few thingies before i go
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@ -364,7 +364,7 @@ static const part_type ptypes[PT_NUM] =
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{"DEUT", PIXPACK(0x00153F), 0.6f, 0.01f * CFDS, 0.98f, 0.95f, 0.0f, 0.1f, 0.00f, 0.000f * CFDS, 2, 0, 0, 0, 20, 1, 31, SC_NUCLEAR, R_TEMP-2.0f +273.15f, 251, "Deuterium oxide. Volume changes with temp, radioactive with neutrons.", TYPE_LIQUID|PROP_NEUTPENETRATE},
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{"WARP", PIXPACK(0x000000), 0.8f, 0.00f * CFDS, 0.9f, 0.70f, -0.1f, 0.0f, 3.00f, 0.000f * CFDS, 0, 0, 0, 0, 30, 1, 1, SC_NUCLEAR, R_TEMP +273.15f, 100, "Displaces other elements.",TYPE_GAS},
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{"PUMP", PIXPACK(0x10103B), 0.0f, 0.00f * CFDS, 0.95f, 0.00f, 0.0f, 0.0f, 0.00f, 0.000f * CFDS, 0, 0, 0, 0, 10, 1, 100, SC_ELEC, 273.15f, 0, "Changes pressure to its temp when activated. (use HEAT/COOL).", TYPE_SOLID},
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{"FWRK", PIXPACK(0x666666), 0.4f, 0.01f * CFDS, 0.99f, 0.95f, 0.0f, 0.4f, 0.00f, 0.000f * CFDS, 1, 0, 0, 0, 0, 1, 97, SC_EXPLOSIVE, R_TEMP+0.0f +273.15f, 100, "First fireworks made, activated by heat/neutrons."},
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{"FWRK", PIXPACK(0x666666), 0.4f, 0.01f * CFDS, 0.99f, 0.95f, 0.0f, 0.4f, 0.00f, 0.000f * CFDS, 1, 0, 0, 0, 1, 1, 97, SC_EXPLOSIVE, R_TEMP+0.0f +273.15f, 100, "First fireworks made, activated by heat/neutrons."},
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{"PIPE", PIXPACK(0x444444), 0.0f, 0.00f * CFDS, 0.95f, 0.00f, 0.0f, 0.0f, 0.00f, 0.000f * CFDS, 0, 0, 0, 0, 0, 1, 100, SC_SOLIDS, 273.15f, 0, "Moves elements around, read FAQ on website for help.", TYPE_SOLID},
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{"FRZZ", PIXPACK(0xC0E0FF), 0.7f, 0.01f * CFDS, 0.96f, 0.90f, -0.1f, 0.05f, 0.01f, -0.00005f* CFDS,1, 0, 0, 0, 20, 1, 50, SC_CRACKER2, 90.0f, 46, "FREEZE", TYPE_PART},
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{"FRZW", PIXPACK(0x1020C0), 0.6f, 0.01f * CFDS, 0.98f, 0.95f, 0.0f, 0.1f, 0.00f, 0.000f * CFDS, 2, 0, 0, 0, 20, 1, 30, SC_CRACKER2, 120.0f, 29, "FREEZE WATER", TYPE_LIQUID},
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@ -390,7 +390,7 @@ static const part_type ptypes[PT_NUM] =
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{"SHD3", PIXPACK(0x444444), 0.0f, 0.00f * CFDS, 1.00f, 0.00f, 0.0f, 0.0f, 0.00f, 0.000f * CFDS, 0, 0, 0, 0, 1, 0, 100, SC_CRACKER2, R_TEMP+0.0f +273.15f, 0, "Shield lvl 3", 0},
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{"SHD4", PIXPACK(0x212121), 0.0f, 0.00f * CFDS, 1.00f, 0.00f, 0.0f, 0.0f, 0.00f, 0.000f * CFDS, 0, 0, 0, 0, 1, 0, 100, SC_CRACKER2, R_TEMP+0.0f +273.15f, 0, "Shield lvl 4", 0},
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{"LOLZ", PIXPACK(0x569212), 0.0f, 0.00f * CFDS, 0.00f, 0.00f, 0.0f, 0.0f, 0.0f, 0.000f * CFDS, 0, 0, 0, 0, 0, 1, 100, SC_CRACKER2, 373.0f, 40, "Lolz", TYPE_SOLID},
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{"WIFI", PIXPACK(0x40A060), 0.0f, 0.00f * CFDS, 0.90f, 0.00f, 0.0f, 0.0f, 0.00f, 0.000f * CFDS, 0, 0, 0, 1, 1, 1, 100, SC_ELEC, R_TEMP+0.0f +273.15f, 0, "Wireless transmitter, color coded.", TYPE_SOLID},
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{"WIFI", PIXPACK(0x40A060), 0.0f, 0.00f * CFDS, 0.90f, 0.00f, 0.0f, 0.0f, 0.00f, 0.000f * CFDS, 0, 0, 0, 1, 2, 1, 100, SC_ELEC, R_TEMP+0.0f +273.15f, 0, "Wireless transmitter, color coded.", TYPE_SOLID},
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{"FILT", PIXPACK(0x000056), 0.0f, 0.00f * CFDS, 0.90f, 0.00f, 0.0f, 0.0f, 0.00f, 0.000f * CFDS, 0, 0, 0, 1, 1, 1, 100, SC_SOLIDS, R_TEMP+0.0f +273.15f, 251, "Filter for photons, changes the color.", TYPE_SOLID},
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{"ARAY", PIXPACK(0xFFBB00), 0.0f, 0.00f * CFDS, 0.90f, 0.00f, 0.0f, 0.0f, 0.00f, 0.000f * CFDS, 0, 0, 0, 1, 1, 1, 100, SC_ELEC, R_TEMP+0.0f +273.15f, 251, "Ray Emmitter. Rays create points when they collide", TYPE_SOLID},
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{"BRAY", PIXPACK(0xFFFFFF), 0.0f, 0.00f * CFDS, 0.90f, 0.00f, 0.0f, 0.0f, 0.00f, 0.000f * CFDS, 0, 0, 0, 1, 1, 0, 100, SC_ELEC, R_TEMP+0.0f +273.15f, 251, "Ray Point. Rays create points when they collide", TYPE_SOLID}
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@ -1396,6 +1396,8 @@ void update_particles_i(pixel *vid, int start, int inc)
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t = parts[i].type = PT_NONE;
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if(t==PT_SHLD4 && pv[y/CELL][x/CELL]>40.0f)
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t = parts[i].type = PT_NONE;
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if(t==PT_WIFI && pv[y/CELL][x/CELL]>15.0f)
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t = parts[i].type = PT_BRMT;
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//if(t==PT_GLAS && pv[y/CELL][x/CELL]>4.0f)
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// t = parts[i].type = PT_BGLA;
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if(t==PT_GLAS)
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