Spelling
("gases" seems to be the more popular version of the plural noun)
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@ -74,7 +74,7 @@ static menu_section msections[] = //doshow does not do anything currently.
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{"\xD6", "Powered Materials", 0, 1},
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{"\xD6", "Powered Materials", 0, 1},
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{"\xE2", "Force Creating", 0, 1},
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{"\xE2", "Force Creating", 0, 1},
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{"\xC3", "Explosives", 0, 1},
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{"\xC3", "Explosives", 0, 1},
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{"\xC5", "Gasses", 0, 1},
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{"\xC5", "Gases", 0, 1},
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{"\xC4", "Liquids", 0, 1},
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{"\xC4", "Liquids", 0, 1},
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{"\xD0", "Powders", 0, 1},
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{"\xD0", "Powders", 0, 1},
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{"\xD1", "Solids", 0, 1},
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{"\xD1", "Solids", 0, 1},
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@ -253,7 +253,7 @@
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#define TYPE_PART 0x00001 //1 Powders
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#define TYPE_PART 0x00001 //1 Powders
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#define TYPE_LIQUID 0x00002 //2 Liquids
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#define TYPE_LIQUID 0x00002 //2 Liquids
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#define TYPE_SOLID 0x00004 //4 Solids
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#define TYPE_SOLID 0x00004 //4 Solids
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#define TYPE_GAS 0x00008 //8 Gasses (Includes plasma)
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#define TYPE_GAS 0x00008 //8 Gases (Includes plasma)
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#define TYPE_ENERGY 0x00010 //16 Energy (Thunder, Light, Neutrons etc.)
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#define TYPE_ENERGY 0x00010 //16 Energy (Thunder, Light, Neutrons etc.)
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#define PROP_CONDUCTS 0x00020 //32 Conducts electricity
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#define PROP_CONDUCTS 0x00020 //32 Conducts electricity
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#define PROP_BLACK 0x00040 //64 Absorbs Photons (not currently implemented or used, a photwl attribute might be better)
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#define PROP_BLACK 0x00040 //64 Absorbs Photons (not currently implemented or used, a photwl attribute might be better)
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@ -726,17 +726,17 @@ static wall_type wtypes[] =
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{PIXPACK(0x808080), PIXPACK(0x000000), 0, "Erases walls."},
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{PIXPACK(0x808080), PIXPACK(0x000000), 0, "Erases walls."},
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{PIXPACK(0x808080), PIXPACK(0x000000), 3, "Wall. Indestructible. Blocks everything."},
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{PIXPACK(0x808080), PIXPACK(0x000000), 3, "Wall. Indestructible. Blocks everything."},
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{PIXPACK(0x3C3C3C), PIXPACK(0x000000), 1, "Wall. Indestructible. Blocks particles, allows air"},
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{PIXPACK(0x3C3C3C), PIXPACK(0x000000), 1, "Wall. Indestructible. Blocks particles, allows air"},
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{PIXPACK(0x575757), PIXPACK(0x000000), 1, "Wall. Indestructible. Blocks liquids and gasses, allows powders"},
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{PIXPACK(0x575757), PIXPACK(0x000000), 1, "Wall. Indestructible. Blocks liquids and gases, allows powders"},
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{PIXPACK(0xFFFF22), PIXPACK(0x101010), 2, "Conductor, allows particles, conducts electricity"},
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{PIXPACK(0xFFFF22), PIXPACK(0x101010), 2, "Conductor, allows particles, conducts electricity"},
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{PIXPACK(0x242424), PIXPACK(0x101010), 0, "E-Hole, absorbs particles, release them when powered"},
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{PIXPACK(0x242424), PIXPACK(0x101010), 0, "E-Hole, absorbs particles, release them when powered"},
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{PIXPACK(0xFFFFFF), PIXPACK(0x000000), -1, "Air, creates airflow and pressure"},
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{PIXPACK(0xFFFFFF), PIXPACK(0x000000), -1, "Air, creates airflow and pressure"},
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{PIXPACK(0xFFBB00), PIXPACK(0x000000), -1, "Heats the targetted element."},
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{PIXPACK(0xFFBB00), PIXPACK(0x000000), -1, "Heats the targeted element."},
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{PIXPACK(0x00BBFF), PIXPACK(0x000000), -1, "Cools the targetted element."},
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{PIXPACK(0x00BBFF), PIXPACK(0x000000), -1, "Cools the targeted element."},
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{PIXPACK(0x303030), PIXPACK(0x000000), -1, "Vacuum, reduces air pressure."},
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{PIXPACK(0x303030), PIXPACK(0x000000), -1, "Vacuum, reduces air pressure."},
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{PIXPACK(0x579777), PIXPACK(0x000000), 1, "Wall. Indestructible. Blocks liquids and solids, allows gasses"},
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{PIXPACK(0x579777), PIXPACK(0x000000), 1, "Wall. Indestructible. Blocks liquids and solids, allows gases"},
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{PIXPACK(0x000000), PIXPACK(0x000000), -1, "Drag tool"},
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{PIXPACK(0x000000), PIXPACK(0x000000), -1, "Drag tool"},
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{PIXPACK(0xFFEE00), PIXPACK(0xAA9900), 4, "Gravity wall"},
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{PIXPACK(0xFFEE00), PIXPACK(0xAA9900), 4, "Gravity wall"},
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{PIXPACK(0x0000BB), PIXPACK(0x000000), -1, "Postive gravity tool."},
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{PIXPACK(0x0000BB), PIXPACK(0x000000), -1, "Positive gravity tool."},
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{PIXPACK(0x000099), PIXPACK(0x000000), -1, "Negative gravity tool."},
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{PIXPACK(0x000099), PIXPACK(0x000000), -1, "Negative gravity tool."},
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{PIXPACK(0xFFAA00), PIXPACK(0xAA5500), 4, "Energy wall, allows only energy type particles to pass"},
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{PIXPACK(0xFFAA00), PIXPACK(0xAA5500), 4, "Energy wall, allows only energy type particles to pass"},
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{PIXPACK(0xFFAA00), PIXPACK(0xAA5500), -1, "Property edit tool"},
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{PIXPACK(0xFFAA00), PIXPACK(0xAA5500), -1, "Property edit tool"},
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@ -2670,7 +2670,7 @@ int main(int argc, char *argv[])
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if (REPLACE_MODE)
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if (REPLACE_MODE)
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strappend(uitext, " [REPLACE MODE]");
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strappend(uitext, " [REPLACE MODE]");
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if (sdl_mod&(KMOD_CAPS))
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if (sdl_mod&(KMOD_CAPS))
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strappend(uitext, " [CAP LOCKS]");
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strappend(uitext, " [CAPS LOCK]");
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if (GRID_MODE)
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if (GRID_MODE)
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{
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{
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char gridtext[15];
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char gridtext[15];
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@ -1853,7 +1853,7 @@ void update_particles_i(pixel *vid, int start, int inc)
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parts[i].vy += ptypes[t].advection*vy[y/CELL][x/CELL] + pGravY;
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parts[i].vy += ptypes[t].advection*vy[y/CELL][x/CELL] + pGravY;
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if (ptypes[t].diffusion)//the random diffusion that gasses have
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if (ptypes[t].diffusion)//the random diffusion that gases have
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{
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{
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#ifdef REALISTIC
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#ifdef REALISTIC
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//The magic number controlls diffusion speed
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//The magic number controlls diffusion speed
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@ -2465,7 +2465,7 @@ killed:
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}
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}
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else if (ptypes[t].falldown==0)
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else if (ptypes[t].falldown==0)
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{
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{
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// gasses and solids (but not powders)
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// gases and solids (but not powders)
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if (!do_move(i, x, y, fin_xf, fin_yf))
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if (!do_move(i, x, y, fin_xf, fin_yf))
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{
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{
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if (parts[i].type == PT_NONE)
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if (parts[i].type == PT_NONE)
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