More stuff for render_uI
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cef8dfa517
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@ -6046,6 +6046,7 @@ openfin:
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void render_ui(pixel * vid_buf, int xcoord, int ycoord, int orientation)
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void render_ui(pixel * vid_buf, int xcoord, int ycoord, int orientation)
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{
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{
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pixel * o_vid_buf;
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int i, j, count;
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int i, j, count;
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int xsize;
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int xsize;
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int ysize;
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int ysize;
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@ -6059,14 +6060,17 @@ void render_ui(pixel * vid_buf, int xcoord, int ycoord, int orientation)
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int render_optioncount = 5;
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int render_optioncount = 5;
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int render_options[] = {RENDER_EFFE, RENDER_GLOW, RENDER_FIRE, RENDER_BLUR, RENDER_BASC};
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int render_options[] = {RENDER_EFFE, RENDER_GLOW, RENDER_FIRE, RENDER_BLUR, RENDER_BASC};
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int render_optionicons[] = {0xCC, 0xC3, 0x9B, 0xC4, 0xD1};
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int render_optionicons[] = {0xCC, 0xC3, 0x9B, 0xC4, 0xD1};
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char * render_desc[] = {"Effects", "Glow", "Fire", "Blur", "Basic"};
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int display_optioncount = 7;
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int display_optioncount = 7;
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int display_options[] = {DISPLAY_AIRC, DISPLAY_AIRP, DISPLAY_AIRV, DISPLAY_AIRH, DISPLAY_WARP, DISPLAY_PERS, DISPLAY_EFFE};
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int display_options[] = {DISPLAY_AIRC, DISPLAY_AIRP, DISPLAY_AIRV, DISPLAY_AIRH, DISPLAY_WARP, DISPLAY_PERS, DISPLAY_EFFE};
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int display_optionicons[] = {0xCC, 0xC3, 0x9B, 0xC4, 0xD1, 0xD1, 0xD1};
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int display_optionicons[] = {0xCC, 0xC3, 0x9B, 0xC4, 0xD1, 0xD1, 0xD1};
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char * display_desc[] = {"Air: Cracker", "Air: Pressure", "Air: Velocity", "Air: Heat", "Warp effect", "Persistent", "Effects"};
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int colour_optioncount = 2;
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int colour_optioncount = 2;
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int colour_options[] = {COLOUR_LIFE, COLOUR_HEAT};
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int colour_options[] = {COLOUR_LIFE, COLOUR_HEAT};
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int colour_optionicons[] = {0xCC, 0xC3};
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int colour_optionicons[] = {0xCC, 0xC3};
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char * colour_desc[] = {"Life", "Heat"};
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yoffset = 16;
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yoffset = 16;
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xoffset = 0;
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xoffset = 0;
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@ -6131,6 +6135,9 @@ void render_ui(pixel * vid_buf, int xcoord, int ycoord, int orientation)
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}
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}
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}
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}
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o_vid_buf = calloc((YRES+MENUSIZE) * (XRES+BARSIZE), PIXELSIZE);
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memcpy(o_vid_buf, vid_buf, ((YRES+MENUSIZE) * (XRES+BARSIZE)) * PIXELSIZE);
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while (!sdl_poll())
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while (!sdl_poll())
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{
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{
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b = SDL_GetMouseState(&mx, &my);
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b = SDL_GetMouseState(&mx, &my);
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@ -6145,6 +6152,8 @@ void render_ui(pixel * vid_buf, int xcoord, int ycoord, int orientation)
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mx /= sdl_scale;
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mx /= sdl_scale;
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my /= sdl_scale;
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my /= sdl_scale;
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memcpy(vid_buf, o_vid_buf, ((YRES+MENUSIZE) * (XRES+BARSIZE)) * PIXELSIZE);
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clearrect(vid_buf, xcoord-2, ycoord-2, xsize+4, ysize+4);
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clearrect(vid_buf, xcoord-2, ycoord-2, xsize+4, ysize+4);
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drawrect(vid_buf, xcoord, ycoord, xsize, ysize, 192, 192, 192, 255);
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drawrect(vid_buf, xcoord, ycoord, xsize, ysize, 192, 192, 192, 255);
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@ -6153,6 +6162,8 @@ void render_ui(pixel * vid_buf, int xcoord, int ycoord, int orientation)
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drawchar(vid_buf, render_cb[i].x + 16, render_cb[i].y+2, render_optionicons[i], 255, 255, 255, 255);
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drawchar(vid_buf, render_cb[i].x + 16, render_cb[i].y+2, render_optionicons[i], 255, 255, 255, 255);
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ui_checkbox_draw(vid_buf, &(render_cb[i]));
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ui_checkbox_draw(vid_buf, &(render_cb[i]));
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ui_checkbox_process(mx, my, b, bq, &(render_cb[i]));
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ui_checkbox_process(mx, my, b, bq, &(render_cb[i]));
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if(render_cb[i].focus)
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drawtext(vid_buf, xcoord - textwidth(render_desc[i]) - 10, render_cb[i].y+2, render_desc[i], 255, 255, 255, 255);
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}
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}
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for(i = 0; i < display_optioncount; i++)
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for(i = 0; i < display_optioncount; i++)
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@ -6170,6 +6181,8 @@ void render_ui(pixel * vid_buf, int xcoord, int ycoord, int orientation)
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}
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}
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}
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}
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}
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}
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if(display_cb[i].focus)
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drawtext(vid_buf, xcoord - textwidth(display_desc[i]) - 10, display_cb[i].y+2, display_desc[i], 255, 255, 255, 255);
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}
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}
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for(i = 0; i < colour_optioncount; i++)
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for(i = 0; i < colour_optioncount; i++)
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@ -6187,6 +6200,8 @@ void render_ui(pixel * vid_buf, int xcoord, int ycoord, int orientation)
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}
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}
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}
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}
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}
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}
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if(colour_cb[i].focus)
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drawtext(vid_buf, xcoord - textwidth(colour_desc[i]) - 10, colour_cb[i].y+2, colour_desc[i], 255, 255, 255, 255);
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}
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}
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sdl_blit(0, 0, (XRES+BARSIZE), YRES+MENUSIZE, vid_buf, (XRES+BARSIZE));
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sdl_blit(0, 0, (XRES+BARSIZE), YRES+MENUSIZE, vid_buf, (XRES+BARSIZE));
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@ -6260,6 +6275,8 @@ void render_ui(pixel * vid_buf, int xcoord, int ycoord, int orientation)
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if (!b)
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if (!b)
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break;
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break;
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}
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}
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free(o_vid_buf);
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}
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}
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void simulation_ui(pixel * vid_buf)
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void simulation_ui(pixel * vid_buf)
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