Update Powder Toy README
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README
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README
@ -34,9 +34,9 @@ Controls:
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---------------------------------------------------------------------------
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Caps Lock Specific Element Erase
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Insert Replace mode
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TAB Circle/Square Brush
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Space Pause
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Insert Replace mode
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TAB Switch between circle/square/triangle brush
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Space Pause
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Q Quit
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Esc Quit
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Z Zoom
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@ -49,29 +49,40 @@ P Save screenshot to .ppm
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F Pause and go to next frame
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G Grid
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H Show/Hide HUD
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Ctrl + H Show intro text
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F1 Show intro text
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D Debug mode (+ Shift when STK2 is out)
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I Invert Pressure and Velocity map
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T Vine mode
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W Toggle gravity modes (+ Ctrl when STK2 is out)
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R Reset LIFE generation (when in Debug mode)
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Y Toggle air modes
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R Reset LIFE generation
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N "Sand effect" for drawing powders
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B Decoration editor
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Ctrl + B Toggle decorations on/off
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U Toggle ambient heat on/off
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M switch left and right selected elements
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N Toggle pretty powders
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Ctrl + I Install powder toy for loading saves/stamps by double clicking
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~ Console
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= Reset pressure and velocity map
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[ Decrase brush size
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[ Decrease brush size
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] Increase brush size
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Alt + [ Decrease brush size by 1
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Alt + ] Increase brush size by 1
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Ctrl + C/V/X Copy/Paste/Cut
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Ctrl + Z Undo
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Ctrl + Cursor drag Rectangle
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Shift + Cursor drag Line
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Ctrl + C/V/X Copy/Paste/Cut
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Ctrl + Z Undo
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Ctrl + Cursor drag Rectangle
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Shift + Cursor drag Line
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MMB / Alt + LMB click Sample element
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Mouse scroll Change brush size
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Ctrl + Mouse scroll Change vertical brush size
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Shift + Mouse scroll Change horizontal brush size
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Shift + Ctrl + R Horizontal mirror for selected area
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Ctrl + R Rotate selected area counterclockwise
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Ctrl + Left Alt Select subject for Specific Element erase
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Ctrl + = Reset Electricity
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Mouse scroll Change brush size
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Ctrl + Mouse scroll Change vertical brush size
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Shift + Mouse scroll Change horizontal brush size
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Shift + Ctrl + R Horizontal mirror for selected area
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Ctrl + R Rotate selected area counterclockwise
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Ctrl + Left Alt Select element for Specific Element erase
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Ctrl + = Reset Electricity
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Command Line:
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@ -84,13 +95,92 @@ kiosk - Fullscreen mode
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proxy:<server>:<port> (ie, proxy:wwwcache.lancs.ac.uk:8080)
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open <file> - Opens the file as a stamp or game save
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ddir <directory> - Directory used for saving stamps and preferences
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nohud - disables the hud
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sound - enable sound to be played from console
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scripts - enable scripts to be run from old console
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History:
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---------------------------------------------------------------------------
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* Version 65.4
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o "Sand" effect for drawing powders, activate with "N"
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* Version 73.0
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o New elements: FRAY - Similar to ARAY but applies force, RPEL - Attract and repel particles
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o DEUT can be compressed by gravitational fields
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o Fix for "bumpy" streams of photons coming from PCLN
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o Lua methods for writing and reading the bmap and emap
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* Version 72.0
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o More consistent spark speed (possibly affects existing circuits)
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o BRAY fire speed (Only shoots once per spark)
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o DLAY blocked by INSL
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o WIFI will always take one frame to transmit SPRK
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o Ambient heat blocked by walls.
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* Version 71.3
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o OPS format fixes
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o Figh drawn correctly in stamps
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* Version 71.2
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o Enable use of caching server to improve performance or thumbnail retrieval
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* Version 71.1
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o Fixes to OPS format
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o Fix issue where LRBD/RBDM isn't ignited by WATR
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o Fix crash on rotating a stamp with walls as wide as the window
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o Fix Invisible photons
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o Fix bug where WARP+SING destroys DMND
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o Fix issue where Lua can't create photons in glass
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* Version 71.0
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o Update can_move, recount menu items, and clear graphics cache when tpt.el is changed
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o Fix creation of invalid sign walls
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o Added OPS format, disabled and not used
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* Version 70.1
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o Support element names and hex constants in PROP tool
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o Fix TNT bug
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o Fix crash in clear_sim if gravity is not initialized
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* Version 70.0
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o New element: ignition cord
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o Stickmen and fighter fixes
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o Fixed WIRE graphics
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o New elements: ACEL and DCEL, accelerate nearby photons
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* Version 69.1
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o New Lua API features, ability to edit particle properties from tpt.el... array, particles are exposed as an array now
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* Version 69.0
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o New element: TNT
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o Bug fix for LCRY and ELEC
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o Restore old LCRY/DECO rendering
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o Fix display modes on number hotkeys not saving correctly
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* Version 68.7
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o Additions to Lua API:
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o tpt.el: Table of element types, tpt.el.none = 0, tpt.el.dust = 1, etc.
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o tpt.version: Table of version info, tpt.el.major, minor, build
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o int tpt.element(string name): returns numeric ID of given element name, tpt.element("WATR") = tpt.el.watr
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o tpt.element_func(function func, int element, [boolean replace]) : Sets the update function for a specific element
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o tpt.element_func has the following args: (int index, int x, int y, int surround, int nt)
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* Version 68.6
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o Add back number key hotkeys to change display modes
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o Add back blob and heat gradient display
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o Correct icons in render_ui
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o Add back portal effects
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* Version 68.5
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o fix decorations
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* Version 68.4
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o Stamp browser fixes
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o Remove some stuff from HUD to make it fit
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o Fix grid mode
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o Replace cmode with flexible render options
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* Version 68.3
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o Pixel grid and cursor in zoom
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* Version 68.1
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o CAUS killes stickmen they can also have gas powers now
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o Fix air inversion
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* Version 68.0
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o Decorations appear on gases
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o Stickmen and fighter fixes
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o Fixed WIRE graphics
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o New elements: ACEL and DCEL, accelerate nearby photons
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* Version 67.0
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o New element: ELEC
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o Changed now LCRY works
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* Version 66.1
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o Massive overhaul of graphics code, appearance of many elements changed
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* Version 65.5
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o Elements from Maksprog's mod
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o LIGH - Lightning
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o DEST - Variation of BOMB
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@ -99,6 +189,70 @@ History:
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o Fix bug with infinite temperature
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o Fix beta enrolling
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o Add a new mode to filter, subtract (tmp of 3)
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o Quick options menu in top right, can toggle various options quickly
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o Lots and lots of fixes
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* Version 64.3
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o Decoration editor tool menu, with lighten and darken tools
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o Can type in decoration editor color boxes for specific RGB values, hit enter after typing a number to confirm
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o SOAP removes decoration, opposite of BIZR
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o Water equalization, turn on in options menu, or with tpt.watertest()
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o BUBW changes to be more realistic, can explode
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o New element CAUS, an acid like gas, created from ACID+WTRV
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o Can see selected elements from Lua, tpt.selectedl or tpt.selectedr
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o Saved settings are in JSON format, replaces powder.def
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o Can opt in to receive beta updates
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o QRTZ scatters photons.
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o New Tool, PROP, edit properties easily without console.
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o FILT has modes with .tmp (0,1,2). 0 is convert (old method). 1 will filter (only close color can pass). 2 is add color
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o 'Sign out' button in the login menu, instead of submitting blank data
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o Fancy colored powders, hit 'n' to toggle
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* Version 61.2
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o Fixed a Lua mouse event bug
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o Can set decoration layer "dcolour" property
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o Fixed some possible cases where particles disappear randomly
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* Version 61.1
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o Fix some memory leaks
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o STOR will absorb anything when no ctype set, and it's ctype can't be a solid element
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* Version 61.0
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o Added energy only wall (Photons, Neutrons, etc.) as replacement for gas only wall fix
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o STOR will change appearance when it holds a particle
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* Version 60.1
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o Tools menu for AIR, HEAT, COOL, etc.
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o tpt.getscript() to download from official script repository (not used)
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o tpt.setwindowsize(scale,fullscreen) to change scale (1 or 2) and fullscreen (0 or 1)
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o Selection for stamp/copy now by pixel
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o Water puts out fire better
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o New elements: CO2, BUBW, DRIC, STOR, PVOD, CONV
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o Zoom toggle: alt+z
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o BIZR acts as a dye
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o Many other various fixes and improvements
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* Version 57.5
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o Fix Lua keyevent function
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* Version 57.4
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o Fix STKM2 spaz
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o Fix bug where electrode (ETRD) would delete particles in replace mode
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* Version 57.3
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o Fix coal being invisible when first drawn
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* Version 57.2
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o Allow scrolling in the special menu
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* Version 57.1
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o Stops the client launching DDos attack on server when checking for updates
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* Version 57
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o Gravity tools (NGRV and PGRV)
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o Allow reloading of directly opened files
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o Graphical changes to coal
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* Version 56
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o New element: GBMB (gravity bomb), requires newtonian gravity
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* Version 55
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o New element: WIRE
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o Extra line tool info if you type tpt.setdebug(4) into the console
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* Version 53.3
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o New Lua API functions to get keyboard/mouse presses
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* Version 53.1
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o Fix old GOL + clone saves and other life visual imprivements
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o Fancy lensing for mewtonian gravity in fancy (7) display
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o New element: DLAY
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o New Lua API functions from me4502
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* Version 47.3
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o Enhanced visual effects for Portals
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o Glow now has more stimuli (Green: Pressure, Blue: Movement, Red: Heat)
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