Merge branch 'master' of github.com:FacialTurd/The-Powder-Toy

This commit is contained in:
Simon Robertshaw 2011-08-22 01:02:27 +01:00
commit ac6feec874
6 changed files with 78 additions and 88 deletions

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@ -948,6 +948,8 @@ static wall_type wtypes[] =
particle portalp[CHANNELS][8][80];
const particle emptyparticle;
int wireless[CHANNELS][2];
extern int portal_rx[8];
extern int portal_ry[8];
extern int wire_placed;

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@ -1,26 +1,27 @@
#include <element.h>
/*these are the count vaules of where the particle gets stored, depending on where it came from
1 4 6
2 . 7
3 5 8
PRTO counts backwards, so that it will come out at the opposite place of where it came in
8 5 3
7 . 2
6 4 1
/*these are the count values of where the particle gets stored, depending on where it came from
0 1 2
7 . 3
6 5 4
PRTO does (count+4)%8, so that it will come out at the opposite place to where it came in
PRTO does +/-1 to the count, so it doesn't jam as easily
*/
int portal_rx[8] = {-1, 0, 1, 1, 1, 0,-1,-1};
int portal_ry[8] = {-1,-1,-1, 0, 1, 1, 1, 0};
int update_PRTI(UPDATE_FUNC_ARGS) {
int r, nnx, rx, ry, fe = 0;
int count =0;
parts[i].tmp = (int)((parts[i].temp-73.15f)/100+1);
if (parts[i].tmp>=CHANNELS) parts[i].tmp = CHANNELS-1;
else if (parts[i].tmp<0) parts[i].tmp = 0;
for (rx=-1; rx<2; rx++)
for (ry=-1; ry<2; ry++)
for (count=0; count<8; count++)
{
rx = portal_rx[count];
ry = portal_ry[count];
if (x+rx>=0 && y+ry>0 && x+rx<XRES && y+ry<YRES && (rx || ry))
{
r = pmap[y+ry][x+rx];
count ++;
if (!r)
fe = 1;
if ((r>>8)>=NPART)
@ -38,9 +39,9 @@ int update_PRTI(UPDATE_FUNC_ARGS) {
detach(r>>8);
for ( nnx=0; nnx<80; nnx++)
if (!portalp[parts[i].tmp][count-1][nnx].type)
if (!portalp[parts[i].tmp][count][nnx].type)
{
portalp[parts[i].tmp][count-1][nnx] = parts[r>>8];
portalp[parts[i].tmp][count][nnx] = parts[r>>8];
if ((r&0xFF)==PT_SPRK)
part_change_type(r>>8,x+rx,y+ry,parts[r>>8].ctype);
else
@ -49,6 +50,7 @@ int update_PRTI(UPDATE_FUNC_ARGS) {
break;
}
}
}
if (fe) {

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@ -1,12 +1,9 @@
#include <element.h>
/*these are the count vaules of where the particle gets stored, depending on where it came from
1 4 6
2 . 7
3 5 8
PRTO counts backwards, so that it will come out at the opposite place of where it came in
8 5 3
7 . 2
6 4 1
/*these are the count values of where the particle gets stored, depending on where it came from
0 1 2
7 . 3
6 5 4
PRTO does (count+4)%8, so that it will come out at the opposite place to where it came in
PRTO does +/-1 to the count, so it doesn't jam as easily
*/
int update_PRTO(UPDATE_FUNC_ARGS) {
@ -15,12 +12,13 @@ int update_PRTO(UPDATE_FUNC_ARGS) {
parts[i].tmp = (int)((parts[i].temp-73.15f)/100+1);
if (parts[i].tmp>=CHANNELS) parts[i].tmp = CHANNELS-1;
else if (parts[i].tmp<0) parts[i].tmp = 0;
for (rx=1; rx>-2; rx--)
for (ry=1; ry>-2; ry--)
for (count=0; count<8; count++)
{
rx = portal_rx[count];
ry = portal_ry[count];
if (x+rx>=0 && y+ry>0 && x+rx<XRES && y+ry<YRES && (rx || ry))
{
r = pmap[y+ry][x+rx];
count ++;
if (!r)
fe = 1;
if ((r>>8)>=NPART || r)
@ -29,12 +27,8 @@ int update_PRTO(UPDATE_FUNC_ARGS) {
{
for ( nnx =0 ; nnx<80; nnx++)
{
int randomness = count + rand()%3-1;//add -1,0,or 1 to count
if (randomness<1)
randomness=1;
if (randomness>8)
randomness=8;
if (portalp[parts[i].tmp][randomness-1][nnx].type==PT_SPRK)// TODO: make it look better, spark creation
int randomness = (count + rand()%3-1 + 4)%8;//add -1,0,or 1 to count
if (portalp[parts[i].tmp][randomness][nnx].type==PT_SPRK)// TODO: make it look better, spark creation
{
create_part(-1,x+1,y,PT_SPRK);
create_part(-1,x+1,y+1,PT_SPRK);
@ -44,26 +38,27 @@ int update_PRTO(UPDATE_FUNC_ARGS) {
create_part(-1,x-1,y+1,PT_SPRK);
create_part(-1,x-1,y,PT_SPRK);
create_part(-1,x-1,y-1,PT_SPRK);
portalp[parts[i].tmp][randomness-1][nnx] = emptyparticle;
portalp[parts[i].tmp][randomness][nnx] = emptyparticle;
break;
}
else if (portalp[parts[i].tmp][randomness-1][nnx].type)
else if (portalp[parts[i].tmp][randomness][nnx].type)
{
if (portalp[parts[i].tmp][randomness-1][nnx].type==PT_STKM)
if (portalp[parts[i].tmp][randomness][nnx].type==PT_STKM)
player[27] = 0;
if (portalp[parts[i].tmp][randomness-1][nnx].type==PT_STKM2)
if (portalp[parts[i].tmp][randomness][nnx].type==PT_STKM2)
player2[27] = 0;
np = create_part(-1,x+rx,y+ry,portalp[parts[i].tmp][randomness-1][nnx].type);
np = create_part(-1,x+rx,y+ry,portalp[parts[i].tmp][randomness][nnx].type);
if (np<0) continue;
parts[np] = portalp[parts[i].tmp][randomness-1][nnx];
parts[np] = portalp[parts[i].tmp][randomness][nnx];
parts[np].x = x+rx;
parts[np].y = y+ry;
portalp[parts[i].tmp][randomness-1][nnx] = emptyparticle;
portalp[parts[i].tmp][randomness][nnx] = emptyparticle;
break;
}
}
}
}
}
if (fe) {
int orbd[4] = {0, 0, 0, 0}; //Orbital distances
int orbl[4] = {0, 0, 0, 0}; //Orbital locations

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@ -390,20 +390,22 @@ void STKM_interact(float* playerp, int i, int x, int y)
if ((r&0xFF)==PT_PLUT) //If on plut
parts[i].life -= 1;
if (ptypes[r&0xFF].properties&PROP_DEADLY)
parts[i].life -= 1;
if ((r&0xFF)==PT_PRTI && parts[i].type)
{
int nnx, count;
int nnx, count=1;//gives rx=0, ry=1 in update_PRTO
parts[r>>8].tmp = (int)((parts[r>>8].temp-73.15f)/100+1);
if (parts[r>>8].tmp>=CHANNELS) parts[r>>8].tmp = CHANNELS-1;
else if (parts[r>>8].tmp<0) parts[r>>8].tmp = 0;
for (count=1; count<=8; count++)
for (nnx=0; nnx<80; nnx++)
if (!portalp[parts[r>>8].tmp][count-1][nnx].type)
{
portalp[parts[r>>8].tmp][count-1][nnx] = parts[i];
kill_part(i);
playerp[27] = 1;//stop SPWN creating a new STKM while he is in portal
}
for (nnx=0; nnx<80; nnx++)
if (!portalp[parts[r>>8].tmp][count][nnx].type)
{
portalp[parts[r>>8].tmp][count][nnx] = parts[i];
kill_part(i);
playerp[27] = 1;//stop SPWN creating a new STKM while he is in portal
}
}
}
}
@ -415,23 +417,23 @@ void STKM_init_legs(float* playerp, int i)
x = (int)(parts[i].x+0.5f);
y = (int)(parts[i].y+0.5f);
player[3] = x-1;
player[4] = y+6;
player[5] = x-1;
player[6] = y+6;
playerp[3] = x-1;
playerp[4] = y+6;
playerp[5] = x-1;
playerp[6] = y+6;
player[7] = x-3;
player[8] = y+12;
player[9] = x-3;
player[10] = y+12;
playerp[7] = x-3;
playerp[8] = y+12;
playerp[9] = x-3;
playerp[10] = y+12;
player[11] = x+1;
player[12] = y+6;
player[13] = x+1;
player[14] = y+6;
playerp[11] = x+1;
playerp[12] = y+6;
playerp[13] = x+1;
playerp[14] = y+6;
player[15] = x+3;
player[16] = y+12;
player[17] = x+3;
player[18] = y+12;
playerp[15] = x+3;
playerp[16] = y+12;
playerp[17] = x+3;
playerp[18] = y+12;
}

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@ -4453,22 +4453,22 @@ pixel *prerender_save(void *save, int size, int *width, int *height)
if (j==PT_STKM) lc = PIXRGB(255, 255, 255);
else lc = PIXRGB(100, 100, 255);
//only need to check upper bound of y coord - lower bounds and x<w are checked in draw_line
draw_line(fb , x-2, y-2, x+2, y-2, PIXR(lc), PIXG(lc), PIXB(lc), w);
draw_line(fb , x-2, y-2, x+2, y-2, PIXR(hc), PIXG(hc), PIXB(hc), w);
if (y+2<h)
{
draw_line(fb , x-2, y+2, x+2, y+2, PIXR(lc), PIXG(lc), PIXB(lc), w);
draw_line(fb , x-2, y-2, x-2, y+2, PIXR(lc), PIXG(lc), PIXB(lc), w);
draw_line(fb , x+2, y-2, x+2, y+2, PIXR(lc), PIXG(lc), PIXB(lc), w);
draw_line(fb , x-2, y+2, x+2, y+2, PIXR(hc), PIXG(hc), PIXB(hc), w);
draw_line(fb , x-2, y-2, x-2, y+2, PIXR(hc), PIXG(hc), PIXB(hc), w);
draw_line(fb , x+2, y-2, x+2, y+2, PIXR(hc), PIXG(hc), PIXB(hc), w);
}
if (y+6<h)
{
draw_line(fb , x, y+3, x-1, y+6, PIXR(hc), PIXG(hc), PIXB(hc), w);
draw_line(fb , x, y+3, x+1, y+6, PIXR(hc), PIXG(hc), PIXB(hc), w);
draw_line(fb , x, y+3, x-1, y+6, PIXR(lc), PIXG(lc), PIXB(lc), w);
draw_line(fb , x, y+3, x+1, y+6, PIXR(lc), PIXG(lc), PIXB(lc), w);
}
if (y+12<h)
{
draw_line(fb , x-1, y+6, x-3, y+12, PIXR(hc), PIXG(hc), PIXB(hc), w);
draw_line(fb , x+1, y+6, x+3, y+12, PIXR(hc), PIXG(hc), PIXB(hc), w);
draw_line(fb , x-1, y+6, x-3, y+12, PIXR(lc), PIXG(lc), PIXB(lc), w);
draw_line(fb , x+1, y+6, x+3, y+12, PIXR(lc), PIXG(lc), PIXB(lc), w);
}
}
else

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@ -213,7 +213,7 @@ int try_move(int i, int x, int y, int nx, int ny)
if ((r & 0xFF) == PT_COAL || (r & 0xFF) == PT_BCOL)
parts[r>>8].temp = parts[i].temp;
if ((r & 0xFF) < PT_NUM && ptypes[r&0xFF].hconduct)
if ((r & 0xFF) < PT_NUM && ptypes[r&0xFF].hconduct && ((r&0xFF)!=PT_HSWC||parts[r>>8].life==10) && (r&0xFF)!=PT_FILT)
parts[i].temp = parts[r>>8].temp = restrict_flt((parts[r>>8].temp+parts[i].temp)/2, MIN_TEMP, MAX_TEMP);
}
if (parts[i].type==PT_NEUT && ((r&0xFF)==PT_CLNE || (r&0xFF)==PT_PCLN || (r&0xFF)==PT_BCLN || (r&0xFF)==PT_PBCN)) {
@ -223,30 +223,19 @@ int try_move(int i, int x, int y, int nx, int ny)
if ((r&0xFF)==PT_PRTI && (parts[i].type==PT_PHOT || parts[i].type==PT_NEUT))
{
int nnx, count;
if (nx-x<0)
for (count=0; count<8; count++)
{
if (ny-y<0) count = 1;
else if (ny-y==0) count = 2;
else count = 3;
}
else if (nx-x==0)
{
if (ny-y<0) count = 4;
else count = 5;
}
else
{
if (ny-y<0) count = 6;
else if (ny-y==0) count = 7;
else count = 8;
if (isign(x-nx)==isign(portal_rx[count]) && isign(y-ny)==isign(portal_ry[count]))
break;
}
count = count%8;
parts[r>>8].tmp = (int)((parts[r>>8].temp-73.15f)/100+1);
if (parts[r>>8].tmp>=CHANNELS) parts[r>>8].tmp = CHANNELS-1;
else if (parts[r>>8].tmp<0) parts[r>>8].tmp = 0;
for ( nnx=0; nnx<80; nnx++)
if (!portalp[parts[r>>8].tmp][count-1][nnx].type)
if (!portalp[parts[r>>8].tmp][count][nnx].type)
{
portalp[parts[r>>8].tmp][count-1][nnx] = parts[i];
portalp[parts[r>>8].tmp][count][nnx] = parts[i];
parts[i].type=PT_NONE;
break;
}