflags')
env.ParseConfig('sdl-config --libs')
@ -83,12 +89,6 @@ if not GetOption("macosx"):
print "libSDL not found or not installed"
raise SystemExit(1)
if(GetOption("sdl-dir")):
if not conf.CheckCHeader(GetOption("sdl-dir") + '/SDL.h'):
print "sdl headers not found or not installed"
raise SystemExit(1)
else:
env.Append(CPPPATH=[GetOption("sdl-dir")])
#Find correct lua include dir
if not GetOption("nolua"):

View File

@ -16,8 +16,8 @@
#include "graphics/Graphics.h"
#if defined(LIN)
#include "icon.h"
#include <signal.h>
#endif
#include <signal.h>
#ifndef WIN
#include <unistd.h>
@ -786,7 +786,6 @@ int main(int argc, char * argv[])
signal(SIGFPE, SigHandler);
signal(SIGILL, SigHandler);
signal(SIGABRT, SigHandler);
#endif
GameController * gameController = NULL;

View File

@ -1212,7 +1212,7 @@ void GameView::BeginStampSelection()
{
selectMode = SelectStamp;
selectPoint1 = ui::Point(-1, -1);
buttonTip = "\x0F\xEF\xEF\x10\Click-and-drag to specify an area to create a stamp (right click = cancel)";
buttonTip = "\x0F\xEF\xEF\020Click-and-drag to specify an area to create a stamp (right click = cancel)";
buttonTipShow = 120;
}
@ -1392,7 +1392,7 @@ void GameView::OnKeyPress(int key, Uint16 character, bool shift, bool ctrl, bool
{
selectMode = SelectCopy;
selectPoint1 = ui::Point(-1, -1);
buttonTip = "\x0F\xEF\xEF\x10\Click-and-drag to specify an area to copy (right click = cancel)";
buttonTip = "\x0F\xEF\xEF\020Click-and-drag to specify an area to copy (right click = cancel)";
buttonTipShow = 120;
}
break;
@ -1401,7 +1401,7 @@ void GameView::OnKeyPress(int key, Uint16 character, bool shift, bool ctrl, bool
{
selectMode = SelectCut;
selectPoint1 = ui::Point(-1, -1);
buttonTip = "\x0F\xEF\xEF\x10\Click-and-drag to specify an area to copy then cut (right click = cancel)";
buttonTip = "\x0F\xEF\xEF\020Click-and-drag to specify an area to copy then cut (right click = cancel)";
buttonTipShow = 120;
}
break;