update_air now runs 10% faster
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src/air.c
22
src/air.c
@ -25,6 +25,7 @@ float *th_gravxf;
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float vx[YRES/CELL][XRES/CELL], ovx[YRES/CELL][XRES/CELL];
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float vy[YRES/CELL][XRES/CELL], ovy[YRES/CELL][XRES/CELL];
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float pv[YRES/CELL][XRES/CELL], opv[YRES/CELL][XRES/CELL];
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unsigned char bmap_blockair[YRES/CELL][XRES/CELL];
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float cb_vx[YRES/CELL][XRES/CELL];
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float cb_vy[YRES/CELL][XRES/CELL];
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@ -215,6 +216,11 @@ void update_air(void)
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int x, y, i, j;
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float dp, dx, dy, f, tx, ty;
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for (y=0; y<YRES/CELL; y++)
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for (x=0; x<XRES/CELL; x++)
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{
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bmap_blockair[y][x] = (bmap[y][x]==WL_WALL || bmap[y][x]==WL_WALLELEC || (bmap[y][x]==WL_EWALL && !emap[y][x]));
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}
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if (airMode != 4) { //airMode 4 is no air/pressure update
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for (i=0; i<YRES/CELL; i++) //reduces pressure/velocity on the edges every frame
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@ -254,7 +260,7 @@ void update_air(void)
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{
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for (i=1; i<XRES/CELL; i++)
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{
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if (bmap[j][i]==WL_WALL || bmap[j][i]==WL_WALLELEC || (bmap[j][i]==WL_EWALL && !emap[j][i]))
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if (bmap_blockair[j][i])
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{
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vx[j][i] = 0.0f;
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vx[j][i-1] = 0.0f;
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@ -284,15 +290,9 @@ void update_air(void)
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vy[y][x] *= AIR_VLOSS;
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vx[y][x] += dx*AIR_TSTEPV;
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vy[y][x] += dy*AIR_TSTEPV;
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if (bmap[y][x]==WL_WALL || bmap[y][x+1]==WL_WALL ||
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bmap[y][x]==WL_WALLELEC || bmap[y][x+1]==WL_WALLELEC ||
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(bmap[y][x]==WL_EWALL && !emap[y][x]) ||
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(bmap[y][x+1]==WL_EWALL && !emap[y][x+1]))
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if (bmap_blockair[y][x] || bmap_blockair[y][x+1])
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vx[y][x] = 0;
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if (bmap[y][x]==WL_WALL || bmap[y+1][x]==WL_WALL ||
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bmap[y][x]==WL_WALLELEC || bmap[y+1][x]==WL_WALLELEC ||
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(bmap[y][x]==WL_EWALL && !emap[y][x]) ||
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(bmap[y+1][x]==WL_EWALL && !emap[y+1][x]))
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if (bmap_blockair[y][x] || bmap_blockair[y+1][x])
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vy[y][x] = 0;
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}
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@ -306,9 +306,7 @@ void update_air(void)
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for (i=-1; i<2; i++)
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if (y+j>0 && y+j<YRES/CELL-1 &&
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x+i>0 && x+i<XRES/CELL-1 &&
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bmap[y+j][x+i]!=WL_WALL &&
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bmap[y+j][x+i]!=WL_WALLELEC &&
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(bmap[y+j][x+i]!=WL_EWALL || emap[y+j][x+i]))
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!bmap_blockair[y+j][x+i])
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{
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f = kernel[i+1+(j+1)*3];
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dx += vx[y+j][x+i]*f;
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