Don't draw wall frame in loaded saves.

This commit is contained in:
Savely Skresanov 2012-05-31 18:20:41 +07:00
parent 19ae18c059
commit ae79297a9b

View File

@ -918,6 +918,7 @@ int parse_save_OPS(void *save, int size, int replace, int x0, int y0, unsigned c
{ {
//Remove everything //Remove everything
clear_sim(); clear_sim();
erase_bframe();
} }
bson_init_data(&b, bsonData); bson_init_data(&b, bsonData);
@ -1915,6 +1916,7 @@ int parse_save_PSv(void *save, int size, int replace, int x0, int y0, unsigned c
airMode = 0; airMode = 0;
} }
clear_sim(); clear_sim();
erase_bframe();
} }
parts_lastActiveIndex = NPART-1; parts_lastActiveIndex = NPART-1;
m = calloc(XRES*YRES, sizeof(int)); m = calloc(XRES*YRES, sizeof(int));
@ -2396,6 +2398,7 @@ corrupt:
{ {
legacy_enable = 0; legacy_enable = 0;
clear_sim(); clear_sim();
erase_bframe();
} }
return 1; return 1;
} }