Saves with RSST and RSSS are now restricted to 98.0
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@ -2336,6 +2336,10 @@ std::pair<bool, std::vector<char>> GameSave::serialiseOPS() const
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{
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RESTRICTVERSION(97, 0);
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}
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if (particles[i].type == PT_RSST || particles[i].type == PT_RSSS)
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{
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RESTRICTVERSION(98, 0);
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}
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//Get the pmap entry for the next particle in the same position
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i = partsPosLink[i];
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