Remove leftover cooldown-related code from ARAY and DRAY
This commit is contained in:
parent
41254a2f95
commit
94353a9a3b
@ -31,7 +31,7 @@ void Element::Element_ARAY()
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HeatConduct = 0;
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Description = "Ray Emitter. Rays create points when they collide.";
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Properties = TYPE_SOLID|PROP_LIFE_DEC;
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Properties = TYPE_SOLID;
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LowPressure = IPL;
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LowPressureTransition = NT;
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@ -47,164 +47,165 @@ void Element::Element_ARAY()
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static int update(UPDATE_FUNC_ARGS)
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{
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if (!parts[i].life)
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for (int rx = -1; rx <= 1; rx++)
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{
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for (int rx = -1; rx <= 1; rx++)
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for (int ry = -1; ry <= 1; ry++)
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if (BOUNDS_CHECK && (rx || ry))
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for (int ry = -1; ry <= 1; ry++)
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{
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if (BOUNDS_CHECK && (rx || ry))
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{
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int r = pmap[y+ry][x+rx];
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if (!r)
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continue;
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if (TYP(r) == PT_SPRK && parts[ID(r)].life == 3)
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{
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int r = pmap[y+ry][x+rx];
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if (!r)
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continue;
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if (TYP(r) == PT_SPRK && parts[ID(r)].life == 3)
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bool isBlackDeco = false;
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int destroy = (parts[ID(r)].ctype==PT_PSCN) ? 1 : 0;
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int nostop = (parts[ID(r)].ctype==PT_INST) ? 1 : 0;
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int colored = 0, rt;
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for (int docontinue = 1, nxx = 0, nyy = 0, nxi = rx*-1, nyi = ry*-1; docontinue; nyy+=nyi, nxx+=nxi)
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{
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bool isBlackDeco = false;
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int destroy = (parts[ID(r)].ctype==PT_PSCN) ? 1 : 0;
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int nostop = (parts[ID(r)].ctype==PT_INST) ? 1 : 0;
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int colored = 0, rt;
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for (int docontinue = 1, nxx = 0, nyy = 0, nxi = rx*-1, nyi = ry*-1; docontinue; nyy+=nyi, nxx+=nxi)
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{
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if (!(x+nxi+nxx<XRES && y+nyi+nyy<YRES && x+nxi+nxx >= 0 && y+nyi+nyy >= 0))
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break;
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if (!(x+nxi+nxx<XRES && y+nyi+nyy<YRES && x+nxi+nxx >= 0 && y+nyi+nyy >= 0))
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break;
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r = pmap[y+nyi+nyy][x+nxi+nxx];
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rt = TYP(r);
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r = ID(r);
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if (!rt)
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r = pmap[y+nyi+nyy][x+nxi+nxx];
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rt = TYP(r);
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r = ID(r);
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if (!rt)
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{
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int nr = sim->create_part(-1, x+nxi+nxx, y+nyi+nyy, PT_BRAY);
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if (nr != -1)
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{
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int nr = sim->create_part(-1, x+nxi+nxx, y+nyi+nyy, PT_BRAY);
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if (nr != -1)
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// if it came from PSCN
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if (destroy)
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{
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// if it came from PSCN
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if (destroy)
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{
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parts[nr].tmp = 2;
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parts[nr].life = 2;
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}
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else
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parts[nr].ctype = colored;
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parts[nr].temp = parts[i].temp;
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if (isBlackDeco)
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parts[nr].dcolour = 0xFF000000;
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parts[nr].tmp = 2;
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parts[nr].life = 2;
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}
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else
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parts[nr].ctype = colored;
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parts[nr].temp = parts[i].temp;
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if (isBlackDeco)
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parts[nr].dcolour = 0xFF000000;
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}
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else if (!destroy)
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}
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else if (!destroy)
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{
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if (rt == PT_BRAY)
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{
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if (rt == PT_BRAY)
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// cases for hitting different BRAY modes
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switch(parts[r].tmp)
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{
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// cases for hitting different BRAY modes
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switch(parts[r].tmp)
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// normal white
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case 0:
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if (nyy != 0 || nxx !=0)
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{
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// normal white
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case 0:
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if (nyy != 0 || nxx !=0)
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{
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parts[r].life = 1020; // makes it last a while
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parts[r].tmp = 1;
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if (!parts[r].ctype) // and colors it if it isn't already
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parts[r].ctype = colored;
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}
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// red bray or any other random tmp mode, stop
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case 2:
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default:
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docontinue = 0;
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break;
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// long life, reset it
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case 1:
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parts[r].life = 1020;
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//docontinue = 1;
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break;
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parts[r].life = 1020; // makes it last a while
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parts[r].tmp = 1;
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if (!parts[r].ctype) // and colors it if it isn't already
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parts[r].ctype = colored;
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}
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if (isBlackDeco)
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parts[r].dcolour = 0xFF000000;
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// red bray or any other random tmp mode, stop
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case 2:
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default:
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docontinue = 0;
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break;
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// long life, reset it
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case 1:
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parts[r].life = 1020;
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//docontinue = 1;
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break;
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}
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// get color if passed through FILT
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else if (rt == PT_FILT)
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if (isBlackDeco)
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parts[r].dcolour = 0xFF000000;
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}
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// get color if passed through FILT
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else if (rt == PT_FILT)
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{
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if (parts[r].tmp != 6)
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{
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if (parts[r].tmp != 6)
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{
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int Element_FILT_interactWavelengths(Particle* cpart, int origWl);
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colored = Element_FILT_interactWavelengths(&parts[r], colored);
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if (!colored)
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break;
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}
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isBlackDeco = (parts[r].dcolour==0xFF000000);
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parts[r].life = 4;
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int Element_FILT_interactWavelengths(Particle* cpart, int origWl);
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colored = Element_FILT_interactWavelengths(&parts[r], colored);
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if (!colored)
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break;
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}
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else if (rt == PT_STOR)
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isBlackDeco = (parts[r].dcolour==0xFF000000);
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parts[r].life = 4;
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}
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else if (rt == PT_STOR)
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{
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if (parts[r].tmp)
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{
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if (parts[r].tmp)
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//Cause STOR to release
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for (int ry1 = 1; ry1 >= -1; ry1--)
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{
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//Cause STOR to release
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for (int ry1 = 1; ry1 >= -1; ry1--)
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for (int rx1 = 0; rx1 >= -1 && rx1 <= 1; rx1 = -rx1 - rx1 + 1)
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{
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for (int rx1 = 0; rx1 >= -1 && rx1 <= 1; rx1 = -rx1 - rx1 + 1)
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int np = sim->create_part(-1, x + nxi + nxx + rx1, y + nyi + nyy + ry1, TYP(parts[r].tmp));
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if (np != -1)
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{
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int np = sim->create_part(-1, x + nxi + nxx + rx1, y + nyi + nyy + ry1, TYP(parts[r].tmp));
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if (np != -1)
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{
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parts[np].temp = parts[r].temp;
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parts[np].life = parts[r].tmp2;
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parts[np].tmp = parts[r].pavg[0];
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parts[np].ctype = parts[r].pavg[1];
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parts[r].tmp = 0;
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parts[r].life = 10;
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break;
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}
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parts[np].temp = parts[r].temp;
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parts[np].life = parts[r].tmp2;
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parts[np].tmp = parts[r].pavg[0];
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parts[np].ctype = parts[r].pavg[1];
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parts[r].tmp = 0;
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parts[r].life = 10;
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break;
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}
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}
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}
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else
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{
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parts[r].life = 10;
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}
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// this if prevents BRAY from stopping on certain materials
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}
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else if (rt != PT_INWR && (rt != PT_SPRK || parts[r].ctype != PT_INWR) && rt != PT_ARAY && rt != PT_WIFI && !(rt == PT_SWCH && parts[r].life >= 10))
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{
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if (nyy!=0 || nxx!=0)
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sim->create_part(-1, x+nxi+nxx, y+nyi+nyy, PT_SPRK);
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if (!(nostop && parts[r].type==PT_SPRK && parts[r].ctype >= 0 && parts[r].ctype < PT_NUM && (sim->elements[parts[r].ctype].Properties&PROP_CONDUCTS)))
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docontinue = 0;
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else
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docontinue = 1;
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}
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}
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else if (destroy)
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{
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if (rt == PT_BRAY)
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{
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parts[r].tmp = 2;
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parts[r].life = 1;
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docontinue = 1;
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if (isBlackDeco)
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parts[r].dcolour = 0xFF000000;
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//this if prevents red BRAY from stopping on certain materials
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}
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else if (rt==PT_STOR || rt==PT_INWR || (rt==PT_SPRK && parts[r].ctype==PT_INWR) || rt==PT_ARAY || rt==PT_WIFI || rt==PT_FILT || (rt==PT_SWCH && parts[r].life>=10))
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{
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if (rt == PT_STOR)
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{
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parts[r].tmp = 0;
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parts[r].life = 0;
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}
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else if (rt == PT_FILT)
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{
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isBlackDeco = (parts[r].dcolour==0xFF000000);
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parts[r].life = 2;
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}
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docontinue = 1;
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}
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else
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{
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docontinue = 0;
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parts[r].life = 10;
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}
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// this if prevents BRAY from stopping on certain materials
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}
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else if (rt != PT_INWR && (rt != PT_SPRK || parts[r].ctype != PT_INWR) && rt != PT_ARAY && rt != PT_WIFI && !(rt == PT_SWCH && parts[r].life >= 10))
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{
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if (nyy!=0 || nxx!=0)
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sim->create_part(-1, x+nxi+nxx, y+nyi+nyy, PT_SPRK);
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if (!(nostop && parts[r].type==PT_SPRK && parts[r].ctype >= 0 && parts[r].ctype < PT_NUM && (sim->elements[parts[r].ctype].Properties&PROP_CONDUCTS)))
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docontinue = 0;
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else
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docontinue = 1;
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}
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}
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else if (destroy)
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{
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if (rt == PT_BRAY)
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{
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parts[r].tmp = 2;
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parts[r].life = 1;
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docontinue = 1;
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if (isBlackDeco)
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parts[r].dcolour = 0xFF000000;
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//this if prevents red BRAY from stopping on certain materials
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}
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else if (rt==PT_STOR || rt==PT_INWR || (rt==PT_SPRK && parts[r].ctype==PT_INWR) || rt==PT_ARAY || rt==PT_WIFI || rt==PT_FILT || (rt==PT_SWCH && parts[r].life>=10))
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{
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if (rt == PT_STOR)
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{
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parts[r].tmp = 0;
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parts[r].life = 0;
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}
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else if (rt == PT_FILT)
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{
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isBlackDeco = (parts[r].dcolour==0xFF000000);
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parts[r].life = 2;
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}
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docontinue = 1;
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}
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else
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{
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docontinue = 0;
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}
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}
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}
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//parts[i].life = 4;
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}
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//parts[i].life = 4;
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}
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}
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}
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return 0;
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}
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@ -31,7 +31,7 @@ void Element::Element_DRAY()
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HeatConduct = 0;
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Description = "Duplicator ray. Replicates a line of particles in front of it.";
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Properties = TYPE_SOLID | PROP_LIFE_DEC;
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Properties = TYPE_SOLID;
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LowPressure = IPL;
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LowPressureTransition = NT;
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@ -62,111 +62,113 @@ static int update(UPDATE_FUNC_ARGS)
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copyLength = parts[i].tmp = 0;
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else if (copyLength > 0)
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copySpaces++; //strange hack
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if (!parts[i].life) // only fire when life is 0, but nothing sets the life right now
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for (int rx = -1; rx <= 1; rx++)
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{
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for (int rx = -1; rx <= 1; rx++)
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for (int ry = -1; ry <= 1; ry++)
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if (BOUNDS_CHECK && (rx || ry))
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for (int ry = -1; ry <= 1; ry++)
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{
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if (BOUNDS_CHECK && (rx || ry))
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{
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int r = pmap[y+ry][x+rx];
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if (TYP(r) == PT_SPRK && parts[ID(r)].life == 3) //spark found, start creating
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{
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int r = pmap[y+ry][x+rx];
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if (TYP(r) == PT_SPRK && parts[ID(r)].life == 3) //spark found, start creating
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bool overwrite = parts[ID(r)].ctype == PT_PSCN;
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int partsRemaining = copyLength, xCopyTo = -1, yCopyTo = -1; //positions where the line will start being copied at
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int localCopyLength = copyLength;
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if (parts[ID(r)].ctype == PT_INWR && rx && ry) // INWR doesn't spark from diagonals
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continue;
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//figure out where the copying will start/end
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bool foundParticle = false;
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bool isEnergy = false;
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for (int xStep = rx*-1, yStep = ry*-1, xCurrent = x+xStep, yCurrent = y+yStep; ; xCurrent+=xStep, yCurrent+=yStep)
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{
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bool overwrite = parts[ID(r)].ctype == PT_PSCN;
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int partsRemaining = copyLength, xCopyTo = -1, yCopyTo = -1; //positions where the line will start being copied at
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int localCopyLength = copyLength;
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if (parts[ID(r)].ctype == PT_INWR && rx && ry) // INWR doesn't spark from diagonals
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continue;
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//figure out where the copying will start/end
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bool foundParticle = false;
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bool isEnergy = false;
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for (int xStep = rx*-1, yStep = ry*-1, xCurrent = x+xStep, yCurrent = y+yStep; ; xCurrent+=xStep, yCurrent+=yStep)
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// Out of bounds, stop looking and don't copy anything
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if (!sim->InBounds(xCurrent, yCurrent))
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break;
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int rr;
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// haven't found a particle yet, keep looking for one
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// the first particle it sees decides whether it will copy energy particles or not
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if (!foundParticle)
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{
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// Out of bounds, stop looking and don't copy anything
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if (!sim->InBounds(xCurrent, yCurrent))
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break;
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int rr;
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// haven't found a particle yet, keep looking for one
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// the first particle it sees decides whether it will copy energy particles or not
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if (!foundParticle)
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rr = pmap[yCurrent][xCurrent];
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if (!rr)
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{
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rr = pmap[yCurrent][xCurrent];
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if (!rr)
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{
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rr = sim->photons[yCurrent][xCurrent];
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if (rr)
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foundParticle = isEnergy = true;
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}
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else
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foundParticle = true;
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}
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// now that it knows what kind of particle it is copying, do some extra stuff here so we can determine when to stop
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if ((ctype && sim->elements[ctype].Properties&TYPE_ENERGY) || isEnergy)
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rr = sim->photons[yCurrent][xCurrent];
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if (rr)
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foundParticle = isEnergy = true;
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}
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else
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rr = pmap[yCurrent][xCurrent];
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foundParticle = true;
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}
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// now that it knows what kind of particle it is copying, do some extra stuff here so we can determine when to stop
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if ((ctype && sim->elements[ctype].Properties&TYPE_ENERGY) || isEnergy)
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rr = sim->photons[yCurrent][xCurrent];
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else
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rr = pmap[yCurrent][xCurrent];
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// Checks for when to stop:
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// 1: if .tmp isn't set, and the element in this spot is the ctype, then stop
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// 2: if .tmp is set, stop when the length limit reaches 0
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if ((!localCopyLength && TYP(rr) == ctype && (ctype != PT_LIFE || parts[ID(rr)].ctype == ctypeExtra))
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|| !--partsRemaining)
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// Checks for when to stop:
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// 1: if .tmp isn't set, and the element in this spot is the ctype, then stop
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// 2: if .tmp is set, stop when the length limit reaches 0
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if ((!localCopyLength && TYP(rr) == ctype && (ctype != PT_LIFE || parts[ID(rr)].ctype == ctypeExtra))
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|| !--partsRemaining)
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{
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localCopyLength -= partsRemaining;
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xCopyTo = xCurrent + xStep*copySpaces;
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yCopyTo = yCurrent + yStep*copySpaces;
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break;
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}
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}
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// now, actually copy the particles
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partsRemaining = localCopyLength + 1;
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int type, p;
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for (int xStep = rx*-1, yStep = ry*-1, xCurrent = x+xStep, yCurrent = y+yStep; InBounds(xCopyTo, yCopyTo) && --partsRemaining; xCurrent+=xStep, yCurrent+=yStep, xCopyTo+=xStep, yCopyTo+=yStep)
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{
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// get particle to copy
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if (isEnergy)
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type = TYP(sim->photons[yCurrent][xCurrent]);
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else
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type = TYP(pmap[yCurrent][xCurrent]);
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// if sparked by PSCN, overwrite whatever is in the target location, instead of just ignoring it
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if (overwrite)
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{
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if (isEnergy)
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{
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localCopyLength -= partsRemaining;
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xCopyTo = xCurrent + xStep*copySpaces;
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yCopyTo = yCurrent + yStep*copySpaces;
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break;
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if (sim->photons[yCopyTo][xCopyTo])
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sim->kill_part(ID(sim->photons[yCopyTo][xCopyTo]));
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}
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else
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||||
{
|
||||
if (pmap[yCopyTo][xCopyTo])
|
||||
sim->kill_part(ID(pmap[yCopyTo][xCopyTo]));
|
||||
}
|
||||
}
|
||||
if (type == PT_SPRK) // spark hack
|
||||
p = sim->create_part(-1, xCopyTo, yCopyTo, PT_METL);
|
||||
else if (type)
|
||||
p = sim->create_part(-1, xCopyTo, yCopyTo, type);
|
||||
else
|
||||
continue;
|
||||
|
||||
// now, actually copy the particles
|
||||
partsRemaining = localCopyLength + 1;
|
||||
int type, p;
|
||||
for (int xStep = rx*-1, yStep = ry*-1, xCurrent = x+xStep, yCurrent = y+yStep; InBounds(xCopyTo, yCopyTo) && --partsRemaining; xCurrent+=xStep, yCurrent+=yStep, xCopyTo+=xStep, yCopyTo+=yStep)
|
||||
// if new particle was created successfully
|
||||
if (p >= 0)
|
||||
{
|
||||
// get particle to copy
|
||||
if (isEnergy)
|
||||
type = TYP(sim->photons[yCurrent][xCurrent]);
|
||||
else
|
||||
type = TYP(pmap[yCurrent][xCurrent]);
|
||||
|
||||
// if sparked by PSCN, overwrite whatever is in the target location, instead of just ignoring it
|
||||
if (overwrite)
|
||||
{
|
||||
if (isEnergy)
|
||||
{
|
||||
if (sim->photons[yCopyTo][xCopyTo])
|
||||
sim->kill_part(ID(sim->photons[yCopyTo][xCopyTo]));
|
||||
}
|
||||
else
|
||||
{
|
||||
if (pmap[yCopyTo][xCopyTo])
|
||||
sim->kill_part(ID(pmap[yCopyTo][xCopyTo]));
|
||||
}
|
||||
}
|
||||
if (type == PT_SPRK) // spark hack
|
||||
p = sim->create_part(-1, xCopyTo, yCopyTo, PT_METL);
|
||||
else if (type)
|
||||
p = sim->create_part(-1, xCopyTo, yCopyTo, type);
|
||||
sim->part_change_type(p, xCopyTo, yCopyTo, PT_SPRK);
|
||||
if (isEnergy)
|
||||
parts[p] = parts[ID(sim->photons[yCurrent][xCurrent])];
|
||||
else
|
||||
continue;
|
||||
|
||||
// if new particle was created successfully
|
||||
if (p >= 0)
|
||||
{
|
||||
if (type == PT_SPRK) // spark hack
|
||||
sim->part_change_type(p, xCopyTo, yCopyTo, PT_SPRK);
|
||||
if (isEnergy)
|
||||
parts[p] = parts[ID(sim->photons[yCurrent][xCurrent])];
|
||||
else
|
||||
parts[p] = parts[ID(pmap[yCurrent][xCurrent])];
|
||||
parts[p].x = xCopyTo;
|
||||
parts[p].y = yCopyTo;
|
||||
}
|
||||
parts[p] = parts[ID(pmap[yCurrent][xCurrent])];
|
||||
parts[p].x = xCopyTo;
|
||||
parts[p].y = yCopyTo;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
|
Loading…
Reference in New Issue
Block a user