diff --git a/Changelog b/Changelog new file mode 100644 index 000000000..89a8f440c --- /dev/null +++ b/Changelog @@ -0,0 +1,458 @@ +* Version 81.6 Build 189 + o Fix zoom in decorations mode +* Version 81.5 Build 188 + o Allow Lua Key event function to override keys used by stickman and zoom + o Hide intro text when opened by PTSave link + o Added Console button to quick menu +* Version 81.4 Build 187 + o Fixed issues with saving current menu (Walls is now a valid menu) + o Fixed crash when pasting long text strings + o Disable decorations in save thumbnails +* Version 81.3 Build 186 + o Stickmen can now shoot plasma +* Version 81.3 Build 185 + o Reduced lag created by PLNT + o Optimisations to improve speed with GOL + o Added more checks for invalid elements + o Added brush size to Lua environment (tpt.brushx, tpt.brushy) + o Added brush "Alt Selected" element to Lua environment (tpt.selecteda) + o Added mouse wheel to mouse event arguments (mouseX, mouseY, mouseButton, mouseWheel) + o SALT will only melt ICE if the ICE if above salt-water freezing temperature + o Updated README and LICENSE files +* Version 81.2 Build 184 + o Fix bug in saving code when there are no signs +* Version 81.1 Build 183 + o C5 neighbouring cold insulators no longer explodes + o Fixed issue where clicking on a stack of save signs will cause an unstoppable torrent of save open windows + o Prevent acid from eating broken glass + o Stickman should no longer be able to walk on the bottom of the screen + o VOID and BHOL should eat stickman + o Reduced rate of lighting creation by CLNE + o INST can now be sparked directly using the brush + o Lightning should now be affected by gravity fields + o Fix crash when sparking INST +* Version 81.0 Build 182 + o Many things causing BHOL formation have been fixed + o Stickmen no longer fall through some powders + o Fireworks work with different gravity modes and Newtonian gravity + o Freezing point for SLTW corrected to -21.1 °C + o SING formation removed from fusion +* Version 80.4 Build 179 + o VINE grows along WOOD + o changes to FRZZ + o Adding neutrons to EXOT makes it turn into whatever element it touches + o Clone remembers the ctype of lava (can now clone molten metal etc, instead of just molten stone) + o Compressed particles turn into BHOL +* Version 80.3 Build 178 + o Fix session check on startup +* Version 80.3 Build 177 + o TTAN only blocks pressure when adjacent to at least two more TTAN particles (or anytime with a .tmp of 1) +* Version 80.2 Build 176 + o Minor EXOT fix +* Version 80.1 Build 175 + o EXOT uses heat view's rainbow color scale +* Version 80.1 Build 174 + o No change - not in beta anymore +* Version 80.0 Beta Build 173 + o New Element: EXOT + o WARP element changes - now completely invisible +* Version 79.7 Build 172 + o Fix a TRON flag +* Version 79.6 Beta Build 171 + o Fix FIGH not spawning +* Version 79.5 Beta Build 170 + o Fix bug where snow melted without taking it's ctype into account + o Fix PROP_NEUTPENETRATE + o Add a setting to draw a wall frame around the screen + o Fix flashing dust glitch + o Fix command line save opening +* Version 79.4 Beta Build 169 + o Fix ptsave parsing if there is no '#' + o Download progress bar for save opening + o Soap bubbles easily formed, also their links inherit soap's decoration color + o Don't show disabled elements in the search + o Fix saltwater boiling temp typo +* Version 79.3 Beta Build 168 + o Fix emp flash + o Live parts rendering in deco editor + o Oxygen fusion and other fusion fixes + o Prevent infinite loops in Lua + o Fix some decoration editor and console bugs + o Custom graphics functions with lua using tpt.graphics_func() + o VOID and PVOD can be set to only eat their ctype + o New feature, Element search (press 'e' on the keyboard) + o Fix bug with BOMB not deleting correctly + o Fix issue that cause the gravity walls to not update + o Handling of ptsave protocol so you can create links to open games in Powder toy +* Version 79.2 Beta Build 167 + o Fix minor spelling errors + o Fix crash when using flood-fill or a lot of INST + o Fix an issue that made it impossible to change the Windows size from the options screen +* Version 79.1 Beta Build 166 + o Prevent changing of Window size if the screen is too small. + o Fix bug that caused pressure to leak from TTAN when pausing/framestepping + o Fix crash when opening display options +* Version 79.0 Beta Build 165 + o Fix Titanium only conducting once + o Better colour options preview. +* Version 79.0 Beta Build 164 + o Fix a problem with GPMP that caused gravity to depend on air pressure + o Fix TNT sometimes not exploding if multiple TNT particles are in the same place + o Fix PUMP not generating negative pressure if it is next to a wall + o New element: titanium (in the solids menu), which completely blocks air and absorbs some neutrons +* Version 78.1 Build 163 + o Fix bug that created "weaponised explosive GEL" + o Changes to License (GPLv2 to GPLv3) + o Fix bug that caused thumbnail caching to not work + o Remove unused debug output of thumbnail cache + o Plasma can now travel through portals and PIPE + o Fix file opening on Mac OS X +* Version 78.0 Beta Build 162 + o Fixes when moving signs + o Line snapping in the decoration editor + o Changes to SING to prevent it from exploding through walls + o Save soap bubbles + o Changes to GEL, will no longer absorb water when saturated + o FILT not heated by photons with ambient heat on + o New save format: OPS, allows saving of almost all data within the simulation +* Version 77.0 Build 159 + o tmp2 support for old console + o save tmp2 for TRON +* Version 76.0 Build 158 + o GEL won't try to move solids anymore +* Version 76.0 Build 157 + o Fixes for GEL and TRON + o Fix sponge bug +* Version 76.0 Beta Build 156 + o New element: TRON +* Version 75.0 Beta Build 155 + o New element: GEL +* Version 74.2 Build 154 + o Walls don't trigger automatic pipe pattern generation + o BCOL uses COAL's graphics function + o Report icon + o Fix unmeltable ice +* Version 74.1 Build 152 + o Fix ice with ctype of 0 +* Version 74.1 Build 151 + o BRAY glows in fancy display mode +* Version 74.1 Build 150 + o Icon for Force Elements + o Allow DEST to be used with clone elements. +* Version 74.0 + o Fixes for Triangle brush and minor electron bug + o Debug lines for WiFi, Portal and Soap + o Fusion for H2 at high temperature+high pressure + o Ambient heat and Newtonian Gravity in Quick Options menu. + o Smudge tool + o Speed improvements for particle drawing +* Version 73.0 + o New elements: FRAY - Similar to ARAY but applies force, RPEL - Attract and repel particles + o DEUT can be compressed by gravitational fields + o Fix for "bumpy" streams of photons coming from PCLN + o Lua methods for writing and reading the bmap and emap +* Version 72.0 + o More consistent spark speed (possibly affects existing circuits) + o BRAY fire speed (Only shoots once per spark) + o DLAY blocked by INSL + o WIFI will always take one frame to transmit SPRK + o Ambient heat blocked by walls. +* Version 71.3 + o OPS format fixes + o Figh drawn correctly in stamps +* Version 71.2 + o Enable use of caching server to improve performance or thumbnail retrieval +* Version 71.1 + o Fixes to OPS format + o Fix issue where LRBD/RBDM isn't ignited by WATR + o Fix crash on rotating a stamp with walls as wide as the window + o Fix Invisible photons + o Fix bug where WARP+SING destroys DMND + o Fix issue where Lua can't create photons in glass +* Version 71.0 + o Update can_move, recount menu items, and clear graphics cache when tpt.el is changed + o Fix creation of invalid sign walls + o Added OPS format, disabled and not used +* Version 70.1 + o Support element names and hex constants in PROP tool + o Fix TNT bug + o Fix crash in clear_sim if gravity is not initialized +* Version 70.0 + o New element: ignition cord + o Stickmen and fighter fixes +* Version 69.1 + o New Lua API features, ability to edit particle properties from tpt.el... array, particles are exposed as an array now +* Version 69.0 + o New element: TNT + o Bug fix for LCRY and ELEC + o Restore old LCRY/DECO rendering + o Fix display modes on number hotkeys not saving correctly +* Version 68.7 + o Additions to Lua API: + o tpt.el: Table of element types, tpt.el.none = 0, tpt.el.dust = 1, etc. + o tpt.version: Table of version info, tpt.el.major, minor, build + o int tpt.element(string name): returns numeric ID of given element name, tpt.element("WATR") = tpt.el.watr + o tpt.element_func(function func, int element, [boolean replace]) : Sets the update function for a specific element + o tpt.element_func has the following args: (int index, int x, int y, int surround, int nt) +* Version 68.6 + o Add back number key hotkeys to change display modes + o Add back blob and heat gradient display + o Correct icons in render_ui + o Add back portal effects +* Version 68.5 + o Fix decorations +* Version 68.4 + o Stamp browser fixes + o Remove some stuff from HUD to make it fit + o Fix grid mode + o Replace cmode with flexible render options +* Version 68.3 + o Pixel grid and cursor in zoom +* Version 68.1 + o CAUS killes stickmen they can also have gas powers now + o Fix air inversion +* Version 68.0 + o Decorations appear on gases + o Stickmen and fighter fixes + o Fixed WIRE graphics + o New elements: ACEL and DCEL, accelerate nearby photons +* Version 67.0 + o New element: ELEC + o Changed now LCRY works +* Version 66.1 + o Massive overhaul of graphics code, appearance of many elements changed +* Version 65.5 + o Elements from Maksprog's mod + o LIGH - Lightning + o DEST - Variation of BOMB + o TESC - Tesla coil, creates lightning + o EMP - Destroys electronic components + o Fix bug with infinite temperature + o Fix beta enrolling + o Add a new mode to filter, subtract (tmp of 3) + o Quick options menu in top right, can toggle various options quickly + o Lots and lots of fixes +* Version 64.3 + o Decoration editor tool menu, with lighten and darken tools + o Can type in decoration editor color boxes for specific RGB values, hit enter after typing a number to confirm + o SOAP removes decoration, opposite of BIZR + o Water equalization, turn on in options menu, or with tpt.watertest() + o BUBW changes to be more realistic, can explode + o New element CAUS, an acid like gas, created from ACID+WTRV + o Can see selected elements from Lua, tpt.selectedl or tpt.selectedr + o Saved settings are in JSON format, replaces powder.def + o Can opt in to receive beta updates + o QRTZ scatters photons. + o New Tool, PROP, edit properties easily without console. + o FILT has modes with .tmp (0,1,2). 0 is convert (old method). 1 will filter (only close color can pass). 2 is add color + o 'Sign out' button in the login menu, instead of submitting blank data + o Fancy colored powders, hit 'n' to toggle +* Version 61.2 + o Fixed a Lua mouse event bug + o Can set decoration layer "dcolour" property + o Fixed some possible cases where particles disappear randomly +* Version 61.1 + o Fix some memory leaks + o STOR will absorb anything when no ctype set, and it's ctype can't be a solid element +* Version 61.0 + o Added energy only wall (Photons, Neutrons, etc.) as replacement for gas only wall fix + o STOR will change appearance when it holds a particle +* Version 60.1 + o Tools menu for AIR, HEAT, COOL, etc. + o tpt.getscript() to download from official script repository (not used) + o tpt.setwindowsize(scale,fullscreen) to change scale (1 or 2) and fullscreen (0 or 1) + o Selection for stamp/copy now by pixel + o Water puts out fire better + o New elements: CO2, BUBW, DRIC, STOR, PVOD, CONV + o Zoom toggle: alt+z + o BIZR acts as a dye + o Many other various fixes and improvements +* Version 57.5 + o Fix Lua keyevent function +* Version 57.4 + o Fix STKM2 spaz + o Fix bug where electrode (ETRD) would delete particles in replace mode +* Version 57.3 + o Fix coal being invisible when first drawn +* Version 57.2 + o Allow scrolling in the special menu +* Version 57.1 + o Stops the client launching DDos attack on server when checking for updates +* Version 57 + o Gravity tools (NGRV and PGRV) + o Allow reloading of directly opened files + o Graphical changes to coal +* Version 56 + o New element: GBMB (gravity bomb), requires newtonian gravity +* Version 55 + o New element: WIRE + o Extra line tool info if you type tpt.setdebug(4) into the console +* Version 53.3 + o New Lua API functions to get keyboard/mouse presses +* Version 53.1 + o Fix old GOL + clone saves and other life visual imprivements + o Fancy lensing for mewtonian gravity in fancy (7) display + o New element: DLAY + o New Lua API functions from me4502 +* Version 47.3 + o Enhanced visual effects for Portals + o Glow now has more stimuli (Green: Pressure, Blue: Movement, Red: Heat) + o Python console (Unavailable in current beta) + o Fixed issue where you appear to be logged in but aren't. + o Changes to Quartz (Grows like crystal when exposed to salt water) + o Singularity explodes upon death + o Save ID shown after saving and on Open Dialog + o Rearrangement of some elements (Photons in Radioactive, Thunder in Explosive, etc) +* Version 46.3 + o Major game engine and performance improvements. + o New GOL elements. + o More secure login system +* Version 45.2 + o Important! Fix for Auto-update in Linux. +* Version 45.1 + o Small bugfix for Lava and Portals. + o Fix crash when 2 of the same stickman are somehow placed. +* Version 45.0 + o Fix bug where description would persist after a reset + o ARAY now passes through INWR without interracting. + o INST has been fixed and placed in the Electronics menu + o Photons turn into neutrons when passing through INVS + o Other small bug fixes. +* Version 44.7 + o Fix login and dialog text box issues. + o Small bugfixes to some elements. + o Additional 'debug' information. + o Increase WIFI channels + o Add missing icons for menus and display modes. +* Version 44.6 + o Fix for brush issues when using small brushes. + o Pause state saving modifications. +* Version 44.5 + o Fix corruption issues with FAN wall. +* Version 44.4 + o Many new elements from cracker64s mod. + o Pause state is saved. + o Particle properties are saved more accurately. + o Improved search and save viewing, added descriptions and comments. +* Version 42.3 + o Changed internal temperature scale to kelvin. + o Fixed physics bug with certain powders. + o Fixed bug when loading saves with stickman in. + o Added save history, the ability to view previous versions of saves. +* Version 42.0 + o New Elements: Brick, Glow, Diesel, many others. + o Source code seperation + o Lots of other stuff that I can't remember. +* Version 41.3 + o Fixes bug where Insulation would burst into flames randomly + o Moves fancy new effects into a separate colour mode. +* Version 39.0 + o New element: Liquid Crystal + o New element: Battery + o New element: Noble Gas + o Copy, cut and paste +* Version 38.0 + o New element: Nitrogen Ice + o New element: Electrode (Allows currents to jump) + o Adds a lock icon to private saves. + o Binds the '[' and ']' keys to decrease/increase the cursor size for those without scroll wheels. + o Fixes wall menu issue where walls would be selected by accident. +* Version 37.0 + o New element: Plasma + o New element: Thunder/Lighting + o New wall: Allows only gas + o Fixes HUD bug. +* Version 36.3 + o Introduced public & private saving (more info here) +* Version 36.2 + o Fixes bug where rating would appear as Zero in search. +* Version 36.1 + o Feature: Particle sampling with middle click + o Feature: Download from website, for information, see the "Announcement" forum section. +* Version 36.0 + o Changes to the menu + o New elements for electronics + o New voting system + o Added functions for moderating +* Version 35.0 + o Added elements: White Hole, Black Hole, Rubidium and Liquid Rubidium + o Fixed the OSX version + o Some other bug fixes that I forgot. +* Version 34.0 + o Fixed certain graphical glitches + o Changed menu categories + o Increased menu hover size +* Version 33.2 + o Photons can now ignite flammable materials. + o Distilled water will turn into water on contact with water. + o Fixes burning broken metal +* Version 34.0 (Beta 6) + o New element menu layout + o New element: Liquid Nitrogen +* Version 34.0 (Beta 5) + o Improvements to stamp browser + o Added Glyphs for Blob and Heat view + o Fixed bug that caused a crash on Windows systems when using the wall tool in the window edges.(Fixed more than last time) + o Decreased/Increased Min/Max Temperatures. +* Version 34.0 (Beta 4) + o Cool, heat and Air no longer crash upon flood fill + o Fixed bug that caused a crash on Windows systems when using the wall tool in the window edges. + o Stamp browser now allows multiple pages. + o Improved the zoom features, allowing inspection. + o Modification to temperature simulation, pressure is now taken into account with transitions from liquid to gas and vice-versa + o Fixed bug where Salt-water would not leave salt upon evaporation +* Version 34.0 (Beta 3) + o Bug fixes for uranium + o Fixed bug where extremely hot objects would show as black + o Fixed but where stamps would not be loaded +* Version 34.0 (Beta 2) + o Bug fixes + o Legacy Mode state is now saved and loaded + o Fix "Cool" and "Heat" when drawing on walls. + o Air now works. +* Version 34.0 (Beta 1) + o Bug fixes + o Legacy Mode (Older saves will load with legacy mode, preserving the functionality of the older powder toy) + o Heat and Cool elements. (Air is broken until next beta.) +* Version 34.0 (Beta) + o Heat Simulation (With free bugs and glitches) + o New Element: Uranium, heats up when pressurised. + o New button, AIR, provides instant air, the Alt+Click and Middle Click can be used as a shortcut +* Version 33.1 + o Masses of bug fixes + o Broken metal and breakable metal fixed (conduction) + o Liquid collisions fixed. +* Version 33.0 + o Added Photons, particles similar to neutrons that travel in straight lines + o Added destructable metal + o Fixed a glitch with diamond that would make it appear invisible to air pressure. +* Version 32.0 + o Added Diamond (Thanks to ief014) + o Fixed packaging errors for the Windows release +* Version 31.0 + o Plutonium more powerful + o Changes to the handling of lava (Now solidifies into the same material it was melted from). + o New element: Salt. + o New element: Salt water +* Version 30.0 + o Added the ability to change the zoom strength + o Increased the maximum pen size. + o New element: Concrete, tougher than stone, stackable. + o New element: Distilled water, similar to water, but doesn't conduct electricity + o Changed menu layout, walls at the bottom, elements at the top (to allow for more future elements) + o 32bit colour for Macintosh versions. +* Version 28.4 + o Fixes crash when loading a save with acid. + o Another tiny change for acid colour in blob mode +* Version 28.3 + o Fixes acid colour in blob mode + o Fixes blob mode colour on Macintosh and 16bit colour systems +* Version 28.2 + o Quit confirmation dialogue when using the escape key + o Walls are "blobbed" in Blob view +* Version 28.1 + o Steam rises + o Acid drastically changed, now dilutes itself when dissolving other particles +* Version 28.0 + o "Yellow wall" bug fix, doesn't absorb particles when placed above another wall type. + o New wall type added: E-Hole, absorbs particles when unpowered, released them when powered. diff --git a/README b/README index 2bda86012..5c0bbb76b 100644 --- a/README +++ b/README @@ -7,7 +7,6 @@ To use online features such as saving, you need to register at: http://powdertoy Thanks: - --------------------------------------------------------------------------- Stanislaw K Skowronek - Designed the original @@ -23,543 +22,76 @@ Matthew Miller jacob1 Instructions: - --------------------------------------------------------------------------- Click on the elements with the mouse and draw in the field, like in MS Paint. The rest of the game is learning what happens next. - Controls: - --------------------------------------------------------------------------- -Caps Lock Specific Element Erase -Insert Replace mode -TAB Switch between circle/square/triangle brush -Space Pause -Q Quit -Esc Quit -Z Zoom -S Save stamp (+ Ctrl when STK2 is out) -L Load last saved stamp -K Stamp library -C Cycle view mode -1-9 Set view mode -P Save screenshot to .ppm -F Pause and go to next frame -G Grid -H Show/Hide HUD -Ctrl + H Show intro text -F1 Show intro text -D Debug mode (+ Shift when STK2 is out) -I Invert Pressure and Velocity map -T Vine mode -W Toggle gravity modes (+ Ctrl when STK2 is out) -Y Toggle air modes -R Reset LIFE generation -N "Sand effect" for drawing powders -B Decoration editor -Ctrl + B Toggle decorations on/off -U Toggle ambient heat on/off -M switch left and right selected elements -E Element search -Ctrl + I Install powder toy for loading saves/stamps by double clicking -~ Console -= Reset pressure and velocity map -[ Decrease brush size -] Increase brush size -Alt + [ Decrease brush size by 1 -Alt + ] Increase brush size by 1 +Caps Lock Specific Element Erase +Insert Replace mode +TAB Switch between circle/square/triangle brush +Space Pause +Q Quit +Esc Quit +Z Zoom +S Save stamp (+ Ctrl when STK2 is out) +L Load last saved stamp +K Stamp library +C Cycle view mode +1-9 Set view mode +P Save screenshot to .ppm +F Pause and go to next frame +G Grid +H Show/Hide HUD +Ctrl + H Show intro text +F1 Show intro text +D Debug mode (+ Shift when STK2 is out) +I Invert Pressure and Velocity map +T Vine mode +W Toggle gravity modes (+ Ctrl when STK2 is out) +Y Toggle air modes +R Reset LIFE generation +N "Sand effect" for drawing powders +B Decoration editor +Ctrl + B Toggle decorations on/off +U Toggle ambient heat on/off +M switch left and right selected elements +N Toggle pretty powders +Ctrl + I Install powder toy for loading saves/stamps by double clicking +~ Console += Reset pressure and velocity map +[ Decrease brush size +] Increase brush size +Alt + [ Decrease brush size by 1 +Alt + ] Increase brush size by 1 Ctrl + C/V/X Copy/Paste/Cut -Ctrl + Z Undo +Ctrl + Z Undo Ctrl + Cursor drag Rectangle Shift + Cursor drag Line MMB / Alt + LMB click Sample element Mouse scroll Change brush size Ctrl + Mouse scroll Change vertical brush size -Shift + Mouse scroll Change horizontal brush size +Shift + Mouse scroll Change horizontal brush size Shift + Ctrl + R Horizontal mirror for selected area -Ctrl + R Rotate selected area counterclockwise -Ctrl + Left Alt Select element for Specific Element erase -Ctrl + = Reset Electricity +Ctrl + R Rotate selected area counterclockwise +Ctrl + Left Alt Select element for Specific Element erase +Ctrl + = Reset Electricity Command Line: - --------------------------------------------------------------------------- -scale:1 - Normal window resolution -scale:2 - Doubled window resolution -kiosk - Fullscreen mode -proxy:: (ie, proxy:wwwcache.lancs.ac.uk:8080) -open - Opens the file as a stamp or game save -ddir - Directory used for saving stamps and preferences -nohud - disables the hud -sound - enable sound to be played from console -scripts - enable scripts to be run from old console -ptsave:# (ex. ptsave:2198#Destroyable_city_5_wth_metro~dima-gord) - -History: - ---------------------------------------------------------------------------- - -* Version 81.6 Build 189 - o Fix zoom in decorations mode -* Version 81.5 Build 188 - o Allow Lua Key event function to override keys used by stickman and zoom - o Hide intro text when opened by PTSave link - o Added Console button to quick menu -* Version 81.4 Build 187 - o Fixed issues with saving current menu (Walls is now a valid menu) - o Fixed crash when pasting long text strings - o Disable decorations in save thumbnails -* Version 81.3 Build 186 - o Stickmen can now shoot plasma -* Version 81.3 Build 185 - o Reduced lag created by PLNT - o Optimisations to improve speed with GOL - o Added more checks for invalid elements - o Added brush size to Lua environment (tpt.brushx, tpt.brushy) - o Added brush "Alt Selected" element to Lua environment (tpt.selecteda) - o Added mouse wheel to mouse event arguments (mouseX, mouseY, mouseButton, mouseWheel) - o SALT will only melt ICE if the ICE if above salt-water freezing temperature - o Updated README and LICENSE files -* Version 81.2 Build 184 - o Fix bug in saving code when there are no signs -* Version 81.1 Build 183 - o C5 neighbouring cold insulators no longer explodes - o Fixed issue where clicking on a stack of save signs will cause an unstoppable torrent of save open windows - o Prevent acid from eating broken glass - o Stickman should no longer be able to walk on the bottom of the screen - o VOID and BHOL should eat stickman - o Reduced rate of lighting creation by CLNE - o INST can now be sparked directly using the brush - o Lightning should now be affected by gravity fields - o Fix crash when sparking INST -* Version 81.0 Build 182 - o Many things causing BHOL formation have been fixed - o Stickmen no longer fall through some powders - o Fireworks work with different gravity modes and Newtonian gravity - o Freezing point for SLTW corrected to -21.1 °C - o SING formation removed from fusion -* Version 80.4 Build 179 - o VINE grows along WOOD - o changes to FRZZ - o Adding neutrons to EXOT makes it turn into whatever element it touches - o Clone remembers the ctype of lava (can now clone molten metal etc, instead of just molten stone) - o Compressed particles turn into BHOL -* Version 80.3 Build 178 - o Fix session check on startup -* Version 80.3 Build 177 - o TTAN only blocks pressure when adjacent to at least two more TTAN particles (or anytime with a .tmp of 1) -* Version 80.2 Build 176 - o Minor EXOT fix -* Version 80.1 Build 175 - o EXOT uses heat view's rainbow color scale -* Version 80.1 Build 174 - o No change - not in beta anymore -* Version 80.0 Beta Build 173 - o New Element: EXOT - o WARP element changes - now completely invisible -* Version 79.7 Build 172 - o Fix a TRON flag -* Version 79.6 Beta Build 171 - o Fix FIGH not spawning -* Version 79.5 Beta Build 170 - o Fix bug where snow melted without taking it's ctype into account - o Fix PROP_NEUTPENETRATE - o Add a setting to draw a wall frame around the screen - o Fix flashing dust glitch - o Fix command line save opening -* Version 79.4 Beta Build 169 - o Fix ptsave parsing if there is no '#' - o Download progress bar for save opening - o Soap bubbles easily formed, also their links inherit soap's decoration color - o Don't show disabled elements in the search - o Fix saltwater boiling temp typo -* Version 79.3 Beta Build 168 - o Fix emp flash - o Live parts rendering in deco editor - o Oxygen fusion and other fusion fixes - o Prevent infinite loops in Lua - o Fix some decoration editor and console bugs - o Custom graphics functions with lua using tpt.graphics_func() - o VOID and PVOD can be set to only eat their ctype - o New feature, Element search (press 'e' on the keyboard) - o Fix bug with BOMB not deleting correctly - o Fix issue that cause the gravity walls to not update - o Handling of ptsave protocol so you can create links to open games in Powder toy -* Version 79.2 Beta Build 167 - o Fix minor spelling errors - o Fix crash when using flood-fill or a lot of INST - o Fix an issue that made it impossible to change the Windows size from the options screen -* Version 79.1 Beta Build 166 - o Prevent changing of Window size if the screen is too small. - o Fix bug that caused pressure to leak from TTAN when pausing/framestepping - o Fix crash when opening display options -* Version 79.0 Beta Build 165 - o Fix Titanium only conducting once - o Better colour options preview. -* Version 79.0 Beta Build 164 - o Fix a problem with GPMP that caused gravity to depend on air pressure - o Fix TNT sometimes not exploding if multiple TNT particles are in the same place - o Fix PUMP not generating negative pressure if it is next to a wall - o New element: titanium (in the solids menu), which completely blocks air and absorbs some neutrons -* Version 78.1 Build 163 - o Fix bug that created "weaponised explosive GEL" - o Changes to License (GPLv2 to GPLv3) - o Fix bug that caused thumbnail caching to not work - o Remove unused debug output of thumbnail cache - o Plasma can now travel through portals and PIPE - o Fix file opening on Mac OS X -* Version 78.0 Beta Build 162 - o Fixes when moving signs - o Line snapping in the decoration editor - o Changes to SING to prevent it from exploding through walls - o Save soap bubbles - o Changes to GEL, will no longer absorb water when saturated - o FILT not heated by photons with ambient heat on - o New save format: OPS, allows saving of almost all data within the simulation -* Version 77.0 Build 159 - o tmp2 support for old console - o save tmp2 for TRON -* Version 76.0 Build 158 - o GEL won't try to move solids anymore -* Version 76.0 Build 157 - o Fixes for GEL and TRON - o Fix sponge bug -* Version 76.0 Beta Build 156 - o New element: TRON -* Version 75.0 Beta Build 155 - o New element: GEL -* Version 74.2 Build 154 - o Walls don't trigger automatic pipe pattern generation - o BCOL uses COAL's graphics function - o Report icon - o Fix unmeltable ice -* Version 74.1 Build 152 - o Fix ice with ctype of 0 -* Version 74.1 Build 151 - o BRAY glows in fancy display mode -* Version 74.1 Build 150 - o Icon for Force Elements - o Allow DEST to be used with clone elements. -* Version 74.0 - o Fixes for Triangle brush and minor electron bug - o Debug lines for WiFi, Portal and Soap - o Fusion for H2 at high temperature+high pressure - o Ambient heat and Newtonian Gravity in Quick Options menu. - o Smudge tool - o Speed improvements for particle drawing -* Version 73.0 - o New elements: FRAY - Similar to ARAY but applies force, RPEL - Attract and repel particles - o DEUT can be compressed by gravitational fields - o Fix for "bumpy" streams of photons coming from PCLN - o Lua methods for writing and reading the bmap and emap -* Version 72.0 - o More consistent spark speed (possibly affects existing circuits) - o BRAY fire speed (Only shoots once per spark) - o DLAY blocked by INSL - o WIFI will always take one frame to transmit SPRK - o Ambient heat blocked by walls. -* Version 71.3 - o OPS format fixes - o Figh drawn correctly in stamps -* Version 71.2 - o Enable use of caching server to improve performance or thumbnail retrieval -* Version 71.1 - o Fixes to OPS format - o Fix issue where LRBD/RBDM isn't ignited by WATR - o Fix crash on rotating a stamp with walls as wide as the window - o Fix Invisible photons - o Fix bug where WARP+SING destroys DMND - o Fix issue where Lua can't create photons in glass -* Version 71.0 - o Update can_move, recount menu items, and clear graphics cache when tpt.el is changed - o Fix creation of invalid sign walls - o Added OPS format, disabled and not used -* Version 70.1 - o Support element names and hex constants in PROP tool - o Fix TNT bug - o Fix crash in clear_sim if gravity is not initialized -* Version 70.0 - o New element: ignition cord - o Stickmen and fighter fixes -* Version 69.1 - o New Lua API features, ability to edit particle properties from tpt.el... array, particles are exposed as an array now -* Version 69.0 - o New element: TNT - o Bug fix for LCRY and ELEC - o Restore old LCRY/DECO rendering - o Fix display modes on number hotkeys not saving correctly -* Version 68.7 - o Additions to Lua API: - o tpt.el: Table of element types, tpt.el.none = 0, tpt.el.dust = 1, etc. - o tpt.version: Table of version info, tpt.el.major, minor, build - o int tpt.element(string name): returns numeric ID of given element name, tpt.element("WATR") = tpt.el.watr - o tpt.element_func(function func, int element, [boolean replace]) : Sets the update function for a specific element - o tpt.element_func has the following args: (int index, int x, int y, int surround, int nt) -* Version 68.6 - o Add back number key hotkeys to change display modes - o Add back blob and heat gradient display - o Correct icons in render_ui - o Add back portal effects -* Version 68.5 - o Fix decorations -* Version 68.4 - o Stamp browser fixes - o Remove some stuff from HUD to make it fit - o Fix grid mode - o Replace cmode with flexible render options -* Version 68.3 - o Pixel grid and cursor in zoom -* Version 68.1 - o CAUS killes stickmen they can also have gas powers now - o Fix air inversion -* Version 68.0 - o Decorations appear on gases - o Stickmen and fighter fixes - o Fixed WIRE graphics - o New elements: ACEL and DCEL, accelerate nearby photons -* Version 67.0 - o New element: ELEC - o Changed now LCRY works -* Version 66.1 - o Massive overhaul of graphics code, appearance of many elements changed -* Version 65.5 - o Elements from Maksprog's mod - o LIGH - Lightning - o DEST - Variation of BOMB - o TESC - Tesla coil, creates lightning - o EMP - Destroys electronic components - o Fix bug with infinite temperature - o Fix beta enrolling - o Add a new mode to filter, subtract (tmp of 3) - o Quick options menu in top right, can toggle various options quickly - o Lots and lots of fixes -* Version 64.3 - o Decoration editor tool menu, with lighten and darken tools - o Can type in decoration editor color boxes for specific RGB values, hit enter after typing a number to confirm - o SOAP removes decoration, opposite of BIZR - o Water equalization, turn on in options menu, or with tpt.watertest() - o BUBW changes to be more realistic, can explode - o New element CAUS, an acid like gas, created from ACID+WTRV - o Can see selected elements from Lua, tpt.selectedl or tpt.selectedr - o Saved settings are in JSON format, replaces powder.def - o Can opt in to receive beta updates - o QRTZ scatters photons. - o New Tool, PROP, edit properties easily without console. - o FILT has modes with .tmp (0,1,2). 0 is convert (old method). 1 will filter (only close color can pass). 2 is add color - o 'Sign out' button in the login menu, instead of submitting blank data - o Fancy colored powders, hit 'n' to toggle -* Version 61.2 - o Fixed a Lua mouse event bug - o Can set decoration layer "dcolour" property - o Fixed some possible cases where particles disappear randomly -* Version 61.1 - o Fix some memory leaks - o STOR will absorb anything when no ctype set, and it's ctype can't be a solid element -* Version 61.0 - o Added energy only wall (Photons, Neutrons, etc.) as replacement for gas only wall fix - o STOR will change appearance when it holds a particle -* Version 60.1 - o Tools menu for AIR, HEAT, COOL, etc. - o tpt.getscript() to download from official script repository (not used) - o tpt.setwindowsize(scale,fullscreen) to change scale (1 or 2) and fullscreen (0 or 1) - o Selection for stamp/copy now by pixel - o Water puts out fire better - o New elements: CO2, BUBW, DRIC, STOR, PVOD, CONV - o Zoom toggle: alt+z - o BIZR acts as a dye - o Many other various fixes and improvements -* Version 57.5 - o Fix Lua keyevent function -* Version 57.4 - o Fix STKM2 spaz - o Fix bug where electrode (ETRD) would delete particles in replace mode -* Version 57.3 - o Fix coal being invisible when first drawn -* Version 57.2 - o Allow scrolling in the special menu -* Version 57.1 - o Stops the client launching DDos attack on server when checking for updates -* Version 57 - o Gravity tools (NGRV and PGRV) - o Allow reloading of directly opened files - o Graphical changes to coal -* Version 56 - o New element: GBMB (gravity bomb), requires newtonian gravity -* Version 55 - o New element: WIRE - o Extra line tool info if you type tpt.setdebug(4) into the console -* Version 53.3 - o New Lua API functions to get keyboard/mouse presses -* Version 53.1 - o Fix old GOL + clone saves and other life visual imprivements - o Fancy lensing for mewtonian gravity in fancy (7) display - o New element: DLAY - o New Lua API functions from me4502 -* Version 47.3 - o Enhanced visual effects for Portals - o Glow now has more stimuli (Green: Pressure, Blue: Movement, Red: Heat) - o Python console (Unavailable in current beta) - o Fixed issue where you appear to be logged in but aren't. - o Changes to Quartz (Grows like crystal when exposed to salt water) - o Singularity explodes upon death - o Save ID shown after saving and on Open Dialog - o Rearrangement of some elements (Photons in Radioactive, Thunder in Explosive, etc) -* Version 46.3 - o Major game engine and performance improvements. - o New GOL elements. - o More secure login system -* Version 45.2 - o Important! Fix for Auto-update in Linux. -* Version 45.1 - o Small bugfix for Lava and Portals. - o Fix crash when 2 of the same stickman are somehow placed. -* Version 45.0 - o Fix bug where description would persist after a reset - o ARAY now passes through INWR without interracting. - o INST has been fixed and placed in the Electronics menu - o Photons turn into neutrons when passing through INVS - o Other small bug fixes. -* Version 44.7 - o Fix login and dialog text box issues. - o Small bugfixes to some elements. - o Additional 'debug' information. - o Increase WIFI channels - o Add missing icons for menus and display modes. -* Version 44.6 - o Fix for brush issues when using small brushes. - o Pause state saving modifications. -* Version 44.5 - o Fix corruption issues with FAN wall. -* Version 44.4 - o Many new elements from cracker64s mod. - o Pause state is saved. - o Particle properties are saved more accurately. - o Improved search and save viewing, added descriptions and comments. -* Version 42.3 - o Changed internal temperature scale to kelvin. - o Fixed physics bug with certain powders. - o Fixed bug when loading saves with stickman in. - o Added save history, the ability to view previous versions of saves. -* Version 42.0 - o New Elements: Brick, Glow, Diesel, many others. - o Source code seperation - o Lots of other stuff that I can't remember. -* Version 41.3 - o Fixes bug where Insulation would burst into flames randomly - o Moves fancy new effects into a separate colour mode. -* Version 39.0 - o New element: Liquid Crystal - o New element: Battery - o New element: Noble Gas - o Copy, cut and paste -* Version 38.0 - o New element: Nitrogen Ice - o New element: Electrode (Allows currents to jump) - o Adds a lock icon to private saves. - o Binds the '[' and ']' keys to decrease/increase the cursor size for those without scroll wheels. - o Fixes wall menu issue where walls would be selected by accident. -* Version 37.0 - o New element: Plasma - o New element: Thunder/Lighting - o New wall: Allows only gas - o Fixes HUD bug. -* Version 36.3 - o Introduced public & private saving (more info here) -* Version 36.2 - o Fixes bug where rating would appear as Zero in search. -* Version 36.1 - o Feature: Particle sampling with middle click - o Feature: Download from website, for information, see the "Announcement" forum section. -* Version 36.0 - o Changes to the menu - o New elements for electronics - o New voting system - o Added functions for moderating -* Version 35.0 - o Added elements: White Hole, Black Hole, Rubidium and Liquid Rubidium - o Fixed the OSX version - o Some other bug fixes that I forgot. -* Version 34.0 - o Fixed certain graphical glitches - o Changed menu categories - o Increased menu hover size -* Version 33.2 - o Photons can now ignite flammable materials. - o Distilled water will turn into water on contact with water. - o Fixes burning broken metal -* Version 34.0 (Beta 6) - o New element menu layout - o New element: Liquid Nitrogen -* Version 34.0 (Beta 5) - o Improvements to stamp browser - o Added Glyphs for Blob and Heat view - o Fixed bug that caused a crash on Windows systems when using the wall tool in the window edges.(Fixed more than last time) - o Decreased/Increased Min/Max Temperatures. -* Version 34.0 (Beta 4) - o Cool, heat and Air no longer crash upon flood fill - o Fixed bug that caused a crash on Windows systems when using the wall tool in the window edges. - o Stamp browser now allows multiple pages. - o Improved the zoom features, allowing inspection. - o Modification to temperature simulation, pressure is now taken into account with transitions from liquid to gas and vice-versa - o Fixed bug where Salt-water would not leave salt upon evaporation -* Version 34.0 (Beta 3) - o Bug fixes for uranium - o Fixed bug where extremely hot objects would show as black - o Fixed but where stamps would not be loaded -* Version 34.0 (Beta 2) - o Bug fixes - o Legacy Mode state is now saved and loaded - o Fix "Cool" and "Heat" when drawing on walls. - o Air now works. -* Version 34.0 (Beta 1) - o Bug fixes - o Legacy Mode (Older saves will load with legacy mode, preserving the functionality of the older powder toy) - o Heat and Cool elements. (Air is broken until next beta.) -* Version 34.0 (Beta) - o Heat Simulation (With free bugs and glitches) - o New Element: Uranium, heats up when pressurised. - o New button, AIR, provides instant air, the Alt+Click and Middle Click can be used as a shortcut -* Version 33.1 - o Masses of bug fixes - o Broken metal and breakable metal fixed (conduction) - o Liquid collisions fixed. -* Version 33.0 - o Added Photons, particles similar to neutrons that travel in straight lines - o Added destructable metal - o Fixed a glitch with diamond that would make it appear invisible to air pressure. -* Version 32.0 - o Added Diamond (Thanks to ief014) - o Fixed packaging errors for the Windows release -* Version 31.0 - o Plutonium more powerful - o Changes to the handling of lava (Now solidifies into the same material it was melted from). - o New element: Salt. - o New element: Salt water -* Version 30.0 - o Added the ability to change the zoom strength - o Increased the maximum pen size. - o New element: Concrete, tougher than stone, stackable. - o New element: Distilled water, similar to water, but doesn't conduct electricity - o Changed menu layout, walls at the bottom, elements at the top (to allow for more future elements) - o 32bit colour for Macintosh versions. -* Version 28.4 - o Fixes crash when loading a save with acid. - o Another tiny change for acid colour in blob mode -* Version 28.3 - o Fixes acid colour in blob mode - o Fixes blob mode colour on Macintosh and 16bit colour systems -* Version 28.2 - o Quit confirmation dialogue when using the escape key - o Walls are "blobbed" in Blob view -* Version 28.1 - o Steam rises - o Acid drastically changed, now dilutes itself when dissolving other particles -* Version 28.0 - o "Yellow wall" bug fix, doesn't absorb particles when placed above another wall type. - o New wall type added: E-Hole, absorbs particles when unpowered, released them when powered. +scale:1 Normal window resolution +scale:2 Doubled window resolution +kiosk Fullscreen mode +proxy:server[:port] Proxy server to use [Example: proxy:wwwcache.lancs.ac.uk:8080] +open Opens the file as a stamp or game save +ddir Directory used for saving stamps and preferences +nohud Disables the hud +sound Enable sound to be played from console +scripts Enable scripts to be run from old console +ptsave:# (ex. ptsave:2198#Destroyable_city_5_wth_metro~dima-gord)