Fix incorrect pitch in sdl_seticon

Was causing garbled icon on linux. 16 pixels * 4 bytes per pixel = 64, not 128.
This commit is contained in:
jacksonmj 2011-03-17 22:05:09 +00:00
parent 3b3a173dc9
commit b2252ce9b2

View File

@ -210,7 +210,7 @@ void sdl_seticon(void)
//SDL_Surface *icon = SDL_CreateRGBSurfaceFrom(app_icon_w32, 32, 32, 32, 128, 0x000000FF, 0x0000FF00, 0x00FF0000, 0xFF000000); //SDL_Surface *icon = SDL_CreateRGBSurfaceFrom(app_icon_w32, 32, 32, 32, 128, 0x000000FF, 0x0000FF00, 0x00FF0000, 0xFF000000);
//SDL_WM_SetIcon(icon, NULL/*app_icon_mask*/); //SDL_WM_SetIcon(icon, NULL/*app_icon_mask*/);
#else #else
SDL_Surface *icon = SDL_CreateRGBSurfaceFrom(app_icon, 16, 16, 32, 128, 0x000000FF, 0x0000FF00, 0x00FF0000, 0xFF000000); SDL_Surface *icon = SDL_CreateRGBSurfaceFrom(app_icon, 16, 16, 32, 64, 0x000000FF, 0x0000FF00, 0x00FF0000, 0xFF000000);
SDL_WM_SetIcon(icon, NULL/*app_icon_mask*/); SDL_WM_SetIcon(icon, NULL/*app_icon_mask*/);
#endif #endif
#endif #endif