Testing Some DEUT
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src/powder.c
55
src/powder.c
@ -426,6 +426,40 @@ void kill_part(int i)
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pfree = i;
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pfree = i;
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}
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}
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#if defined(WIN32) && !defined(__GNUC__)
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_inline int create_n_parts(int n, int x, int y, int t)
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#else
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inline int create_n_parts(int n, int x, int y, float vx, float vy, int t)
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#endif
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{
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int i, c;
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if(x<0 || y<0 || x>=XRES || y>=YRES)
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return -1;
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for (c; c<n; c++) {
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float r = (rand()%128+128)/127.0f;
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float a = (rand()%360)*3.14159f/180.0f;
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if(pfree == -1)
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return -1;
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i = pfree;
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pfree = parts[i].life;
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parts[i].x = (float)x;
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parts[i].y = (float)y;
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parts[i].type = t;
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parts[i].life = rand()%480+480;
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parts[i].vx = r*cosf(a);
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parts[i].vy = r*sinf(a);
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parts[i].ctype = 0;
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parts[i].temp += (n*17);
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parts[i].tmp = 0;
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pv[y/CELL][x/CELL] += 6.0f * CFDS;
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}
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return 0;
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}
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#if defined(WIN32) && !defined(__GNUC__)
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#if defined(WIN32) && !defined(__GNUC__)
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_inline int create_part(int p, int x, int y, int t)
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_inline int create_part(int p, int x, int y, int t)
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#else
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#else
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@ -534,13 +568,13 @@ inline int create_part(int p, int x, int y, int t)
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else if(p==-2)//creating from brush
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else if(p==-2)//creating from brush
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{
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{
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if(pmap[y][x])
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if(pmap[y][x])
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{
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if(((pmap[y][x]&0xFF)==PT_CLNE||(pmap[y][x]&0xFF)==PT_BCLN||(pmap[y][x]&0xFF)==PT_PCLN)&&(t!=PT_CLNE&&t!=PT_PCLN&&t!=PT_BCLN))
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{
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{
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parts[pmap[y][x]>>8].ctype = t;
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if(((pmap[y][x]&0xFF)==PT_CLNE||(pmap[y][x]&0xFF)==PT_BCLN||(pmap[y][x]&0xFF)==PT_PCLN)&&(t!=PT_CLNE&&t!=PT_PCLN&&t!=PT_BCLN))
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}
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{
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parts[pmap[y][x]>>8].ctype = t;
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}
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return -1;
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return -1;
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}
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}
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if(pfree == -1)
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if(pfree == -1)
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return -1;
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return -1;
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i = pfree;
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i = pfree;
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@ -2462,10 +2496,12 @@ void update_particles_i(pixel *vid, int start, int inc)
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}
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}
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if((r&0xFF)==PT_DEUT && (rt+1)>(rand()%1000))
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if((r&0xFF)==PT_DEUT && (rt+1)>(rand()%1000))
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{
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{
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#ifdef SDEUT
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create_n_parts(parts[r>>8].life, x+nx, y+ny, parts[i].vx, parts[i].vy, PT_NEUT);
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#elif
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create_part(r>>8, x+nx, y+ny, PT_NEUT);
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create_part(r>>8, x+nx, y+ny, PT_NEUT);
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parts[r>>8].vx = 0.25f*parts[r>>8].vx + parts[i].vx;
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parts[r>>8].vx = 0.25f*parts[r>>8].vx + parts[i].vx;
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parts[r>>8].vy = 0.25f*parts[r>>8].vy + parts[i].vy;
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parts[r>>8].vy = 0.25f*parts[r>>8].vy + parts[i].vy;
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if(parts[r>>8].life>0)
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if(parts[r>>8].life>0)
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{
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{
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parts[r>>8].life --;
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parts[r>>8].life --;
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@ -2474,7 +2510,8 @@ void update_particles_i(pixel *vid, int start, int inc)
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}
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}
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else
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else
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parts[r>>8].type = PT_NONE;
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parts[r>>8].type = PT_NONE;
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#endif
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}
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}
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if((r&0xFF)==PT_GUNP && 15>(rand()%1000))
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if((r&0xFF)==PT_GUNP && 15>(rand()%1000))
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parts[r>>8].type = PT_DUST;
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parts[r>>8].type = PT_DUST;
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