diff --git a/src/simulation/elements/BANG.cpp b/src/simulation/elements/BANG.cpp index 2dc660a6c..b0ff98399 100644 --- a/src/simulation/elements/BANG.cpp +++ b/src/simulation/elements/BANG.cpp @@ -75,8 +75,11 @@ int Element_BANG::update(UPDATE_FUNC_ARGS) } else if(parts[i].tmp==1) { - int tempvalue = 2; - sim->flood_prop(x, y, offsetof(Particle, tmp), &tempvalue, StructProperty::Integer); + if ((pmap[y][x]>>8 == i)) + { + int tempvalue = 2; + sim->flood_prop(x, y, offsetof(Particle, tmp), &tempvalue, StructProperty::Integer); + } parts[i].tmp = 2; } else if(parts[i].tmp==2)