don't add null stuff when loading old stamps without author info
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@ -331,7 +331,7 @@ void GameController::PlaceSave(ui::Point position)
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{
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{
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gameModel->SetPaused(placeSave->paused | gameModel->GetPaused());
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gameModel->SetPaused(placeSave->paused | gameModel->GetPaused());
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// if this is a clipboard and there is no author info, don't do anything
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// if this is a clipboard and there is no author info, don't do anything
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if (Client::Ref().IsAuthorsEmpty() || placeSave->authors["type"] != "clipboard")
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if (placeSave->authors.size() && (Client::Ref().IsAuthorsEmpty() || placeSave->authors["type"] != "clipboard"))
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Client::Ref().MergeStampAuthorInfo(placeSave->authors);
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Client::Ref().MergeStampAuthorInfo(placeSave->authors);
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}
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}
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}
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}
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