Disable key repeat, this breaks Zoom and other things
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@ -3386,7 +3386,7 @@ void sdl_open(void)
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SDL_WM_SetCaption("The Powder Toy", "Powder Toy");
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sdl_seticon();
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SDL_EnableUNICODE(1);
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SDL_EnableKeyRepeat(SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
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//SDL_EnableKeyRepeat(SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
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}
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#ifdef OpenGL
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