look for normal SDL library before SDL framework on OS X

before it refused to even look for the library, it only checked for the framework
This commit is contained in:
jacob1 2016-01-24 15:42:37 -05:00
parent 3cf5395697
commit a6f49adae2

View File

@ -231,20 +231,20 @@ def findLibs(env, conf):
if not conf.CheckLib('SDLmain'):
FatalError("libSDLmain not found or not installed")
if platform == "Darwin":
if not conf.CheckFramework("SDL"):
FatalError("SDL framework not found or not installed")
elif not GetOption('renderer'):
if platform != "Darwin":
#Look for SDL
if not conf.CheckLib("SDL"):
if not GetOption('renderer'):
#Look for SDL
if not conf.CheckLib("SDL"):
if platform == "Darwin":
if not conf.CheckFramework("SDL"):
FatalError("SDL framework not found or not installed")
else:
FatalError("SDL development library not found or not installed")
if platform == "Linux" or compilePlatform == "Linux":
try:
env.ParseConfig('sdl-config --cflags')
env.ParseConfig('sdl-config --libs')
except:
pass
if platform == "Linux" or compilePlatform == "Linux":
try:
env.ParseConfig('sdl-config --cflags')
env.ParseConfig('sdl-config --libs')
except:
pass
#look for SDL.h
if not GetOption('renderer') and not conf.CheckCHeader('SDL.h'):